paizo.com Recent Posts by Perpdepogpaizo.com Recent Posts by Perpdepog2024-03-28T05:54:08Z2024-03-28T05:54:08ZRe: Forums/Pathfinder Second Edition: General Discussion: Paizo Blog: The emGodsrain Prophecies/em Part EightPerpdepoghttps://paizo.com/community/blog/v5748dyo6sijh&page=3?The-Godsrain-Prophecies-Part-Eight#1012024-03-28T11:14:25Z2024-03-28T05:54:08Z<div class="messageboard-quotee">ornathopter wrote:</div><blockquote> I'm not sure that 'rovagug is an unfitting source for Exemplar powers so he can't die' works - my impression was that the Iconic Exemplar got hit by some god blood, but that that was a god who'd just died in the fighting, some random divinity fighting some other divinity, not the one that started the war. And that that was only <i>that character's</i> origin, and that other exemplars could be demigods or drink from a sacred spring or any sort of thing. </blockquote><p>The iconic exemplar did get his power from a different source. He was battling a demon, and its blood gave him some of its divine power, turning him into an exemplar and also a fiendish nephilim.
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You're also correct that exemplars can gain their powers from multiple different sources. They're basically folkhero the class.
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My argument was that Rovagug specifically has been shown to have really, really awful effects on things around it when it bleeds or bits of it slough off. I'll admit, I can't find the person who said the Godsrain was going to lead to an increase in exemplars now, but if that is true—and I think it is—then Rovagug seems like an odd choice to have be the one bleeding over everything, unless the goal is to have loads of Rovagug Lites running around.</p>
<p>Edit: I like the idea that Gorum's dying might be what causes the war to happen, or makes it happen harder. Urgathoa and Nethys have both showed that a deity's passing makes their portfolio act wonkily, so him biting it could lead to gods who may not normally be willing to fight suddenly think it's a great idea.</p>ornathopter wrote:I'm not sure that 'rovagug is an unfitting source for Exemplar powers so he can't die' works - my impression was that the Iconic Exemplar got hit by some god blood, but that that was a god who'd just died in the fighting, some random divinity fighting some other divinity, not the one that started the war. And that that was only that character's origin, and that other exemplars could be demigods or drink from a sacred spring or any sort of thing.
The iconic exemplar did get...Perpdepog2024-03-28T05:54:08ZForums/Paizo: General Discussion: No More Tagged PDFs for Screen Readers?Perpdepoghttps://paizo.com/threads/rzs43yks?No-More-Tagged-PDFs-for-Screen-Readers#12024-03-27T23:10:52Z2024-03-27T23:05:17Z<p>I've been noticing on the last few PDFs I've purchased that none of them have been tagged or marked to make them more screen reader-friendly. I'm not sure exactly when this started happening, I think the first place I spotted it was in <i>Highhelm</i>, but it could have been going on earlier than that.</p>
<p>Does this mean Paizo isn't tagging their PDFs anymore? They're still plenty readable without it, but it was a helpful feature that could sometimes circumvent odd layout issues that trip up my screen reader, and also meant that scrolling past the abridged table of contents, along with my watermark, on every page was a non-issue.</p>I've been noticing on the last few PDFs I've purchased that none of them have been tagged or marked to make them more screen reader-friendly. I'm not sure exactly when this started happening, I think the first place I spotted it was in Highhelm, but it could have been going on earlier than that.
Does this mean Paizo isn't tagging their PDFs anymore? They're still plenty readable without it, but it was a helpful feature that could sometimes circumvent odd layout issues that trip up my screen...Perpdepog2024-03-27T23:05:17ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Which core deity will we lose?Perpdepoghttps://paizo.com/threads/rzs43ur8&page=12?Which-core-deity-will-we-lose#5932024-03-28T06:41:45Z2024-03-27T22:41:06Z<p>Desna is safe; time to wake keftiu up again.</p>Desna is safe; time to wake keftiu up again.Perpdepog2024-03-27T22:41:06ZRe: Forums/Pathfinder Second Edition: General Discussion: Paizo Blog: The emGodsrain Prophecies/em Part EightPerpdepoghttps://paizo.com/community/blog/v5748dyo6sijh&page=2?The-Godsrain-Prophecies-Part-Eight#762024-03-28T04:54:19Z2024-03-27T22:28:49Z<p>I'm not so sure Rovagug is going to be the one who goes down. He, It?, is in my "woah, that'd be wild!" camp, but one thing to also keep in mind is that the god who is dying is going to be bleeding all over the planet and empowering new waves of exemplars, along with whatever else.</p>
<p>Were it literally any other god, I wouldn't say this is much of a consideration, but we've seen multiple times in various bits of 1E lore that Rovagug, any teeniest piece of it, is bad news. Civiliations have been driven insane by just being too close to what may very well be the most secure and isolated place in the multiverse because said place has Rovagug in it. Its blood spontaneously transforms into monsters, same with whatever other fragments of its body are lying around. I can't imagine Golarion being drenched in Rovagug essence would lead to anything but waves of semi-divine genocide-obsessed monsters running about, and such a backdrop doesn't lend itself well to creating a character with the new class that is meant to become more prominent because of the god's dying. I think it'd be a great story, suddenly you have to deal with Rovagug the poison instead of Rovagug the deity, but it doesn't feel right for what we've been hearing about for this upcoming arc.</p>I'm not so sure Rovagug is going to be the one who goes down. He, It?, is in my "woah, that'd be wild!" camp, but one thing to also keep in mind is that the god who is dying is going to be bleeding all over the planet and empowering new waves of exemplars, along with whatever else.
Were it literally any other god, I wouldn't say this is much of a consideration, but we've seen multiple times in various bits of 1E lore that Rovagug, any teeniest piece of it, is bad news. Civiliations have been...Perpdepog2024-03-27T22:28:49ZRe: Forums/Pathfinder Second Edition: General Discussion: Paizo Blog: The emGodsrain Prophecies/em Part EightPerpdepoghttps://paizo.com/community/blog/v5748dyo6sijh?The-Godsrain-Prophecies-Part-Eight#102024-03-27T19:10:49Z2024-03-27T19:00:58Z<div class="messageboard-quotee">CorvusMask wrote:</div><blockquote><p> With so many star eating deities, Devourer is running out of stars :D</p>
<p>Joking aside, yeah not surprised </blockquote><p>Maybe that's who this Eater of Stars is in the story; I like to think so. That does paint Starfinder as a bit bleaker if it's come out into the open, though.CorvusMask wrote:With so many star eating deities, Devourer is running out of stars :D
Joking aside, yeah not surprised
Maybe that's who this Eater of Stars is in the story; I like to think so. That does paint Starfinder as a bit bleaker if it's come out into the open, though.Perpdepog2024-03-27T19:00:58ZRe: Forums: Website Feedback: Monster Core Download IssuesPerpdepoghttps://paizo.com/threads/rzs43ykg?Monster-Core-Download-Issues#32024-03-27T18:00:49Z2024-03-27T17:52:51Z<p>I was having the same issue, but it seems to have been fixed. Thanks.</p>I was having the same issue, but it seems to have been fixed. Thanks.Perpdepog2024-03-27T17:52:51ZRe: Forums: Playtest General Discussion: Paizo Blog: Field Test #4: Team Up with an Envoy!Perpdepoghttps://paizo.com/community/blog/v5748dyo6siiy&page=3?Field-Test-4-Team-Up-with-an-Envoy#1472024-03-27T15:40:38Z2024-03-27T00:06:39Z<div class="messageboard-quotee">BigNorseWolf wrote:</div><blockquote> <div class="messageboard-quotee">Perpdepog wrote:</div><blockquote> I mean, that's the point people upthread are making, isn't it? In order to heal you need one skill, Medicine.g. </blockquote><p>Yes, people are making that assertion. I feel that assertion is so far removed from reality (fantasy reality?) as to either be Asmodean level rules lawyering or completely disingenuous. As a practical matter, yes you can heal with the medicine skill. No, that is not sufficient healing at low levels. Yes, I can technically dig the foundtion of a house with a spoon. No, not going to happen.
<p></blockquote><p>It may be removed from your personal reality, but it's never been an issue in mine. To date I've been in five different campaigns, each starting at level 1, and medicine's always worked well for us. Is it the exclusive thing we lean on? No. But that's what elixirs and potions are for.BigNorseWolf wrote:Perpdepog wrote: I mean, that's the point people upthread are making, isn't it? In order to heal you need one skill, Medicine.g.
