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Pollux's page

582 posts. Alias of PoorWanderingOne.


1 to 50 of 582 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Male Human Witch 5

"Oooo a grill! Are these nuns or an Asmodean order of fry cooks? I could use some Blowout patches with a mystery in the alley."

Male Human Witch 5

{Crap did I bolix the diplomacy again....Sorry.}

"Castor says two holes are better than one, though he might be being naughty. We could look for windows to throw gravel at and back doors to gnaw on."

Male Human Witch 5
TarkXT wrote:

You reach the convent with little trouble.

The head, out of spite, remains silent the entire trip.

"It makes with snappy patter or it gets the box again..."

Pollux merrily skips through the streets whistling a sprightly tune.

Male Human Witch 5

Earlier on the Shore:
"Ilnerik stole Totemrix. Pity Ilnerik's name is forgotten. His toy though.... Castor tells me the Totemrix is half of the Aohl. The Aohl being a vast and puissant magical toy that the former Pathfinder Bisby basely stole from someone before fleeing the Mwangi expanse. The other half is called Morrowfall. Apparently the halves represent petty gods obsessed with 'light' and 'dark'.
This is what castor told be but I think he might be lying a bit."

Reading to go see the nice ladies
"I will carry the head! And giggle the melody, she will scream and curse the downbeat. We will walk the streets. There will be a parade."

Tark only:
Urge noted but what is this 'Bad' you speak of. Pollux is always in the market for new toys. After all can't be a wandering murder-hobo with out the bling.

Male Human Witch 5

Someone should Bogart those keys before Castor does...

Pollux brain activate!

Background on Ilnerik?:

Castor aid monkey on KN local or Noble: 1d20 - 1 ⇒ (18) - 1 = 17
Kn:local or noble, aid, guidance: 1d20 + 6 + 2 + 1 ⇒ (3) + 6 + 2 + 1 = 12

Background on Aohl—the Totemrix:

Castor aid monkey on KN History: 1d20 ⇒ 10
Kn:history, aid, guidance: 1d20 + 10 + 2 + 1 ⇒ (6) + 10 + 2 + 1 = 19

Castor aid monkey on KN Arcane or Planes: 1d20 + 1 ⇒ (19) + 1 = 20
Kn:Arcane/Planes, aid, guidance: 1d20 + 11 + 2 + 1 ⇒ (20) + 11 + 2 + 1 = 34

Background on Morrowfall:

Castor aid monkey on KN History: 1d20 + 1 ⇒ (6) + 1 = 7
Kn:history, guidance: 1d20 + 10 + 1 ⇒ (15) + 10 + 1 = 26

Castor aid monkey on KN Arcane or planes: 1d20 + 1 ⇒ (16) + 1 = 17
Kn:Arcane/Planes, aid, guidance: 1d20 + 11 + 2 + 1 ⇒ (12) + 11 + 2 + 1 = 26

Background on Amber Arca:

Castor aid monkey on KN History: 1d20 ⇒ 11
Kn:history, aid, guidance: 1d20 + 10 + 2 + 1 ⇒ (12) + 10 + 2 + 1 = 25

Castor aid monkey on KN Arcane/Planes: 1d20 + 1 ⇒ (20) + 1 = 21
Kn:Arcane, aid, guidance: 1d20 + 11 + 2 + 1 ⇒ (9) + 11 + 2 + 1 = 23

Background on Vyriavaxian relic(s):

Castor aid monkey on KN History: 1d20 ⇒ 18
Kn:history, aid, guidance: 1d20 + 10 + 2 + 1 ⇒ (1) + 10 + 2 + 1 = 14

Castor aid monkey on KN Arcane/Planes: 1d20 + 1 ⇒ (20) + 1 = 21
Kn:Arcane, aid, guidance: 1d20 + 11 + 2 + 1 ⇒ (9) + 11 + 2 + 1 = 23

{Woah.. three 20's. Pity we won't learn anything useful. Well, given that 'learning' and 'useful' are not concepts Pollux has much truck with perhaps I should be less than surprised...}

Pollux will happily scarf Erase and/or Clairaudience/Clairvoyance. Can also use True Seeing & Dispel Magic. No joy w/Sunburst, it's Knob ends only.
Quite happy with the papers and potions.

