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Summoner

"Prophet"'s page

259 posts. Alias of Loup Blanc.


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Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

If no one minds, I'd prefer to take a step back from that for just a moment...

After breakfast, Prophet gather his belongings from the bunkhouse and readies himself for battle. First he dons his chain shirt, along with a few rough leather guards for his forearms and shins, and a few other accouterments. He grabs his bag as well and moves for the storage house, where he sits inside the door and kneels down. At this point Theo might well be with him waiting, so he'd see this ceremony go down. If he is there, Prophet nods to him and comments, "I'm going to perform a bit of a ceremony here, something I like to do before battle when I get the chance. Feel free to stay here, watch, just don't interrupt me. It'll take a while."
That said, I'll spoiler the actual seance--I wanna write it out for the practice and in case anyone wants to read it, but since at least some of you probably don't care, I'll avoid a wall of text taking up the whole page.

The Seance Itself:
The half-orc begins by pulling a pair of small wooden blocks from his bag and setting them on the ground, about four feet apart. He then draws his greatsword from its scabbard, almost reverently, and begins to hum--a low, gravelly sound that comes from deep in his throat. He sets the sword on the blocks, balancing it so it won't tip over, and runs his hands along the blade several times, back and forth, his fingers swirling patterns across the cold steel as his rhythmic hum grows and fades.

After about six minutes of this, Prophet closes his eyes and reaches back into the bag. From within the leather he draws six candles, all of which look as though they've been burned before, and all of different lengths. Still with his eyes closed, he takes each candle and sets it on the sword's blade, evenly spaced from hilt to tip. He then reaches back into the bag and draws a flint and a stick of incense. Holding them together, his song turns from a hum to a chant, almost a murmur at first, but growing louder with each time he scrapes the flint and incense against the blade of his sword. After running it along the blade six times, he raises the flint and incense above his head and opens his eyes. Even in the dim light, it's easy to see that his iris and pupils have rolled back, leaving a milky white between his eyelids.

Bringing the incense back down again, he strikes the flint hard against the sword, scraping sparks into the air and catching the incense aflame. It burns brightly for a moment, and in that time he sweeps it across the candles, his chant dying back down to a low but quick murmur. Each of the candles lights in turn, his hand unerringly drawing the stick of bittersweet incense across the wicks, and then he sets the incense upright between the innermost candles, at the center of the blade. Despite the thin, rounded end of the stick, the incense stands on its won as he draws his hands back. Falling back into a simple kneeling position, Prophet folds his hands and waits for the call.

After the hour is nearly up, he hears it. M͠a͘l͞à̴̢z̴͘ ҉҉T́͜͠ą̸rn͘.̷͡ ̡́It͟ ͘h͡a̧s̵ ͟͢b̷e̴͞e͘n̵ ̵m̡҉á̶̧n̸y̶̴͏ ̶d̨̢a̧͟y͞͏̨s͜ ̷͟͠s̀i̷̡n͝҉ce͏͢ las̡t͜ ̀I̴ ̴ḩ́e̸̢a̢͜r̷̨͟d҉ ̧́y̡͡͝o̴̢͟u̡͘r̷̡ c͘̕͜al̕͢ļ̶́. ̸̧Y҉o͘u͢ ̡h̨a͟v̀͘e̴͜ ̡̛͟sh̶͘͢am̶̷̢e̸͘d͞ ̷͟ḿ͞è́,͜ ̶c̷͘hí̢͝ĺd̕.̧͢ The voice is ancient, impossibly timeless for an orc, raspy and strong, deep and everywhere.

Not at all, Kordatar, Prophet replies in his mind. For every great warrior knows there is a time for battle, and a time for peace. Ambor mabas lufut--liquor after war. The time for rest was upon me. Now it is the time for battle and blood.

