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Pollux's page

595 posts. Alias of PoorWanderingOne.


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Naberius Belthrune wrote:
Mera Wist-Thrune wrote:
It's been fifteen posts or so, I think it's time Dax sets up the next version of the recruitment list to give us something to talk about. Perhaps we can add some genders to it this time around! ;)
Rysky wrote:
And Ethnicities!

Hobbies, horoscopes, favorite colors and food...

The possibilities are endless!

I am a Scorpio born in the year of the rat.

My blood type is delicious.

I like long walks on the beach, fresh eyeball parfaits, Gilbert and Sullivan community theater, and the ultimate dissolution of all things.

Holiday & finals season.

Everrrrrrryyy tthhhiiinnnggg sssssssssssslllllllllooooooooowwwwwssss doooooowwwwnnnn.

GM The Shadow of Westcrown wrote:

Pollux, the CR is fine. Why is the CR fine? Well, I made a few... adjustments to the AP (Key villains are always screwed over by action economy and such, so a boost was in order!). I'll leave it up to you on whether you think I have an evil GM finger pyramid thing going on when I made the decision and whether or not there was a sinister laugh when I saw your reply! :P


Glad you are on top of things.

Woah just doing the crunch and realized we are looking at a 35-40pt buy.

16/4 remaining stats=+4 or 14

but minimal tweaking can give:

str 8 -2pt
dex 18 17pt
con 16 10pt
int 16 10pt
wis 14 5pt
cha 10 0pt


I expect someone who thought about this could squeeze even more out.

You sure you want to be this generous boss? This will blow the recommended CR out of the water.

Questions are a burden to others; answers a prison for oneself:

GM SoWC wrote:
You know the goal of the group is not to burn Westcrown, right? Maybe burn some of the bad people IN Westcrown, but you know what I mean lol. Answer in spoiler or PM, if you please. :)

Ah the dance of playing an evil character in a good aligned AP. Yes I am very aware that we don't want the AP to end in a bright white light and a loud BANG.

Pollux however does.
So it is my job as a player to straddle that line. Rest assured Pollux WILL NEVER PRESS THE BUTTON. At least until the very end of the AP and only then if he can do in in a way that adds to rather than lessens everyone's enjoyment.
Pollux is ultimately a tragic figure. He is doomed to failure by an uncaring universe. That being me, you, and the plot. But I do expect the mite to do some damage and who knows maybe the next AP will be about a scrappy band of heroes freeing Westcrown form the mad visions of the Vagabond King.

The think to remember is that Pollux takes the long view. The Lovecraftian long view. Everyone is already dead. Wectcrown and all of Golarian is just dust in the void. The temporary aberration that is him and the world is barely worth the consideration a normal person gives a soap bubble. He does not have to destroy the world he just has to wait.

So with long term goals settled the immediate questions of survival and power come to the fore. Pollux is happy to work with good aligned organizations/people and will not betray them with out cause. (NOTE: ANY SUCH BETRAYAL WOULD BE WORKED OUT WITH YOU IN ADVANCE SO AS NOT TO DERAIL THE PLOT.) I as a player am committed to helping everyone enjoy the game. I quite easily see Pollux & party completing the AP, getting the 'best' or 'near-best' ending and only then once the AP is over and the campaign is ended begin to be an active force for evil.

Ok that got long tl:dr. i won't burn the city/party/plot w/o your express permission.

{Another CoT refugee along with Tal the Tin-man far far upthread.}

Pollux was once almost a member of a minor but respected house. He was a bit of an embarrassment. The wrong side of the sheet embarrassment. So while he would never be recognized as a member of the family a place was made for him. He was bright so he was trained to assist at arcane and religious rites and largely forgotten.

This saved his life. The family had been playing politics, and other games. They lost. When the Hellknights came he was asleep in one of the storerooms. They took him for a servant. The interrogation was unusually efficient and he quickly told them everything they wanted to hear long before he passed out. Before the end he overheard a Helknight captain saying that they had killed the last of the blood relations and the torturers could do what they liked to the servants. So they did, for a very long time.
He was tossed into the midden behind the prison. It was raining, that was what woke him up. When he opened his blood-caked eyes there was a rat sitting an inch or two from his face.

He looked at the rat, the rat looked at him.