Yes, people are making that assertion. I feel that assertion is so far removed from reality (fantasy reality?) as to either be Asmodean level rules lawyering or completely disingenuous. As a practical matter, yes you can heal with the medicine skill. No, that is not sufficient healing at low levels. Yes, I can technically dig the foundtion of a...Perpdepog2024-03-27T00:06:39ZRe: Forums: Playtest General Discussion: Paizo Blog: Field Test #4: Team Up with an Envoy!Perpdepoghttps://paizo.com/community/blog/v5748dyo6siiy&page=3?Field-Test-4-Team-Up-with-an-Envoy#1442024-03-26T17:51:12Z2024-03-26T17:45:39Z<p>I mean, that's the point people upthread are making, isn't it? In order to heal you need one skill, Medicine. That's fewer skills than social encounters require, and with similar kinds of stakes because you're rolling skill checks for both. All your complaints about needing to hyper-focus in order to be successful arguably apply to social encounters too, which would mean they're a similarly un-fun playstyle if needing those kinds of checks as failure points, and that being your role in the party, is the crux of the argument.</p>
<p>That's what I think Zoken44 is getting at, correct me if I'm wrong.</p>I mean, that's the point people upthread are making, isn't it? In order to heal you need one skill, Medicine. That's fewer skills than social encounters require, and with similar kinds of stakes because you're rolling skill checks for both. All your complaints about needing to hyper-focus in order to be successful arguably apply to social encounters too, which would mean they're a similarly un-fun playstyle if needing those kinds of checks as failure points, and that being your role in the...Perpdepog2024-03-26T17:45:39ZRe: Forums/Pathfinder Second Edition: General Discussion: Has the PF2e remaster improved low level play? If so how?Perpdepoghttps://paizo.com/threads/rzs43yj8?Has-the-PF2e-remaster-improved-low-level-play#302024-03-27T07:30:19Z2024-03-26T17:31:43Z<div class="messageboard-quotee">SuperBidi wrote:</div><blockquote> <div class="messageboard-quotee">Sibelius Eos Owm wrote:</div><blockquote> Still I wonder why the Aid DC doesn't scale in any way... seems like it would solve most of the problems I had with it—the DC starting too high to be any real use at the levels it's most likely to come up, followed by becoming automatic for any situation where the action cost isn't a factor. Presumably there's some interaction goal the designers have for making the DC static, but I just don't see it off-hand. </blockquote><p>I guess it's because it's simpler.
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But I think they should have used Treat Wounds progression: DC 15 for +1, DC 20 for +2, DC 30 for +3 and critical hits give an extra +1. </blockquote><p>Or the DC goes up based on the proficiency of the skill you're trying to aid. Untrained and trained is 15, if the target of your aid is expert then 20, master 30, legendary 40. Then you have the simulation of it being more difficult to help someone who is already very good at the thing they're doing.SuperBidi wrote:Sibelius Eos Owm wrote: Still I wonder why the Aid DC doesn't scale in any way... seems like it would solve most of the problems I had with it--the DC starting too high to be any real use at the levels it's most likely to come up, followed by becoming automatic for any situation where the action cost isn't a factor. Presumably there's some interaction goal the designers have for making the DC static, but I just don't see it off-hand.
I guess it's because it's simpler.
But I...Perpdepog2024-03-26T17:31:43ZRe: Forums/Pathfinder Second Edition: General Discussion: Divine crackfic shipping goes herePerpdepoghttps://paizo.com/threads/rzs43yjm?Divine-crackfic-shipping-goes-here#62024-03-26T03:20:47Z2024-03-26T03:08:33Z<div class="messageboard-quotee">PossibleCabbage wrote:</div><blockquote> One of the reasons no one has ever seen Ng's face is that Ng is almost impossibly attractive and is also Ace. </blockquote><p>The Lost Prince saw it once; explains a lot.PossibleCabbage wrote:One of the reasons no one has ever seen Ng's face is that Ng is almost impossibly attractive and is also Ace.
The Lost Prince saw it once; explains a lot.Perpdepog2024-03-26T03:08:33ZRe: Forums/Pathfinder Second Edition: General Discussion: Has the PF2e remaster improved low level play? If so how?Perpdepoghttps://paizo.com/threads/rzs43yj8?Has-the-PF2e-remaster-improved-low-level-play#212024-03-28T12:25:20Z2024-03-25T23:30:32Z<div class="messageboard-quotee">Driftbourne wrote:</div><blockquote>Has low-level play benefited from the remaster? If so how and do you think it's enough of a change for someone that's tried PF2e before and didn't like low-level play to try again?</blockquote><p>One big change is also that Aid's DC was reduced from 20 to 15, so everyone has a 25% greater chance of aiding their friends with checks and attacks.Driftbourne wrote:Has low-level play benefited from the remaster? If so how and do you think it's enough of a change for someone that's tried PF2e before and didn't like low-level play to try again?
One big change is also that Aid's DC was reduced from 20 to 15, so everyone has a 25% greater chance of aiding their friends with checks and attacks.Perpdepog2024-03-25T23:30:32ZRe: Forums/Pathfinder Second Edition: General Discussion: Thumbs at the Sorcerors of the Beach! Save the Beasts!!Perpdepoghttps://paizo.com/threads/rzs43ych?Thumbs-at-the-Sorcerors-of-the-Beach-Save-the#142024-03-24T19:10:46Z2024-03-24T18:59:43Z<div class="messageboard-quotee">Ched Greyfell wrote:</div><blockquote><p> They're still called Grippli's, believe it or not.</p>
<p>And I thank you for the opportunity to use that joke again. </blockquote><p>Are they? I was under the impression they were going to be renamed to tripki from the new <i>Player Core 2</i>, though I'm not seeing them mentioned there anymore.
<p>Curiously I'm also seeing gnoll rather than kolo in the descriptions of the new ancestries, odd.</p>Ched Greyfell wrote:They're still called Grippli's, believe it or not.
And I thank you for the opportunity to use that joke again.
Are they? I was under the impression they were going to be renamed to tripki from the new Player Core 2, though I'm not seeing them mentioned there anymore. Curiously I'm also seeing gnoll rather than kolo in the descriptions of the new ancestries, odd.Perpdepog2024-03-24T18:59:43ZRe: Forums/Pathfinder Second Edition: General Discussion: Character Wealth: Lump Sum VS StandardPerpdepoghttps://paizo.com/threads/rzs43yix?Character-Wealth-Lump-Sum-VS-Standard#62024-03-25T05:10:14Z2024-03-24T18:53:18Z<div class="messageboard-quotee">PossibleCabbage wrote:</div><blockquote><p> I think it's specifically for creating new characters at a higher level, as a replacement character or because the campaign starts at a higher level. Like you can just say "I'm making a 6th level character so I get +1 armor, a +1 Striking Weapon, and since I want to do athletics stuff I'll get a Lifting Belt" Then you just have a few low level slots to fill which guides "which items you read and which ones you skip."</p>
<p>Honestly probably my least favorite part of building a new character of a higher level is "picking out gear" so I generally gravitate to the standard method. </blockquote><p>Same here with me and my group. It's much quicker to look at the standard method, grab your items from the recommended levels—I tend to gravitate to as many permanent items as I can, but some of my friends prefer to get one or two high level consumables—and either use your leftover gold to fill in the corners, or just leave it as a small bit toward your next upgrade.
<p>The lump sum method gives me flashbacks of building a higher-level character for PF1 where I'd get overwhelmed by just how many items there were, default to buying as many of my "big six" as possible, and all of my guys would end up kitted out more or less identically. The standard method does some of the same, but after taking care of whatever fundamental runes I need the smaller range of stuff to pick from helps with analysis paralysis.</p>PossibleCabbage wrote:I think it's specifically for creating new characters at a higher level, as a replacement character or because the campaign starts at a higher level. Like you can just say "I'm making a 6th level character so I get +1 armor, a +1 Striking Weapon, and since I want to do athletics stuff I'll get a Lifting Belt" Then you just have a few low level slots to fill which guides "which items you read and which ones you skip."
Honestly probably my least favorite part of building...Perpdepog2024-03-24T18:53:18ZRe: Forums/Lost Omens Campaign Setting: General Discussion: God tier listPerpdepoghttps://paizo.com/threads/rzs43vg0?God-tier-list#242024-03-23T18:40:45Z2024-03-23T18:32:02Z<div class="messageboard-quotee">keftiu wrote:</div><blockquote> My favorite Irorans are a group of Pahmet dwarves who worship him at a desert monastery in Northern Garund. More examples of non-Vudran followings like that would go a long way towards making him fit. I raised this somewhere recently, but it's silly that we never see Irori-forward Hellknights of the Godclaw, for instance. </blockquote><p>I've always squared that by assuming they conflict. Irori's traditional fighting styles all depict someone being unarmored, and the Hellknights are nothing if not slaves to tradition. Unfortunately, their traditions align with everyone wearing heavy, spiky plate armor.