Male Human Witch 5

Pollux continues to explore what will later be known as his hydrologist phase.

Castor becomes cleaner and more resentful that was ever thought possible.

Ocean rat

Male Human Witch 5

Well, most of you anyway.


Pollux looks up from dropping small rocks on smaller crabs. "Oh, more killing then?"

Into the hole.

Male Human Witch 5
Tal Bernard Mainz wrote:
...the more the merrier when it comes to looking for devious ways to shed our blood.

"Words I have always tried to live by. There is wisdom under all that tin."

Castor and Pollux dance badly on the water.

Castor forgetting that he is neither the son of god nor covered by the water-walking magic gets an impromptu and unwelcome bath.

The rescued Castor glares pointedly at Trevor.

Male Human Witch 5

Silent hill/Westcrown only difference is the helmets the hellknights wear. Heck if going full Hill with this AP would add to your happiness Tark feel free.

Pollux sits cross-legged on a bench seat. He says little but occasionally throws small black stones into the water. If asked he calmly explains that the group can follow the stones home should the party loose their way. That is is the birds do not eat them.

Male Human Witch 5

Well we have a boat. Now we just need a pony...

Tal wrote:
"Are we taking Pollux's talking head with us?"

Of course she is a vital part of the crew. I believe she is taking the Ginger role on this three hour cruise. .....hmmm Tal is clearly the skipper. Pollux would fit either the Gilligan or Professor role... hmmmmm Any ideas for Mary Ann?

Male Human Witch 5

"Yes only one graduate, but then there was some question as to whether he was ever here. Well as much as we are here...Well as much as 'we' and 'here' are viable concepts."

"Hmmm I seem to need more cheese."

Ready as well. Best wishes to Tark's new laptop and calm calm demeanor.

Male Human Witch 5

"Hmmmm no lemons, no cheese.." Pollux sniffs the air. ..and he smells faintly of aubergine. Not a good start."

"Still, you are provisionally not yet dead and Castor is found of guinea squash, fond of anything roundish and crushable really. So welcome to the Children of Westcrown. Have a flower!"

Pollux offers Harold a double stem of lovely Autumn Crocus, entirely unmarred by rodent teeth.

Male Human Witch 5

Since the flowering Pollux has taken to wearing a flower.

The vagabond has little trouble adapting to fame. Any postulant braving the door soon walks out bemused and full of harmless stories about the strange little actor who lives in the sculptors studio. (Gotta love that charm hex, Vittie's sales numbers are going through the roof.)

At the meeting

Pollux sits at a table attempting to get Castor to eat a poppy, then attempting to stop the rat from eating a poppy, then being chased by a rat with a poppy habit.

Eventually the rat corners the yellow wanderer near the newcomer. Castor abandons the chase, a new person offers greater entertainment value.

Harold "Hello, are you the latest who have not died? We were running short. The last one smelled of lemons"[/b]

The large rat crouching on the vagabond's stained yellow coat chitters.

Pollux speaks to the rat.
"Well he did, you know, afterwards."

Speaking again to Harold.
"Can you swim? Can you sing? Do you have any cheese?"

"One of these questions might be more important than the others but Castor forgot which one."

Male Human Witch 5
Tal Bernard Mainz wrote:

To make things a bit simpler Pollux gets his winnings and that is that. Caldazar is leaving and we have not divided the loot up IC although Tal did make mention of what to buy with his winnings. Ten Tal and Trevor split his winnings and the loot between them. 13500 gives each 6750. Close enough for Tal that he skips his shirt and is still good.

Pollux then needs to purchase the wayfinder and other items that help the party but are solely his to explain away the selfish CE ex nobility talking rat owner's alignment. It isn't perfect but does move things along with only Tal's shirt being lost.

Screw it. Noobody looses their shirt. Consider the 12k group funds. Pollux doesn't care enough about $$ to notice and Castor can deal.

