|⦵ Perry Frix Venture-Lieutenant, Georgia—Atlanta aka Perry_F|
|4 people marked this as a favorite.|
If limiting purchases to found items is on the table for discussion, I'd like to mention something from the depths of time that really upped the immersion factor: TIME UNITS.
I assume most of you are in the grognard club, so you know what I'm talking about.
Short version for the uninitiated - if your immersive storyline unfolds over the span of an out-of-game calendar year, PCs shouldn't be able to complete more than an in-game calendar year adventuring.
Traveling around the game world, climbing the highest mountains, and diving the depths of the deepest ocean mean *a lot* more when they cost you your most valuable resource: TIME.