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:D lol! I must be using my lucky die then (otherwise known as the Orange Die of DOOM! - it has some kind of weird half-spin down numbering then random placement for the bottom half of the numbers)
Every time I've seen this kind of thread on RPG boards the vast majority choose INT or WIS as their highest stat and CHA or STR as their lowest. It's almost a universal law or something.
I'd probably pick CHA as my highest as I seem to get along with others fairly well even when teasing them (and I have been able to convince people I'm really smart when I most certainly am not).
CON is definitely my dump stat though - I have had multiple major illnesses (i.e. life threatening to the point that I once literally had about 6 months to live) and while I am stable today a year ago I was in the hospital for over a week with a variety of problems.
Hmmm maybe that means CON is my highest as I've been 'written off' so many times yet am still here...
John Kretzer wrote:
Correction - a FREE Basic Game (plus the extras that will be added, FOR FREE, when the PHB, MM and DMG come out).
Did they have to start throwing in free puppies too?
Ah - you game with 12 year-olds then! (seriously who does that? Refuses to not watch videos while the game is running? That is a lot over 'the line' even by my lack standards around cell phones).
So what did people do before cell phones? I mean I was just a teenager in the 80s and we would play D&D for hours on end and no one needed to be constantly calling home or being called from home we just 'hung out'.
Is this really just an artificial need (having to be constantly in contact with everyone we know) recently created? Any oldsters who can tell us what it was like to be an adult with responsibilities back before cell phones were as common as sand on a beach?
Anyways I joke a lot about banning every electronic device within a 50 radius of the gaming table but to be honest none of my players are intrusive about cell phone use. I can only recall 1 phone call being made (and that was an actual, genuine 'people in danger' emergency the required the player to leave immediately) and if a player, who isn't involved in the action right at that moment wants to check her email or play an app game I really don't care. just be ready when you are needed (and everyone always is).
Maybe there just needs to be a happy middle between 'I will throw you bodily from my house for using Satan's Device' and 'I will use my phone however and whereever I like - now pass the toilet paper!'. Cell phones aren't going to disappear and can be extremely useful at the game table (2 of my players have their PCs on a tablet and another uses his phone to look any rules we might need to reference while I, as DM, can continue with the game).
Freehold DM wrote:
I hear you can get a chance to begin again on the Off World Colonies.
Just watch our for those glittering C-Beams in the darkness near Tanhouser Gate.
Aaron Bitman wrote:
And your gripe with the chase scene in the streets of Corruscant?
I wasn't intending to go through them point by point but the fact you want details and reasons (for whatever purpose I have no idea) here;
No not that part - although it would have been nice to see Anakin using the Force to direct his freefall a little I can accept superhuman feats of dexterity (and luck) from Jedi
What annoyed me with that one was the fact that they had to fly through the ridiculous 'lightning wall of death that does nothing' simply because they likely felt the scene just didn't have enough s&+% in it already. And it really didn't do anything - they didn't crash, blow up or even get their hair mussed up (how does the Force keep a coif in place in an open air vehicle doing 100+kph?). Just random silliness where it wasn't needed.
No once in any ad I saw was there a clip of Yoda jumping around like an idiot. After the movie came - oh yes there was 'hype' in that it pretty much the stupidest scene from any Star Wars movie to that point (we hadn't yet been given the lovely overacting of Palpatine in Revenge yet)
I only hoped the scenes you chose were random - now I have to live on a planet where someone actually thinks that was 'clever' movie making that other movie makers should emulate. *sigh*
Aaron Bitman wrote:
It's amazing how you randomly picked out 3 of the worse, most cring-worthy scenes from AotC. I mean really - Yoda hopping around like a mad frog? The hackneyed cliched tripe in the droid factory? Yeesh!
Lord Snow wrote:
After raking 3 billion dollars worldwide I would love to have a fiasco like the prequels.
Rabid Fanboy "You make movies we hate!"
George Lucas "What? I can't hear you from the top of this mountain of money you gave me!"
And to think I didn't like the prequels on the basis that they were poorly made movies in their own right completely outside of being attached to a much beloved movie series.
Is that...a giant head of something incredibly massive floating in space?
Maybe the source of Ultron? I really looked like his head (just much, much bigger). I know canon has him being built by Henry Pym but that could be changed and there was rumor GotG was supposed to help set up Avengers 2: Age of Ultron.
Rogue/Sorcerer - spells and high charisma (the good dex you should have won't hurt either) will make you the 'faceman' of the party. You'll also get access to all of those spells that, by 5th level, make the sinle classed Rogue a sad, third stringer. Go Rogue for first level to train up all the stealth & disable skills you like - just remember that no matter how good your stealth is someone who is Invisible is much, much better. Leave the damage dealing to the damage dealing party members (Fighter & Ranger) - concentrate on buff/de-power spells once you start to get Sorcerer levels.
