Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Sir Rekkart Cole

Ptolmaeus Arvenus's page

Pathfinder Society Member. 579 posts (3,926 including aliases). 1 review. 1 list. No wishlists. 1 Pathfinder Society character. 24 aliases.


Full Name

Proxy

Race

Meat Popsicle

Classes/Levels

Feng Shui Failure 7 / Rogue 6 / Dabbler 12

Gender

Male

Age

22

About Ptolmaeus Arvenus

Workshop
N Medium Construct
Init +3; Senses Perception +9, Darkvision 60ft, Low-Light Vision
--------------------
DEFENSE
--------------------
AC 21, touch 14, flat-footed 18 (+3 Dex, +7 natural, +1 deflection)
hp 84
Fort +7, Ref +5, Will +7
DR 3/adamantine; Immune construct traits, magic
Weaknesses vulnerable to fire
--------------------
OFFENSE
--------------------
Speed 30 ft.
Melee 2 slams +13 (3d6+8)
Special Attacks Splintering
--------------------
STATISTICS
--------------------
Str 24, Dex 16, Con 20, Int 17, Wis 18, Cha 10
Base Atk +5; CMB +12; CMD 28 (33 vs. trip)
Feats Power Attack, Cornugon Smash, Improved Natural Attack
Traits Bruising Intellect, Indomitable Faith
Skills Climb +12, Intimidate +11, Knowledge (Arcana) +8, Knowledge (Religion) +8, Perception +9
Languages Common, Azlanti, Jistka, Thassilonian
--------------------
SPECIAL ABILITIES
--------------------
Construct Traits
Immunity to Magic (Ex)
A wood golem is immune to any spell or spell-like ability that allows spell resistance, with the exception of spells and spell-like abilities that have the Fire descriptor, which affect it normally. In addition, certain spells and effects function differently against the creature, as noted below.
-Warp wood or wood shape slows a wood golem (as the slow spell) for 2d6 rounds (no save).
-Repel wood drives the golem back 60 feet and deals 2d12 points of damage to it (no save).
-A magical attack that deals cold damage breaks any slow effect on the golem and heals 1 point of damage for every 3 points of damage the attack would otherwise deal. If the amount of healing would cause the golem to exceed its full normal hit points, it gains any excess as temporary hit points. A wood golem gets no saving throw against attacks that deal cold damage.
Splintering (Su)
As a free action once every 1d4+1 rounds, a wood golem can launch a barrage of razor-sharp wooden splinters from its body in a 20-foot-radius burst. All creatures caught within this area take 6d6 points of slashing damage (Reflex DC 17 halves). The save DC is Constitution-based.
--------------------
Equipment
--------------------
Magic Items Amulet of Mighty Fists +1, Natural Armor Enhancement +1, Cloak of Resistance +1, Ring of Deflection +1
Money 0


©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.