The rat said "So do you want to kill them yet?" And that as they say was the beginning of a beautiful friendship.
Pollux is motivated to see Westcrown in flames but he, or at least Castor who may or may not be a figment of The witch's shattered mind, knows this is a long term project. So Pollux will play nice and hide behind convenient Hamletian madness until he has enough power to effect real, lasting, and incendiary change.

Quick/rough Crunch:
Human Witch, Insanity patron, rat familiar. Current crunch under the alias is for a Pollux from a forgotten future.
Traits:Courageous, +2 saves vs. fear & Shadowchild, ignore 20% miss due to dim light
Bonus Trait TBD but lets face it the chances it will be anything but Extra Hex are rather small.

and the person below me should b*()%y well apply!

Male Human Witch 5

What a world, what a world...: 1d20 + 5 ⇒ (17) + 5 = 22. Also what square is it in now? It had to move to reach me over here in Q,20

Round 5. 11 damage taken

{Free:5-foot step to Q,19. I think this gives me cover from the hothead correct?}
{Standard: draw wand of Mage armor}

Male Human Witch 5
TarkXT wrote:
Note to self: flaming dragon punch the witch

{Bring it on beak man}

TarkXT wrote:
Tal is unable to connect despite reality warping powers going in his favor and exposing the flaming being to further shenanigans.

{oooo hit on a 26 miss on a 28 ze window she is small. Or we missed something}

Round 4
{Move: gibber}
{standard: Evil eye on hothead for -2 on attack rolls Will DC 17}

For a moment our flaming friend sees different people in the room. Tal in full hellknight rig wielding an axe. A shorter, stockier, and more dwarven Treavor wielding the hammer sacred to Trudd. The raging shade of Herold rising from its ice-rimed corpse. Pollux astride a hairless pony while a small bat circles his head. For a moment the elemental is unsure if it has changed as well.

Male Human Witch 5
TarkXT wrote:
gah I hate that hex. Nevermind slumber.

Hmmm may have to get slumber so you can learn to hate the Evil Eye - Misfortune - Slumber combo. Mind you there are many many good hexes competing for the space.

TarkXT wrote:
Harold is still on fire.

Pollux has a new sig line!


The tin man finds the edge of his sword becoming fuzzy as reality suffers the witch's cool caresses. A blow that would have hit the glowing armor now finds its way in.

{Move: gibber}
{Standard: Evil Eye vs AC targeting the elemental. Will DC17}

Male Human Witch 5

Aha! Missed the DC to decode. Thanks for the skinny. Mind you with the hex then cackle the save is really moot.


Pollux continues to mutter and prance while our foes flame begin to take on strange hues.

{5'step to Q,20.}
{Standard: Misfortune dc17. On the hothead}
{Move action: Gibber}
{Free Action: Look at harold and regret that marshmallows have not yet been invented.}

Male Human Witch 5

Round 1

Tal Bernard Mainz wrote:
Tal recoils slightly at the suddeness of the appearance of the fire beast. Whoa, what is this thing?...

"more the idea of the flame than the flame,

as in: the flame

of the rose petal, the flame of the thorn
the sun is a flame, the dog’s teeth

flames. It is a fire elemental. Beloved of heat and speed, in desperate need of cold."


5'step to P,20

Standard: Evil eye vs saves DC17
Move: gibber (cackle)

Male Human Witch 5

Castor aids Pollux with his mighty brain: 1d20 + 1 ⇒ (7) + 1 = 8
Knowledge aircraft: 1d20 + 11 ⇒ (17) + 11 = 28

Mr. Shiney wrote:
.... He might even be ignorant of where Saraenae dwells.

"She dwells in her worshipers hearts, there is a tiny hut just over the left ventricle. Here I can show you. <squeltch> <Screaming> "See?"

Male Human Witch 5

Castor happily follows Pollux who is happily following Treavor who is following the door.

Male Human Witch 5

"Oooo a grill! Are these nuns or an Asmodean order of fry cooks? I could use some Blowout patches with a mystery in the alley."

Male Human Witch 5

{Crap did I bolix the diplomacy again....Sorry.}

"Castor says two holes are better than one, though he might be being naughty. We could look for windows to throw gravel at and back doors to gnaw on."

Male Human Witch 5
TarkXT wrote:

You reach the convent with little trouble.