Alternatively you could go Wizard/Rogue but I have always liked the flavour and spontaneous casting of the Sorcerer myself.
David knott 242 wrote:
Am I bad person for reading BM as Bowel Movement?
Of course I am.
Quite excited to see what Butcher has in store for us in a few weeks. :)
Oh yes - got my copy on pre-order through amazon right now. I'm much more excited about this one than I was about Cold Days. Not that Cold Days was bad or anything it just seemed a little stale and formulaic compared to the 3 books prior.
While I can't condone passive aggressive behaviour (having been on the receiving end of it far too many times) this had me laughing out loud.
DM Under The Bridge wrote:
I don't care how Hungry you are allying with Australia is always a bad idea - they're all criminals (at least their grandparents are!)
I played a cleric of Kord who was way into physical fitness. SO much so he started a jogging club in the city of Cauldron. Every morning - 25 laps around the lake! He did have excellent physical stats but was only an OK cleric (16 Wis 12 Cha vs. 18 Str and 16 Con - all rolled 4d6 in order). He was a lot of fun.
I have had good luck selling the harder to find items like boxed set (sold the Return to the Tomb of Horrors campaign box for something like $150 6-7 years ago) but things like the PHB, DMG, even Wilderness Survival Guides never seem to get much money. Magazines are even worse the best I've ever done on Dragon mags is about $1 per and that was really, really old issues in near mint condition. :(
The possibility it was shot down to prevent a secret cargo from reaching china is the alteration on the theme. So we have a tie in with the theft of nasa secrets by an Iranian engineer working with nasa. While most of the documents were discovered in a storage facility in the USA accidentaly, more were shipped on to Iran. This ties in with the Iranians on the plane under stolen passports. They are shipping the documents to a Chinese buyer. The USA shoots down the plane to prevent the documents from going to China.
Until I know how this all fits into the Reverse Vampires' diabolical plot to eliminate dinner I cannot believe this is true.
Years ago i had a player who did this nonsense all the time. Eventually I would, after he had totaled everything up (and being told right at the start that his nat 19 was a hit), declare it to be a miss as his PC was obviously so distracted that he couldn't possibly be swinging his sword right.
The best part the first few times the player believed me and just looked sad. The rest of the table gave him a few 'damn that's too bad!'. Eventually he got with the program and combats sped up remarkably.
All of our rules are unspoken.
We communicate solely by smoke signal and interpretive dance.
So you want Big Brother in Space? Would the home audience get to vote on who gets to be Captain for the week? This is already being done with reality shows and the results are annoying and unwatchable. Having it more scripted isn't going to help much at all.
And if I was talking about a WotC product you would likely not be nearly so flippant (or forgiving, apparently). Paizo, of course, gets the free pass on shoddy products because...well I don't really know why in this case.
The Shining Fool wrote:
Just tell him that. Flat out - 'Your family is awesome and I enjoy spending time with them but game night just isn't the right setting.' Maybe you could work out some kind of 'family day' outside of game night for everyone to visit (if that becomes important)
Your game hater will likely try to talk over most of them. Don't let her. If she interrupts stop her cold and say "I'm sorry [name] but [other name] was speaking/had a point to make/wanted to add something. Thanks." Then look away from her and towards the person she interrupted.
You likely can't and she will be a constant irritant. Just a prediction based on previous experience but one I would stand by.
Good luck Shining One - I don't envy this group you've found they seem like a lot more work than I would be willing to put in (especially for having just joined and they want you to DM). Please let us know how things work out tomorrow.
pres man wrote:
Healer class was weak at healing. A better choice, favored soul with healing/curing/removing spell selections and one level of dragon shaman for healing aura.
Exactly my experience when I wanted to make a party 'super buffer' and healer. Favoured Soul was awesome (never did the Dragon Shaman level but that was only b/c we already had a full on Dragon Shaman in the party!).
As for the OP - DMPCs aren't really something I've used long term. An NPC here and there that last a half dozen sessions before leaving or getting killed is about the most. I use that 'space' to try out character concepts of my own but they are almost always a couple of levels behind the party and they do what they are told (mostly) by the PCs.
Patrik Ström wrote:
Oh come on! You didn't like Moe the Caravan Guard and Sgt Giantfist Bighead of the Dwarven Halls (of Huge Freaking Melons!)??!
I do agree with you in that there are a number of DDM sculpts that left a lot to be desired - and others that were just awesome (the Beholder from the Deathknell set, the Efreeti from Angelfire and the Behir from Giants of Legend were always favourites of mine)