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I know that sounds like I'm making a joke but I would be genuinely unsurprised to find the Hellknights were that stubborn and intractable on that point.</p>keftiu wrote:My favorite Irorans are a group of Pahmet dwarves who worship him at a desert monastery in Northern Garund. More examples of non-Vudran followings like that would go a long way towards making him fit. I raised this somewhere recently, but it's silly that we never see Irori-forward Hellknights of the Godclaw, for instance.
I've always squared that by assuming they conflict. Irori's traditional fighting styles all depict someone being unarmored, and the Hellknights are nothing if...Perpdepog2024-03-23T18:32:02ZRe: Forums: Rules Discussion: Legacy deck of many things star cardPerpdepoghttps://paizo.com/threads/rzs43yij?Legacy-deck-of-many-things-star-card#22024-03-23T18:40:45Z2024-03-23T18:28:10Z<p>In theory, yes. Keep in mind though that doing so is roughly as likely as rolling multiple nat 20s in a row, give or take a bit since the deck starts with a few more cards, the Fates can help undo a bad draw, and the deck is loaded with a ton of bad draws that can end your drawing session early.</p>In theory, yes. Keep in mind though that doing so is roughly as likely as rolling multiple nat 20s in a row, give or take a bit since the deck starts with a few more cards, the Fates can help undo a bad draw, and the deck is loaded with a ton of bad draws that can end your drawing session early.Perpdepog2024-03-23T18:28:10ZRe: Forums: Rules Discussion: Why are high level staves such a letdown?Perpdepoghttps://paizo.com/threads/rzs43yi8?Why-are-high-level-staves-such-a-letdown#82024-03-22T19:19:40Z2024-03-22T18:11:37Z<div class="messageboard-quotee">Easl wrote:</div><blockquote> <div class="messageboard-quotee">Mathmuse wrote:</div><blockquote>PF2 staves are appropriately priced for their level, but they feel underpowered for that price. I think that this is by design, so that a PCs cannot purchase great power by spending a windfall at a magic shop.</blockquote><p>I think so too. The specific staves listed all adhere to the highest rank contained spell being 1 rank lower than what the caster can do on their own. So they never give a caster a <i>bigger</i> cast, they only give them additional low level slots. That's still really useful, but it doesn't really support the "immense big bad threat can be solved by the use of the immense 1 use per day MacGuffin you just picked up" type of story, if that's the story you want to tell. Also, in contrast to weapons, they don't (or, rarely?) <i>add</i> to the potency of an attack (or spell you cast) - instead, they widen the range of spells you bring to the encounter.
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For the "you just got a cool item, to use against an overwhelming villain" motif, I think you need to go with a higher-than-PC level wand or scroll? Though personally I'm a fan of reskinning and cosmetic changes, so if I thought a player might appreciate a wand-like effect but in a big long walking stick, I'd just go ahead and do that. </blockquote><p>Or even hand a player a bundle of wands taped together in staff form. They don't get the flexibility of casting the same spell multiple times if they choose, but they still get all the once a day castings from their wands, and haven't got to pull each one out individually.Easl wrote:Mathmuse wrote:PF2 staves are appropriately priced for their level, but they feel underpowered for that price. I think that this is by design, so that a PCs cannot purchase great power by spending a windfall at a magic shop.
I think so too. The specific staves listed all adhere to the highest rank contained spell being 1 rank lower than what the caster can do on their own. So they never give a caster a bigger cast, they only give them additional low level slots. That's still...Perpdepog2024-03-22T18:11:37ZRe: Forums/Lost Omens Campaign Setting: General Discussion: God tier listPerpdepoghttps://paizo.com/threads/rzs43vg0?God-tier-list#182024-03-23T03:35:44Z2024-03-22T17:01:00Z<div class="messageboard-quotee">Aristophanes wrote:</div><blockquote> <div class="messageboard-quotee">Perpdepog wrote:</div><blockquote> <div class="messageboard-quotee">shepsquared wrote:</div><blockquote> Cayden Cailean: The drunken adventurer god that's been around for way more than I ever remember. He's fun but I wish more emphasis was put on his adventures with other gods, whether its Trudd, the Prismatic Ray or someone like Irori. No adventurer is going to last long solo.</blockquote><p>I would eat those stories up. CC hasn't really got much of a holy text, IIRC the whole thing is intended to fit on a plaque on a wall and boils down to "Don't be a dick," but if he had any sort of extended canon or a series of parables I could totally see them taking this form, like a cross between scripture, tavern tales, and Pathfinder Chronicles.
<div class="messageboard-quotee">shepsquared wrote:</div><blockquote>Erastil: God of the Hearth, Home and the Hunt, he mostly loses points for how little emphasis is put on his family. I feel like they should be as important to him as Torag's pantheon is to him.</blockquote>Wait, has Erastil even got a family? I don't recall one now. </blockquote>Now I really want a "Buddy Cop" movie with Cayden and Irori. </blockquote><p>"He's the divine embodiment of mortal perfection, trained over centuries to unlock the potential of the body, mind, and spirit. He's a loud-mouth adventuring screwball with a thing against slavors and a love of booze. They fight crime."Aristophanes wrote:Perpdepog wrote: shepsquared wrote: Cayden Cailean: The drunken adventurer god that's been around for way more than I ever remember. He's fun but I wish more emphasis was put on his adventures with other gods, whether its Trudd, the Prismatic Ray or someone like Irori. No adventurer is going to last long solo.
I would eat those stories up. CC hasn't really got much of a holy text, IIRC the whole thing is intended to fit on a plaque on a wall and boils down to "Don't be a...Perpdepog2024-03-22T17:01:00ZRe: Forums: Rules Discussion: Why are high level staves such a letdown?Perpdepoghttps://paizo.com/threads/rzs43yi8?Why-are-high-level-staves-such-a-letdown#52024-03-22T17:01:14Z2024-03-22T16:55:49Z<p>Conversely, scrolls of Sure Strike are, what, three gold? That should be nothing to a level thirteen character; just point out they could sell their old staff and have all the scrolls they could ever need while getting the spells from this newer staff. Honestly the thing that bugs me most about the Staff of Arcane Might is that its cantrip is easily picked up from other sources, and it hasn't got three cantrips like the Staff of the Magi, which it's based off of, does.</p>Conversely, scrolls of Sure Strike are, what, three gold? That should be nothing to a level thirteen character; just point out they could sell their old staff and have all the scrolls they could ever need while getting the spells from this newer staff. Honestly the thing that bugs me most about the Staff of Arcane Might is that its cantrip is easily picked up from other sources, and it hasn't got three cantrips like the Staff of the Magi, which it's based off of, does.Perpdepog2024-03-22T16:55:49ZRe: Forums/Pathfinder Second Edition: General Discussion: Paizo Blog: The emGodsrain Prophecies/em Part SevenPerpdepoghttps://paizo.com/community/blog/v5748dyo6sij8&page=4?The-Godsrain-Prophecies-Part-Seven#1512024-03-25T00:04:28Z2024-03-22T16:50:42Z<div class="messageboard-quotee">Kobold Catgirl wrote:</div><blockquote> For what it's worth, I never really saw gluttony as being purely about food. There's nothing wrong with enjoying food. It's about excess and hedonism at the expense of others' basic needs. Urgathoa is absolutely a goddess of hedonism. The Dead don't need to eat, they just like to—and they sure don't need to eat people. And I'm positive there's other forms of selfish hedonism in her repertoire. </blockquote><p>I think you could really get into the weeds in some fun ways if you took those considerations even further. Like, what is "need," exactly, in this context? While the undead don't really eat or drink to survive, we know from a couple of examples, chiefly vampires and ghouls, that going without for long enough can erode their sanity and turn them into feral monsters. The zombie archetype from <i>Book of the Dead</i> pretty explicitly spells out that consuming the brains of living creatures helps you retain your own memories and thoughts for longer, as well, and keeps you from becoming a shambling sack of meat and bone.
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So you could make the argument that, on some level, they really do need to eat people, at least some of the time, especially if you accept that one's memory and mental faculties are a source of one's identity, and thus their life.
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Then again, you could turn that back around and ask why they function that way. Undead didn't exist from the dawn of time, assuming Urgathoa's origin is to be believed, they arose as a response to her. So did she, or someone/something else, have a hand in shaping how they work? If someone else had become the first undead for a different reason would undead behave differently now?</p>
<p>Something fun for a more scholarly necromancer character to muse about, for sure.</p>Kobold Catgirl wrote:For what it's worth, I never really saw gluttony as being purely about food. There's nothing wrong with enjoying food. It's about excess and hedonism at the expense of others' basic needs. Urgathoa is absolutely a goddess of hedonism. The Dead don't need to eat, they just like to--and they sure don't need to eat people. And I'm positive there's other forms of selfish hedonism in her repertoire.
