Half-Fiend Minotaur

Kuozar of Steel's page

225 posts. Organized Play character for ‘Eκάτη.


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Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Fort: 1d20 + 4 ⇒ (19) + 4 = 23

Well, take it! Kuozar steps back and shoots.

Called Artillery Laser: 1d20 + 7 - 2 ⇒ (11) + 7 - 2 = 161d10 + 4 + 4 ⇒ (5) + 4 + 4 = 13 - Fire | EAC

What knowledge can we use for this creature horror?

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Fort: 1d20 + 4 ⇒ (2) + 4 = 6

Kuozar roars and shoots the creature at point-blank range. Ready for AoO

Called Artillery Laser: 1d20 + 7 - 2 + 1 ⇒ (15) + 7 - 2 + 1 = 211d10 + 4 + 4 ⇒ (1) + 4 + 4 = 9 - Fire | EAC

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

I'M SO TIRED OF YOU!, suddenly Kuozar roars, points his huge laser and shoots at the clone.

Called Artillery Laser vs RED: 1d20 + 7 ⇒ (11) + 7 = 181d10 + 4 + 4 ⇒ (7) + 4 + 4 = 15 - Fire | EAC

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

I moved all of us except Idir inside.

Kuozar looks around uncertainly. He reaches for the cigar, but seems hesitant to light it and puts it back away. There's clearly something wrong with him.

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Cool! Thanks for sharing .)

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

> I did see the total eclipse!

Impressive? I've only seen a partial one, and it's... interesting, but comparable to a big and black cloud. Is a total eclipse probably something mystical in its own way? I mean, we can imagine ourselves as our ancestors 3,000 thousand years ago and how they felt seeing this.

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Sorry, I was in a work overload for a couple of days.

That's a good idea, buddy. Only I suggest you go ahead. Kuozar says all this with a drooping look and a kind of colorless voice.

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Kuozar goes to the door in the western part of the room and tries to open it. If we know that it doesn't open, then I'm sorry - I might have forgotten.

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Perception: 1d20 + 6 ⇒ (8) + 6 = 14

Kuozar, who has suddenly become somewhat silent and with an uncertain look, nevertheless inspects this room once again for hidden passages.

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Fort: 1d20 + 4 ⇒ (16) + 4 = 20
Fort: 1d20 + 4 ⇒ (3) + 4 = 7

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Fort: 1d20 + 4 ⇒ (5) + 4 = 9

Kuozar puts out his cigar and sits down for a rest, looking absolutely uncertain for the first time.

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Kuozar growls in pain...
Fort: 1d20 + 4 ⇒ (5) + 4 = 9

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

:: The question is, Idir, why does this Vault exist at all. :: Having said this thought in everyone's heads with a calm voice, Kuozar will take care of the cameras in the meantime. With a shots or engineering, but he will neutralize them.

Engineering: 1d20 + 10 ⇒ (6) + 10 = 16

OR

Called Artillery Laser: 1d20 + 7 ⇒ (14) + 7 = 211d10 + 4 + 4 ⇒ (3) + 4 + 4 = 11 - Fire | EAC
Called Artillery Laser: 1d20 + 7 ⇒ (15) + 7 = 221d10 + 4 + 4 ⇒ (2) + 4 + 4 = 10 - Fire | EAC
Called Artillery Laser: 1d20 + 7 ⇒ (10) + 7 = 171d10 + 4 + 4 ⇒ (2) + 4 + 4 = 10 - Fire | EAC
Called Artillery Laser: 1d20 + 7 ⇒ (10) + 7 = 171d10 + 4 + 4 ⇒ (7) + 4 + 4 = 15 - Fire | EAC

I wish he could shoot like that in a hospital .)

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Kuozar confidently goes forward to where the drone was, although as soon as the battle begins, he will have to retreat to the back rows - shooting in close combat is still a bad idea. He nods to the others to follow him.

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Necessarily. It is clear from the tone that this will not necessarily be the case.

:: Where to next? ::

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Suddenly, Kuozar shoots at the tine drone. Surprise.

Called Artillery Laser: 1d20 + 7 ⇒ (12) + 7 = 191d10 + 4 + 4 ⇒ (2) + 4 + 4 = 10 - Fire | EAC

:: We are being watched ::, he will explain telepathically.