Not worth worrying about.

Male Human Witch 5
Trevor Culexis wrote:

... Pollux could probably get some milage out of it. Pearl of Power is useful as well as the amulet. Any takers?

If Pollux is in a position to be hitting people with sticks then the fight is lost.

So Mithral +1 stick 4k. Amulet 2k. Pearl 1k. Total tin 8k or 2k each. I suppose the fair thing to do would be to pool all the winnings (12k+12k+8k) and divide it out to 8k each plus whatever the promoter gives us to get his trophy back. Might be an alignment violation for the monkey to be so fair and systematic though.

The unknown trophy.
1d1d20 + 3 ⇒ (16) + 3 = 19
Appraise to value trophy, rat brain aid: 1d20 + 10 + 2 ⇒ (14) + 10 + 2 = 26

Talking to rocks
"Castor wants to know if it's nose itches."

Male Human Witch 5
Tal Bernard Mainz wrote:
..... are there any nobles you don't hate in the city that are supportive of the lower class that may be able to help me?

Hahahaha ahahahaha ahahhahaha <gasp>hasturahahqahahaha hahahahah

Pollux continues to laugh until physically restrained or the group arrives at HQ for debriefing and energetic bathing. I expect the post vomit stench is rather enlightening.

Checking the loot
Castor aid other spellcraft whacking stick: 1d20 + 1 ⇒ (10) + 1 = 11
Det. Magic, rat help, whacking stick: 1d20 + 13 ⇒ (16) + 13 = 29
Castor aid other spellcraft head: 1d20 + 1 ⇒ (13) + 1 = 14
Det. Magic, Rat help, head: 1d20 + 13 ⇒ (14) + 13 = 27
Castor aid other spellcraft boring amulet: 1d20 + 1 ⇒ (4) + 1 = 5
Det. Magic boring amulet: 1d20 + 11 ⇒ (11) + 11 = 22
Castor aid other spellcraft fake eyeball: 1d20 + 1 ⇒ (10) + 1 = 11
Det. Magic, rat help, fake eyeball: 1d20 + 13 ⇒ (7) + 13 = 20

Caldazar wrote:
Neither Caldazar or Pollux have Knowledge (Nobility) :P

Not quite true. Monkey is pants at it but this model does come equipped w/ kn.nobs. Least putrid noble house?: 1d20 + 6 ⇒ (19) + 6 = 25

Male Human Witch 5
Tal Bernard Mainz wrote:
NIce timing with the blindness Pollux....

It was a risk, going directly for a SOL w/o misfortune & Evil Eye to help it stick. But Lemure Lad was not going to stick within 30' long enough for the full treatment. Kind of surprised he came with in range at all. Witches are not that rare after all. Hmmmm gives me an idea for a Wizard who imitates the trappings of a Witch to help keep the fighter types 30' feet away.

"No Death.. Well not of anyone who matters. No death is the Westcrown way."

Pollux's sing-song voice drips onto the arena as he dangles by his knees from the ladder.

Male Human Witch 5

Round 14 ish

A familiar cackling issues from the rag-a-bond shape dangling from the ladder.

An arm frees itself from the mass of gaberdine and a strangely soft voice says "...see everything."

Blindness Fort DC 16.

Male Human Witch 5

Round 13

Pollux continues to cling to the ladder as the nausea fades leaving only the normal hallucinatory disorientation.

Yea I get to do something next round!

Male Human Witch 5

Round 12

"Keep, ancient lands, your storied pomp!" cries she
With silent lips. "Give me your tired, your poor,
Your huddled masses yearning to breathe free,
The wretched refuse of your teeming shore.
Send these, the homeless, tempest-tost to me,
I lift my lamp beside the golden door!"

Wretched refuse continues to cling to the ladder and yearn to breathe free.

Rounds til Liberty island = 1
No effective action

Male Human Witch 5
Caldazar wrote:

Pollux - you're nauseated, hence move action only.

Caldazar continues to take cover within the safety of the choking cloud.

