Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Sun Shaman

Papa-DRB's page

Pathfinder Society Member. 1,685 posts (3,324 including aliases). 2 reviews. No lists. No wishlists. 2 Pathfinder Society characters. 10 aliases.


1 to 50 of 83 << first < prev | 1 | 2 | next > last >>

1 person marked this as a favorite.
Haladir wrote:
Richard Boone played "Paladin" in the 1960s TV series Have Gun - Will Travel,, but I didn't think that was germaine to the discussion either. That character was a gunslinger, anyway ;-)

I loved that show. Watched it every week as a teenager!

-- david


1 person marked this as a favorite.
DoubleGold wrote:

Not going to submit anything, you gave specific suggestions as to what you want for warrior, arcanist and divine. I can accept that arcanist means level 9 spells, and I can even accept a well balanced party. But Not that I'm against Paladin, but I would go in knowing that Fighter or Barbarian or cavalier are less likely to get in. Not that I'm against sorcerer or wizard, but I would go in knowing that witch which also has level 9 spells wouldn't be as likely to get in. Not that I'm against cleric or oracle, but Druid which has level 9 divine as well wasn't on the suggestion list.

It just seems like a lot of railroading for submissions and not my style.

Your opinion, your choice.

As I am the person GM'ing the game, I get to pick the characters. Would you rather me say "open to everything" and have a hidden agenda where I won't even consider anything not on my hidden list? Or would you rather me provide guidelines so folks do not spend time on characters that I know won't stand a chance of being chosen?

I have looked thru some of the recruitment and other threads, and I understand that you appear to want the "open to everything", and that is ok. I truly hope that you find a GM that will allow you to create the kind of character that you wish to play. That GM is not me.

Good luck and good gaming.

-- david


1 person marked this as a favorite.

They do not normally work weekends and it is 05:55 their time zone now.


1 person marked this as a favorite.
zane samples wrote:

Papa.DRB,

This program was recommended to me previously, and when I tried it only the first 5 pages were extracted. Does it require purchase to extract the entire PDF?

Not unless it is a new feature. I am version 1.5 and I get all the images for each chapter that I extract.

-- david


1 person marked this as a favorite.

Here is Gabriel Worldwalker.

I will update him to 3rd level and 25 point buy when I get home this evening. He has two main roles in the group, 1) as healer / buffer, and 2) as face, with secondary role as knowledge boy.

-- gabriel

Edit1&3: 2nd & 3rd level hit die roll: 2d8 ⇒ (2, 7) = 9 - I'll take the PFS+1 for the 2nd (6) and rolled for the 3rd (7). (Ok, got it I think)

Edit2: Updated!


1 person marked this as a favorite.

Removed

Once an hour has passed, posts in the forums can NOT be edited. You need to look at Broken Zeniths Guide for the up to date listing, not this forum.

-- david


1 person marked this as a favorite.
Jenner2057 wrote:

BUT - as far as the new format goes - this is much closer to actual usable content for the adventure itself. I could see me using this as a backdrop/side adventure for the AP.

So bottom line: big improvement. I would actually stop to read this now that it could be directly used as a location in the AP.

Other than the first few AP chapters, I really never read the fiction in the AP before today. Not because it was bad/good/whatever, but it did not interest me. Other than my annual re-read of "Talion: Revenant" I have a stack of sci-fi / fantasy books on my night table that I still have to read, and the pile grows and shrinks with time.

Since seeing this thread, I read the fiction in my just downloaded PDF, and agree with Jenner. I can use this fiction in the module, so it becomes more than just something to read, but something that I can use in the AP.

-- david


1 person marked this as a favorite.

Bought and downloaded. All I can say is bloody awesome!!!!

My guys are gonna hate you !

-- david


1 person marked this as a favorite.

Request: Please give us an option to be sent plain text emails.

I am a paranoid SOB (NOT Sweet Old Boy) and really don't like nor trust html emails and the latest email from the March order spawn came thru as html with remote content, which does not show because I disable it.

Bug: I switch back'n'forth between the Messageboards and My Campaigns tabs on the main Messageboards. When switching to the Messageboards tab, if it has been more than 15(?) minutes or so, it automatically changes to Focus mode, regardless of what the setting was.