S͝҉o͏ ͜ýo͞͠u̕ ̶͢c̴a͘͡l͡l͞ ̶o͝͏n̸ m͢e̕ ̧͡n͏͡ow͜.̴̧͢ The voice sounds pleased, in its way--as a berserker is pleased to hear his enemy's bones snap, as a wild animal is pleased to rend and tear the flesh it consumes. W͏į̸̀s̨̕e,̷̨ ̸̶͡ch̡i̢͠ld̶ ̶́͘ò̸̵f ͠͏M̵à͏n̷͢.̡̨ ͟͡͠M͞y͠͏ ̢͘͏str̵̶e̴͜n̨gth͠ ͏f̧̨l͏͝ơ̸w̴̷̨s̨͏ ̕͝ţ̛͜h҉r͢o͝u͝͞g͠h́͜͡ ̧͜a̶̧l͢͠l̵͏͝ ͘͞o̶͠r̸c v҉e͡i̶͠n̶s̵̡,̧ ҉̷bu̧҉t̀̀͘ ̛́f͟o̢͟͞r͠ ͡͞ý̷͜ơ͘͘u͡, ̴͠i̧t̡̕ ̨̀wi̧̢ll̷ ̡̕f̵͞l͠o̷w҉̵ ́t͏̶h̸ro̷҉ù͞g̀ḩ͞ ́̀͢t̷̵h̛̕͞e͢ ̸s̀ṕį̨r̴̨͠i̕t͘,̴̢ ̷̴a͝s̶ ͞w̴̶͘el̶l͘.

So you will aid me this day?

A͟s͢҉̕hd̶͜͞a̛ú͜t͞a͜ş̧̕ ̶̛V̴̧r̷a͞s͝ub̸͠at́͟l̨a̧̕ Someday I will kill you. A common Orcish greeting.

Nar Udautas. Not today. The reply.

After the seance ends, Prophet opens his eyes once more, and they have returned to their normal appearance. He calmly lifts the sword and tilts the blade, and the candles flicker out as they slide down into his waiting bag. He kicks the blocks in as well, then kicks the whole container to one side of the storage house. He turns to Theo, who sees that Prophet's tattoos have changed color, now appearing to be running rivulets of fresh blood tracing lines across his skin. The half-orc grins, and there is something predatory in his smile.

"M̢i͘rd̀auta̕s͞ v̵r̶as̕," he says, and his voice is different now--deeper, rougher, and somehow older. It has the tones of men who have seen hundreds of battles, who have stood through them all and proven themselves greater than their enemies. "It is a good day to kill."

That said, I thought the plan would be for Prophet and Theo to hide inside the storage house to attempt to surprise the bandits, rushing out when they got close enough--say, when the first of them triggered one of Eran's traps. Of course, having Theo wait outside to "greet" them would be reasonable. In any case, Prophet was hoping to get some chance at an element of surprise.


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Prophet smiles to the woman and shakes his head. "I'm surprised that you ask, Missus Leveton. But then, you've been worried by these bandits for some time." He takes a sip of his drink before continuing. "I've done some hard living out here on the frontier. Had to do some things I didn't like doing. Had to do some things I'm ashamed to admit I did enjoy. And some that were hard, but enjoyable for it. Can't make a scrambled mess for breakfast without breaking eggs, but it sure is tasty, right?"

He muses over some chewing for a few moments, then swallows. "Point is, if I couldn't sleep because of the threat of violence, I'd be a very tired fellow. Growing up in the Hold saw to that." He finishes his plate and stands up. "And I promise I'll do everything I can to insure his safety. If things go according to plan, the bandits will focus on us, and hopefully the mad orc-man swinging a huge-ass sword will draw more attention than your husband."


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Prophet rises a little after the others, only waving his hand and grunting when Oleg visits in. He finally gets up a few minutes later and does some stretching in the bunkhouse, cracking his joints and yawning heavily. He dons his equipment and throws his sword baldric over his shoulders, then makes his way to the dining room for food.