Apparently nauseated and hallucinating. Thanks for the catch Cal. So basically nothing different. Please ignore the misguided ranting person on the ladder, oh and Pollux as well.

No action this round.

Male Human Witch 5

Round eleven (I checked, it could even be correct) 1 of 3 nauseous

Tark does that marble thing in row -h block line of sight and or effect from Pollux's elevated perch?

If not

Pollux sights on the wizard through bleary eyes and whispers See
Casting Blindness Range 150ft dc 16

Male Human Witch 5

muttering "climb ladder, vomit, climb ladder, nipple sandwich, climb ladder, shut up Castor, climb ladder..."

{Continue using move action to climb DC 0 for the ladder +5 to move quickly: 1d20 - 1 ⇒ (6) - 1 = 5 move another 15'. Exiting cloud nausea persists: 1d4 + 1 ⇒ (2) + 1 = 3 rounds.}

Male Human Witch 5

With no one left to laugh at and with lunch only a sloshey fragrant memory Pollux follows Mister Shiny up the ladder to find some cleaner air to pollute. Castor taking his accustomed place deep within the spotted yellow coat

Move action to climb ladder DC 0 for the ladder +5 to move quickly. climb: 1d20 - 1 ⇒ (15) - 1 = 14. Move 15' up ladder.

TARK. does the cage have a roof we can stand on? If so is this roof free of the cloud?

Male Human Witch 5

Listen, do you smell something?: 1d20 + 4 ⇒ (9) + 4 = 13 add 2 if evil but it matters not.
Castor and the big stink: 1d20 + 4 ⇒ (3) + 4 = 7 Rat vomit for everyone!

Pollux rolls to his side as his stomach vents its contents between gurgling howls of manic laughter.

{Nauseated allows a move action. Using it to Cackle if possible.}

{Tin-Man. Remember your 1/round re-roll. It will last for one full round after you leave the Cackle-sphere.}

Male Human Witch 5

Amused by the antics of the frustrated dream-weaver Pollux rolls onto his back and begins laughing.

{Remaining prone. Standard action Fortune on our Tin Behemoth.
Move action Cackle.}

Male Human Witch 5

Pollux is far too busy re-writing The Trials into a play (working title: Our Town) to spare attention for something as trivial as life-or-death combat.

Male Human Witch 5

Sitting is his corner the vagabond pipes up. He has a tattered manuscript in hand. "Hey guys, I just found this book about a fool named Larazod. I think it could work as a play! We should put it on!"

Male Human Witch 5

Castor exploits his emphatic connection with Pollux to utterly dominate the vagabond at liar's dice.

Male Human Witch 5

Round 4

Pollux realizes that all the gore in the arena is faked as summoned creatures do not leave bits behind. He applauds the arena masters attention to detail but feels the experience cheapened somehow.

(no other action)

Male Human Witch 5

Round 3
Castor defeats Pollux in a game of Nine Men's Morris through the simple expedient of blatant cheating.

Pollux commends the rat's fidelity to his core nature.

{no relevant actions}

Oops. Knew I forgot something.

Male Human Witch 5

Aha! I knew there was something I missed. Looks good Tal. And the Thrune comment was likely whispered. I think if we needed another replacement Tark would just kill us all for being annoying.

Male Human Witch 5

{Psst Tal. Attacks look off. +10 base, +1aid, +1 bless -2 Power -2 expertise, enlarge person is a net +0 to hit=+8 I think you missed where Cbt Ex scales like Power Attack. Not that it matters right now, unless i am missing something, which is likely.}

Round 2.
Castor having found a pair of knucklebones attempts to start a floating craps game. His entrepreneurial spirit is stymied by overreaching government regulation and the lack of pips on the remains.

{no further actions your honor}

Male Human Witch 5

Pollux sweeps some stray dried gore from under his feet and sits down humming arrhythmiclly to himself.

Castor begins hunting for edibles in the corners.