Thanks,

-- david


1 person marked this as a favorite.
Danubus wrote:
Can someone from Paizo please tell me why you don't allow American Express or Bluebird prepaid Amex?

It is an old post with an explanation from Vic, HERE, but this comes up every once in a while and the same answer is given. Amex charges the vendor (ie. Paizo) significantly more than Visa or MC. Also, Vic and others have said that they revisit this and other payment options periodically to see if it makes sense, like they did with Discover card.

-- david


1 person marked this as a favorite.
Chris Lambertz wrote:
DM Papa.DRB wrote:

I am using Stylish to change the color (and background) of some thread titles. It is no longer working.

-- Start Script --
@namespace url(http://www.w3.org/1999/xhtml);

@-moz-document domain("paizo.com") {
.messageboardListingNoNewPosts a:link {
background-color: #F781F3 !important;

}
}
-- Finis Script --

What replaced ".messageboardListingNoNewPosts" please?

-- david

You're looking for .messageboard-no-new-posts. Part of the goal of this stylesheet change was to normalize class names and remove specificity (as much as within reason) from it. If you can't find any other classes, it's possible they were rolled into a different class or removed altogether. I can't say for sure if there won't be more future changes to those names or not.

I will be pushing some adjustments for mobile views in a bit here which should help with some of messageboard text formatting.

Thanks Chris. That let me find it in the stylesheet.css. Small correction, it is "messageboard-listing-no-new-posts", but my threads now show up with the purple background that I like. Appreciate the help.

-- david


1 person marked this as a favorite.

Try SomePDF. It has an image extractor program. Just be careful during the installation, as it asks to install other stuff, so read the installation screens and uncheck as necessary.

-- david


1 person marked this as a favorite.
Dale McCoy Jr wrote:

<lots of stuff>

Would I like to finish Shadowsfall, absolutely. However, it is not going to be for Pathfinder. Like I said in the post DM Papa.DRB quoted, I hope to do it in a different system. Should it ever get done, I'll keep it as system neutral as possible, making it easier for a Pathfinder conversion.

If (hoping for When) you finish it for which ever system, please announce it on the Paizo boards. I will buy a copy, regardless of system, thanks,

-- david


1 person marked this as a favorite.

After a long days work, you are spending a relaxing evening in the Rusty Dragon Inn, run by Ameiko Kaijitsu, friend to all, and confidant to some of the younger crowd in Sandpoint. Dinner and beverage have arrived, and just as you are about to being eating, Sheriff Hemlock comes in and after speaking briefly with Ameiko, announces to the room at large, ”the Licktoad goblins of Brinestump Marsh have grown unusually aggressive lately. Must be those fireworks that they have. I am re-instating the 10 gold piece bounty on fresh goblin right ears, but listen up. A few adventurers went there 3 days ago, but have not come back yet, so you young'ns be careful if you go.” With that announcement he leaves the Inn, and all the young folks, including yourself gather to start making plans to save the town from these creatures.

Please provide the following information in your request to join:
A complete character sheet, including short description, and a brief history.

Recruitment ends on Thursday evening, January 9th. Four characters will be selected and announced Saturday evening, January 11th . Play will begin on Monday, January 13th.

Character Creation


  • Download and read the Players Guide.
  • Allowed books/rules: Core Rulebook; Other books/rules: Most archetypes; Cleric sub-domains; Ranger alternate combat styles.
  • 25 point character buy. All scores 10 or greater after racial adjustments.
  • Maximum gold for 1st level, maximum hit points all levels.
  • Two traits. One must be a campaign trait.
  • Social skills (Diplomacy, Bluff, etc) as well as all Knowledge skills and Survival are important.
  • Alignment. Looking for mostly Good aligned (LG, NG) characters, but will think about other alignments. NO CN, or Evil.
  • Daily posts are expected, Monday thru Saturday.
  • I will select 1) Fighter or Paladin (melee), 2) Wizard, 3) Cleric (melee), 4) Other (Ranger, Bard, Barbarian, Druid, Rogue, something else?)

