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Irabeth Tirabade

"Prophet"'s page

232 posts. Alias of Loup Blanc.


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Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Prophet finally looks up from where she's been glowering in the boat, cleaning her weapon and armor. "That's a good story. We'll use that. Keeping being smart and you'll keep being alive." She raises an eyebrow and slides her sword back into its scabbard before looking to the others. "So, I'm the only one curious about what's going on? I know Gorum called me here for a reason. But I thought that would be to fight, not to wander around and take a boat ride. And I'm sure the Iron Lord didn't choose you."


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Prophet gets in the boat as well, keeping an eye on the shoreline to watch for elementals or other enemies. Once the boat is off, she begins cleaning some of the grime off her equipment, shooting a glare at Bobbity but not saying anything--yet.


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Prophet continues to run forward with her sword still drawn, nodding at the boat. She snarls as she pauses for a moment and gives a pointed look to the elf's rapier before locking eyes with him. "Long story. Get in the boat. We're leaving now."
Intimidate: 1d20 + 6 ⇒ (20) + 6 = 26


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

"Then let's move. Follow me." Prophet spends a moment to wipe her sword somewhat clean on a rag hanging from her belt, and scowls at the mess on her armor, but quickly moves off down the tunnel as Maxson directs her.


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Prophet can't help but grin as her sword crunches through the elemental's body, but she spins as she sees another moving to block the exit. Raising her weapon with a shout, she rushes forward to bring it down on the creature.

Charge Power Attack: 1d20 + 5 + 2 - 1 ⇒ (12) + 5 + 2 - 1 = 18
Damage: 2d6 + 6 + 3 ⇒ (4, 4) + 6 + 3 = 17


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Charging through allies: alright, I wasn't sure if Maxson actually was in that space or not. As for surprise round, you can charge as a standard action during the surprise round, you're just limited to your normal speed.

After slamming against the wall in preparation, Prophet adjusts her footing and swings again.

Power Attack: 1d20 + 5 - 1 ⇒ (14) + 5 - 1 = 18
Damage: 2d6 + 6 + 3 ⇒ (6, 3) + 6 + 3 = 18


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Seeing the elementals detaching from the wall, Prophet surges forward with her sword raised to bring it down on the nearest of them. Chaaaaaaaaaaaaaaaaaaaarge!

Power Attack: 1d20 + 5 - 1 + 2 ⇒ (1) + 5 - 1 + 2 = 7
Damage: 2d6 + 9 ⇒ (1, 5) + 9 = 15
Er....


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

I'm also still here.


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Prophet looks around, recognizing the blockage and keeping wary. "Snake, you smell our path again yet?" She moves into the room slowly, sweeping her sword from side to side.


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

"This way." Prophet taps her sword on the ground to alert the party to the turn and enters the room.


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Yup, eastward bound. I moved Prophet on the map to start it off--she'll be pausing at each side passage for a moment, looking down them, listening, and asking Maxson if he catches the scent from a distance.


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

"Agreed." Prophet continues to lead the way, her sword held before her.


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Oh, there are other passages--it's just that Maxson led us to this one with his nose and all.

Prophet gives another shove alongside the anti-paladin.
Strength: 1d20 + 4 ⇒ (4) + 4 = 8

After that, though, she realizes that brute force is getting the group nowhere fast--and there are earth elementals to mind. "If the mage heard an echo down the tunnel, there's another way around. Let's move."


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Prophet groans internally and closes her eyes for a moment. Control your anger, for once?

"I know it's dark." She grunts the words through gritted teeth and begins pushing and pulling at the rocks. "It's blocked," she grunts again. "I'll try--and move--them."

Strength: 1d20 + 4 ⇒ (17) + 4 = 21


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Prophet looks around, her eyes piercing the dark. She frowns, not that anyone can see it, and stands still, resting her sword down on the ground. "Everyone stand still. Listen. Smell. Feel. Especially you, snake-man." She closes her eyes and lets her other senses reach out, trying to discern anything--an echo of sound, a scent of grass, a slight breeze.