The half-orc enters as Theodore's prayer comes to an end, and oddly enough, he bows his head slightly and pauses until he finishes. After Annika adds her piece, he nods. "Indeed, all the gods of righteousness, and also Gorum, the Lord in Iron. His blessing we ask most of all, for he cares not about righteousness or wickedness, penitence or greed." Prophet steps forward as he speaks, moving to an open seat and standing behind it. "No, he cares only for strength--strength of body, strength of drive. The strength to take what you desire, and keep it. To impose your will on the world around you, to fight and hold fast before danger and adversity. That is what Gorum stands for, and that is what we need today--for our enemies seek the same. And whichever of us claims it more will live out the fight and reap the fruits of the future."

He takes a seat and grabs a piece of fruit, taking a large bite and chewing eagerly. "Of course, if you're fighting for the right side, so much the better, eh?"


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Prophet lets out a low chuckle at Theodore's comment. "I'm no wildman, not quite that mad when it comes to combat. Not likely to take a swing at my allies or anything like that. Just tend to have a slightly more... boisterous? Personality." He scratches his neck and gives a shrug. "Call it a battle technique I honed back home. Inviting the spirits of the great warriors to fill me with strength."


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Prophet gives Annika a toothy grin that isn't very jovial. "Now you're getting it."


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

"By all means." The half-orc turns to Theodore and smiles. "After all, if we don't let some of them live to tell the others, how will word get out that this trading post is off-limits?"


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

"That's why we use scare tactics. Come out in a rush, put the hurt on them, show them we're not to be trifled with. You'd be amazed how willing people are to change their minds when they're scared." Prophet says this calmly and a beat passes before he hastily adds, "That's what happens to homesteaders around these parts, you know, when the bandits hit them. Us. Lot of good people parting with their hard-earned belongings."
Bluff: 1d20 + 4 ⇒ (18) + 4 = 22
Keep it together, Prophet. You heard what they do to bandits.


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Prophet's sword is an old relic of the temple he stayed at for a while, and while he probably wouldn't admit it himself--if he even realizes it at all--he is pretty attached to it. I'd rather get the opportunity to enchant it than simply trade it in.


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Prophet walks around the outpost to get a look at things, and confers with the others where necessary, but when he approaches the storehouse he gives a nod. Once he finds the others, he tells them his plan for himself: "I'm going to be waiting inside the storehouse, near where Oleg and Svetlana typically greet their... 'visitors.' Once they come inside and start to approach, I'll give them a warm orcish welcome." He grins and pats the hilt of his sword. "And I should mention that when combat comes, I tend to get a little wild. Nothing too crazy, shouldn't be a danger to anyone I don't intend. But I'll probably lose a little of the easygoing, lovable demeanor I'm sure you've all gotten to like."

He gives a sarcastically sweet smile and leans back. "You folks are probably hoping for a little more tactics than that, though, eh?" Glancing around, the half-orc gestures as he speaks. "If some of you hide 'round the corners of buildings or in the doorways to come out at the bandits from behind, that'd be good. Don't want any escaping unless we choose, you ken. And with archers hidden up on the towers shooting down, we should get a pretty good ambush set here. Traps if we like, although it might be tough to hide them without undergrowth. If we had more time to dig a pit... Well, we can work with what we have."


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Prophet shakes his head. "Not to worry, Miss Svetlana. Where do you normally meet these brigands in the compound when they come calling? Maybe they'll like a change of pace and see a new pretty face to rival your own." The half-orc grins and takes a draught of wine. "Plus a big sword. Bandits enjoy that, I'm told."

Prophet holds out his elbow for Svetlana and smiles, perhaps genuinely for the first time, as Ox gives his simple but heartfelt oath. "Well said, friend. I look forward to killing rogues with you." He turns to the woman of the post. "But please, lady, if you would show me where I can lay in wait for the bandits?"