The head, out of spite, remains silent the entire trip.

"It makes with snappy patter or it gets the box again..."

Pollux merrily skips through the streets whistling a sprightly tune.

Male Human Witch 5

Earlier on the Shore:
"Ilnerik stole Totemrix. Pity Ilnerik's name is forgotten. His toy though.... Castor tells me the Totemrix is half of the Aohl. The Aohl being a vast and puissant magical toy that the former Pathfinder Bisby basely stole from someone before fleeing the Mwangi expanse. The other half is called Morrowfall. Apparently the halves represent petty gods obsessed with 'light' and 'dark'.
This is what castor told be but I think he might be lying a bit."

Reading to go see the nice ladies
"I will carry the head! And giggle the melody, she will scream and curse the downbeat. We will walk the streets. There will be a parade."

Tark only:
Urge noted but what is this 'Bad' you speak of. Pollux is always in the market for new toys. After all can't be a wandering murder-hobo with out the bling.

Male Human Witch 5

Someone should Bogart those keys before Castor does...

Pollux brain activate!

Background on Ilnerik?:

Castor aid monkey on KN local or Noble: 1d20 - 1 ⇒ (18) - 1 = 17
Kn:local or noble, aid, guidance: 1d20 + 6 + 2 + 1 ⇒ (3) + 6 + 2 + 1 = 12

Background on Aohl—the Totemrix:

Castor aid monkey on KN History: 1d20 ⇒ 10
Kn:history, aid, guidance: 1d20 + 10 + 2 + 1 ⇒ (6) + 10 + 2 + 1 = 19

Castor aid monkey on KN Arcane or Planes: 1d20 + 1 ⇒ (19) + 1 = 20
Kn:Arcane/Planes, aid, guidance: 1d20 + 11 + 2 + 1 ⇒ (20) + 11 + 2 + 1 = 34

Background on Morrowfall:

Castor aid monkey on KN History: 1d20 + 1 ⇒ (6) + 1 = 7
Kn:history, guidance: 1d20 + 10 + 1 ⇒ (15) + 10 + 1 = 26

Castor aid monkey on KN Arcane or planes: 1d20 + 1 ⇒ (16) + 1 = 17
Kn:Arcane/Planes, aid, guidance: 1d20 + 11 + 2 + 1 ⇒ (12) + 11 + 2 + 1 = 26

Background on Amber Arca:

Castor aid monkey on KN History: 1d20 ⇒ 11
Kn:history, aid, guidance: 1d20 + 10 + 2 + 1 ⇒ (12) + 10 + 2 + 1 = 25

Castor aid monkey on KN Arcane/Planes: 1d20 + 1 ⇒ (20) + 1 = 21
Kn:Arcane, aid, guidance: 1d20 + 11 + 2 + 1 ⇒ (9) + 11 + 2 + 1 = 23

Background on Vyriavaxian relic(s):

Castor aid monkey on KN History: 1d20 ⇒ 18
Kn:history, aid, guidance: 1d20 + 10 + 2 + 1 ⇒ (1) + 10 + 2 + 1 = 14

Castor aid monkey on KN Arcane/Planes: 1d20 + 1 ⇒ (20) + 1 = 21
Kn:Arcane, aid, guidance: 1d20 + 11 + 2 + 1 ⇒ (9) + 11 + 2 + 1 = 23

{Woah.. three 20's. Pity we won't learn anything useful. Well, given that 'learning' and 'useful' are not concepts Pollux has much truck with perhaps I should be less than surprised...}

Pollux will happily scarf Erase and/or Clairaudience/Clairvoyance. Can also use True Seeing & Dispel Magic. No joy w/Sunburst, it's Knob ends only.
Quite happy with the papers and potions.

Male Human Witch 5

Pollux continues to explore what will later be known as his hydrologist phase.

Castor becomes cleaner and more resentful that was ever thought possible.

Ocean rat

Male Human Witch 5

Well, most of you anyway.


Pollux looks up from dropping small rocks on smaller crabs. "Oh, more killing then?"

Into the hole.

Male Human Witch 5
Tal Bernard Mainz wrote:
...the more the merrier when it comes to looking for devious ways to shed our blood.

"Words I have always tried to live by. There is wisdom under all that tin."

Castor and Pollux dance badly on the water.

