AC 13, touch 13, flat-footed 11
hp 7
current: 3
Fort +1, Ref +2, Will +1
Melee spear +0 (1d6) or club +0 (1d4)
Arcane Strike feat factored in
Ranged fire ray +2 ranged touch (1d6 fire) or club +2 (1d4-1)
BAtk +0; CMB -2; CMD 10
Skills: Intimidate +7, Ride +6, Spellcraft +5, Stealth +6, Use Magic Device +8
Feat: Arcane Strike
Traits: Bouncy: Your bones, flesh, and skin are a bit more
elastic than those of most goblins—when you fall, you
tend to bounce a little better as a result. Whenever
you take falling damage, the first 1d6 points of lethal
damage suffered in the fall are automatically converted
to nonlethal damage. You also gain a +2 trait bonus on all
Reflex saves made to avoid unexpected falls.
Dangerously Curious (+1 trait bonus to Use Magic Device)
Bloodline Arcana: Whenever you cast a spell with
an energy descriptor that matches your elemental
bloodline’s energy type, that spell deals +1 point of
damage per die rolled.
Spells:
0: detect magic, flare, resistance, spark (APG)
1st(4/day): grease, snapdragon fireworks (UM)
Skills: Intimidate +7, Ride +6, Spellcraft +5, Stealth +5, Use Magic Device +8
Gear: spear, club, backpack, 10 candles, 8 days trail rations, 4 flasks of oil, waterskin, 1 flask of alchemist's fire, 1lb. soap (Ponk thinks it's tasty), 4sp