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Prophet nods to himself, then with Ox's statement. "Snap the neck, swift justice, that's right." He stands and pours himself another goblet of wine before addressing the group. "Bandits around here aren't unlike birds, really--they're flighty. A loud noise and strong approach can scare them off, especially what I've heard of Happs and his crew. If we overwhelm them from the beginning, show him and his that this outpost has new guardians and come out in force, he may well turn tail and run. Traps and such tricks aren't a bad plan, but simply making our presence and combat ability known may be enough."


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Prophet looks on as Ox and Annika have their staring contest, and he takes an opportune break in the conversation to point at the large man. "Now, you, I like. No manners in the f*ckin' handbook is right." He laughs and raises his goblet, then falls back as the others begin making plans for the bandits. Seems they're eager, at least.

He drums his fingers on the table as Svetlana informs the group of their less-than-stellar tactical situation. At least we do have surprise, like the excitable one says. But we'll need a little more than that. And using the Kardator will only get me so far against a man like Happs Bydon...

Wisdom: 1d20 + 1 ⇒ (12) + 1 = 13


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

"Aye," Prophet comments, giving a smile to the troubled woman. "I can't speak for these folk, but as for myself, I'm more than capable in a fight." He pats the greatsword's hilt and looks to the other travelers. "And I guess this'll be a chance for you city folk to prove yourselves on the frontier. Might have to eat my words in a few days."


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Prophet sits by, holding his tongue as the others respond to his words and chat amongst themselves. They talk plenty, and they seem good enough. Maybe capable. But they're city folk. A noble--a lesser noble's a noble still--and a Swordlord in training. And the diplomat and his... excitable friend. The half-orc calmly drinks some more of the wine and plucks at the bread as the other woman walks in, and only raises an eyebrow as the talk turns toward bandits. Well, looks like I've found interesting company, at least.

As Oleg bursts in, angry about the state of things, followed by a particularly loud and odd man, Prophet continues to quietly eat and drink, eyeing the proceedings sidelong. His only change in demeanor is a slight pause in drinking at the mention of the bandits from Oleg, barely a beat passing before he closes his eyes and finishes off his goblet. After Oleg leaves and Annika once again offers aid, he sets the cup down and clears his throat.

"I agree wholeheartedly. We will quite gladly assist in dealing with these troublesome brigands, Missus Svetlana, although any information you can give would be greatly appreciated. I've been in the region long enough to have heard about this Happs character, and he certainly seems the dastard. It would be a service to you and all the area if we helped put him down."


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

"Whoa, whoa." Prophet holds up his hands and raises his eyebrows. "Now hold on here, I didn't mean to cause a fight or anything. Now, I'm certainly not saying that your own hardships aren't worth anything. I don't know what you've been through, and you don't know my story either. But see these scars? Every one of them has a story behind it, every damn one." He runs his fingers across his arms and chest, tracing old lines of scarred-over wounds and tattoos. "Beatings, whippings, fights won and lost."

He turns to Eran. "As for you, boy, it wasn't stories I was calling rubbish, it was your title. The 'blah di blah' part?" The half-orc shakes his head with a grin. "You two seem awful quick to judge, huh? I try to comment that you might stand a chance and you jump down my throat and up my ass at the same time." He sighs and pulls off another piece of bread. "And there's a good distance between honor and thieving. We're in the Stolen Lands, border regions. Nothing here's as clearly defined as you're used to."


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Prophet gives a small chuckle at the talk of the others as he helps himself to some wine and bread. At the looks he probably receives, he shrugs. "Just interesting to hear the tales of outsiders. You folk obviously haven't been here long, it shows." He breathes deeply and takes a sip of the wine. "This is rough country, filled with rough people. Sure, you look like you can handle yourselves, but you also look fairly soft, whether you mind my saying or not. 'Heroic Swordlords?' I don't know that even the idea holds up out here."

