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Dwarf

Perdition Banderflash's page

291 posts. Alias of Bilbo Bang-Bang.


Full Name

Perdition Banderflash

Race

Gnome

Classes/Levels

5 Sorcerer AC15/19 Mage Armor, HP25/25

Gender

Male

Size

Small

Special Abilities

See Block

Alignment

CG

About Perdition Banderflash

PERDITION CR 4
Male Gnome Sorcerer 5
CG Small Humanoid (Gnome)
Init +6; Senses Low-Light Vision; Perception +3
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DEFENSE
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AC 15, touch 15, flat-footed 15. . (+4 Dex, +1 size)
hp 25 (5d6)
Fort +1, Ref +5, Will +4
Defensive Abilities Defensive Training; Resist fire 10
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OFFENSE
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Spd 20 ft.
Melee Masterwork Club +4 (1d4/20/x2) and
. . Unarmed Strike +3 (1d2/20/x2)
Special Attacks Elemental Ray (8/day)
Spell-Like Abilities Dancing Lights (1/day), Flare (1/day), Prestidigitation (1/day), Produce Flame (1/day)
Sorcerer Spells Known (CL 5, +3 melee touch, +7 ranged touch):
2 (5/day) Scorching Ray, Pyrotechnics (DC 17), Create Pit (DC 17)
1 (8/day) Color Spray (DC 16), Burning Hands (DC 17), Enlarge Person (DC 16), Mage Armor (DC 16), Grease (DC 16)
0 (at will) Light, Mage Hand, Read Magic (DC 15), Ghost Sound (DC 15), Breeze, Drench (DC 15)
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STATISTICS
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Str 11, Dex 18, Con 11, Int 16, Wis 10, Cha 20
Base Atk +2; CMB +1; CMD 15
Feats Eschew Materials, Greater Spell Penetration, Spell Focus: Evocation, Spell Penetration
Traits Focused Mind, Reactionary
Skills Acrobatics +5, Bluff +11, Fly +6, Intimidate +12, Knowledge (Arcana) +12, Knowledge (Planes) +8, Perception +3, Spellcraft +10, Stealth +11, Use Magic Device +12
Languages Common, Giant, Gnome, Goblin, Orc, Sylvan
SQ Elemental: Fire, Hatred
Combat Gear Masterwork Club; Other Gear Backpack, Masterwork (7 @ 2.5 lbs), Bell, Blanket, Case, map or scroll (empty), Potion of Cure Light Wounds (3), Potion of Endure Elements, Potion of Mage Armor, Potion of Shield of Faith +2, Rations, trail (per day) (3), Sentinel Scorpion, Spell component pouch, String (50'), Waterskin
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SPECIAL ABILITIES
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Damage Resistance, Fire (10) You have the specified Damage Resistance against Fire attacks.
Dancing Lights (1/day) (Sp) With Charisma 11+, cast Dancing Lights once per day.
Defensive Training (+4) +4 dodge bonus to AC against monsters of the Giant subtype.
Elemental Ray (8/day) (Sp) Ranged touch attack deals 1d6+3 Fire damage.
Elemental: Fire You may change any energy spell to use [Fire] energy.
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Flare (Pyromaniac) (1/day) (Sp) With Charisma 11+, cast Flare once per day.
Focused Mind +2 to Concentration checks
Greater Spell Penetration +2 to caster level checks to overcome spell resistance.
Hatred +1 racial bonus to attacks against humanoids of the reptilian and goblinoid subtypes.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Prestidigitation (Pyromaniac) (1/day) (Sp) With Charisma 11+, cast Prestidigitation once per day.
Produce Flame (Pyromaniac) (1/day) (Sp) With Charisma 11+, cast Produce Flame once per day.
Spell Focus: Evocation Spells from one school of magic have +1 to their save DC.
Spell Penetration +2 to caster levels checks to overcome spell resistance.


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