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Pan's page

RPG Superstar 2013 Star Voter, 2014 Dedicated Voter. Pathfinder Adventure Path Subscriber. Pathfinder Society Member. 2,974 posts (2,979 including aliases). No reviews. No lists. No wishlists. 2 Pathfinder Society characters. 2 aliases.


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Kids, really, its fine as long as you use point buy.

Taldor

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Calybos1 wrote:

I hear that many viewers were shocked and offended by the presence of--brace for it--kissing being depicted on the show. "Grossly sexual and unsuitable for family viewing" was one typical complaint.

'Cuz, y'know, cooties.

Oh you should have heard them when Captain Jack was on the show.


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Shhhhhhhh just play you fools!!!!

Taldor

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I dont use XP anymore and am not a big fan of differing levels in the party. That said, this is probably close to end of being able to have a PC start at level 1 otherwise they are probably going to get wiped out right from the start. Adventuring around with that handicap often is going to be super annoying. Is this how it will be going forward or is this a one time arrangment?

Taldor

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For me the AP is an adventure campaign outline. I just dont have the time and energy to plan a full blown campaign. I do make my own edits and changes as I feel neccesary. Its nice to have a skeleton to work with. My players love them too becuase APs have a theme and the players guide allows them to buy into the adventure. I rotate duties so I only purchase APs I plan to run at somepoint. I dont want to spoil them if I end up a player.

So far the APs are great but none of them have been perfect. I dont have an out of the box mindset when I purchase an AP. I fully expect to have to do a little work to make it right for me and mine. The APs are excellent reading material and the bestiaries make them useful even after you have run them for future ideas.

Taldor

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Bill Dunn wrote:

I think 5e will compete pretty strongly with PF simply for the fact that it is D&D. That brand means a lot. Just look at the edition wars - what's that all about? At it's most fundamental level, It's about being D&D players. Why else would people go to such effort to criticize 4e or backlash against those criticisms? Why else would people cling to their favorite sacred cows/sacred cow hamburger? It's because they want to be D&D players (or still be D&D players) and have the currently supported edition be an edition they can identify themselves as D&D players with.

That's going to be pretty stiff competition.

The real reason is that D&D was the one game that rules them all. Its the most popular game out there with the most support. The difference bewteen D&D and other games could fill the grand canyon. Now some folks like variety or are willing to put forth the effort to play a less popular game and make up for lack of support. Though really the D&D path has so much less resistance its remarkable. So the fight is on to make D&D each persons ideal TTRPG so they get both the access to a pool of avilable and willing players and on going support. Paizo shook this up a bit but its still a tiny market so the fight rages on. This round I believe will be all about support. Can 5E bring the adventures and rule support? If so I think it will compete well. If they dont it will taper off. Im hoping it raises the bar and paizo matches them toe for toe. Having one king in the industry is no good, IMO.

Taldor

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Tequila Sunrise wrote:
Under A Bleeding Sun wrote:
I will say, I know several people who won't come to the boards anymore, though it had nothing to do with the playtest. Its because they perceive (whether right or wrong is another discussion) that many people on these boards are jerks.
I don't know how many potential customers gave up on PF due to play test civility, or lack thereof, but I do know that other 3.x forums like ENworld, GitP, and Brilliant Gameologists have quite a bit of negative PF sentiment. "The so-called 'play test' was a brilliant free-PR stunt" and "PF is just different enough to be a pain in the ass, but not different enough to be worth buying" are a couple of the milder criticisms I've seen.

Playtests must be rough on companies. I have seen these same criticisms levied at WOTC with 5E.

Taldor

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captain yesterday wrote:
its not rules bloating its rules expansion

*Optional rules expansion .

Taldor

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memorax wrote:
Keep a very tight rein on those who are very vocal who attempt to sabotage the playtest. Permabanning them if need. We don't need another core playtest debacle imo.

So those who diasgree with you are "sabotaging" the playtests and should be permabanned?

memorax wrote:
Posted a thread on rpg.net with link to get more exposure.

Exposure to what?