Castor forgetting that he is neither the son of god nor covered by the water-walking magic gets an impromptu and unwelcome bath.

The rescued Castor glares pointedly at Trevor.

Male Human Witch 5

Silent hill/Westcrown only difference is the helmets the hellknights wear. Heck if going full Hill with this AP would add to your happiness Tark feel free.

Pollux sits cross-legged on a bench seat. He says little but occasionally throws small black stones into the water. If asked he calmly explains that the group can follow the stones home should the party loose their way. That is is the birds do not eat them.

Male Human Witch 5

Well we have a boat. Now we just need a pony...

Tal wrote:
"Are we taking Pollux's talking head with us?"

Of course she is a vital part of the crew. I believe she is taking the Ginger role on this three hour cruise. .....hmmm Tal is clearly the skipper. Pollux would fit either the Gilligan or Professor role... hmmmmm Any ideas for Mary Ann?

Male Human Witch 5

"Yes only one graduate, but then there was some question as to whether he was ever here. Well as much as we are here...Well as much as 'we' and 'here' are viable concepts."

"Hmmm I seem to need more cheese."

Ready as well. Best wishes to Tark's new laptop and calm calm demeanor.

Male Human Witch 5

"Hmmmm no lemons, no cheese.." Pollux sniffs the air. ..and he smells faintly of aubergine. Not a good start."

"Still, you are provisionally not yet dead and Castor is found of guinea squash, fond of anything roundish and crushable really. So welcome to the Children of Westcrown. Have a flower!"

Pollux offers Harold a double stem of lovely Autumn Crocus, entirely unmarred by rodent teeth.

Male Human Witch 5

Since the flowering Pollux has taken to wearing a flower.

The vagabond has little trouble adapting to fame. Any postulant braving the door soon walks out bemused and full of harmless stories about the strange little actor who lives in the sculptors studio. (Gotta love that charm hex, Vittie's sales numbers are going through the roof.)

At the meeting

Pollux sits at a table attempting to get Castor to eat a poppy, then attempting to stop the rat from eating a poppy, then being chased by a rat with a poppy habit.

Eventually the rat corners the yellow wanderer near the newcomer. Castor abandons the chase, a new person offers greater entertainment value.

Harold "Hello, are you the latest who have not died? We were running short. The last one smelled of lemons"[/b]

The large rat crouching on the vagabond's stained yellow coat chitters.

Pollux speaks to the rat.
"Well he did, you know, afterwards."

Speaking again to Harold.
"Can you swim? Can you sing? Do you have any cheese?"

"One of these questions might be more important than the others but Castor forgot which one."

Male Human Witch 5
Tal Bernard Mainz wrote:

To make things a bit simpler Pollux gets his winnings and that is that. Caldazar is leaving and we have not divided the loot up IC although Tal did make mention of what to buy with his winnings. Ten Tal and Trevor split his winnings and the loot between them. 13500 gives each 6750. Close enough for Tal that he skips his shirt and is still good.

Pollux then needs to purchase the wayfinder and other items that help the party but are solely his to explain away the selfish CE ex nobility talking rat owner's alignment. It isn't perfect but does move things along with only Tal's shirt being lost.

Screw it. Noobody looses their shirt. Consider the 12k group funds. Pollux doesn't care enough about $$ to notice and Castor can deal.

Not worth worrying about.

Male Human Witch 5
Trevor Culexis wrote:

... Pollux could probably get some milage out of it. Pearl of Power is useful as well as the amulet. Any takers?

If Pollux is in a position to be hitting people with sticks then the fight is lost.

So Mithral +1 stick 4k. Amulet 2k. Pearl 1k. Total tin 8k or 2k each. I suppose the fair thing to do would be to pool all the winnings (12k+12k+8k) and divide it out to 8k each plus whatever the promoter gives us to get his trophy back. Might be an alignment violation for the monkey to be so fair and systematic though.

The unknown trophy.
1d1d20 + 3 ⇒ (16) + 3 = 19
Appraise to value trophy, rat brain aid: 1d20 + 10 + 2 ⇒ (14) + 10 + 2 = 26

Talking to rocks
"Castor wants to know if it's nose itches."

Male Human Witch 5
Tal Bernard Mainz wrote:
..... are there any nobles you don't hate in the city that are supportive of the lower class that may be able to help me?