I think you could really get into the weeds in some fun ways if you took...Perpdepog2024-03-22T16:50:42ZRe: Forums/Pathfinder Second Edition: General Discussion: Your opinion on Level 0?Perpdepoghttps://paizo.com/threads/rzs43yi9?Your-opinion-on-Level-0#32024-03-22T16:50:46Z2024-03-22T16:40:53Z<p>I'm a pretty big fan and would like to try it in a game. I don't think it's something I'd want to do for more than a couple of sessions, people are playing these games to be cool fantasy characters after all, but the system does help with setting up prologues.</p>I'm a pretty big fan and would like to try it in a game. I don't think it's something I'd want to do for more than a couple of sessions, people are playing these games to be cool fantasy characters after all, but the system does help with setting up prologues.Perpdepog2024-03-22T16:40:53ZRe: Forums/Pathfinder Second Edition: General Discussion: Monster Core revealsPerpdepoghttps://paizo.com/threads/rzs43yd7&page=4?Monster-Core-reveals#1822024-03-22T02:10:50Z2024-03-22T02:01:45Z<p>The mimic is a pretty iconic D&D monster; I believe it's already been confirmed to be gone.</p>The mimic is a pretty iconic D&D monster; I believe it's already been confirmed to be gone.Perpdepog2024-03-22T02:01:45ZRe: Forums: Playtest General Discussion: Paizo Blog: Field Test #4: Team Up with an Envoy!Perpdepoghttps://paizo.com/community/blog/v5748dyo6siiy&page=3?Field-Test-4-Team-Up-with-an-Envoy#1282024-03-22T04:14:03Z2024-03-21T22:55:16Z<div class="messageboard-quotee">Sanityfaerie wrote:</div><blockquote> <div class="messageboard-quotee">Perpdepog wrote:</div><blockquote>More seriously, consider the flip side to your flip side. How is the game better by not enabling more builds, and giving folks the option of a melee envoy if they want one? Giving people a segment of a class that lets you play the opposite of its expected range mode is a pretty obvious hole to fill, and it helps to diversify builds for, yes, if people want to poach classes for PF2, but also for telling other kinds of stories in SF2. </blockquote>Well, if we want to keep the game biased towards ranged combat, then part of doing that is <i>not</i> having a bunch of great melee combat builds for everyone. If there are solidly competitive melee combat builds for Soldier and Operative and Envoy and Mechanic and Solarion and every other martial class that comes out then the push to make SF2 more range-focused starts getting maybe a bit anemic, yes? </blockquote><p>No, because a big source of what makes ranged combat better in SF2 can come from its weaponry. More one-handed weapons, which incidentally lend themselves well to both ranged and switch-hitting, as well as weapons with more varied damage types and larger damage dice can go a long way to making ranged weapons and ranged combat more viable. Ranged combat is already plenty useful in PF2 because of, well, not being next to someone to do it. If the enemy has more ranged capability then they also get that option, which innately makes melee combat more dangerous. That, plus a wider breadth of ranged weapons, plus whatever support ranged combat will get (Because ranged/melee isn't a zero sum game, you can support both) will make ranged combat plenty usable, maybe even preferable.Sanityfaerie wrote:Perpdepog wrote:More seriously, consider the flip side to your flip side. How is the game better by not enabling more builds, and giving folks the option of a melee envoy if they want one? Giving people a segment of a class that lets you play the opposite of its expected range mode is a pretty obvious hole to fill, and it helps to diversify builds for, yes, if people want to poach classes for PF2, but also for telling other kinds of stories in SF2.
Well, if we want to keep...Perpdepog2024-03-21T22:55:16ZRe: Forums: Playtest General Discussion: Paizo Blog: Field Test #4: Team Up with an Envoy!Perpdepoghttps://paizo.com/community/blog/v5748dyo6siiy&page=3?Field-Test-4-Team-Up-with-an-Envoy#1232024-03-22T04:24:00Z2024-03-21T20:37:18Z<div class="messageboard-quotee">Sanityfeirie wrote:</div><blockquote>On the flip side... do we need a melee envoy? I mean, it's shiny to those folks who want to poach envoy for pF2, but....</blockquote><p>Yes, yes we do.
<p>More seriously, consider the flip side to your flip side. How is the game better by not enabling more builds, and giving folks the option of a melee envoy if they want one? Giving people a segment of a class that lets you play the opposite of its expected range mode is a pretty obvious hole to fill, and it helps to diversify builds for, yes, if people want to poach classes for PF2, but also for telling other kinds of stories in SF2.</p>Sanityfeirie wrote:On the flip side... do we need a melee envoy? I mean, it's shiny to those folks who want to poach envoy for pF2, but....
Yes, yes we do. More seriously, consider the flip side to your flip side. How is the game better by not enabling more builds, and giving folks the option of a melee envoy if they want one? Giving people a segment of a class that lets you play the opposite of its expected range mode is a pretty obvious hole to fill, and it helps to diversify builds for,...Perpdepog2024-03-21T20:37:18ZRe: Forums/Lost Omens Campaign Setting: General Discussion: God tier listPerpdepoghttps://paizo.com/threads/rzs43vg0?God-tier-list#132024-03-22T01:04:06Z2024-03-21T20:14:26Z<div class="messageboard-quotee">shepsquared wrote:</div><blockquote> Cayden Cailean: The drunken adventurer god that's been around for way more than I ever remember. He's fun but I wish more emphasis was put on his adventures with other gods, whether its Trudd, the Prismatic Ray or someone like Irori. No adventurer is going to last long solo.</blockquote><p>I would eat those stories up. CC hasn't really got much of a holy text, IIRC the whole thing is intended to fit on a plaque on a wall and boils down to "Don't be a dick," but if he had any sort of extended canon or a series of parables I could totally see them taking this form, like a cross between scripture, tavern tales, and Pathfinder Chronicles.
<div class="messageboard-quotee">shepsquared wrote:</div><blockquote>Erastil: God of the Hearth, Home and the Hunt, he mostly loses points for how little emphasis is put on his family. I feel like they should be as important to him as Torag's pantheon is to him.</blockquote><p>Wait, has Erastil even got a family? I don't recall one now.shepsquared wrote:Cayden Cailean: The drunken adventurer god that's been around for way more than I ever remember. He's fun but I wish more emphasis was put on his adventures with other gods, whether its Trudd, the Prismatic Ray or someone like Irori. No adventurer is going to last long solo.