He tears a chunk of bread off and pops it in his mouth, chewing thoughtfully and swallowing before continuing. "No, here it isn't about honor, or noble titles--good that you already consider that talk rubbish--or 'personal representatives' or anything like that. It's kill or be killed, take or get taken from, most of the time. You have to be tough or smart or both to make it out here." He takes another sip of wine and turns his gaze back to Eran and Annika, flashing a smile. "But I'm sure you knew that already."


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

"Aye, a warm meal and soft bed sound perfect after our time on the road." The half-orc shifts his load a little, once again seeming to show that he shouldn't be carrying his large sword. "And you can let us know about any troubles you've been having. Don't tell me the Bandit Armies of the Stolen Lands are causing you trouble." He chuckles as he suggests this, brushing it off as nonsense. Don't tell me he found out already...


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Knowledge (Local): 1d20 + 5 ⇒ (5) + 5 = 10
Sense Motive: 1d20 + 1 ⇒ (13) + 1 = 14

"Malaz Tarn. A pleasure to make your acquaintance, Missus Leveton. Can't say I've heard much of the others or anything going on around here, I guess I was one of the last to get a charter." The half-orc gives a small smile and nods. "And I'm very well, thank you."


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Prophet stands by awkwardly as the man questions them. What does he know? How much did he here? Did the letter say anything about who was coming? Or just how many... If he knows, he knows, Prophet. Nothing to be done about that.

The half-orc clears his throat and nods. "The others are probably on their way, yes. I'm Malaz Tarn." He shifts his pack on his shoulder. "Do you have any lodgings available for us? I'd like to drop off some of my things. It's a heavy load to carry this long way."


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Yep. But we all learned an important lesson: when your party consists of a Sorcerer, Oracle, and Rogue, it doesn't matter if you're high enough level. A martial boss can f*ck you up.


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Yeah, APs can be rough. Running Jade Regent at home, the group just got to the Tsutamu fight (a samurai skeleton early on). The oracle got hit with a critical in the first round and dropped to -6 hp, and if I hadn't given the group Sandru as backup AND fudged dice, it probably would've been a TPK.


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Prophet glances at the half-elf woman as she speaks and gives a small smile. Personally, sleeping on the ground didn't bother him anymore--he'd spent many, many nights in the wilds, with little more than a bedroll and some grass to provide comfort. Still, it's best not to let the others know about that past, at least not just yet. He simply shoulders his pack and nods. "Agreed, we should get a move on."

The half-orc steps up his pace, once again surprising the group, given his comparatively thin physique. Though tall and broad-shouldered like most of his race, this half-orc is quite lean, his skin looking stretched over more bone than muscle. He also sports an almost incredible number of tattoos and piercings, the patterns harshly carving their way up and down each arm, across his chest, and even up his neck onto his cheeks and forehead. Small studs dot his ears and nostrils, and he even sports a small iron ring at the edge of one eyebrow. Even more odd is the massive sword he carries on his back--one that certainly looks beyond his capabilities to wield. Given his lack of armor, he looks like a simple pilgrim or perhaps some sort of mage, probably bringing the sword as a delivery or a particularly cumbersome memento.

Still, he's been more than able to keep up with the group so far, despite his thin frame and heavy load, and he even gives a low, guttural chant as he marches, keeping pace to the time in the rough tongue of orcs.


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Posting to track. Jon, do Summoners also get 4+Int skills, as they're normally a 2 class? Just checking.

Background skills are in the profile, I'm working through typing up the actual backstory to get that in the profile as well. Also, I forgot that I'm planning to grab the half-orc racial trait that gives Endurance as a feat since it's actually helpful now, so that'll be added in... Basically, he's ready to go, but not in his final form just yet.


Posting in with finished stats, albeit mostly unselected equipment. I'll get to that later.


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Hey everyone,

Just popping in here to say that I'm sorry for going dark on you all. It's been a rough week, I've been swamped with work at school and everything that goes along with it. Looks like I've been taken out of the game for the moment, and I fully understand that. I'd love to join back in if possible, but if not that's fine--it's not okay to just disappear like I did.