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Kuozar walks forward, holding the laser at the ready and carefully looking out for any enemy.

Perception: 1d20 + 7 ⇒ (20) + 7 = 27

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Kuozar, not doubting the ability of his comrades to solve all problems, will go to charge batteries for weapons, as well as get a set of tools and fix something in his favorite gun - obviously the sight is shot down, so many misses! When he's done, he'll be ready to head down that gloomy alley and look for the source of the signal.

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

> Kuozar (Ref save or 8 damage)
I did it above .) This saving throw stole a good attack dice roll!

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Kuozar, not noticing anything, continues to shoot.

Ref: 1d20 + 8 ⇒ (17) + 8 = 25
Called Artillery Laser: 1d20 + 7 ⇒ (12) + 7 = 191d10 + 4 + 4 ⇒ (2) + 4 + 4 = 10 - Fire | EAC

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Kuozar moves to a new firing position and tries again - at a new target. To be honest, I think that Thundergun himself will give me -4 to hit...

Called Artillery Laser: 1d20 + 7 + 2 - 4 ⇒ (11) + 7 + 2 - 4 = 161d10 + 4 ⇒ (1) + 4 = 5 - Fire | EAC

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Called Artillery Laser: 1d20 + 7 ⇒ (2) + 7 = 91d10 + 4 + 4 ⇒ (4) + 4 + 4 = 12 - Fire | EAC

Perhaps the building will soon simply collapse from Kuozar's shots and this dubious victory will remain unknown to anyone because it will bury starfinders along with the clones...

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Called Artillery Laser: 1d20 + 7 + 1 ⇒ (5) + 7 + 1 = 131d10 + 4 + 4 ⇒ (9) + 4 + 4 = 17 - Fire | EAC

Kuozar growls in rage as he misses again.

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Called Artillery Laser: 1d20 + 7 ⇒ (11) + 7 = 181d10 + 4 + 4 ⇒ (1) + 4 + 4 = 9 - Fire | EAC | RED

Kuozar goes forward and shoots again, trying not to kill any of Joros...

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Called Artillery Laser: 1d20 + 7 - 4 ⇒ (7) + 7 - 4 = 101d10 + 4 + 4 ⇒ (2) + 4 + 4 = 10 - Fire | EAC

This nuar loves the sound of a cocked weapon and quickly emits this sound by himself. Bang! Thundergun, don't stand, move! Trying not to shoot his friend, Kuozar misses. The shot goes wild and makes a hole in the wall of the hospital...

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

:: Great. A secret society among peace-loving clones. How sweet. I wonder if this society caused the crash and so many identical clones? By the way... :: Kuozar does not have time to finish his telepathic chatter, as the sound of a cocked weapon is heard from behind, that is, a sound that a weapon mechanic would never confuse.

I'm back .)

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

/you may have seen this message in various discussion threads on this forum/
Hi folks! I'm going to a meditation camp for two weeks. No phone, internet, TV, or anything like that... Just diving deep inside myself. Thus, in the period from December 30 to January 14, I will not be in touch. From January 15-16, I will return to participate in all the games. I wish you all a Happy New Year! See you soon.

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

No reaction to my question?

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Where is this First Joro? We need to pay him a visit. We were so strongly asked, it's not worth keeping him waiting. Kuozar's voice does not bode well.

He switches to telepathy and whispers into the bartender's head, :: YOU! Answer quickly and clearly. Where is he? And what is he? ::

Intimidation: 1d20 + 2 ⇒ (13) + 2 = 15

Telepathically, he adds to the allies, :: they will take care of the dead and wounded themselves :: .

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Called Artillery Laser: 1d20 + 7 ⇒ (17) + 7 = 241d10 + 4 + 4 ⇒ (1) + 4 + 4 = 9 - Fire | EAC

Obviously, I will shoot after the attack of opportunity and probably won't shoot if he is knocked out without me.

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Hello everyone! I'm leaving on December 29th and will be completely out of touch for two weeks, until January 14th (no internet at all). I would really like to either finish the scenario before I leave, or take a break - it's a shame to play this for so long, and then skip the whole climax and denouement of the plot .))