I would eat those stories up. CC hasn't really got much of a holy text, IIRC the whole thing is intended to fit on a plaque on a wall and boils down to "Don't be a dick," but if he had any sort of...Perpdepog2024-03-21T20:14:26ZRe: Forums: Rules Discussion: Wands and the Daily Renewal of Long Duration SpellsPerpdepoghttps://paizo.com/threads/rzs43yhq?Wands-and-the-Daily-Renewal-of-Long-Duration#62024-03-21T20:20:12Z2024-03-21T20:06:05Z<p>Feels weird to me that you can sustain spells with multiple castings without being anywhere near the actual spell itself. Not saying that it's not allowed by the rules, the rules say nothing about distance from the spell, it just feels unintended given most long-term spells affect the caster or someone nearby they'd have ready access to.</p>Feels weird to me that you can sustain spells with multiple castings without being anywhere near the actual spell itself. Not saying that it's not allowed by the rules, the rules say nothing about distance from the spell, it just feels unintended given most long-term spells affect the caster or someone nearby they'd have ready access to.Perpdepog2024-03-21T20:06:05ZRe: Forums/Pathfinder Second Edition: General Discussion: Paizo Blog: The emGodsrain Prophecies/em Part SevenPerpdepoghttps://paizo.com/community/blog/v5748dyo6sij8&page=2?The-Godsrain-Prophecies-Part-Seven#992024-03-25T04:05:39Z2024-03-21T09:44:42Z<div class="messageboard-quotee">OceanshieldwolPF 2.5 wrote:</div><blockquote> • I get confused when folks talk about Tian-Xia gods being part of their own Core 20. Is this a thing? Surely the gods aren’t geo-specific? I would imagine you could still call to/worship any god whether you are in Mwangi, Sarusan, Arcadia etc </blockquote><p>The same holds true in the real world, and that doesn't stop deities from being much more prevalent in certain regions. Just because a thing exists doesn't mean everyone, everywhere is going to know of that thing, especially if there are other, closer things that perform a similar function.OceanshieldwolPF 2.5 wrote:* I get confused when folks talk about Tian-Xia gods being part of their own Core 20. Is this a thing? Surely the gods aren’t geo-specific? I would imagine you could still call to/worship any god whether you are in Mwangi, Sarusan, Arcadia etc
The same holds true in the real world, and that doesn't stop deities from being much more prevalent in certain regions. Just because a thing exists doesn't mean everyone, everywhere is going to know of that thing, especially...Perpdepog2024-03-21T09:44:42ZRe: Forums/Pathfinder Second Edition: General Discussion: Paizo Blog: Zoetrope Logs, Part Two: Water in the StormPerpdepoghttps://paizo.com/community/blog/v5748dyo6sij6?Zoetrope-Logs-Part-Two-Water-in-the-Storm#352024-03-21T06:10:46Z2024-03-21T05:57:10Z<div class="messageboard-quotee">qwerty3werty wrote:</div><blockquote> Treasure Vault </blockquote><p>For some reason I thought that was the summer release.qwerty3werty wrote:Treasure Vault
For some reason I thought that was the summer release.Perpdepog2024-03-21T05:57:10ZRe: Forums/Pathfinder Second Edition: General Discussion: Paizo Blog: Zoetrope Logs, Part Two: Water in the StormPerpdepoghttps://paizo.com/community/blog/v5748dyo6sij6?Zoetrope-Logs-Part-Two-Water-in-the-Storm#322024-03-21T00:00:46Z2024-03-20T23:51:41Z<div class="messageboard-quotee">The_Minstrel_Wyrm wrote:</div><blockquote> This’ll probably seem random, but Howl of the Wild releases in May?!? (I’m so very excited, I thought it was an August release)! </blockquote><p>Indeed! I think it's taking the place of the bestiary-themed book this year, like <i>Book of the Dead</i> did for 2022. Though now I can't remember what last year's early release was.The_Minstrel_Wyrm wrote:This’ll probably seem random, but Howl of the Wild releases in May?!? (I’m so very excited, I thought it was an August release)!
Indeed! I think it's taking the place of the bestiary-themed book this year, like Book of the Dead did for 2022. Though now I can't remember what last year's early release was.Perpdepog2024-03-20T23:51:41ZRe: Forums/Pathfinder Second Edition: General Discussion: Remastered BarbarianPerpdepoghttps://paizo.com/threads/rzs43yhe?Remastered-Barbarian#182024-03-22T00:18:46Z2024-03-20T23:45:56Z<p>If they reflavored Superstition to instead be more mage-huntery I'd be super on board.</p>If they reflavored Superstition to instead be more mage-huntery I'd be super on board.Perpdepog2024-03-20T23:45:56ZRe: Forums: Playtest General Discussion: Paizo Blog: Field Test #4: Team Up with an Envoy!Perpdepoghttps://paizo.com/community/blog/v5748dyo6siiy&page=3?Field-Test-4-Team-Up-with-an-Envoy#1112024-03-21T04:33:33Z2024-03-20T23:22:15Z<div class="messageboard-quotee">Driftbourne wrote:</div><blockquote><p> The use of Get'em I don't see anyone talking about is for anyone to just yell [/b]"Get'em"[/b] then roll a bluff or intimidate check to try to make the target think everyone is after them, so they flee. This avoids all the bonus stacking issues and encourages teamwork because aid to skill checks can stack. </p>
<p>On a more serious note (although I really would try bluffing Get'em.) With all the talk of bonuses stacking is there a list or database of bonuses listed by or filtered by type? </blockquote><p>AoN does that for items, but I don't think it is also available for all bonuses.Driftbourne wrote:The use of Get'em I don't see anyone talking about is for anyone to just yell [/b]"Get'em"[/b] then roll a bluff or intimidate check to try to make the target think everyone is after them, so they flee. This avoids all the bonus stacking issues and encourages teamwork because aid to skill checks can stack.
On a more serious note (although I really would try bluffing Get'em.) With all the talk of bonuses stacking is there a list or database of bonuses listed by or filtered...Perpdepog2024-03-20T23:22:15ZRe: Forums/Pathfinder Second Edition: General Discussion: Paizo Blog: The emGodsrain Prophecies/em Part SevenPerpdepoghttps://paizo.com/community/blog/v5748dyo6sij8&page=2?The-Godsrain-Prophecies-Part-Seven#742024-03-21T07:01:07Z2024-03-20T22:26:57Z<div class="messageboard-quotee">Kobold Catgirl wrote:</div><blockquote><p> okay but what about "The Casket". ;)</p>
<p>Irori feels like such a natural pick for the theme of sharing godhood with mortals everywhere. I feel like, on that boring metatextual level, Irori is one of the weirder gods for his sort of "what if we just stuck a Buddha in our extremely Christian cosmology" vibes, but a divine suicide would be a really cool way for him to go. Imagine what happens when mere mortals gain the strength to go <s>get Naderi therapy</s> kill minor gods and starting their own cults. Murder The Gods And Topple Their Thrones. </blockquote><p>"If you should encounter the Buddha, kill him."Kobold Catgirl wrote:okay but what about "The Casket". ;)
Irori feels like such a natural pick for the theme of sharing godhood with mortals everywhere. I feel like, on that boring metatextual level, Irori is one of the weirder gods for his sort of "what if we just stuck a Buddha in our extremely Christian cosmology" vibes, but a divine suicide would be a really cool way for him to go. Imagine what happens when mere mortals gain the strength to go get Naderi therapy kill minor gods and...Perpdepog2024-03-20T22:26:57ZRe: Forums/Pathfinder Second Edition: General Discussion: Paizo Blog: Zoetrope Logs, Part Two: Water in the StormPerpdepoghttps://paizo.com/community/blog/v5748dyo6sij6?Zoetrope-Logs-Part-Two-Water-in-the-Storm#302024-03-21T07:10:29Z2024-03-20T18:13:37Z<div class="messageboard-quotee">MadScientistWorking wrote:</div><blockquote> <div class="messageboard-quotee">The Raven Black wrote:</div><blockquote> <div class="messageboard-quotee">Ravingdork wrote:</div><blockquote> <div class="messageboard-quotee">Zalen Raun wrote:</div><blockquote> It's official: Thermos LLC exists on Golarion. Personally, I blame the Reign of Winter PCs. </blockquote>I can't believe no one's mentioned that apparently photography is a thing on Golarion. That's 18th-century tech! Far more advanced than even the most advanced firearms on on the planet. </blockquote>I think the guns from Numeria are more advanced. </blockquote>To be fair Ravingdork did say on the planet and those guns aren't from that planet. </blockquote><p>Just for the sake of pedantry, some could be native to Golarion. <a href="https://www.d20pfsrd.com/feats/general-feats/craft-technological-arms-and-armor/" target="_blank" rel="nofollow">Craft Technological Arms and Armor</a> was a feat in PF1, after all, so presumably at least one Technic League member or other techno-enthusiast was able to build some of their own gear.MadScientistWorking wrote:The Raven Black wrote: Ravingdork wrote: Zalen Raun wrote: It's official: Thermos LLC exists on Golarion. Personally, I blame the Reign of Winter PCs.
I can't believe no one's mentioned that apparently photography is a thing on Golarion. That's 18th-century tech! Far more advanced than even the most advanced firearms on on the planet. I think the guns from Numeria are more advanced. To be fair Ravingdork did say on the planet and those guns aren't from that planet....Perpdepog2024-03-20T18:13:37ZRe: Forums/Pathfinder Second Edition: General Discussion: Class + Archtype Combos that Look funPerpdepoghttps://paizo.com/threads/rzs43yh6?Class-Archtype-Combos-that-Look-fun#112024-03-20T19:13:44Z2024-03-20T18:06:16Z<div class="messageboard-quotee">Master Han Del of the Web wrote:</div><blockquote><p> Ruffian Rogue and Wrestler.
</p>
I'm already playing a Thief Rogue in a game with a Wrestler/Fighter and the two of them have been <i>deadly</i> together. Every round the two of us aren't separated and occupied, a mook dies, interesting enemies tend to last two rounds. Rolling that into one character would be a wonderful nightmare for enemies to face. </blockquote><p>On a similar note, wrestler monk is great fun. Someone in a Kingmaker game I'm in is that, turning himself into a professional wrestler, and it's always fun watching him run across an entire battlefield and then suplex a bear.
<p>I'm also a big fan of rogue with either monk or martial artist as an archetype to let them take advantage of Stumbling Style and be the sneak attacking drunken master.</p>Master Han Del of the Web wrote:Ruffian Rogue and Wrestler.