PbP rules

  • To speed up play, I will roll perception, survival, initiative, and other rolls for the group as appropriate.
  • Because this is a PbP, encounters will be changed or removed and there will be more story and RP rewards. I will also tell the group as a whole when to level instead of handing out XP.
  • Please provide your timezone in GMT. I am in upstate New York, USA, GMT -5.

Jade Regent

  • If you have played this AP, let me know how far you got in the adventure. I will not eliminate someone for prior knowledge, but do expect it to be kept to themselves.
  • Will not be using the Caravan rules.
  • Will be using the Relationship rules, if the PC wishes to.
  • Student Survivalist trait is changed to follow the James Jacobs update HERE

-- david
DM Papa.DRB


2 people marked this as a favorite.

Did the general, brawler and investigator surveys. Have not taken a very detailed look at the others.

One comment that I did not put in the surveys is. While I am not fond of the alchemist class, I find that the combination of minimal alchemist abilities with the rogue abilities is "exactly" what I am looking forward to playing in our next AP (once we finish Serpent Skull).

-- david


5 people marked this as a favorite.
rpewin01 wrote:

+1 to trapfinding and disable device.

Please get rid of sneak attack. Let that be the rogues thing. Instead, give it some damage boost or status infliction that is unique to the slayer and can work well with ranged attacks.

-1 to trapfinding and disable device.

My take on this class is a non-evil assassin type. He is out for the kill. Doesn't need the trapfinding, etc. But the sneak attack is just fine.

-- david


1 person marked this as a favorite.

For some of the best (IMO) PDF tools, try SomePDF. The PDF to Images tool works great. I use it for all the APs that I run, so I can show my guys the pictures without all the text.

-- david

Andoran

1 person marked this as a favorite.
Male Human Ranger/1 (HP 5/12 | AC:16 | T:13 | FF:13 | CMD:18 | Fort:+4 | Ref:+4 | Will:+1 | Init:+8 | Perc: +5 |Sense Motive: +1)

Marcus stays towards the back as he observes the two paladins while they are talking.

Are paladins always like this? Gab, gab, gab. Let us get the medicines and go. We have a task to do.


2 people marked this as a favorite.

For several weeks, excitement has been building in Kenabres — Armasse is coming! Traditionally an opportunity for scholars and priests to come together to study the lessons of history from wars past, since Aroden’s death, this holy day has become more about training commoners in weaponry, choosing squires, and ordaining new priests. Over time, Armasse has grown to encompass jousting competitions, mock duels, battle reenactments, and other festival events. In Kenabres, the festival (which takes place on 16 Arodus) is eagerly anticipated, for it provides distractions from the horrors of being on the front line of the war. Smiles on faces normally marred by downcast eyes and furrowed brows do wonders for city morale in the weeks leading up to the event. Armasse is a citywide celebration, but the majority of the event, including its jousting matches and other entertainments, takes place just west of the cathedral in Clydwell Plaza, where you are now gathered. It is about an hour before the blessing and the official start to Armasse. You see several folks near you, and introduce yourself to them.

Please provide the following information in your response:
A relatively complete character sheet (you can leave off equipment), including a description, brief history and the introduction to the folks standing near you including your reason for being in Kenabres.

Recruitment ends on Wednesday, November 6th. Five characters will be selected and announced on Friday, November 8st. Play will begin on Tuesday, November 12th.

Character Creation


  • Download and read the Players Guide.
  • Anything from the Paizo PRD is OK, except gunslingers.
  • 20 point character buy. One score 8 or greater, all others 10 or greater after racial bonus.
  • Max gold for 1st level, max hit points all levels.
  • Two traits, one must be a Campaign trait from the Players Guide. However, decouple the Mythic Path from the trait.
  • Knowledge skills, social skills as well as the normal range of skills are important in this AP.
  • This is an heroic campaign, and the theme of good versus evil is very strong. Characters must be of good alignment. Characters with a strong religious background with a good deity that lends itself toward crusading against demons will be greatly preferred.
  • Some familiarity with Mass Combat and Downtime Activities from Ultimate Campaign will be helpful once we get into chapters 2 and 3. Also, Mythic rules come into play at the end of chapter 1 and beyond.
  • Daily posts during weekdays are expected. If you can post on weekends that would be a plus.