Any result on the Kn.Panes check Tark? Total was 23

Male Human Witch 5
Tal Bernard Mainz wrote:

...Tal drinks his potion of enlarge doubling his size as clashes his sword on his shield, crouching low in anticipation, bouncing on the balls of his feet.

"Yea! The tin man unfolds! Now eight can surround you at once!"

{Assuming most generous (for tal) placement with his center on the down-right corner of -c-11 and assuming the corners of the cage block the up and down left most squares means 8 attackers max 4 of whom (the top and bottom pairs) flank. Gutsy move Tal.}

{Thaks for the note re: map Trevor. I missed it}

Male Human Witch 5

Pollux nibbles on a twice baked biscuit.

Castor glares at him.

Pollux hands castor a grape.

Question time with monkeys. Open to all:

1.Distance from our cage to platform?
2.Does the platform block LOS/LOE?
3.What is the penalty for violating he rules by directly attacking a summons?
4. Would castor delivering a touch spell should Tal foolishly move out of range violate the rules?
5. If we can see Mantrithor "the Rock" Thrax can the monkey ID the exact spell? spellcraft: 1d20 + 13 ⇒ (1) + 13 = 14

And just to get it out of the way. Taking 10 on Kn. planes to Id whatever the blockhead brings to the party. Knowledge planes total +23. Readying reach rod. {Hey that's an alliterative innuendo! Hey I just found Pollux's porn name!}

Male Human Witch 5

{Ah the violence inherent in the system.}

"Seesh tough room, eh Castor? .... Yes I suppose It was a bit to cerebral for the present surround. Still Free Whisky is not to be sneezed at."

Male Human Witch 5
Tal Bernard Mainz wrote:

... we are bound to please the nobles ...

Pollux pulls himself to his full insignificant height and declares in a regal manner: "We have been bound to please nobles before."

Pollux wraps his arms round himself turning his coat into a gaberdine straitjacket.

"We are bound now but to a different pleasure." he seems to be having some difficulty with the coat.

"I wonder if they will notice the difference?"

With a mighty tug Pollux frees one arm, overbalances and falls down.

"Hmmm the city seems to have been turned on its end. I wonder if it is happier now?"

Barring events Pollux will take a short nap. He will dream of absolutely nothing.

Male Human Witch 5

Pollux looks to one side ...... then the other.......

He glances at Tal.....

And in a stage whisper...(giving Tal a chance to stop me before Pollux mentions the Kiss.)

Male Human Witch 5
TarkXT wrote:
Polux gets the receipt because Rance can't imagine a gambling rat.

Pollux carefully hands the receipt to castor. Who in turn carefully secrets deep within the musty recesses on the yellow coat.

I cannot be constrained by Rance's failure of imagination.

Nice lady wrote:
"Looking to try your hand at a real horde of devils this evening?"

"Yes he has been looking for an outlet for his conflicted rage even since the incident in the play. But we can't talk about it will all become uncontrollably violent."

Pollux gifts her with his best smile.

Male Human Witch 5

{There are no LITTLE episodes! Only LITTLE actors!}

Male Human Witch 5

{plus we do not know how much time will be spent amping up the crowd. We might not even be the first act.}

Tark. Did Castor get his receipt? Can't imaging a gambling hall w/o paperwork in Cheliax.

Male Human Witch 5

Summon inside the cage? Me thinks I spy a typo. I am assuming Tal and the other summons are in the arena and the rest of us are in a protective cage? Also It appears that offensive magic against the summoned creatures/Tal is allowed?

"Castor wishes to place a bet as well. He told me to place this on the summoner but I think he was confused. Please place this on Tal to survive."

Pollux hands Rance a pouch containing 100 platinum coins.

"Oh yes....Castor would like a receipt. I trust you implicitly but Castor is a suspicious little rat."

To the tin-man. "Yes let us see what dreams may come."

Male Human Witch 5

Pollux spends a lovely evening with the severed head. Wondering how his profane friend will react he mentions the devil-worshiping nuns during the dessert course.

Male Human Witch 5

Other than nursing a headache and contemplating the fact that Misfortune looks exactly like Fortune from the outside nothing, nothing at all.

