About PavelPavel
Defense
Offense
Melee +2 Defending katana+13*/+8* (1d8+5*, 19-20/x2, slashing); +1 Cold Iron Morningstar +12/+7 (1d8+4, x2, bludgeoning/piercing); Dagger +11/+6 (1d4+3, 19-20/x2, piercing); +1 Handaxe +12/+7 (1d6+4/x3) Two-Weapon Fighting +2 Defending Katana +11/+6 (1d8+5, 19-20/x2), +1 Cold Iron Morningstar +10/+5 (1d8+4, 19-20/x2 or 1d8+4, x2) and +1 Handaxe +10/+5 (1d6+4/x3) *= Max value without Defending added to AC Ranged Mwk Composite Longbow (Mighty +3) +12/+7 (1d8+3, x3, piercing, range 110 feet); Dagger +11/+6 (1d4+3, piercing, range 10 feet) Ammunition Arrows (20) Special Attacks Favored Enemy (Human/Undead) (+4/+2 bonus attack and damage, +4/+2 Bluff, Perception, Sense Motive and Survival) Base Attack +8/+3 Combat Maneuver Bonus +11 Feats Animal Affinity (bonus), Double Slice, Endurance, Improved Initiative, Improved Two-Weapon Fighting (b), Quick Draw, Toughness, Two Weapon Defense (bonus), Two Weapon Fighting
Ranger Spells CL 4
Combat Gear Antitoxin, Acid Flask (3), Alchemist's Fire (3), Potion of Cure Moderate Wounds, Potion of Lesser Restoration, Flask of Holy Water, +2 Evil Outsider Bane Arrow Other Gear Kazuko no Hogo, Boots of the Winterlands, +2 mithral chain shirt, +1 amulet of natural armor, +1 cloak of resistance, +1 handaxe, +1 longsword, +1 cold iron morningstar, dagger, mwk composite longbow (mighty +3), quiver of arrows, explorer's outfit, masterwork backpack, bedroll, map case, flint and steel, waterskin, winter blanket, 5 torches, belt pouch, silk rope (50 feet), vial of ink, inkpen, 5 sheets of parchment, whetstone, compass (APG), mother's scarf, cold-weather outfit, soap, grappling hook (common), climber's kit, waterproof lantern, oil, medium tent Kazuko no Hogo, Protector of the Family - Intelligent magic sword, heirloom of the Amatatsu
Ogre, Heavy Horse- a red stallion with a fierce disposition. Spoiler:
N Large animal (Advanced)
Init +4; Senses low-light vision, scent; Perception +8 DEFENSE AC 15, touch 13, flat-footed 11 (+4 Dex, +2 natural, –1 size) hp 19 (2d8+10) Fort +8, Ref +7, Will +3 OFFENSE Speed 50 ft. Melee 2 hooves +0 (1d6+2), Bite +2 (1d4+5) Space 10 ft.; Reach 5 ft. STATISTICS Str 20, Dex 18, Con 21, Int 2, Wis 17, Cha 11 Base Atk +1; CMB +7; CMD 21 (24 vs. trip) Feats Endurance, Run(B) Skills Perception +8 SQ docile- hooves treated as secondary attacks until trained for combat Trained for combat. Equipped with bit and bridle, military saddle, saddle bags Money 433 gp, 6 sp, 3 cp
Appearance Pavel is a burly, broad-shouldered human of indeterminate stock (likely a blend of Varisian, Shoanti and Chelish given his homeland). He stands about six feet tall, though he constantly slouches. His hair is often tussled and shaggy, his clothes and armor "lived in" at best, "patched and worn" at worst. Shaving is maybe a weekly undertaking and he often has at least a bit of stubble on his jaw. His equipment is well maintained, however. Personality Pavel tends to be quiet; not because he doesn't have anything to say, but mostly because he's got a serious stutter - especially around new people. Because of this, people tend to assume he's slow and Pavel has grown a bit sullen because of it. He goes out of his way to prove that he can take care of himself, that he's perfectly capable of figuring things out on his own. He's got few friends, though once someone gets past his defensive and headstrong front they will find him a steadfast ally, with a wry sense of humor and a 'never say die' tenacity. Motivation Spoiler:
Pavel ultimately wants to leave Sandpoint to make his own way in the world and because of things that happened in the past- and how they have affected the present. When his parents and siblings were killed on their own farm by ghouls a few years ago he was taken in by the citizens of Sandpoint. They put him to work, they fed him and he is grateful. But he knows charity when he receives it. Daviren isn't nearly so busy at the Goblin Squash stables that he needs Pavel around to help out with the horses, so what else could it be but charity? And the rumors; never mind that he stuttered even as a kid, the folks still talk behind his back that it's because of the ghouls and what he saw that night, hunched behind the chimney on the roof. Granted it got worse after that, but still.
A change of scenery, a chance to start fresh away from the bad memories and the pity are exactly what Pavel wants right now. Background Spoiler:
Pavel was born in the hinterlands around Sandpoint to a mixed Shoanti father and a Varisian mother. His childhood had all the pleasures of a rustic life in the country, as well as all the hard work that came with it. Even as a kid, Pavel had a way with horses and dogs- caring for the family's workhorses and the dogs were his favorite household duties and the ones he excelled at. When he was ten, his older brother dared him to spend a night at haunted Foxglove Manor out in the moors. Since Pavel was eager to prove that he could handle himself (and since Bron swore to never tease him again about his stutter) he took the dare while his parents were out bringing the crops to market.
Rough outline to fill in later-
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