PbP rules

  • To speed up play, I will roll perception, survival, initiative, and other rolls for the group as appropriate.
  • Because this is a PbP, encounters will be changed or removed and there will be more story and RP rewards. I will also tell the group as a whole when to level instead of handing out XP.
  • Please provide your timezone in GMT. I am in upstate New York, USA, GMT -5.

-- david
DM Papa.DRB

For those that applied to my last recruitment for this AP in August:
HERE The extra hours fell thru so I am only on four hours a week at my part time job. This is a good thing as I am retired and was working only because it gives me something good to do, as well as it is karmic payback for all the years I worked in the “Big Corporation”. Also, now I have more time for playing Pathfinder.


2 people marked this as a favorite.

If you mean the PRD here from the Paizo site, then HTTrack will download the PRD for you. If you are talking about the PF SRD (d20pfsrd.com), then while HTTrack will download that site, it takes half-forever because of all the pictures, etc.

-- david


1 person marked this as a favorite.

Did you add the Players Guide to your downloads? It's free, but you still have to add it. The link is HERE

-- david


3 people marked this as a favorite.
Eric Hinkle wrote:
Beg pardon, but what is this 'unofficial ignore script' that has been mentioned here?

For Firefox and Chrome look HERE

-- david


2 people marked this as a favorite.

Ranger has always been my favorite class since DnD V1, with Druid as #3. Now a class that combines them !!!!!!

Woo Hoo !!!!!!!!!!!!!!!!!!!!!!!!!!!!

-- david


1 person marked this as a favorite.
Narrator [Moru-Tactical] [Jade-Tactical] [WotR-Tactical]
Kreig Ironhand wrote:

BTW, I'm thinking on a small workup kit for laying out quick-set traps (for my new feat). Thinking on adapting a wolf trap that springs and clamps on a jar of alchemist fire when triggered.

Would the group be okay with me using one of the jars?

More importantly, GM Papa, would this be an acceptable use of the feat/skill? If so, would you allow for me to use my Craft(Traps) skill to set up the adapted wolf traps to accommodate such a rig?

Let me know and I can start rolling the dice...

Here's my thought on a list for this trip (if available):
2 Tanglefoot Arrows (20g ea)
2 Smoke Arrows (10g ea)
1 Wolf Trap (??)
1 Dwarven Maulaxe (25g)
1 Studded Leather Armor (25g)
_______________
Total (110g + Wolf Trap)

Dang, you have got me reading *all* the information on traps, crafting, etc.

Per PRD wrote:


Mechanical Trap Cost

The cost of a mechanical trap is 1,000 gp × the trap's Challenge Rating.

Really??? That is insane, and the crafting times are insane also.

I have been using Spes Magna "Making Craft Work" in my home game for large items. I'll work something up for traps using a combination of the DCs in the PRD, "Making Craft Work" and some common sense.

Craft DCs according to the PRD are 20 for CR 1-5 traps. I will probably lower that to something along the lines of 10+CR. Also the 1000gp x CR will be lowered significantly.

I'll work with you on this. The crafting rules have always been terrible, and even the Spes Magna doesn't help much with the low end items.

More investigation to do.

Oh, and your "wolf trap" is ok. Will come up with a cost later.

-- david


1 person marked this as a favorite.
Narrator [Moru-Tactical] [Jade-Tactical] [WotR-Tactical]

Misha turns in for the night, as the rest of you go for at least one drink before going to bed. The rooms that your dwarven hosts provided were adequate, but quite spartan and the beds were quite hard. However, after the run down the mountain you all fall asleep quite quickly and even the hardness of the beds doesn't bother you as everyone gets a good nights sleep.