Hahahaha ahahahaha ahahhahaha <gasp>hasturahahqahahaha hahahahah

Pollux continues to laugh until physically restrained or the group arrives at HQ for debriefing and energetic bathing. I expect the post vomit stench is rather enlightening.

Checking the loot
Castor aid other spellcraft whacking stick: 1d20 + 1 ⇒ (10) + 1 = 11
Det. Magic, rat help, whacking stick: 1d20 + 13 ⇒ (16) + 13 = 29
Castor aid other spellcraft head: 1d20 + 1 ⇒ (13) + 1 = 14
Det. Magic, Rat help, head: 1d20 + 13 ⇒ (14) + 13 = 27
Castor aid other spellcraft boring amulet: 1d20 + 1 ⇒ (4) + 1 = 5
Det. Magic boring amulet: 1d20 + 11 ⇒ (11) + 11 = 22
Castor aid other spellcraft fake eyeball: 1d20 + 1 ⇒ (10) + 1 = 11
Det. Magic, rat help, fake eyeball: 1d20 + 13 ⇒ (7) + 13 = 20

Caldazar wrote:
Neither Caldazar or Pollux have Knowledge (Nobility) :P

Not quite true. Monkey is pants at it but this model does come equipped w/ kn.nobs. Least putrid noble house?: 1d20 + 6 ⇒ (19) + 6 = 25

Male Human Witch 5
Tal Bernard Mainz wrote:
NIce timing with the blindness Pollux....

It was a risk, going directly for a SOL w/o misfortune & Evil Eye to help it stick. But Lemure Lad was not going to stick within 30' long enough for the full treatment. Kind of surprised he came with in range at all. Witches are not that rare after all. Hmmmm gives me an idea for a Wizard who imitates the trappings of a Witch to help keep the fighter types 30' feet away.

"No Death.. Well not of anyone who matters. No death is the Westcrown way."

Pollux's sing-song voice drips onto the arena as he dangles by his knees from the ladder.

Male Human Witch 5

Round 14 ish

A familiar cackling issues from the rag-a-bond shape dangling from the ladder.

An arm frees itself from the mass of gaberdine and a strangely soft voice says "...see everything."

Blindness Fort DC 16.

Male Human Witch 5

Round 13

Pollux continues to cling to the ladder as the nausea fades leaving only the normal hallucinatory disorientation.

Yea I get to do something next round!

Male Human Witch 5

Round 12

"Keep, ancient lands, your storied pomp!" cries she
With silent lips. "Give me your tired, your poor,
Your huddled masses yearning to breathe free,
The wretched refuse of your teeming shore.
Send these, the homeless, tempest-tost to me,
I lift my lamp beside the golden door!"

Wretched refuse continues to cling to the ladder and yearn to breathe free.

Rounds til Liberty island = 1
No effective action

Male Human Witch 5
Caldazar wrote:

Pollux - you're nauseated, hence move action only.

Caldazar continues to take cover within the safety of the choking cloud.

Apparently nauseated and hallucinating. Thanks for the catch Cal. So basically nothing different. Please ignore the misguided ranting person on the ladder, oh and Pollux as well.

No action this round.

Male Human Witch 5

Round eleven (I checked, it could even be correct) 1 of 3 nauseous

Tark does that marble thing in row -h block line of sight and or effect from Pollux's elevated perch?

If not

Pollux sights on the wizard through bleary eyes and whispers See
Casting Blindness Range 150ft dc 16

Male Human Witch 5

muttering "climb ladder, vomit, climb ladder, nipple sandwich, climb ladder, shut up Castor, climb ladder..."

{Continue using move action to climb DC 0 for the ladder +5 to move quickly: 1d20 - 1 ⇒ (6) - 1 = 5 move another 15'. Exiting cloud nausea persists: 1d4 + 1 ⇒ (2) + 1 = 3 rounds.}

Male Human Witch 5

With no one left to laugh at and with lunch only a sloshey fragrant memory Pollux follows Mister Shiny up the ladder to find some cleaner air to pollute. Castor taking his accustomed place deep within the spotted yellow coat

Move action to climb ladder DC 0 for the ladder +5 to move quickly. climb: 1d20 - 1 ⇒ (15) - 1 = 14. Move 15' up ladder.