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Called Artillery Laser: 1d20 + 7 ⇒ (4) + 7 = 111d10 + 4 + 4 ⇒ (9) + 4 + 4 = 17 - Fire | EAC

You were told to give up, not run away! With these words, Kuozar of Steel points the laser at the retreating CommanJoro, but it is not entirely clear whether he is shooting at him or at the ceiling...

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

:: I warned you! ::
A ferocious telepathic growl is heard in "red's" head.
Intimidation: 1d20 + 2 ⇒ (4) + 2 = 6

And then he steps back and shoots.

Called Artillery Laser: 1d20 + 7 ⇒ (12) + 7 = 191d10 + 4 + 4 ⇒ (9) + 4 + 4 = 17 - Fire | EAC (red)

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

2 Stell - sorry, if I understand everything correctly, you can't do a ready action on a trick attack. Ready action is a standard action, and trick attack is not.

Kuozar directs Big Bertha at the (red) commando. I'll give you a chance not to do anything stupid. At these words, it's like he's taking the laser off some kind of fuse...

Move action - draw weapon; move action - calibrate weapon

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

:: I'm as surprised as you are, Thundergun. However, perhaps... I will get enough test subjects to check the quality of new improvements. Not that I want to, and the clones have a chance and a choice... but... ::
He smiles badly at the end of his thought.

Acquisitives

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m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

No. Kuozar puts his hand on his gun and it looks very expressive. He definitely won't give his brainchild to anyone. Just no.

Acquisitives

1 person marked this as a favorite.
m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

:: It's going to end soon. Like in a horror movie. And we will fight our way through the city of zombie clones, killing all living things in our path except these four... ::

Kuozar can't stand it and lights up again. The expression on the face of the heir of the minotaurs from the lost Golarion is rather gloomy.

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Kuozar telepathically transmits this information to his comrades. :: To the hospital, apparently? ::

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Kuozar is going to light another cigar, but it seems that today he has smoked so many of them that even he is tired, so he puts the cigar back in the box and just goes to the table. Hi guys. And immediately adds telepathically addressing each of non-Joro in turn. :: We can communicate telepathically if you want to say something that should not be heard by other people's ears. ::

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

I've never noticed fangs in the description of ryphorianss. Well... It happens .))

Kuozar follows the running with his eyes and lights a new cigar.

Acquisitives

1 person marked this as a favorite.
m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Idir, thank you. This is a very interesting story for me too. And for me as a player, by the way! .)

_____

:: I wonder why they have fangs? Maybe the author of the clones doesn't know how the ryphorians look like? I wonder if they are dangerous? They can bite and stuff like that, huh! ::

Kuozar thinks this thought into your head, but for now he just stands casually leaning on his huge cannon as a staff.

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Physics simplifies the essence of things in the material or, if you like, in the wave world to the same extent that religion simplifies the essence of things in the spiritual and unknowable world. Kuozar takes another deep drag on his cigar and thoughtfully lets out smoke rings, watching them disappear into the air like all the dreams and charms of mortals...

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Thundergun, your statement would be true if we lived in a world where the existence of Gods is absolutely implicit or not even proven. But in a world where Gods are a reality, religion is just another science. Kuozar puffs on his cigar. It would be a funny world without Gods, right? Either very funny, chaotic, unpredictable and interesting, or monstrously boring with a bunch of bores. Heh, it would be interesting to take a look. But of course this is complete crap, this can't be...

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Bah, I'm kind of an artist myself. Look how perfect this baby is! Kuozar gently runs his hand over his ship's artillery blaster, converted by the hand of an unquestionably talented mechanic into a powerful hand cannon. Isn't this a damn piece of bloody art?

Any other place .)

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Kalanzar grunts and tries... Profession (artist): 1d20 ⇒ 11

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

And why not? Let me try to make something out of clay. Especially if you help me.

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Hey, baby. Gorgeous paintings, says Kuozar, looking over her shoulder but not invading her personal space. And then he adds telepathically and winks conspiratorially, making it clear that he specifically does not say it out loud so as not to offend other clones if they happen to be around, :: It looks much more interesting than what Joro is drawing here ::

Diplomacy: 1d20 + 2 ⇒ (15) + 2 = 17

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Then to the nuar clone!

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

It probably is. Well, shall we move on?
As a player, I have no idea what else we can want from Relton.

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 38/28 | hp 30/30 | rp 3/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Kuozar chuckles and lights another cigar.

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