Morning arrives, and as each of you wake and step outside your room, a dwarven warrior is there to greet you. "If you would follow me please. Capn Cobblestone and Commander Balak would like a word with you." The warrior leads you off to a meeting hall that is significantly bigger than the others. It could easily hold several hundred dwarves. Near the far side, is a meeting table and you see all the others in your group, as well as six dwarves. Reaching the table, one of the dwarves steps forward and in a clipped, military precision tone says, "I am Balak, commander of this strong hold. Firstly, I thank you for bringing our brothers back to us. Secondly, the promised reward of 3,500 gold pieces will be given, you may take it in either gear or gold, your choice. Thirdly, let me introduce the rest of the table." He starts pointing one at a time to the other five dwarves around the table, "Capn Cobblestone you know already. Cordwin, our teller of tales and historian, Raktar, our chief priest, Ellak our chief wizard, and this one is Jasper who is Kreig's uncle and our resident scout." As each dwarf is named, he stands up and nods to the group. "And finally, I understand that you will be heading back into the mountain, and Braldi told us last night that there are eleven miners still alive and waiting for help. According to both Braldi and Kreig you are quite capable, so I would like to offer you another commission, and that is to rescue the miners. As an incentive, we can offer some of the best enchanted armor and weapons made in these parts. One item for each of you be it armor, shield or weapon. What say you?" and he looks to each of you for your agreement or disagreement.

@Redona - level up please....

@Kreig:
You know Balak as the strong hold commander. Fair and honest dwarf.


3 people marked this as a favorite.
TarkXT wrote:

Holy crap guys.

I've never seen people so deeply offended by the act of being coy.

I can't imagine how your respective significant others handle it.

At 66 (me) and 64 (her), we don't do coy anymore.

-- david


1 person marked this as a favorite.
Dragonamedrake wrote:
Im 32 and will play till I cant physically get to a game. Even then I might start one up at the nursing home.

We had this conversation (HERE) back in August 2009. Read that post and about a page and a half later....

I'm in with the Ranger, and the kobolds stole our dentures adventure!

-- david


1 person marked this as a favorite.

Also, most of the pure "rulebook" PDFs are only 9.99 each, so the cost is not onerous.

And you can download the PRD using HTTrack and keep it on your laptop. I do, and usually have multiple instances open at any one time when I am running a game.

-- david


1 person marked this as a favorite.
3.5 Loyalist wrote:

Good points Ernest. What about some sort of block posts from this poster feature?

People see a problem and a trend, people delete it from their very eyes (and all posts from said agitators) and carry on. FB allows this.

For Firefox and Chrome, look HERE


1 person marked this as a favorite.

I don't know if this is new or not, but I just saw it for the first time yesterday. I was looking at Minotaur Games, via "by company" for the store, and saw a "discussion" tab.

This new(?) tab is really cool. It lists all threads that have the company name attached to them.

I went and looked at a couple of others that I buy from and as of a few minutes ago, they have the same thing.

Great job !!!!

-- david


1 person marked this as a favorite.

As DM for this one (in a year or so) I get to play all the Demons.

However, if I can talk the other DM in the group to run it, my thought is a Ranger (urban) / Shadow Dancer. Stealth, traps, kill wizards. He would take the rogue job.

-- david


1 person marked this as a favorite.

I am running Shattered Star in my home game, and one of the guys is playing a Dwarven Bard, Archeologist archetype. His starting stats were:

S: 9
D: 14
C: 12
I: 14
W: 10
cH: 17

with the dwarf changes to ability scores in. This is a 20 point buy. He is very effective as both bard and a bit of a rogue, and a knowledge monkey.

-- david


3 people marked this as a favorite.
Kajehase wrote:
So I accidentally clicked "Ignore" when I was going to reply to someone. How do I go about unignoring that person?

If it is the bag with teeth, leave him ignored. Otherwise scroll *all* the way down to the bottom of the page and you should see an "Ignored: |" with a list of folks you have ignored. Click on the one that you want to remove and refresh the page.

-- david


2 people marked this as a favorite.

HERE are the ones that I am using.

-- david


1 person marked this as a favorite.

My understanding is that the 15% discount on everything (other than 3PP PDFs) is only tied to the AP subscription. And that takes effect after or concurrent with the first AP subscription volume shipping.

-- david


1 person marked this as a favorite.
Narrator [Moru-Tactical] [Jade-Tactical] [WotR-Tactical]

General chat and questions about the Moru Country PbP.

