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Summoner

"Prophet"'s page

245 posts. Alias of Loup Blanc.


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Male Half-Orc Summoner 1

"Whoa, whoa." Prophet holds up his hands and raises his eyebrows. "Now hold on here, I didn't mean to cause a fight or anything. Now, I'm certainly not saying that your own hardships aren't worth anything. I don't know what you've been through, and you don't know my story either. But see these scars? Every one of them has a story behind it, every damn one." He runs his fingers across his arms and chest, tracing old lines of scarred-over wounds and tattoos. "Beatings, whippings, fights won and lost."

He turns to Eran. "As for you, boy, it wasn't stories I was calling rubbish, it was your title. The 'blah di blah' part?" The half-orc shakes his head with a grin. "You two seem awful quick to judge, huh? I try to comment that you might stand a chance and you jump down my throat and up my ass at the same time." He sighs and pulls off another piece of bread. "And there's a good distance between honor and thieving. We're in the Stolen Lands, border regions. Nothing here's as clearly defined as you're used to."


Male Half-Orc Summoner 1

Prophet gives a small chuckle at the talk of the others as he helps himself to some wine and bread. At the looks he probably receives, he shrugs. "Just interesting to hear the tales of outsiders. You folk obviously haven't been here long, it shows." He breathes deeply and takes a sip of the wine. "This is rough country, filled with rough people. Sure, you look like you can handle yourselves, but you also look fairly soft, whether you mind my saying or not. 'Heroic Swordlords?' I don't know that even the idea holds up out here."

He tears a chunk of bread off and pops it in his mouth, chewing thoughtfully and swallowing before continuing. "No, here it isn't about honor, or noble titles--good that you already consider that talk rubbish--or 'personal representatives' or anything like that. It's kill or be killed, take or get taken from, most of the time. You have to be tough or smart or both to make it out here." He takes another sip of wine and turns his gaze back to Eran and Annika, flashing a smile. "But I'm sure you knew that already."


Male Half-Orc Summoner 1

"Aye, a warm meal and soft bed sound perfect after our time on the road." The half-orc shifts his load a little, once again seeming to show that he shouldn't be carrying his large sword. "And you can let us know about any troubles you've been having. Don't tell me the Bandit Armies of the Stolen Lands are causing you trouble." He chuckles as he suggests this, brushing it off as nonsense. Don't tell me he found out already...


Male Half-Orc Summoner 1

Knowledge (Local): 1d20 + 5 ⇒ (5) + 5 = 10
Sense Motive: 1d20 + 1 ⇒ (13) + 1 = 14

"Malaz Tarn. A pleasure to make your acquaintance, Missus Leveton. Can't say I've heard much of the others or anything going on around here, I guess I was one of the last to get a charter." The half-orc gives a small smile and nods. "And I'm very well, thank you."


Male Half-Orc Summoner 1

Prophet stands by awkwardly as the man questions them. What does he know? How much did he here? Did the letter say anything about who was coming? Or just how many... If he knows, he knows, Prophet. Nothing to be done about that.

The half-orc clears his throat and nods. "The others are probably on their way, yes. I'm Malaz Tarn." He shifts his pack on his shoulder. "Do you have any lodgings available for us? I'd like to drop off some of my things. It's a heavy load to carry this long way."


Male Half-Orc Summoner 1

Yep. But we all learned an important lesson: when your party consists of a Sorcerer, Oracle, and Rogue, it doesn't matter if you're high enough level. A martial boss can f*ck you up.


Male Half-Orc Summoner 1

Yeah, APs can be rough. Running Jade Regent at home, the group just got to the Tsutamu fight (a samurai skeleton early on). The oracle got hit with a critical in the first round and dropped to -6 hp, and if I hadn't given the group Sandru as backup AND fudged dice, it probably would've been a TPK.


Male Half-Orc Summoner 1

Prophet glances at the half-elf woman as she speaks and gives a small smile. Personally, sleeping on the ground didn't bother him anymore--he'd spent many, many nights in the wilds, with little more than a bedroll and some grass to provide comfort. Still, it's best not to let the others know about that past, at least not just yet. He simply shoulders his pack and nods. "Agreed, we should get a move on."