Perception: 1d20 + 6 ⇒ (2) + 6 = 8


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Prophet spins with her sword, striking in a circle around her in an instant at Bobbity's shout.

Attack: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 2d6 + 9 ⇒ (1, 1) + 9 = 11


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Hah, I'll be honest--I asked that question before really delving into the book on the whole. Looking through the archetypes, I think I'll pick up the Steelblood, which will make Prophet an armored tank later on. For now, though, it drops her speed down to 20 feet. Ah well.


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Advanced Class Guide is here! I've got my PDF open and while it looks like Prophet doesn't need any rebuilding at 1st level, I was wondering if I could pick up an archetype?


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Prophet steps forward, her keen eyes slipping into the lower spectrum, picking up details in the darkness that others cannot. "Follow me," she says, briskly moving into the tunnel with her sword drawn.


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Prophet would happily take the lead, but seeing as Maxson is the one who can tell the proper path, she probably sticks even with, or just in front of or behind, the vishkanya.


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

I don't think I've got a problem with it, Ilya.

"Cowards!" Prophet calls, standing her ground for a moment. Then she sees just how many elementals are forming, and decides that discretion may well be the better part of valor. Yeah, time to run. Sticking near to Maxson, though, since he's the one who can find the right way out.

Perception: 1d20 + 6 ⇒ (15) + 6 = 21


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Prophet snorts, a decidedly unfeminine sound. "Laws, axioms, madness, impulse. 'True Death' and bickering over the names of skeletons. We aren't here for philosophical debate, we're here to FIGHT! The game is combat, and you're lucky Gorum sent me to help you all." Prophet stares down each of the others for a moment before shrugging. "But first things first, we need to find our way out of wherever we are. You ladies can stay here or look with me, up to you."


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Oh, that was my bloodage counter, yeah! It was seeing how bloody she could make things in a single day. I fixed it, as well as HP.

Grinning from the might of her attack, Prophet wrenches the sword back and cocks her head to one side as she sees the man inside the elemental. She slides the greatsword back into its place on her back and reaches around to cinch the cord that keeps it in place while the man comes to.

After Ilya speaks and introduces himself, Prophet leans against the wall. She's obviously a half-orc, her skin and hair a dull green, and she stands quite tall--perhaps only Maxson is taller. She wears scale mail that bears the marks of many fights and a long journey, though it is still in good condition, and her form is that of an athlete and a warrior. Her hair is cropped short in the back, coming just to her jawline, although the unruly bangs fall in her face. Overall, she's somewhat attractive as half-orcs go, but her body language suggests commenting on it is a bad idea.

"I am Prophet, speaker for the Iron Lord, Gorum. I take it we've all been brought here by a god?"


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

As she comes charging into the fray, Prophet suddenly stops short when the bomb explodes before her, a gout of flame singing her face and hair. She grunts as the heat washes over her, then quickly sidesteps as the elemental swings at her. Bringing her sword to bear, she gives a shout and slashes down at the being.

Power Attack: 1d20 + 5 - 1 ⇒ (16) + 5 - 1 = 20
Damage: 2d6 + 6 + 3 ⇒ (4, 1) + 6 + 3 = 14


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

I'm waiting to post my entry actions until the elemental goes.


Hey, another current player popping in to say hello.

As Bobbity mentioned above, the current group is CN and CE, so expect a fair bit of cantankerous interaction at the beginning, and a lot of spontaneity and fun with relatively little moral inhibitions going on at some points, I should think. Good and Evil shouldn't be a huge problem, though, as it seems that GM DFang's game is more focused on Law vs. Chaos.

That said, I don't think we should expect much PvP with the Order side for a while. DFang mentioned we'll run into each other from time to time perhaps, with or without knowing it, but we probably won't have our final epic showdown until we're at appropriate levels of power (see: really high level and hopefully mythic).

On the subject of deities, we should probably get that out there, since I believe DFang still wants it to be one champion per deity. Currently represented are Azathoth, Calistria, Gorum, and Nemyth Vaar.


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

At the sounds of battle, Prophet grins and begins to run at top speed through the tunnels. Thank you, Iron Lord, for giving me a fight!