Everything here is definitely OOC. All are welcomed.

-- david
DM Papa.DRB


1 person marked this as a favorite.

A 68th level character? Really? 8 HD outsider, 30 rogue, 30 sorcerer.

You also loaded dang near every 3.5 rulebook out there. I lost count (5801 characters in the sources, ie. CAMPAIGN line).

The log file is 2060 lines long, mine was a lot longer and that is after turning off deprecated and unconstructed references.

All the above said, however, only the following templates are loaded and most of them are in the TEMPLATES section of the character file.
Automatic Arcane Battle Mastery
Bite ~ Claw (Medium)
Demigod
Demon Common Traits
Divine Rank
Divine Rank (1)
Divine Spellcasting (Sorcerer)
Male Only
Regional Affinity (Varisia)
Remove Resistance to Electricity

Where the extra 4 templates are coming from is beyond me. All I can say is that some ability is calling the TEMPLATE:UNDEAD, and the other templates tag and is loading them. There are 99 lst files that have TEMPLATE:UNDEAD in them, so there are probably more instances of that template.

I then edited the character file and only loaded:
3.5 RSRD Advanced
3.5 RSRD Basics
3.5 RSRD Divine
3.5 RSRD Epic
3.5 RSRD Monsters
Necromancer Games - The Tome of Horrors Revised

Still had errors, but not as many and they were of the ilk "could not find xxxx".

Still only loaded the templates above, minus the Varisia one.

Try, the last thing I did (edit the .pcg file) and keep only the six sources. I highly suspect that there is a homebrew in there that is loading the extra templates, but I can't find it.

-- david


1 person marked this as a favorite.
Tacticslion wrote:

Actually, several people have said pretty much exactly that.

[snip]

Papa-DRB, I'm still bucking for you guys to move to Ocala!

Well, my wife retires June 2015, except that she is having second thoughts about going that long, and may retire a year earlier. We have been looking at places in Florida and Georgia via the web and Ocala is still in the running, especially since her youngest brother has decided to stay in Minnesota.

-- david
papa.drb


1 person marked this as a favorite.

Hey,

I get that for some groups, and for some DMs, that No DMPC is good. And that is fine with me. Your group(s), your rules. Please just don't act like it is the "one true way" of playing.

I alternate DM chores with one of my players. He is running one AP, and I am running a different one (*). He is newbie enough that he won't run a DMPC, however he asked me to bring in a second character because the party was missing a high ac, deal out lots of damage tank. Ok, Max is my PCs brother, and he does several things well. He doesn't get hit a lot, and he does hit a lot. Oh, and he is good at survival, but won't say anything unless one of the other players ask. Now in my new campaign, I will be running a DMPC; Max redux. The other players cover all the other aspects of the game. This is how we have done it for a long time, when we have four or less players, and it works for us. If it doesn't work for you, ok. Don't do it, but don't tell me that I am doing bad/wrong/notfun.

-- david
papa.drb

(*) My current campaign ended last night with an almost TPK in chapter 3 of Kingmaker AP, in the BBEG place. Two characters, one animal companion dead or wishing they were dead, and two characters barely escaping with their lives.


1 person marked this as a favorite.
Crysknife wrote:

I have seen some GMPC, they ranged from "small nuisance" to "big problem".

I tried to use GMPC a couple of time too: always thought they were doing great, always learned months later that every player would have been happier without them.

The further you go from NPC to GMPC, the worst. Even the occasional NPC who travels for a few sessions with the PCs should be avoided in my opinion. The only exception may be the damsel in distress, only because she makes the PCs feel more heroic (therefore she should be utterly useless and vulnerable, no rescued princess with the same number of levels as the PCs).

In your group(s) and in your opinion. In my groups, it works out great!

-- david
papa.drb


2 people marked this as a favorite.
DrDeth wrote:
Papa-DRB wrote:
Now, she was a cleric of Erastil, bow focused, knowledge (religion) and heal, and was with the group till they made 8th level, when we gained a player who is playing a cleric.
And, so why could you not have just handed her off to the players to run?