The half-orc steps up his pace, once again surprising the group, given his comparatively thin physique. Though tall and broad-shouldered like most of his race, this half-orc is quite lean, his skin looking stretched over more bone than muscle. He also sports an almost incredible number of tattoos and piercings, the patterns harshly carving their way up and down each arm, across his chest, and even up his neck onto his cheeks and forehead. Small studs dot his ears and nostrils, and he even sports a small iron ring at the edge of one eyebrow. Even more odd is the massive sword he carries on his back--one that certainly looks beyond his capabilities to wield. Given his lack of armor, he looks like a simple pilgrim or perhaps some sort of mage, probably bringing the sword as a delivery or a particularly cumbersome memento.

Still, he's been more than able to keep up with the group so far, despite his thin frame and heavy load, and he even gives a low, guttural chant as he marches, keeping pace to the time in the rough tongue of orcs.


Male Half-Orc Summoner 1

Posting to track. Jon, do Summoners also get 4+Int skills, as they're normally a 2 class? Just checking.

Background skills are in the profile, I'm working through typing up the actual backstory to get that in the profile as well. Also, I forgot that I'm planning to grab the half-orc racial trait that gives Endurance as a feat since it's actually helpful now, so that'll be added in... Basically, he's ready to go, but not in his final form just yet.


Posting in with finished stats, albeit mostly unselected equipment. I'll get to that later.


Male Half-Orc Summoner 1

Hey everyone,

Just popping in here to say that I'm sorry for going dark on you all. It's been a rough week, I've been swamped with work at school and everything that goes along with it. Looks like I've been taken out of the game for the moment, and I fully understand that. I'd love to join back in if possible, but if not that's fine--it's not okay to just disappear like I did.

Anyway, just letting you all know that I've had fun in this game so far, and I'd love to get the chance to continue with it.


Male Half-Orc Summoner 1

Perception: 1d20 + 6 ⇒ (4) + 6 = 10

Prophet steps out of the boat quickly, seeming to prefer standing on solid ground. "Chaos, huh? The clash of blades, the smell of blood, the cries of dying men?"


Male Half-Orc Summoner 1

Prophet sighs--definitely the most feminine sound she's made yet, and odd-sounding coming from her--and rests her forehead in her palm. "Great. Chosen for battle, and my allies are a mad mage, a horny halfling with half-again a brain, and a 'sacred' hooker?" She shakes her head and offers a bemused look to her sword's pommel. "Gorum works in interesting ways." She looks to Secundus the skeleton. "At least there's this one. Doesn't talk too much. I like you."


Male Half-Orc Summoner 1

Prophet finally looks up from where she's been glowering in the boat, cleaning her weapon and armor. "That's a good story. We'll use that. Keeping being smart and you'll keep being alive." She raises an eyebrow and slides her sword back into its scabbard before looking to the others. "So, I'm the only one curious about what's going on? I know Gorum called me here for a reason. But I thought that would be to fight, not to wander around and take a boat ride. And I'm sure the Iron Lord didn't choose you."


Male Half-Orc Summoner 1

Prophet gets in the boat as well, keeping an eye on the shoreline to watch for elementals or other enemies. Once the boat is off, she begins cleaning some of the grime off her equipment, shooting a glare at Bobbity but not saying anything--yet.


Male Half-Orc Summoner 1

Prophet continues to run forward with her sword still drawn, nodding at the boat. She snarls as she pauses for a moment and gives a pointed look to the elf's rapier before locking eyes with him. "Long story. Get in the boat. We're leaving now."
Intimidate: 1d20 + 6 ⇒ (20) + 6 = 26


Male Half-Orc Summoner 1

"Then let's move. Follow me." Prophet spends a moment to wipe her sword somewhat clean on a rag hanging from her belt, and scowls at the mess on her armor, but quickly moves off down the tunnel as Maxson directs her.


Male Half-Orc Summoner 1

Prophet can't help but grin as her sword crunches through the elemental's body, but she spins as she sees another moving to block the exit. Raising her weapon with a shout, she rushes forward to bring it down on the creature.