Taldor

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Come sit, and listen awhile

One evening as the moons came up and the temple fire was burning
Down the path came a murderhobo hiking and he said boys I'm not turning
I'm headin for a realm that's far away beside the crystal fountains
so join the party and we'll go and see the Big Rock Candy Mountains

In the Big Rock Candy Mountains there's a land that's fair and bright
Where the XP grows on bushes and you sleep out every night
Where the laws are all empty and you would kill the sheriff anyway
On the swords and the boards and the barmaid hoards
Where hostages get saved after we been paid
In the Big Rock Candy Mountains

In the Big Rock Candy Mountains all the guards have wooden legs
And the monsters all have rubber teeth and the barkeeps handover their kegs
The farmer's barns are full of loot, if they say no feel free to slay
Oh, I'm not bound to go where there ain't no gold
where those townsfolk should have killed us; truth be told
In the Big Rock Candy Mountains

In the Big Rock Candy Mountains you never worry about locks
and if they are home you run them through no time for talks
the paladins have to tip their helms and all the lawful good are blind
If the party knew Iā€™d kill them too
bury the dead without their gear is the thing to do
In the Big Rock Candy Mountains

In the Big Rock Candy Mountains, dungeons are made of tin
And you can walk right out again as soon as you are in
There will always be short swords, axes, saws when you need a way
so I'm a goin to stay where you flay all day
Where they hung the jerk that invented work
In the Big Rock Candy Mountains

I'll see you all this Monty Haul in the Big Rock Candy Mountains

Taldor

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bugleyman wrote:
Pan wrote:
You are right. I think Paizo should take their fan's opinions seriously. As long as those pinons are not "rewrite the system from the ground up or you will go bankrupt".

Don't get me wrong -- I do understand that some of the changes I would personally like to see would probably be unpopular. And I would guess that the safest course of action for Paizo, at least for the time being, is to keep doing what they've been doing, and so that's what I fully expect. I'd still like to see a re-write of the core to make it look a lot more like the beginner box, but I'm not holding my breath. :)

I have read your posts and understand where you are coming from. Ive also seen some of the replies you have recieved so it makes sense you have certain viewpoints of the forum-base. Its great to express opinions and discuss them. It sucks when people try and shut you down or dogpile when they disagree. However, folks from all viewpoints sometimes rely on hyperbole or try and add anecdotal weight to make their opinon seem right. Both how folks express their opinons and how they recieve others should be tempered with reasonable expectations and sincerity. Im probably asking for way too much (:

Taldor

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memorax wrote:
Pan wrote:


I am noticing a patern with your posting Mem. Just becuase the DEVs dont run with your ideas doesnt mean they are not listening to feedback. Also, when they do listen to folks, whom you happen to disagree with, that doesnt automatically make them a "vocal minority". Who cares about the rogue if you now have "rogue" viable classes? I get that folks are upset because the rogue sucks. Paizo decided to leave the rogue as is for people who play CRB or 3.5 comp only but add optional new classes for the rogues sucks crowd. sounds like win/win to me. Especially, since unchained is going to offer a new rogue. Patience is a virtue. I am pleased that Paizo takes a conservative approach to changing the game. Something folks on the internet rarely want to wait for. /shrug.

I guess you were not here for when they playtested the core. Anyone who tied to post any major changes were chased away by a very vocal minority who wanted no changes. It happened.

Here the thing about feedback if the fans ask and ask for a proper dex to damage feat and they don't deliver why would it look like they listen to feedback. They were told over and over again by some fans not to allow Gunslingers to target touch AC yet in the end they still did. I'm not saying they have to listen to me or others feedback. Just don't ask for feedback if in the end the devs are going to do their own thing.

Then again to me anyway it's just a good PR exercise. Make the fans think their feedback means something then do the opposite. It makes the fans feel good yet the devs do what they want. To be honest they don't have to listen to feedback. They can take it into account when developing new material. Yet at the end of the day they can and will do their own thing. I may not like it. I can respect it.

At this point we are seeing much more levels of frustration from the fanbase. When they still can't find a proper middle ground on developing new things well it can be frustrating. I have never seen the boards being so...

I think you are mistaking fanbase with forum-base. The only people that talk about PF problems at PFS are forum goers IME. The folks that just show up to game are quite happy with PF and its direction. Its possible that you and yours are not, but I urge caution in trying to make a case for the majority. It might just be the case you and Paizo/PF are not a good fit. Though numbers wont lie despite making the same mistakes over and over, PF remains successful and popular.

Taldor

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memorax wrote:
Odraude wrote:


On the other hand, we got the Slayer and Investigator as actual good skill classes that can contribute more than most martials can.

All any of this proves is that there are examples of good mechanics and bad mechanics that are in Paizo books. Though it's my opinion that editing aside, ACG has a great deal of good options, with a few that admittedly boggle the mind.

Don't get me wrong there are good things. Though with the Investigator we might as well just have a tombstone with the heading Rogue RIP 2014 IMO. No reason to take a Rogue anymore. Slayer is good as well. I just think that in the end feedback is useless IMO. As for better or worse the devs will do their own thing.