No one in the group wanted to run another character, even if it was just rolling to hit & damage dice. But they sure as heck wanted a full cleric to burst heal and for spells afterwards.

But besides that, I told them that she had goals and aspirations of her own, and while they would not overwhelm the party, she would be pursuing them as part of the story line, just like all the PCs were pursuing their goals, and the PCs did not know all the details, nor should they.

-- david
papa.drb


1 person marked this as a favorite.
DrDeth wrote:

Have you fellow DM's that run DMPCs noted one thing in these threads? DMs come in and say how great or nessesary their DMPCs are and how much the player love them.

We never have PLAYERS come in and say how much they love their DM's DMPC, etc. In fact, usually when we see a Player talking about his DM's DMPC, it is the player complaining about the DMPC and how clueless the DM for not getting that the players don't like the DMPC.

Well, I could point my players to this thread and have them post to prove you wrong but that is a hassle since only one is a poster and not regularly so I'll post for them. In the current campaign, after getting their collective keisters handed to them, my players asked (begged!) me to being in a DM NPC Cleric, and run her as a full party member.

Now, she was a cleric of Erastil, bow focused, knowledge (religion) and heal, and was with the group till they made 8th level, when we gained a player who is playing a cleric. She never offered advice other than making the occasional knowledge or heal roll, shot her bow, and healed the party. She had a background and her own goals, one of which was completed by the group by the end of chapter 1 of the AP.

-- david
papa.drb


1 person marked this as a favorite.

.
Welcome to PCGen v6.00.0, the latest stable release of PCGen. In this release we have introduced a new user interface and made substantial changes under the hood including hundreds of new features. The highlights of the changes for PCGen 6.0 are listed below:

Major Changes:
New user interface
-- A faster, more responsive GUI, particularly when using multiple characters.
-- A redesigned interface intended to be friendlier and more informative
-- Support for Java 7 and Open JDK
-- Faster startup time
Improved performance
Install to non admin location on Windows
Full spell descriptions in RSRD and Pathfinder
Command line PDF generation

LST Changes:
Choice tags revamped and rigorously parsed
Choice tags now only provide a choice - a separate tag (e.g. BONUS) is used to apply the choice
All shipped data has been run through the LST converter to bring it up to 6.0 standards

New User Interface:
A major feature of PCGen 6.0 is the new user interface. While the general layout of the program will still be familiar we've made lots of enhancements along the way such as
-- More information on the summary page for a quick view of the character
-- Easier access to new character tasks such as choosing an ability score method
-- Active 'things to do' list - click on a task and you'll be taken to the screen and field.
-- Start your character with class first - alignment is back to an after thought
-- Toggle quick filtering buttons (e.g. Qualified) to quickly focus on relevant items
-- A location based equipping display supporting drag and drop.
-- Thumbnail selection from your character portrait.
-- A campaign history tracker
-- Improved command line use, including PDF generation.
-- Improved printing including an in-program print preview.
-- Easier exporting, including auto open your generated file.
-- An easier to use Temporary Bonuses system

The new user interface does not currently provide random NPC generation or LST editor functionality. These are earmarked for implementation in the future though.

PCGen is an RPG character generator and maintenance program (d20 systems). All datafiles are ASCII text files so they can be modified by users for their own campaigns.

For more information about PCGen, join us at our Yahoo group:
HERE

or visit our website:
HERE

or our wiki:
HERE

Download your free copy:
HERE

You can see all of the changes included in this release by checking out the release notes:
HERE

Trackers (JIRA) bugs:
HERE


1 person marked this as a favorite.
Nicolas Logue wrote:

..but yeah...I'm gonna email you this weekend with some awful awful ideas for Ebon Shroud which I'm sure you'll make better.

:-)

Oh please, DO THIS !!!

While I did not go for Razor Coast, I did and still do want Ebon Shroud!

-- david
Papa.DRB


1 person marked this as a favorite.

Ok. Gotcha. While I don't rules lawyer at the table when I am playing, I do like to understand more fully when I am DM'ing.

Thanks for the explanation. 3 slam attacks, including the quick strikes one, is fine. Just trying to understand, is all.