Charge Power Attack: 1d20 + 5 + 2 - 1 ⇒ (12) + 5 + 2 - 1 = 18
Damage: 2d6 + 6 + 3 ⇒ (4, 4) + 6 + 3 = 17


Male Half-Orc Summoner 1

Charging through allies: alright, I wasn't sure if Maxson actually was in that space or not. As for surprise round, you can charge as a standard action during the surprise round, you're just limited to your normal speed.

After slamming against the wall in preparation, Prophet adjusts her footing and swings again.

Power Attack: 1d20 + 5 - 1 ⇒ (14) + 5 - 1 = 18
Damage: 2d6 + 6 + 3 ⇒ (6, 3) + 6 + 3 = 18


Male Half-Orc Summoner 1

Seeing the elementals detaching from the wall, Prophet surges forward with her sword raised to bring it down on the nearest of them. Chaaaaaaaaaaaaaaaaaaaarge!

Power Attack: 1d20 + 5 - 1 + 2 ⇒ (1) + 5 - 1 + 2 = 7
Damage: 2d6 + 9 ⇒ (1, 5) + 9 = 15
Er....


Male Half-Orc Summoner 1

I'm also still here.


Male Half-Orc Summoner 1

Prophet looks around, recognizing the blockage and keeping wary. "Snake, you smell our path again yet?" She moves into the room slowly, sweeping her sword from side to side.


Male Half-Orc Summoner 1

"This way." Prophet taps her sword on the ground to alert the party to the turn and enters the room.


Male Half-Orc Summoner 1

Yup, eastward bound. I moved Prophet on the map to start it off--she'll be pausing at each side passage for a moment, looking down them, listening, and asking Maxson if he catches the scent from a distance.


Male Half-Orc Summoner 1

"Agreed." Prophet continues to lead the way, her sword held before her.


Male Half-Orc Summoner 1

Oh, there are other passages--it's just that Maxson led us to this one with his nose and all.

Prophet gives another shove alongside the anti-paladin.
Strength: 1d20 + 4 ⇒ (4) + 4 = 8

After that, though, she realizes that brute force is getting the group nowhere fast--and there are earth elementals to mind. "If the mage heard an echo down the tunnel, there's another way around. Let's move."


Male Half-Orc Summoner 1

Prophet groans internally and closes her eyes for a moment. Control your anger, for once?

"I know it's dark." She grunts the words through gritted teeth and begins pushing and pulling at the rocks. "It's blocked," she grunts again. "I'll try--and move--them."

Strength: 1d20 + 4 ⇒ (17) + 4 = 21


Male Half-Orc Summoner 1

Prophet looks around, her eyes piercing the dark. She frowns, not that anyone can see it, and stands still, resting her sword down on the ground. "Everyone stand still. Listen. Smell. Feel. Especially you, snake-man." She closes her eyes and lets her other senses reach out, trying to discern anything--an echo of sound, a scent of grass, a slight breeze.

Perception: 1d20 + 6 ⇒ (2) + 6 = 8


Male Half-Orc Summoner 1

Prophet spins with her sword, striking in a circle around her in an instant at Bobbity's shout.

Attack: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 2d6 + 9 ⇒ (1, 1) + 9 = 11


Male Half-Orc Summoner 1

Hah, I'll be honest--I asked that question before really delving into the book on the whole. Looking through the archetypes, I think I'll pick up the Steelblood, which will make Prophet an armored tank later on. For now, though, it drops her speed down to 20 feet. Ah well.


Male Half-Orc Summoner 1

Advanced Class Guide is here! I've got my PDF open and while it looks like Prophet doesn't need any rebuilding at 1st level, I was wondering if I could pick up an archetype?


Male Half-Orc Summoner 1

Prophet steps forward, her keen eyes slipping into the lower spectrum, picking up details in the darkness that others cannot. "Follow me," she says, briskly moving into the tunnel with her sword drawn.


Male Half-Orc Summoner 1

Prophet would happily take the lead, but seeing as Maxson is the one who can tell the proper path, she probably sticks even with, or just in front of or behind, the vishkanya.


Male Half-Orc Summoner 1

I don't think I've got a problem with it, Ilya.