"You always hurt the one you love, but I don't think the Tim-man and I have that kind of relationship."

Pollux takes a long look at Tal. A speculative cast in his eye.

"Well at least that anyone knows about. What do you think Castor?"

{Spells set for dream smashing}

Male Human Witch 5

"Ah yes and are there any rules or strictures by which we must abide? Though chafing such strictures are the swaddling clothes of great art.
Just to take an isolated example our half-orc friend in the recent play was specifically admonished not to lick Drovalid here, at least not anywhere that shows but that is another matter entirely. The point being that that tongue stricture, unpopular though it may have been, led to a more authentic performance on stage."

Pollux blinks innocently in the thin light.

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Male Human Witch 5
Tal Bernard Mainz wrote:
...I would like have my people here examine it for authenticity.

Pollux here interjects in his best "professor voice"

"There are significant differences between a truly petrified person and simple carved stone. A cubic inch of flesh taken from the back of your neck for example contains over a hundred separable layers of tissue. The most skilled potters and sculptors rarely manage more that a dozen layers or so leaving their creations pale and lifeless in the face of the more Medusiary arts."

Male Human Witch 5

So allowing 1 day to id the wand. What is it?

Spells updated. Ready to go watch the Tin Man bash dreams.

Leaving the head at home with strict, and promptly ignored orders to guard my stuff.

"Are we going to see dreams shatter against the Tin wall now?"

Tucking the new wand of (?) into his sleeve the merry band sets off to see the violence inherent in the system

Male Human Witch 5
TarkXT wrote:

Going through the ruins of westcrown to the northern reaches where the Sisters live.

{Monkey is disoriented as to time and place.}

{Place. Were we going to the Tin-Man kills dreams game or to talk to the friends of the screaming head society? It does matter as memorized spells will be different. Plus there is this...}

Quote for context...
"No. They tend to be too messy. I can do bats and spiders though. Oh and Castor has LOTS of friends and relations."

New content.
"Also my friend here has told me lots and lots of stuff about the old days....She has even been inside Delvehaven and knows alllll kinds of things. Pity her head is a little full of screaming right now but if we could take her there I am sure she would remember lots."

{Dammit, I can't think of how Pollux would express this, though both he and Cal are of the temperament to have this idea, but we have a golden ticket into the sisters house. How much do you think an order Worshiping Erinyes would give for no-body here. So Arena-Delvehaven-sisters might be the most efficient path. Also buffing the Tin-Man is less spell intensive that facing an angry Nunnery so the missing 1st level spell will have a lighter impact.}

Time. How many days do we have for prep before we go to the arena/nunnery? It matters because we have an unidentified wand that might be useful. From Mr.Shiney's post it looks like at least one so Monky will ID the stick. spellcraft,identify, guidance: 1d20 + 13 + 10 + 1 ⇒ (9) + 13 + 10 + 1 = 33. So what is the wand, where are we going, and when do we leave?}

Male Human Witch 5
Trevor Culexis wrote:
...unless Pollux can call up creatures from other worlds to fight for us.

"No. They tend to be too messy. I can do bats and spiders though. Oh and Castor has LOTS of friends and relations."

Tark ONLY, cheese check:
The idea occurs that SM/SNA spells are rounds per level duration. Summon Swarm is concentration. The lesser rod o' reach would pretty much insure the other side is the closest target. Given the DR of the (likely, this is Cheliax after all) devil they will summon and the rarity of area effect attacks for summoned creatures the devil vs. swarm is a likely stalemate. The 1d6 from the swarm will never get through DR and the swarm (bats/spiders) being immune to weapon/natural attacks. Summon swarm could win through exhausting the summon spells duration but this stinks of cheese. Should I reject or put forward this idea. Also there is the whole uncontrolled non-dismissible issue could lead, esp with bats to the audience being the closest target once the first summon monster runs out of duration. Mind you I like this idea it fits Pollux's theme of indiscriminate deadly power coming from the abused and forgotten, but this tactic seems very non-standard and may cause issues. Thoughts?

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