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Prophet turns to look at the source of the sound, but it dies as she turns. Frowning, she raises the sword to rest on her shoulder, making it easier to bring the weapon to bear should a fight start. Turning to back to the path, she takes another left, continuing to stride down the halls.

Perception: 1d20 + 6 ⇒ (20) + 6 = 26
1d100 ⇒ 86


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Forgot direction in earlier post. I'll be heading left.


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Prophet blinks and comes to consciousness slowly. She opens her eyes and glances around without moving, noticing that she feels much more rested and nourished than she expected, given her last memories before arriving here...

She rises quickly, her greatsword freed from its half-scabbard on her back in an instant, held before her as she spreads her legs into a balanced fighting stance and looks around the room. Glancing to her feet, she sees a familiar symbol, one that is echoed in ink etched across her skin: a sword in a mountain. Gorum.

The half-memories, half-dreams of whatever came between her run across the plains and her awakening in this room unfold in her mind, and she slowly brings the sword to her side, relaxing ever so slightly. Then, stepping down from the boulder, she begins searching for the others.

Perception: 1d20 + 6 ⇒ (15) + 6 = 21
100: 1d100 ⇒ 21


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Gah, just realized I hadn't been checking this thread. I'll do the Tracking Sheet and head over to Gameplay now.


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Thanks for having me, GM DFang! I look forward to the game.

I must have totally forgotten to include a drawback. I'll do that now, and get the quickbar in order.


Tolorius wrote:
This is Cr500cricket. Tolorius is a Gorumite fighter who'll go champion/guardian.

Another Gorumite? Hmph.

Just kidding, of course.


Prophet has been updated with her description and personality in the alias. I think that's everything done at this point, so I now await the decision with bated breath...


Alright, I've added that archetype in. I did just realize that I'm unsure how it interacts with her bloodline powers: normally a wild rager can't use rage powers while confused from her wild rage, but it's up to you whether that extends to her bloodline. (Personally I think I'd rule that passive abilities stay on, but she can't use active ones, but that's just me.)


Alright, sorry it took a bit, but here's the background for my submission. I have also decided to only submit Prophet, as I decided myself that I'd have more fun with this character than the swashbuckler (who will undoubtedly make his own appearance in another game, some day...).

The story ends where the game begins, presumably: with her selection to represent Gorum in this battle. I personally imagine that the Lord in Iron doesn't really care much who wins either way, but it's a fight, and he wants in.

Name: Prophet
Patron Deity: Gorum, the Lord in Iron.
Class: Bloodrager
Mythic Path: Guardian. While Champion would make her a more offense-based warrior, the combination of Bloodrager's Destined bloodline and the Guardian path will make Prophet a nigh-unkillable avatar of battle.

Background:
From the time she was a youth, Prophet knew she was destined for great things. Born into the Black Sun tribe in the Hold of Belkzen, she was the spawn of a particularly violent raid into the Realm of the Mammoth Lords. Her mother, captured in the raid, died in childbirth, and her father was already off with another band of Black Sun mercenaries, possibly already dead by the time she was born. Prophet never knew her heritage, and certainly could never have guessed that she possessed what all Black sun orcs claimed: the blood of Belkzen himself running through her veins.

Growing up an orphan half-breed was hard, and with no one to care for her, Prophet grew up fast and nameless. From a young age she displayed fierce toughness and strength, and even slightly older orcs learned better than to cross the feisty and dangerous girl. Though some of the tribe's shamans tried to quell her anger, hoping to guide her into a more acceptable role as a healer or shamaness, their only influence was to teach her of the gods. After years of trying, they gave up on reigning in the girl's rage, declaring that she must have been blessed by The Iron Lord and that she was "born to fight." One particularly old--and senile--shaman jested that she was a prophet of Gorum, and the name stuck, none taking to it more than Prophet herself.