TARK. does the cage have a roof we can stand on? If so is this roof free of the cloud?

Male Human Witch 5

Listen, do you smell something?: 1d20 + 4 ⇒ (9) + 4 = 13 add 2 if evil but it matters not.
Castor and the big stink: 1d20 + 4 ⇒ (3) + 4 = 7 Rat vomit for everyone!

Pollux rolls to his side as his stomach vents its contents between gurgling howls of manic laughter.

{Nauseated allows a move action. Using it to Cackle if possible.}

{Tin-Man. Remember your 1/round re-roll. It will last for one full round after you leave the Cackle-sphere.}

Male Human Witch 5

Amused by the antics of the frustrated dream-weaver Pollux rolls onto his back and begins laughing.

{Remaining prone. Standard action Fortune on our Tin Behemoth.
Move action Cackle.}

Male Human Witch 5

Pollux is far too busy re-writing The Trials into a play (working title: Our Town) to spare attention for something as trivial as life-or-death combat.

Male Human Witch 5

Sitting is his corner the vagabond pipes up. He has a tattered manuscript in hand. "Hey guys, I just found this book about a fool named Larazod. I think it could work as a play! We should put it on!"

Male Human Witch 5

Castor exploits his emphatic connection with Pollux to utterly dominate the vagabond at liar's dice.

Male Human Witch 5

Round 4

Pollux realizes that all the gore in the arena is faked as summoned creatures do not leave bits behind. He applauds the arena masters attention to detail but feels the experience cheapened somehow.

(no other action)

Male Human Witch 5

Round 3
Castor defeats Pollux in a game of Nine Men's Morris through the simple expedient of blatant cheating.

Pollux commends the rat's fidelity to his core nature.

{no relevant actions}

Oops. Knew I forgot something.

Male Human Witch 5

Aha! I knew there was something I missed. Looks good Tal. And the Thrune comment was likely whispered. I think if we needed another replacement Tark would just kill us all for being annoying.

Male Human Witch 5

{Psst Tal. Attacks look off. +10 base, +1aid, +1 bless -2 Power -2 expertise, enlarge person is a net +0 to hit=+8 I think you missed where Cbt Ex scales like Power Attack. Not that it matters right now, unless i am missing something, which is likely.}

Round 2.
Castor having found a pair of knucklebones attempts to start a floating craps game. His entrepreneurial spirit is stymied by overreaching government regulation and the lack of pips on the remains.

{no further actions your honor}

Male Human Witch 5

Pollux sweeps some stray dried gore from under his feet and sits down humming arrhythmiclly to himself.

Castor begins hunting for edibles in the corners.

Any result on the Kn.Panes check Tark? Total was 23

Male Human Witch 5
Tal Bernard Mainz wrote:

...Tal drinks his potion of enlarge doubling his size as clashes his sword on his shield, crouching low in anticipation, bouncing on the balls of his feet.

"Yea! The tin man unfolds! Now eight can surround you at once!"

{Assuming most generous (for tal) placement with his center on the down-right corner of -c-11 and assuming the corners of the cage block the up and down left most squares means 8 attackers max 4 of whom (the top and bottom pairs) flank. Gutsy move Tal.}

{Thaks for the note re: map Trevor. I missed it}

Male Human Witch 5

Pollux nibbles on a twice baked biscuit.

Castor glares at him.

Pollux hands castor a grape.

Question time with monkeys. Open to all:

1.Distance from our cage to platform?
2.Does the platform block LOS/LOE?
3.What is the penalty for violating he rules by directly attacking a summons?
4. Would castor delivering a touch spell should Tal foolishly move out of range violate the rules?
5. If we can see Mantrithor "the Rock" Thrax can the monkey ID the exact spell? spellcraft: 1d20 + 13 ⇒ (1) + 13 = 14

And just to get it out of the way. Taking 10 on Kn. planes to Id whatever the blockhead brings to the party. Knowledge planes total +23. Readying reach rod. {Hey that's an alliterative innuendo! Hey I just found Pollux's porn name!}

Male Human Witch 5

{Ah the violence inherent in the system.}

"Seesh tough room, eh Castor? .... Yes I suppose It was a bit to cerebral for the present surround. Still Free Whisky is not to be sneezed at."

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