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Serpent God Statue

Perry Snow's page

Pathfinder Society Member. 186 posts. 1 review. No lists. No wishlists. 3 Pathfinder Society characters. 1 alias.

Scarab Sages

2 people marked this as a favorite.
Fergie wrote:

this post got me thinking.

I would say, "optimization rewards offense over defense." Optimization creates a game where PCs are required to one-shot opponents to stay relevant. In this kind of game, initiative and offense is 100%, and defense is irreverent. The GM can easily optimize monsters for similar offensive capability, however, frequently killing characters through rocket-tag is generally considered not fun by players, and is typically very disruptive to a campaign. The default for Pathfinder is that the GM is supposed to lose almost every battle, and optimization requires that lose to be immediate.

Since PCs and monsters have access to most of the same stuff, Pathfinder rules balance offense and defense fairly well, however it is fairly easy to disrupt this balance (within the rules) and encounter design and pacing can have a huge effect. Sadly, even many published adventures feature many single monster encounters or other recipes for disruption.

** spoiler omitted **

Experienced players will optimize the design of their characters to the typical design methodologies of scenario/module writers. In most combat encounters I read, the only creative attack most of the opponents can do is attack AC. Also, the number of opponents in an encounter are frequently less than the number of player characters. In other words, typical combat encounters have opponents who have little action economy and their most lethal attacks are against defenses that Player Characters can easily bolster against. If an opponent attempts to attack something other than AC, players take advantage of their action economy and overwhelm the opponent.

Seriously, when was the last time an experienced player picked the Elf race primarily because the player was afraid of being hit with the Sleep spell in combat?

So long as designers continue with the same combat encounter design methodology they've had for years, the optimization of offense over defense will continue.

Scarab Sages

1 person marked this as a favorite.

There's not enough wild speculation! Here's mine:

Beginner's Box Bash + PFS = BBBPFS

There. All the extra 'stuff' is trimmed off. PFS stays the same with the 1000+ options. BBBPFS could have conversion rules for converting PFS Scenarios to BBB style (remember the conversion rules from 3.5 to Pathfinder?). This could apply for Seasons 0, 1, 2, whatever. Now newbie GMs and Players can just start with an established minimalist rule set, and they can advance to join with the big kids later if they so choose. The big kids get to keep their ever-expanding 'stuff', and the new kids get to have their PFS without the extra 'stuff'.

And then the faction system can change AGAIN.

Scarab Sages

2 people marked this as a favorite.

I'm going to be the dissenting voice here. I'm waiting for someone to just say 'Screw it' to this Gordian knot of a mess of PFS and then say 'Let's start over... from the ground up'.

Scarab Sages

2 people marked this as a favorite.
bugleyman wrote:
Generally, additional rules options don't add much for me personally -- other than unnecessary complexity. But I've (mostly) made peace with the fact that I'm in the minority in this regard. :)

You may be in the minority, but you're not alone!

Scarab Sages

1 person marked this as a favorite.

We need more pictures of Aslan and the castle!

Scarab Sages

1 person marked this as a favorite.
Valkenr wrote:
Perry Snow wrote:

I read the part how the MMO will not strictly adhere to the core rulebook. I thought that there couldn't be that much different, and then I saw the video for the second kickstarter. Seoni rushes in FIRST into a goblin nest while Valeros covers the rear.

While that is a departure, I wish nothing but the best for this kickstarter. Good luck guys!

You do realize that the demo video was a test of software and demonstration of programming/graphics ability, not anything close to the end product?

You do realize a funny when you see one, don't you?

Scarab Sages

1 person marked this as a favorite.


On Saturday, September 8, we will be having our Vegas Game Day at the usr/lib tech library in downtown Vegas. We have three games scheduled:
PSS0-02 The Hydra's Fang Incident
PSS1-55 The Infernal Vault
PSS3–23 The Goblinblood Dead

You can check the warhorn site for directions and to reserve a seat:

We will also have board games and Savage Worlds games.


Scarab Sages

1 person marked this as a favorite.
Drah'go wrote:
Need help joining pfs ,I've looked all over the website but couldn't find where you sign up and get your registration number

Try going to this link:

...and then under "Get involved", try clicking on "My Pathfinder Society"

Search around there and see if you can generate your number.


Scarab Sages

1 person marked this as a favorite.

When designing encounters and/or campaigns, what are the differences people have seen between allowing players the Standard Fantasy Point Buy (15) and High Fantasy Point Buy (20)?

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