I'm already playing a Thief Rogue in a game with a Wrestler/Fighter and the two of them have been deadly together. Every round the two of us aren't separated and occupied, a mook dies, interesting enemies tend to last two rounds. Rolling that into one character would be a wonderful nightmare for enemies to face.
On a similar note, wrestler monk is great fun. Someone in a Kingmaker game I'm in is that, turning himself into a...Perpdepog2024-03-20T18:06:16ZRe: Forums/Pathfinder Second Edition: General Discussion: Paizo Blog: The emGodsrain Prophecies/em Part SixPerpdepoghttps://paizo.com/community/blog/v5748dyo6siix&page=3?The-Godsrain-Prophecies-Part-Six#1122024-03-20T14:31:50Z2024-03-20T02:46:02Z<div class="messageboard-quotee">Sibelius Eos Owm wrote:</div><blockquote> <div class="messageboard-quotee">Cole Deschain wrote:</div><blockquote> <div class="messageboard-quotee">Phillip Gastone wrote:</div><blockquote> How about a deity like Crom from Conan? 'I have given you life, the strength in your arms and the fire in your hearts. Now go away and don't bother me or I'll smack you." </blockquote><p>It can be argued that that's kind of the Gorumite vibe
</p>
</blockquote>I mean who's to say there's not a plenty ouy there in the universe where a warrior was a little too disoriented from one too many blows over the head when Gorum announced his presence, and when his first follower started calling out "By Crom" instead of Gorum he was like, "Eh, close enough" and left it at that. </blockquote><p>"By Gorum!"
</p>
"By Corum?!"
<br />
"Gorum!"
<br />
"Corm?!"
<br />
"GO-RUM!!!"
<br />
"By Crom, got it!"</p>Sibelius Eos Owm wrote:Cole Deschain wrote: Phillip Gastone wrote: How about a deity like Crom from Conan? 'I have given you life, the strength in your arms and the fire in your hearts. Now go away and don't bother me or I'll smack you."
It can be argued that that's kind of the Gorumite vibe
I mean who's to say there's not a plenty ouy there in the universe where a warrior was a little too disoriented from one too many blows over the head when Gorum announced his presence, and when his...Perpdepog2024-03-20T02:46:02ZRe: Forums/Pathfinder Second Edition: General Discussion: Paizo Blog: Zoetrope Logs, Part Two: Water in the StormPerpdepoghttps://paizo.com/community/blog/v5748dyo6sij6?Zoetrope-Logs-Part-Two-Water-in-the-Storm#72024-03-21T17:26:53Z2024-03-19T21:07:19Z<p>That athamaru feat looks fun; I hope eels are an animal companion option in this book. I wanna do some eel wranglin'.</p>That athamaru feat looks fun; I hope eels are an animal companion option in this book. I wanna do some eel wranglin'.Perpdepog2024-03-19T21:07:19ZRe: Forums: Playtest General Discussion: Paizo Blog: Field Test #4: Team Up with an Envoy!Perpdepoghttps://paizo.com/community/blog/v5748dyo6siiy&page=3?Field-Test-4-Team-Up-with-an-Envoy#1042024-03-19T18:28:42Z2024-03-19T18:21:24Z<p>Causing an enemy to take a -1 to hit feels like a candidate for a feat to me. I do like the idea of extra damage quite a lot; that's something that IIRC classes don't hand each other as often outside of spells.</p>Causing an enemy to take a -1 to hit feels like a candidate for a feat to me. I do like the idea of extra damage quite a lot; that's something that IIRC classes don't hand each other as often outside of spells.Perpdepog2024-03-19T18:21:24ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Which core deity will we lose?Perpdepoghttps://paizo.com/threads/rzs43ur8&page=12?Which-core-deity-will-we-lose#5822024-03-20T10:24:09Z2024-03-19T18:18:40Z<div class="messageboard-quotee">Jonathan Morgantini wrote:</div><blockquote> I think the reveal tomorrow ( which Luis has already hinted ends in a consonant) will go a ways towards solidifying peoples theories. And everyone is entitled to their opinions of course! No one should get upset at that. Like we keep saying, we are going one way with our decisions but your table can go any way it wants. I'm legit interested to see if any tables choose a different god to be the one who shuffles off the coil, and what the ramifications are of that. </blockquote><p>So, let's see. That leaves us with Abadar, Gorum, Gozreh, Norgorber, Rovagug, Shelyn, Torag, and Zon-Kuthon. That's a pretty spicy subset, with lots of baddies in it.
<p>I think the only ones I wouldn't be totally excited to see in the blog would be Abadar, Gozreh, and Torag, since he's my last guess. Abadar is the one I'd be least interested in reading about, though I'm sure it'd still be fun. Guy falls and suddenly civilization takes some major hits in weird, conceptual ways, not to mention folks creeping in to the First Vault and pinching all his stuff.</p>
<p>I'm probably most interested in Rovagug's story, or maybe Gorum's.</p>Jonathan Morgantini wrote:I think the reveal tomorrow ( which Luis has already hinted ends in a consonant) will go a ways towards solidifying peoples theories. And everyone is entitled to their opinions of course! No one should get upset at that. Like we keep saying, we are going one way with our decisions but your table can go any way it wants. I'm legit interested to see if any tables choose a different god to be the one who shuffles off the coil, and what the ramifications are of that.
...Perpdepog2024-03-19T18:18:40ZRe: Forums/Pathfinder Second Edition: General Discussion: Monster Core revealsPerpdepoghttps://paizo.com/threads/rzs43yd7&page=4?Monster-Core-reveals#1552024-03-19T05:40:47Z2024-03-19T05:32:11Z<p>Horsepersons of the Apocalypse.</p>Horsepersons of the Apocalypse.Perpdepog2024-03-19T05:32:11ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Which core deity will we lose?Perpdepoghttps://paizo.com/threads/rzs43ur8&page=12?Which-core-deity-will-we-lose#5772024-03-19T07:54:59Z2024-03-19T02:50:31Z<div class="messageboard-quotee">Arkat wrote:</div><blockquote> <div class="messageboard-quotee">Perpdepog wrote:</div><blockquote> <div class="messageboard-quotee">Jonathan Morgantini wrote:</div><blockquote> From a Marketing perspective, it helps to keep in the consciousness as we get to the launch point. From a Community/Social Media side, it makes my job a LOT of fun to watch all the theorizing and reasoning being thrown around back and forth. </blockquote>Also they're secretly meanies. :P </blockquote>Secretly?? </blockquote><p>I mean, they're not likely to say it out loud, are they? Not when there are so many more deities to make us agonize over? That's hard work, squeezing out that agony.Arkat wrote:Perpdepog wrote: Jonathan Morgantini wrote: From a Marketing perspective, it helps to keep in the consciousness as we get to the launch point. From a Community/Social Media side, it makes my job a LOT of fun to watch all the theorizing and reasoning being thrown around back and forth.
Also they're secretly meanies. :P Secretly?? I mean, they're not likely to say it out loud, are they? Not when there are so many more deities to make us agonize over? That's hard work, squeezing out...Perpdepog2024-03-19T02:50:31ZRe: Forums: Rules Discussion: Spell Casting Requirements ConfusionPerpdepoghttps://paizo.com/threads/rzs43yg4?Spell-Casting-Requirements-Confusion#42024-03-19T03:00:47Z2024-03-19T02:48:25Z<p>While I wouldn't call this RAW by any stretch, bard spellcasting does say this.</p>
<div class="messageboard-quotee">Bard Spellcasting wrote:</div><blockquote>As a bard, when you cast spells, your incantations might be musical riffs or clever limericks, your gestures might incorporate dance and dramatic pantomiming, and you might accompany your spellcasting by playing a musical instrument.</blockquote><p>So I'd definitely say it was a consideration, if not RAI, and I'd say it is likely RAI, myself.While I wouldn't call this RAW by any stretch, bard spellcasting does say this.
Bard Spellcasting wrote:As a bard, when you cast spells, your incantations might be musical riffs or clever limericks, your gestures might incorporate dance and dramatic pantomiming, and you might accompany your spellcasting by playing a musical instrument.
So I'd definitely say it was a consideration, if not RAI, and I'd say it is likely RAI, myself.Perpdepog2024-03-19T02:48:25ZRe: Forums/Pathfinder Second Edition: General Discussion: In-game explanation for the Remaster?Perpdepoghttps://paizo.com/threads/rzs43yf7&page=2?Ingame-explanation-for-the-Remaster#542024-03-19T08:12:57Z2024-03-19T02:43:02Z<div class="messageboard-quotee">qwerty3werty wrote:</div><blockquote> The ayindilar (cavern elves) are not intended to be antagonists of the Darklands the way the drow were. So i dont think it's a replacement for the drow unless what you wanted is just "underground elves". </blockquote><p>That's the bit I was referring to, yep. I guess you could always be an evil one if you wanted.qwerty3werty wrote:The ayindilar (cavern elves) are not intended to be antagonists of the Darklands the way the drow were. So i dont think it's a replacement for the drow unless what you wanted is just "underground elves".