Anyway, just letting you all know that I've had fun in this game so far, and I'd love to get the chance to continue with it.


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Perception: 1d20 + 6 ⇒ (4) + 6 = 10

Prophet steps out of the boat quickly, seeming to prefer standing on solid ground. "Chaos, huh? The clash of blades, the smell of blood, the cries of dying men?"


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Prophet sighs--definitely the most feminine sound she's made yet, and odd-sounding coming from her--and rests her forehead in her palm. "Great. Chosen for battle, and my allies are a mad mage, a horny halfling with half-again a brain, and a 'sacred' hooker?" She shakes her head and offers a bemused look to her sword's pommel. "Gorum works in interesting ways." She looks to Secundus the skeleton. "At least there's this one. Doesn't talk too much. I like you."


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Prophet finally looks up from where she's been glowering in the boat, cleaning her weapon and armor. "That's a good story. We'll use that. Keeping being smart and you'll keep being alive." She raises an eyebrow and slides her sword back into its scabbard before looking to the others. "So, I'm the only one curious about what's going on? I know Gorum called me here for a reason. But I thought that would be to fight, not to wander around and take a boat ride. And I'm sure the Iron Lord didn't choose you."


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Prophet gets in the boat as well, keeping an eye on the shoreline to watch for elementals or other enemies. Once the boat is off, she begins cleaning some of the grime off her equipment, shooting a glare at Bobbity but not saying anything--yet.


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Prophet continues to run forward with her sword still drawn, nodding at the boat. She snarls as she pauses for a moment and gives a pointed look to the elf's rapier before locking eyes with him. "Long story. Get in the boat. We're leaving now."
Intimidate: 1d20 + 6 ⇒ (20) + 6 = 26


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

"Then let's move. Follow me." Prophet spends a moment to wipe her sword somewhat clean on a rag hanging from her belt, and scowls at the mess on her armor, but quickly moves off down the tunnel as Maxson directs her.


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Prophet can't help but grin as her sword crunches through the elemental's body, but she spins as she sees another moving to block the exit. Raising her weapon with a shout, she rushes forward to bring it down on the creature.

Charge Power Attack: 1d20 + 5 + 2 - 1 ⇒ (12) + 5 + 2 - 1 = 18
Damage: 2d6 + 6 + 3 ⇒ (4, 4) + 6 + 3 = 17


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Charging through allies: alright, I wasn't sure if Maxson actually was in that space or not. As for surprise round, you can charge as a standard action during the surprise round, you're just limited to your normal speed.

After slamming against the wall in preparation, Prophet adjusts her footing and swings again.

Power Attack: 1d20 + 5 - 1 ⇒ (14) + 5 - 1 = 18
Damage: 2d6 + 6 + 3 ⇒ (6, 3) + 6 + 3 = 18


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Seeing the elementals detaching from the wall, Prophet surges forward with her sword raised to bring it down on the nearest of them. Chaaaaaaaaaaaaaaaaaaaarge!

Power Attack: 1d20 + 5 - 1 + 2 ⇒ (1) + 5 - 1 + 2 = 7
Damage: 2d6 + 9 ⇒ (1, 5) + 9 = 15
Er....


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

I'm also still here.


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Prophet looks around, recognizing the blockage and keeping wary. "Snake, you smell our path again yet?" She moves into the room slowly, sweeping her sword from side to side.


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

"This way." Prophet taps her sword on the ground to alert the party to the turn and enters the room.


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Yup, eastward bound. I moved Prophet on the map to start it off--she'll be pausing at each side passage for a moment, looking down them, listening, and asking Maxson if he catches the scent from a distance.


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

"Agreed." Prophet continues to lead the way, her sword held before her.


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Oh, there are other passages--it's just that Maxson led us to this one with his nose and all.