"Cowards!" Prophet calls, standing her ground for a moment. Then she sees just how many elementals are forming, and decides that discretion may well be the better part of valor. Yeah, time to run. Sticking near to Maxson, though, since he's the one who can find the right way out.

Perception: 1d20 + 6 ⇒ (15) + 6 = 21


Male Half-Orc Summoner 1

Prophet snorts, a decidedly unfeminine sound. "Laws, axioms, madness, impulse. 'True Death' and bickering over the names of skeletons. We aren't here for philosophical debate, we're here to FIGHT! The game is combat, and you're lucky Gorum sent me to help you all." Prophet stares down each of the others for a moment before shrugging. "But first things first, we need to find our way out of wherever we are. You ladies can stay here or look with me, up to you."


Male Half-Orc Summoner 1

Oh, that was my bloodage counter, yeah! It was seeing how bloody she could make things in a single day. I fixed it, as well as HP.

Grinning from the might of her attack, Prophet wrenches the sword back and cocks her head to one side as she sees the man inside the elemental. She slides the greatsword back into its place on her back and reaches around to cinch the cord that keeps it in place while the man comes to.

After Ilya speaks and introduces himself, Prophet leans against the wall. She's obviously a half-orc, her skin and hair a dull green, and she stands quite tall--perhaps only Maxson is taller. She wears scale mail that bears the marks of many fights and a long journey, though it is still in good condition, and her form is that of an athlete and a warrior. Her hair is cropped short in the back, coming just to her jawline, although the unruly bangs fall in her face. Overall, she's somewhat attractive as half-orcs go, but her body language suggests commenting on it is a bad idea.

"I am Prophet, speaker for the Iron Lord, Gorum. I take it we've all been brought here by a god?"


Male Half-Orc Summoner 1

As she comes charging into the fray, Prophet suddenly stops short when the bomb explodes before her, a gout of flame singing her face and hair. She grunts as the heat washes over her, then quickly sidesteps as the elemental swings at her. Bringing her sword to bear, she gives a shout and slashes down at the being.

Power Attack: 1d20 + 5 - 1 ⇒ (16) + 5 - 1 = 20
Damage: 2d6 + 6 + 3 ⇒ (4, 1) + 6 + 3 = 14


Male Half-Orc Summoner 1

I'm waiting to post my entry actions until the elemental goes.


Hey, another current player popping in to say hello.

As Bobbity mentioned above, the current group is CN and CE, so expect a fair bit of cantankerous interaction at the beginning, and a lot of spontaneity and fun with relatively little moral inhibitions going on at some points, I should think. Good and Evil shouldn't be a huge problem, though, as it seems that GM DFang's game is more focused on Law vs. Chaos.

That said, I don't think we should expect much PvP with the Order side for a while. DFang mentioned we'll run into each other from time to time perhaps, with or without knowing it, but we probably won't have our final epic showdown until we're at appropriate levels of power (see: really high level and hopefully mythic).

On the subject of deities, we should probably get that out there, since I believe DFang still wants it to be one champion per deity. Currently represented are Azathoth, Calistria, Gorum, and Nemyth Vaar.


Male Half-Orc Summoner 1

At the sounds of battle, Prophet grins and begins to run at top speed through the tunnels. Thank you, Iron Lord, for giving me a fight!


Male Half-Orc Summoner 1

Prophet turns to look at the source of the sound, but it dies as she turns. Frowning, she raises the sword to rest on her shoulder, making it easier to bring the weapon to bear should a fight start. Turning to back to the path, she takes another left, continuing to stride down the halls.

Perception: 1d20 + 6 ⇒ (20) + 6 = 26
1d100 ⇒ 86


Male Half-Orc Summoner 1

Forgot direction in earlier post. I'll be heading left.


Male Half-Orc Summoner 1

Prophet blinks and comes to consciousness slowly. She opens her eyes and glances around without moving, noticing that she feels much more rested and nourished than she expected, given her last memories before arriving here...

She rises quickly, her greatsword freed from its half-scabbard on her back in an instant, held before her as she spreads her legs into a balanced fighting stance and looks around the room. Glancing to her feet, she sees a familiar symbol, one that is echoed in ink etched across her skin: a sword in a mountain. Gorum.