That's the bit I was referring to, yep. I guess you could always be an evil one if you wanted.Perpdepog2024-03-19T02:43:02ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Which core deity will we lose?Perpdepoghttps://paizo.com/threads/rzs43ur8&page=12?Which-core-deity-will-we-lose#5752024-03-27T22:33:56Z2024-03-19T02:03:06Z<div class="messageboard-quotee">Jonathan Morgantini wrote:</div><blockquote> From a Marketing perspective, it helps to keep in the consciousness as we get to the launch point. From a Community/Social Media side, it makes my job a LOT of fun to watch all the theorizing and reasoning being thrown around back and forth. </blockquote><p>Also they're secretly meanies. :PJonathan Morgantini wrote:From a Marketing perspective, it helps to keep in the consciousness as we get to the launch point. From a Community/Social Media side, it makes my job a LOT of fun to watch all the theorizing and reasoning being thrown around back and forth.
Also they're secretly meanies. :PPerpdepog2024-03-19T02:03:06ZRe: Forums/Pathfinder Second Edition: General Discussion: In-game explanation for the Remaster?Perpdepoghttps://paizo.com/threads/rzs43yf7&page=2?Ingame-explanation-for-the-Remaster#522024-03-19T02:10:52Z2024-03-19T02:01:01Z<p>We are also going to eventually have more about some subterranian cavern elves who have a name I cannot recall how to spell and am too afraid to try. They're also going to be considerably nicer than the drow, though that's not a high bar.
<br />
I suspect they'll be the go-to for a lot of folks wanting to play drow-on-Golarion going forward; I'm looking forward to them.</p>We are also going to eventually have more about some subterranian cavern elves who have a name I cannot recall how to spell and am too afraid to try. They're also going to be considerably nicer than the drow, though that's not a high bar.
I suspect they'll be the go-to for a lot of folks wanting to play drow-on-Golarion going forward; I'm looking forward to them.Perpdepog2024-03-19T02:01:01ZRe: Forums/Pathfinder Second Edition: General Discussion: Monster Core revealsPerpdepoghttps://paizo.com/threads/rzs43yd7&page=4?Monster-Core-reveals#1522024-03-19T02:00:47Z2024-03-19T01:55:45Z<div class="messageboard-quotee">Calliope5431 wrote:</div><blockquote> <div class="messageboard-quotee">Captain Morgan wrote:</div><blockquote><p> I'm not promising an AMA because I want to read the book organically, but I'm going to post fun things as I come across them. The first thing that struck me was how little seems to have changed, including art. Then I reached archons. BIBLICALLY ACCURATE ANGLES CONFIRMED. Archons are like what qlippoth used to be to demons— the original denizens of heaven before the gods showed up with their angelic entourages. Unlike the qlipooth, the archons found common ground with their new neighbors and allied with them for justice. But where angels tend to resemble human forms (fitting, since they are mostly formed from human souls) archons are weird and alien. They never have the right number of heads or eyes. I love them. </p>
<p>Higher level aeons have a weakness to spirit damage. </p>
<p>Angels and archons only seem to deal spirit damage if they wield a weapon with a holy rune. They don't need to deal multiple damage types now because it will effect all PCs equally and the holy trait suffices to trigger weakness. </p>
<p></blockquote><p>Oh my goodness that's awesome thank you very much for that!
<p>Are actual qlippoth vulnerable to holy now? Or spirit? Or neither? </blockquote><p>Vulnerable in the sense they take whatever extra bad effects Holy things do? Yeah. They haven't got a specific weakness to it, though.
<div class="messageboard-quotee">Captain Morgan wrote:</div><blockquote>As to doppelgangers, pretty sure faceless stalkers are still in there. I was never quite clear why we had both TBH, and there are plenty of other shape shifting creatures too. Totenmaske springs to mind.</blockquote><p>Oh dang. I forgot the faceless stalker; James even mentioned them upthread.Calliope5431 wrote:Captain Morgan wrote:I'm not promising an AMA because I want to read the book organically, but I'm going to post fun things as I come across them. The first thing that struck me was how little seems to have changed, including art. Then I reached archons. BIBLICALLY ACCURATE ANGLES CONFIRMED. Archons are like what qlippoth used to be to demons-- the original denizens of heaven before the gods showed up with their angelic entourages. Unlike the qlipooth, the archons found...Perpdepog2024-03-19T01:55:45ZRe: Forums/Pathfinder Second Edition: General Discussion: Monster Core revealsPerpdepoghttps://paizo.com/threads/rzs43yd7&page=3?Monster-Core-reveals#1432024-03-18T18:50:47Z2024-03-18T18:38:13Z<div class="messageboard-quotee">Captain Morgan wrote:</div><blockquote> <div class="messageboard-quotee">Perpdepog wrote:</div><blockquote> Oh, here's a bit of an obscure ask. Is there some version of the <a href="https://2e.aonprd.com/Monsters.aspx?ID=1277" target="_blank" rel="nofollow">roiling incant</a> in <i>Monster Core</i>? I'd bet almost certainly not, it didn't show up until B3 and is a pretty out of the way kind of monster, but I really like the idea behind them and would like to see how they'd be translated to a school-less magic world. </blockquote>Not that I saw. I would put them in the wait and see bucket with the Dweomer cats until they figure out remastered Runelord schools. The easiest way to make them work would be immunity to some other spell traits, like all six elements, for example. </blockquote><p>Thanks for checking. And that is what I'm figuring would happen too, assuming they make the jump. Tying them to a single spell trait rather than a spell school would make each incant more unique, which would be cool, even if it would also narrow the range of effects they can employ.
<p>Honestly a bit surprised the doppelganger isn't in the book; androgynous, nearly featureless shapeshifters who like schemin' are all over the shop in fantasy and sci fi literature.</p>Captain Morgan wrote:Perpdepog wrote: Oh, here's a bit of an obscure ask. Is there some version of the roiling incant in Monster Core? I'd bet almost certainly not, it didn't show up until B3 and is a pretty out of the way kind of monster, but I really like the idea behind them and would like to see how they'd be translated to a school-less magic world.
Not that I saw. I would put them in the wait and see bucket with the Dweomer cats until they figure out remastered Runelord schools. The...Perpdepog2024-03-18T18:38:13ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Which core deity will we lose?Perpdepoghttps://paizo.com/threads/rzs43ur8&page=12?Which-core-deity-will-we-lose#5682024-03-27T22:33:26Z2024-03-18T07:40:02Z<div class="messageboard-quotee">Keirine, Human Rogue wrote:</div><blockquote> The thing I'm looking forward to the most, at this point, is the final reveal and people pouring into the different threads saying "I was right! I knew the signs! I read the bones and prognosticated and am very very very smart!" when in actuality so many people have thrown so much spaghetti at the wall that even the stuff that sticks is random chance. </blockquote><p>At this point I've been swimming in so much of that spaghetti that I can't recall what my original rationales for my theories were. Torag is my only remaining guess, but I couldn't tell you why I picked him now.Keirine, Human Rogue wrote:The thing I'm looking forward to the most, at this point, is the final reveal and people pouring into the different threads saying "I was right! I knew the signs! I read the bones and prognosticated and am very very very smart!" when in actuality so many people have thrown so much spaghetti at the wall that even the stuff that sticks is random chance.