-- david
Papa.DRB

Dale McCoy Jr wrote:

The bestiary doesn't explicitly state that that is the case (to my knowledge atleast), however there are many more examples of creatures in the Bestiary with even a vaguely humanoid (walk on 2 "legs" manipulates the world with 2 "arms"), canine/feline shape (walk on 4 "legs") or avian shape (2 legs, 2 wings) and slam/claw/talon/etc attacks coming in even numbers rather than odd numbers.

So if you exclude things like excluding things like elementals, mimics, plants, oozes, incorporeals and such, and you exclude those that are using 1 weapon and one claw/slam/etc those creatures in the Bestiary that do not have 2 arm-like natural weapons are limited to: good outsiders (all evil outsiders possess 2 claws/etc, while the good ones possess 1, go figure), lich's paralyzing touch (but I attribute that more to the limitations of the supernatural ability rather than being able to touch more than one creature per round), lizardfolk, mummy (like a lich, I attribute that to a limitation of the supernatural ability mummy rot), vampire (outright states it can only be used once per round), and wight (see lich).

Counting each of the good outsiders individually, that is a total of 10 monsters in the bestiary that do not have paired arm/leg based attacks. in even numbers. Considering that B2 and 3 have all humanoid looking angels, archons and azatas with either even 2 slam attacks or none, I'd say that if B1 monsters were redone, those good outsiders with a single slam attack would be altered (so exclude them for a moment). Then if we exclude all examples of monsters with supernatural damage on the melee attack, we are left with 1 example of a roughly humanoid/canine/feline/avian shaped monster with an odd number of arm/leg attacks: the lizardfolk....


1 person marked this as a favorite.

Look at Laithoron profile. He has links to things that change the colors, etc around a lot.

-- david
Papa.dRB


1 person marked this as a favorite.

PCGen v5.17.20 is our fourth beta in the lead-up to our 6.0 release. We've continued to squash bugs and improve the stability of PCGen. Thanks again for the great feedback and reports of issues!

A word about what a beta release is for the PCGen team. This is a build that has all of the new features that we plan shipping with v6.0. The beta cycle is where we focus on bug fixing and generally getting the program solid. An essential part of this is of course you trying it out and letting us know of any issues you find. Our trained monkeys are ready and waiting for your email to the PCGen mailing list!

Notable Changes
Many updates to Ultimate COmbat and Ultimate Magic
Full spell descriptions in RSRD and Pathfinder

New Sources
[Pathfinder] Rise of the Runelords Anniversary Edition Players Guide

PCGen is an RPG character generator and maintenance program (d20 systems). All datafiles are ASCII text files so they can be modified by users for their own campaigns.

For more information about PCGen, join us at our Yahoo group:
HERE

or visit our website:
HERE

or our wiki:
HERE

Download your free copy:
HERE

You can see all of the changes included in this release by checking out the release notes:
HERE

Trackers (JIRA) bugs open for the New UI:
HERE


1 person marked this as a favorite.
wraithstrike wrote:
He also went solo by not staying in the boat. Splitting the party is often seen as a mistake.

This!

I have very few character deaths in my campaigns, but the few that happen are because of character stupidity. For example, about six years, the last pc death, the new player to the group was playing a rogue. They were in the Outer Fane of the Return to the Temple of Elemental Evil, which was a difficult module, when he decided to go exploring by himself. Well, he walked into a small dragon's lair (part of the module) which would have been a tough but win-able battle for the group. He died, a horrible death.

The newbie just said, "lesson learned" and has never agreed to splitting the party or other RST (really stupid things) since then.

-- david
Papa.DRB


1 person marked this as a favorite.
Orthos wrote:
Adam Daigle wrote:
(and quite like black text on a white background)
I on the other hand would kill for a way to have that reversed....

Try HERE. Written by Laithoron. You can also get the link off his user profile page.

-- david
Papa.DRB

Now, not a killing, but my wife's youngest brother could use a good beat down, if you are in the mood, and anywhere near Minnesota.


1 person marked this as a favorite.

Hoo Rah!!

More Shadows Fall goodness!!

-- david
Papa.DRB

1 to 50 of 83 << first < prev | 1 | 2 | next > last >>

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.