About Paxal TwixtPFS #17148-8
Zen Archer (qinggong) 6
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HP 44 (7/level) [dice=Fortitude]1d20+7[/dice]
Aegis of Recovery:
An aegis of recovery grants its wearer a +2 resistance bonus on all saving throws made to recover from a continuing effect, such as ongoing poison damage, daily saving throws against a disease, a hold person spell, or lingering damage from an attack. This bonus does not help against initial saving throws against such effects. Should the wearer ever drop below 0 hit points, the aegis heals the wearer for 2d8+3 points of damage and then crumbles to dust. --------------------
Ranged:
Flurry:
Melee:
[dice=mwk nunchaku]1d20+7[/dice]
[dice=bite]1d20+6[/dice]
Shoanti Quah-Friend: +1 attack vs. giants
Space:5 ft.; Reach 5 ft.
Spell-Like Abilities:
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Base Atk: +4
Feats:
Traits:
Languages: Common, Abyssal, Varisian
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[dice=Acrobatics]1d20+10/16[/dice]
ACP: -0 Non-standard Skill Modifiers:
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Other Gear:
Normal arrows 20/20
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Custom Order: purchase +1 human-bane arrows in batches of 10.
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Attuned to the Citysong:
Every city has an underlying beat, and you are attuned to the musical cues that change subtly to reflect nearby events. At the start of an adventure, you may select a settlement that has at least 1,000 inhabitants. For the duration of the adventure, you gain a +1 bonus on initiative checks and Knowledge (local), Perception, Stealth, and Survival skill checks while within the limits of the selected settlement. If you select Magnimar as your settlement of choice, increase this bonus to +2. Once you have used this boon, cross it off the Chronicle sheet. Urban Tenacity:
Your work is never done, and a near-death experience is never enough to keep
you down. As an immediate action when you are reduced to negative hit points and dying, you automatically stabilize. If you use this ability while in the community you chose as part of the Attuned to the Citysong boon, you also receive a +1 morale bonus on attack rolls, saving throws, and skill checks for the remainder of the encounter. Once you use this boon, cross it off the Chronicle sheet. ------------------------------
Dragon Empires Expert:
Your travels in the Dragon Empires of Tian Xia have provided you with valuable tools when dealing with the lands’ varied natives. You receive a one-time +5 bonus on one of the following skill checks: Diplomacy or Sense Motive against a native of Tian Xia; Knowledge (geography, history, local, or nobility) regarding Tian Xia or its citizens; Linguistics to decipher or translate Dtang, Hon-la, Hwan, Minatan, Minkaian, or Tien. Once you have used this boon, cross it off the Chronicle. -------------------------------
Prince of Wolves:
Your experiences with the Sczarni of the Prince’s Wolves have given you insight into dealing with werewolves and other lycanthropes, and you are unphased by their bestial natures. You receive a +2 bonus on Diplomacy and Intimidate checks against lycanthropes. Additionally, the Intimdate DC for a lycanthrope to demoralize you is 2 higher than normal. ------------------------------
Desperate Bargain:
Presented with a choice between damnation and domination, you chose the latter and might choose it again. As an immediate action when you are reduced to fewer than 0 hit points, you gain a number of temporary hit points equal to 2d10 + your character level that last for 3 rounds. During these 3 rounds, you are confused as per the confusion spell. Each round, you may attempt a DC 18 Will save to remove the condition. At the end of 3 rounds or when you successfully save against the confusion effect, all remaining temporary hit points are lost and you resume dying if your hit point total remains below 0. Once you have used this boon, cross it off the Chronicle sheet. -------------------------------
Distrust of Witches:
Having been exposed to the curses of the jadwiga and winter witches of Irrisen once, you are mentally prepared to resist the hexes of others. You gain a one-time +4 bonus on a saving throw against a single witch hex, curse effect, or spell or effect with the pain descriptor. When this bonus is used, cross it off your Chronicle. Enemies of the North:
Your repeat encounters with the ice trolls and goblins of Irrisen have trained you to handle these foes efficiently in combat. You gain a one-time +4 bonus on a damage roll against an ice troll or snow goblin. When the boon is used, cross it off your Chronicle. ------------------------------
Demonic Scholar:
You gain a permanent +1 bonus on Knowledge (planes) checks when making checks regarding demons. ------------------------------- 1. #5-08: The Confirmation:
Boon: Confirmed Field Agent; Explore, Report, Cooperate; Friend of Janira Gravax. PA Earned: +2 Fame Spent: 1 pp Wayfinder Gold Earned: 430 gp Day Job: 0 gp 2. #5-04: The Stolen Heir:
Boon: none. PA Earned: +2 Fame Spent: Gold Earned: 509 gp Day Job: 0 gp 3. #5-19: The Horn of Aroden:
Boon: Horn of Aroden. PA Earned: +2 Fame Spent: Gold Earned: 511 gp Day Job: 0 4. #6-06: Hall of the Flesh Eaters:
Boon: Gloomspire Explorer. PA Earned: +2 Fame Spent: Gold Earned: 507 gp Day Job: 20 gp 5. #6-10: The Wounded Wisp:
Boon: Explore, Report, Cooperate; Prized Find (earn failed Prestige Point). PA Earned: +2 Fame Spent: Gold Earned: 510 gp Day Job: n/a 6. #6-15: The Overflow Archives:
Boon: Darklands Study. PA Earned: +2 Fame Spent: Gold Earned: 1177 gp Day Job: n/a 7. #6-22: Out of Anarchy:
Boon: Master of Secrets, Skillful Barterer. PA Earned: +2 Fame Spent: Gold Earned: 1205 gp Day Job: n/a 8. #7-07: Trouble in Tamran:
Boon: Trusted in Tamran (purchase special ammo); Zurnzal's Foe (gain access to magical slippers). PA Earned: +2 Fame Spent: Gold Earned: 1177 gp Day Job: n/a 9. #7-14: Faithless and Forgotten pt 1:
Boon: Ally of the Green. PA Earned: +2 Fame Spent: Gold Earned: 1178 gp Day Job: 10 gp 10. #7-16: Faithless and Forgotten pt 2:
Boon: Archaeological Expert; Imperium Initiate (treat hardness & DR as 5 lower for 1 round, one time use). PA Earned: +2 Fame Spent: Gold Earned: 1850 gp Day Job: n/a 11. #7-16: Faithless and Forgotten pt 3:
Boon: Delvehaven Star; Eye for Traitors. PA Earned: +2 Prestige Spent: 3 (telekinetic wayfinder) Gold Earned: 1179 gp Day Job: 20 gp 12. #5-02: The Wardstone Patrol:
Boon: Mendevian Commendation; Using Their Strength Against Them. PA Earned: +2 Fame Spent: Gold Earned: 1280 gp Day Job: n/a 13. #9-05: Call of the Copper Gate:
Boon: Student of the Void, Wary of Space. PA Earned: +2 Fame Spent: Gold Earned: 2233 gp Day Job: n/a 14. #8-07: Tome of Righteous Repose:
Boon: Righteous Redemption; Worthy Foe (humans). PA Earned: +2 Fame Spent: Gold Earned: 2265 gp Day Job: 20 gp 15. #4-13: Fortress of the Nail:
Boon: Respect of the Nail. PA Earned: +2 Fame Spent: Gold Earned: 1550 gp Day Job: 10 gp 16. #5-23: Cairn of Shadows:
Boon: Shadowy Secrets, Return the Favor. PA Earned: +2 Fame Spent: Gold Earned: 2529 gp Day Job: 20 gp |