However, her anger couldn't be controlled, and when she struck and killed another tribe member who went too far in his advances, things came to a head. Knowing she likely faced death for her crime, Prophet took her sword and armor and fled into the plains of the Hold, a hand-carved fetish of Gorum's symbol around her neck her only other possession. Though she was strong of body and mind, none could hope to cross the vast expanse of Belkzen without food or water, especially while running for their life. Days after leaving the tribe, she staggered, the sun beating down on her shoulders. Her throat was parched, her stomach empty, her muscles weak. Gazing down at her symbol, she fell to her knees, closed her eyes in prayer, and lost her tenuous grip on consciousness...

EDIT: Also, any word on whether I could take the Wild Rager archetype?


Loup Blanc posting in with his submission: Prophet, the self-proclaimed true speaker for Gorum. I'll try and have backstory written up later tonight, but for now here's the crunch.

I'm also still working on the swashbuckler I mentioned earlier. Should I post that one in here once it's finished, too, so that people--especially you, GM DFang, and those looking to play on the Chaos side--can give input on which they'd rather work with potentially? I'm really not sure which one I'd rather play.


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Stigr quickly fires an arrow at the nearest of the skeletons.

Attack: 1d20 + 7 ⇒ (18) + 7 = 25
Damage: 1d8 ⇒ 1


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

I've just been at a standstill of what to do. I'm not sure where we'd go from here, other than "let's go that way."


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Stigr frowns and continues moving with the group, keeping his bow at the ready in one hand.


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

"Move fast, and move one at a time," Stigr agrees, not liking the look of the structure. He peers at the bridge, looking for any telltale signs that it won't hold--fraying ropes, rotted planks, anything obviously dangerous.

Perception: 1d20 + 9 ⇒ (6) + 9 = 15


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Stigr keeps his eyes and ears open as the group travels, also noticing Indras's tension. "You see something... or see nothing?"

Perception: 1d20 + 9 ⇒ (4) + 9 = 13


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Stigr spent the night on the ground floor, nursing a mug of ale and staring into the fire. (He was able to do this by virtue of keep watch). As the others come down, he nods to them, then returns to his staring, mulling over the recent events.

"Where are we off to, then? Back into the woods?" he asks.


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Stigr parts from Yuln and the Lady leaving his shield with the Ulfen, a sign of respect. He then joins the others at the inn and eats a small meal before the group moves on (whether to sleep or to head back out).


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Stigr will also give the shield to Yuln, which leaves a few pounds for him to carry.


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Stigr makes sure to also visit Yuln with the lady and Gaandik. "Your duty is fulfilled, brother," he intones to the Ulfen in Skald. "Old Deadeye smiles on you for your service to the community of the world."


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Honestly, I'm full up on carrying capacity at the moment, and nothing on the list really interests me except the cloak, which is better served elsewhere. I could take the divine scroll, though I don't have the skill to determine what it is, and Gaandik could probably make more use of it.


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

I'm proficient in short swords, but I'm happy with my axe. Stigr's meant to be a ranged character, the battleaxe is more for when he's confronted. As for the cloak, it's versatile enough that anybody could benefit. It could help with my own AC and Intimidate, though I'm pretty well-off on those already.


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Stigr frowns again as Indras cuts through the man, though he makes no move to stop him, and steps over. He glances down at the symbol and then kicks it aside. "Norgorber. A blight upon the gods." He looks up at Indras and nods, still grim-faced. "You have done well today, friend. Your perception of his lies may have saved us all, including the people of Heldren." It seems that he's a bit uncomfortable with speaking to you after the earlier confrontations, but he seems genuine. "Thanks."


Female Half-Orc (Ulfen) Bloodrager 1 | HP 10/14 | AC 17, touch 12, flat-footed 15 | CMD 17 | Fort +5, Ref +3, Will +3 | Intiative +2, Perception +6, darkvision 60 feet | Bloodrage 6/6

Sense Motive: 1d20 + 9 ⇒ (14) + 9 = 23

Stigr frowns and grips his axe. "I do not take kindly to those who waste my time and play with the path of the gods." He then slams Roknar in the gut and grabs the back of his neck (if you want rolls for this, I can supply them). "Mock my offers and they will be reversed."

Indras, if you do that on the road, Prophet will not stop you, so you can decide whether to keep it or alter it.

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