The half-memories, half-dreams of whatever came between her run across the plains and her awakening in this room unfold in her mind, and she slowly brings the sword to her side, relaxing ever so slightly. Then, stepping down from the boulder, she begins searching for the others.

Perception: 1d20 + 6 ⇒ (15) + 6 = 21
100: 1d100 ⇒ 21


Male Half-Orc Summoner 1

Gah, just realized I hadn't been checking this thread. I'll do the Tracking Sheet and head over to Gameplay now.


Male Half-Orc Summoner 1

Thanks for having me, GM DFang! I look forward to the game.

I must have totally forgotten to include a drawback. I'll do that now, and get the quickbar in order.


Tolorius wrote:
This is Cr500cricket. Tolorius is a Gorumite fighter who'll go champion/guardian.

Another Gorumite? Hmph.

Just kidding, of course.


Prophet has been updated with her description and personality in the alias. I think that's everything done at this point, so I now await the decision with bated breath...


Alright, I've added that archetype in. I did just realize that I'm unsure how it interacts with her bloodline powers: normally a wild rager can't use rage powers while confused from her wild rage, but it's up to you whether that extends to her bloodline. (Personally I think I'd rule that passive abilities stay on, but she can't use active ones, but that's just me.)


Alright, sorry it took a bit, but here's the background for my submission. I have also decided to only submit Prophet, as I decided myself that I'd have more fun with this character than the swashbuckler (who will undoubtedly make his own appearance in another game, some day...).

The story ends where the game begins, presumably: with her selection to represent Gorum in this battle. I personally imagine that the Lord in Iron doesn't really care much who wins either way, but it's a fight, and he wants in.

Name: Prophet
Patron Deity: Gorum, the Lord in Iron.
Class: Bloodrager
Mythic Path: Guardian. While Champion would make her a more offense-based warrior, the combination of Bloodrager's Destined bloodline and the Guardian path will make Prophet a nigh-unkillable avatar of battle.

Background:
From the time she was a youth, Prophet knew she was destined for great things. Born into the Black Sun tribe in the Hold of Belkzen, she was the spawn of a particularly violent raid into the Realm of the Mammoth Lords. Her mother, captured in the raid, died in childbirth, and her father was already off with another band of Black Sun mercenaries, possibly already dead by the time she was born. Prophet never knew her heritage, and certainly could never have guessed that she possessed what all Black sun orcs claimed: the blood of Belkzen himself running through her veins.

Growing up an orphan half-breed was hard, and with no one to care for her, Prophet grew up fast and nameless. From a young age she displayed fierce toughness and strength, and even slightly older orcs learned better than to cross the feisty and dangerous girl. Though some of the tribe's shamans tried to quell her anger, hoping to guide her into a more acceptable role as a healer or shamaness, their only influence was to teach her of the gods. After years of trying, they gave up on reigning in the girl's rage, declaring that she must have been blessed by The Iron Lord and that she was "born to fight." One particularly old--and senile--shaman jested that she was a prophet of Gorum, and the name stuck, none taking to it more than Prophet herself.

However, her anger couldn't be controlled, and when she struck and killed another tribe member who went too far in his advances, things came to a head. Knowing she likely faced death for her crime, Prophet took her sword and armor and fled into the plains of the Hold, a hand-carved fetish of Gorum's symbol around her neck her only other possession. Though she was strong of body and mind, none could hope to cross the vast expanse of Belkzen without food or water, especially while running for their life. Days after leaving the tribe, she staggered, the sun beating down on her shoulders. Her throat was parched, her stomach empty, her muscles weak. Gazing down at her symbol, she fell to her knees, closed her eyes in prayer, and lost her tenuous grip on consciousness...

EDIT: Also, any word on whether I could take the Wild Rager archetype?


Loup Blanc posting in with his submission: Prophet, the self-proclaimed true speaker for Gorum. I'll try and have backstory written up later tonight, but for now here's the crunch.

I'm also still working on the swashbuckler I mentioned earlier. Should I post that one in here once it's finished, too, so that people--especially you, GM DFang, and those looking to play on the Chaos side--can give input on which they'd rather work with potentially? I'm really not sure which one I'd rather play.

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