Prophet gives another shove alongside the anti-paladin.
Strength: 1d20 + 4 ⇒ (4) + 4 = 8

After that, though, she realizes that brute force is getting the group nowhere fast--and there are earth elementals to mind. "If the mage heard an echo down the tunnel, there's another way around. Let's move."


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Prophet groans internally and closes her eyes for a moment. Control your anger, for once?

"I know it's dark." She grunts the words through gritted teeth and begins pushing and pulling at the rocks. "It's blocked," she grunts again. "I'll try--and move--them."

Strength: 1d20 + 4 ⇒ (17) + 4 = 21


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Prophet looks around, her eyes piercing the dark. She frowns, not that anyone can see it, and stands still, resting her sword down on the ground. "Everyone stand still. Listen. Smell. Feel. Especially you, snake-man." She closes her eyes and lets her other senses reach out, trying to discern anything--an echo of sound, a scent of grass, a slight breeze.

Perception: 1d20 + 6 ⇒ (2) + 6 = 8


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Prophet spins with her sword, striking in a circle around her in an instant at Bobbity's shout.

Attack: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 2d6 + 9 ⇒ (1, 1) + 9 = 11


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Hah, I'll be honest--I asked that question before really delving into the book on the whole. Looking through the archetypes, I think I'll pick up the Steelblood, which will make Prophet an armored tank later on. For now, though, it drops her speed down to 20 feet. Ah well.


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Advanced Class Guide is here! I've got my PDF open and while it looks like Prophet doesn't need any rebuilding at 1st level, I was wondering if I could pick up an archetype?


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Prophet steps forward, her keen eyes slipping into the lower spectrum, picking up details in the darkness that others cannot. "Follow me," she says, briskly moving into the tunnel with her sword drawn.


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Prophet would happily take the lead, but seeing as Maxson is the one who can tell the proper path, she probably sticks even with, or just in front of or behind, the vishkanya.


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

I don't think I've got a problem with it, Ilya.

"Cowards!" Prophet calls, standing her ground for a moment. Then she sees just how many elementals are forming, and decides that discretion may well be the better part of valor. Yeah, time to run. Sticking near to Maxson, though, since he's the one who can find the right way out.

Perception: 1d20 + 6 ⇒ (15) + 6 = 21


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Prophet snorts, a decidedly unfeminine sound. "Laws, axioms, madness, impulse. 'True Death' and bickering over the names of skeletons. We aren't here for philosophical debate, we're here to FIGHT! The game is combat, and you're lucky Gorum sent me to help you all." Prophet stares down each of the others for a moment before shrugging. "But first things first, we need to find our way out of wherever we are. You ladies can stay here or look with me, up to you."


Male Half-Orc Medium (Relic Channeler) 1 | HP 10/10 | AC 15, touch 11, FF 14, CMD 14 | Fort +2, Ref +2, Will +3 | Init +1, Perception +4 (darkvision 60 ft)

Oh, that was my bloodage counter, yeah! It was seeing how bloody she could make things in a single day. I fixed it, as well as HP.

Grinning from the might of her attack, Prophet wrenches the sword back and cocks her head to one side as she sees the man inside the elemental. She slides the greatsword back into its place on her back and reaches around to cinch the cord that keeps it in place while the man comes to.

After Ilya speaks and introduces himself, Prophet leans against the wall. She's obviously a half-orc, her skin and hair a dull green, and she stands quite tall--perhaps only Maxson is taller. She wears scale mail that bears the marks of many fights and a long journey, though it is still in good condition, and her form is that of an athlete and a warrior. Her hair is cropped short in the back, coming just to her jawline, although the unruly bangs fall in her face. Overall, she's somewhat attractive as half-orcs go, but her body language suggests commenting on it is a bad idea.

"I am Prophet, speaker for the Iron Lord, Gorum. I take it we've all been brought here by a god?"

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