Shoanti Tribeswoman

Pandora Knotwise's page

No posts. Organized Play character for Great Green God.


Race

Human (Keleshite)

Classes/Levels

Cleric of Sarenrae 4 | hp 35 | AC 17, T 10, FF 17 | CMD 15 | F +6, R +3, W +9 | Spd 20' | Init +0 | Diplo +9, Heal +11, KnRel +7, Perc +4, SensM +4 | Channel 5/5 | wand of CLW 49/50 | bull's str, +2 deflection to AC

Gender

Female

Size

Medium

Special Abilities

aura (moderate good), spontaneous casting

Alignment

NG

Deity

Sarenrae

Languages

Common, Kelish

About Pandora Knotwise

Afanen Aindottir -CORE-:
Afanen Aindottir -CORE-
Female Dwarf druid 1
NG Medium humanoid (dwarf)
Init +1; Senses darkvision 60 ft.; Perception +3
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Defense
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AC
17, touch 11, flat-footed 16 (+4 armor, +1 Dex, +2 shield)
hp 10 (1d8+2)
Fort +4, Ref +1, Will +5; +2 vs. poison, spells, and spell-like abilities
Defensive Abilities defensive training
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Offense
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Speed
20 ft.
Melee warhammer +2 (1d8+2/×3) or
_____ dagger +2 (1d4+2/19-20) or
_____ unarmed strike +2 (1d3+2 nonlethal)
Ranged sling +1 (1d4+2)
Special Attacks hatred
Druid Spells Prepared (CL 1st; concentration +4)
__ 1stcure light wounds, endure elements
__ 0 (at will)create water, detect magic, resistance
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Statistics
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Str
14, Dex 13, Con 15, Int 10, Wis 17, Cha 10
Base Atk +0; CMB +2; CMD 13 (17 vs. bull rush, 17 vs. trip)
Feats Animal Affinity
Traits sacred touch, suspicious
Skills Acrobatics -4 (-8 to jump), Appraise +0 (+2 to assess nonmagical metals or gemstones), Climb +3, Handle Animal +6, Knowledge (nature) +6, Perception +3 (+5 to notice unusual stonework), Ride +2, Sense Motive +4, Survival +9; Racial Modifiers +2 Appraise to assess nonmagical metals or gemstones, +2 Perception to notice unusual stonework; Armor Check Penalty -4
Languages Common, Druidic, Dwarven
SQ nature bond (horse named kraignir, highland jennet), nature sense, wild empathy
Other Gear hide armor, heavy wooden shield, dagger, sling, sling bullets (10), warhammer, climber's kit, mug/tankard, 2 gp, 4 sp, 8 cp
[spoiler=Tracked Resources]Dagger - 0/1
Sling bullets - 0/10

Special Abilities
Animal Companion Link (Ex) You have a link with your Animal Companion.
Darkvision (60 feet) You can see in the dark (black and white only).
Defensive Training +4 Gain a dodge bonus to AC vs. monsters of the Giant subtype.
Greed +2 to Appraise to determine price of nonmagic goods with precious metals or gemstones.
Hatred +1 Gain a racial bonus to attacks vs. Goblinoids/Orcs.
Nature Sense (Ex) A druid gains a +2 bonus on Knowledge (nature) and Survival checks.
Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as touch spells.
Stonecunning +2 +2 bonus to Perception vs. unusual stonework. Free check within 10 feet.
Wild Empathy +1 (Ex) Improve the attitude of an animal, as if using Diplomacy.