At this point I've been swimming in so much of that spaghetti that I can't recall what my original rationales for...Perpdepog2024-03-18T07:40:02ZRe: Forums/Pathfinder Second Edition: General Discussion: Monster Core revealsPerpdepoghttps://paizo.com/threads/rzs43yd7&page=3?Monster-Core-reveals#1392024-03-18T07:40:46Z2024-03-18T07:33:45Z<p>Oh, here's a bit of an obscure ask. Is there some version of the <a href="https://2e.aonprd.com/Monsters.aspx?ID=1277" target="_blank" rel="nofollow">roiling incant</a> in <i>Monster Core</i>? I'd bet almost certainly not, it didn't show up until B3 and is a pretty out of the way kind of monster, but I really like the idea behind them and would like to see how they'd be translated to a school-less magic world.</p>Oh, here's a bit of an obscure ask. Is there some version of the roiling incant in Monster Core? I'd bet almost certainly not, it didn't show up until B3 and is a pretty out of the way kind of monster, but I really like the idea behind them and would like to see how they'd be translated to a school-less magic world.Perpdepog2024-03-18T07:33:45ZRe: Forums/Pathfinder Second Edition: General Discussion: Will other content be remaster?Perpdepoghttps://paizo.com/threads/rzs43ycv?Will-other-content-be-remaster#472024-03-17T20:00:47Z2024-03-17T19:52:09Z<div class="messageboard-quotee">Squiggit wrote:</div><blockquote><p> I don't think I've ever heard 'core' used to describe the whole line of rulebooks. For that matter, I think this is the first time I've heard someone call APG core either (though core+apg is a common combination I see). </p>
<p>Like when I see a "core only" game online, it usually refers to literally just that, only the CRB for player facing options. This is true of both PF2 and PF1 (and D&D for that matter, for games that only want to use the original set of books). </blockquote><p>The first one is mostly a me thing, as well as the friends in the circles I move in. The second though, that's something the devs have stated before, that all the three-letter books and three bestiaries were the books of the game you really needed to do everything. I dunno where to look to quote them, though.Squiggit wrote:I don't think I've ever heard 'core' used to describe the whole line of rulebooks. For that matter, I think this is the first time I've heard someone call APG core either (though core+apg is a common combination I see).
Like when I see a "core only" game online, it usually refers to literally just that, only the CRB for player facing options. This is true of both PF2 and PF1 (and D&D for that matter, for games that only want to use the original set of books).
The first one is...Perpdepog2024-03-17T19:52:09ZRe: Forums: Playtest General Discussion: Six core classes - one for each key attribute?Perpdepoghttps://paizo.com/threads/rzs43yen?Six-core-classes-one-for-each-key-attribute#92024-03-17T19:40:46Z2024-03-17T19:34:09Z<p>IIRC there was also some discussion post-release that giving the precog Dex skewed them somewhat, because they didn't have to choose between doing some of their magic stuff or being better with weapons like other casters did.</p>
<p>Granted, that's less of an issue now that casters attack with their casting attribute. I think we'll get a good idea of what to expect once we see some of the MADder classes in <i>Player Core 2</i>. Champion and monk will be the ones to watch, I think.</p>IIRC there was also some discussion post-release that giving the precog Dex skewed them somewhat, because they didn't have to choose between doing some of their magic stuff or being better with weapons like other casters did.
Granted, that's less of an issue now that casters attack with their casting attribute. I think we'll get a good idea of what to expect once we see some of the MADder classes in Player Core 2. Champion and monk will be the ones to watch, I think.Perpdepog2024-03-17T19:34:09ZRe: Forums/Pathfinder Second Edition: General Discussion: Will other content be remaster?Perpdepoghttps://paizo.com/threads/rzs43ycv?Will-other-content-be-remaster#452024-03-17T19:31:39Z2024-03-17T19:26:34Z<div class="messageboard-quotee">Unicore wrote:</div><blockquote> Wouldn’t someone looking at “core only” in either the remastered content or the original PF2 rules be ignoring all supplemental books? Like, even if you are playing core only in a preremasted game you aren’t going to be seeing any Kineticists, psychics, magi or inventors. </blockquote><p>Hard to say because, as this thread is demonstrating, the definition of <i>core</i> is a pretty slippery one. I'm trying to figure it out myself now. Previously, core meant everything from the RPG line to me. the <i>Core Rulebook</i> and all the supplements in the RPG line were the core books, because the RPG line is Paizo's core line.
</p>
But even then you could quibble, because the <i>CRB</i>, <i>APG</i>, <i>Bestiaries 1-3</i>, and <i>GMG</i> were considered the "core" six books you needed for the full game. Now that is even more explicit with the four main books having the word Core in their titles.</p>Unicore wrote:Wouldn’t someone looking at “core only” in either the remastered content or the original PF2 rules be ignoring all supplemental books? Like, even if you are playing core only in a preremasted game you aren’t going to be seeing any Kineticists, psychics, magi or inventors.
Hard to say because, as this thread is demonstrating, the definition of core is a pretty slippery one. I'm trying to figure it out myself now. Previously, core meant everything from the RPG line to me. the...Perpdepog2024-03-17T19:26:34ZRe: Forums/Pathfinder Second Edition: General Discussion: Paizo Blog: Witch, Witch, You’re a Remastered WitchCataal, the Cannibal Codex (alias of Perpdepog)https://paizo.com/community/blog/v5748dyo6sif5&page=3?Witch-Witch-You-re-a-Remastered-Witch#1502023-10-30T22:11:00Z2023-10-21T17:10:56Z<div class="messageboard-quotee">Farien wrote:</div><blockquote> <div class="messageboard-quotee">Sanityfaerie wrote:</div><blockquote> <div class="messageboard-quotee">Perpdepog wrote:</div><blockquote>I really like that Baba Yaga lets you use an inanimate object as your familiar; I wanna play a witch who has a cannibal book. </blockquote>It eats other books? </blockquote><p>Witch familiars learn new spells by consuming magical writings.
<p>There are several ways that can be flavored. </blockquote><p>Oh yes, so, so many ways they can be flavored... A light sprinkling of lemon juice and pepper is my favorite! Not enough to ruin the ink, but enough to make it scream.Farien wrote:Sanityfaerie wrote: Perpdepog wrote:I really like that Baba Yaga lets you use an inanimate object as your familiar; I wanna play a witch who has a cannibal book.
It eats other books? Witch familiars learn new spells by consuming magical writings. There are several ways that can be flavored. Oh yes, so, so many ways they can be flavored... A light sprinkling of lemon juice and pepper is my favorite! Not enough to ruin the ink, but enough to make it scream.Cataal, the Cannibal Codex (alias of Perpdepog)2023-10-21T17:10:56ZRe: Forums/Pathfinder Second Edition: General Discussion: Paizo Blog: Changes to the Way We Make ChangesBootstrap Bob, the Bootseller (alias of Perpdepog)https://paizo.com/community/blog/v5748dyo6si7o&page=6?Changes-to-the-Way-We-Make-Changes#2732023-01-04T21:34:33Z2023-01-04T21:34:33Z<div class="messageboard-quotee">graystone wrote:</div><blockquote> <div class="messageboard-quotee">Kobold Catgirl wrote:</div><blockquote> If humans get free boots, <i>kobolds</i> should get free boots, too! >:( </blockquote>Solomon Grundy want pants too! </blockquote><p>No, no no no nonononono! No free boots for anybody!graystone wrote:Kobold Catgirl wrote: If humans get free boots, kobolds should get free boots, too! >:(
Solomon Grundy want pants too! No, no no no nonononono! No free boots for anybody!Bootstrap Bob, the Bootseller (alias of Perpdepog)2023-01-04T21:34:33ZRe: Forums/Pathfinder Second Edition: General Discussion: What kind of undead do you hope to see as PC options in the Book of the Dead?Worm that Walks (alias of Perpdepog)https://paizo.com/threads/rzs43f1o?What-kind-of-undead-do-you-hope-to-see-as-PC#172021-07-12T13:40:55Z2021-07-07T02:18:46Z<div class="messageboard-quotee">Paradozen wrote:</div><blockquote> I know they aren't undead but I would love to see playable Worm that Walks as an archetype, I love those things. </blockquote><p>Why, thank you! I'd blush, but, well.Paradozen wrote:I know they aren't undead but I would love to see playable Worm that Walks as an archetype, I love those things.
Why, thank you! I'd blush, but, well.Worm that Walks (alias of Perpdepog)2021-07-07T02:18:46ZRe: Forums/Pathfinder Second Edition: General Discussion: Casters are wrecking my PCs to piecesWorm that Walks (alias of Perpdepog)https://paizo.com/threads/rzs43d3w?Casters-are-wrecking-my-PCs-to-pieces#412021-04-23T08:55:36Z2021-04-22T20:42:34Z<div class="messageboard-quotee">Unicore wrote:</div><blockquote>Swarms and swarm like monsters are very dangerous because few parties have the resources to exploit their weaknesses well. Higher level casters can present a very challenging threat to parties because they can overwhelm even strong defenses. Put the two together and you have a potential murder machine for sure.</blockquote><p>My time, has come. BWAHAHAHAHAHA!Unicore wrote:Swarms and swarm like monsters are very dangerous because few parties have the resources to exploit their weaknesses well. Higher level casters can present a very challenging threat to parties because they can overwhelm even strong defenses. Put the two together and you have a potential murder machine for sure.
My time, has come. BWAHAHAHAHAHA!Worm that Walks (alias of Perpdepog)2021-04-22T20:42:34Z