I am noticing a patern with your posting Mem. Just becuase the DEVs dont run with your ideas doesnt mean they are not listening to feedback. Also, when they do listen to folks, whom you happen to disagree with, that doesnt automatically make them a "vocal minority". Who cares about the rogue if you now have "rogue" viable classes? I get that folks are upset because the rogue sucks. Paizo decided to leave the rogue as is for people who play CRB or 3.5 comp only but add optional new classes for the rogues sucks crowd. sounds like win/win to me. Especially, since unchained is going to offer a new rogue. Patience is a virtue. I am pleased that Paizo takes a conservative approach to changing the game. Something folks on the internet rarely want to wait for. /shrug.

Taldor

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The troll class is the worst. The veil ability is always thin and never seems to work. Even the humorist archetype that tries to mask their ire in humor doesn't fix this class. They have zero defense against moderators and force the whole party into a thread lock TPK.

Taldor

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Odraude wrote:
Pan wrote:
Odraude wrote:

To be fair, the OP doesn't actually say it's bad. In fact, he does say that this is great for other people. What he wants is a separate ruleset for Pathfinder that is simplified.

Other people in this thread, however, have said that.

Luckily, he will get his wish (somewhat) with Pathfinder Unchained, which will have modular add ons that simplify things such as crafting, action economy, and monster creation.

Im not sure why people keep saying PF uncahined is going to be a simplified version of PF. I dont get that at all from what I have read about it. Can someone tell me how exactly PF uncahined is going to provide a separate and simplified versin of PF?
In the product description it mentions a simplified action econom, monster creation, and crafting.

The description also mentions resource pools for all martials, a robust system for casters to modify their spells and oh so much more....

This lead me to believe that while there will be chapters on simplified systems, the book is not about streamlining pathfinder compeltely. While I think the OP will find some of these option interesting, I dont for a second think it will answer his call for a PF lite.

Taldor

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Odraude wrote:

To be fair, the OP doesn't actually say it's bad. In fact, he does say that this is great for other people. What he wants is a separate ruleset for Pathfinder that is simplified.

Other people in this thread, however, have said that.

Luckily, he will get his wish (somewhat) with Pathfinder Unchained, which will have modular add ons that simplify things such as crafting, action economy, and monster creation.

Im not sure why people keep saying PF uncahined is going to be a simplified version of PF. I dont get that at all from what I have read about it. Can someone tell me how exactly PF uncahined is going to provide a separate and simplified versin of PF?

Taldor

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Full on Dark Tapestry occult AP please.

pennywit wrote:
World War G. A diplomacy and intrigue adventure, spanning the whole of the Inner Sea. Players would begin as minor aides to diplomats from the Inner Sea nations, then generals, and eventually decide the fate of the world at the negotiating table.

Yeah I'd sign up for that.

Taldor

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Why cant you streamline PF yourself? Why do you need a book with "PF Streamline" on the cover? I'm sorry I answered your question with a question. There are two reasons why folks don't agree with a side by side streamlined product. The first as I mentioned is done really easily without much effort on your own. The second, if you have PF and PF lite then products need to be made for two separate product lines. That means splitting resources which also means less products for both types of customer. Finally, a split of fan base is like suicide in this industry presently and were not sure that Paizo can navigate those treacherous waters.

Would you be happy with a single book of PF streamlined? I could see this happening but I'm not sure I can see a separate product line. Adventures could start with a streamline base and then pile on the options for others. This approach though eats up word count and I think adventure product would suffer. Not sure Paizo can feed two similar yet different RPG product lines. Could you live with a one and done? That's all I see in the future. I could certainly be wrong.

Or what MMCJawa said.

Taldor

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Aranna wrote:

Actually as far as the police vs gun carrying is concerned I don't think it's race at all. I am fully licensed to carry a handgun and I was driving across the state to meet some friends and admittedly I was speeding because I was a little late. A small town cop pulled me over and I turned over my gun license along with my usual papers as is required by law. And the cop freaked out. I swear he had me on the ground at gun point he then removed my weapon and unloaded it before searching my car without a warrant. I was crying by that point thinking he was going to take me to prison or something. And after about 20 to 30 minutes of pure terror he finally wrote me a C/I for disobeying an officer even though I fully complied and then let me go after a long angry lecture about having a loaded weapon... I was going to point out to him that as a licensed CPL holder I had every right to carry a loaded gun. But I was terrified by that point and did everything he asked. I am a white girl with a fully legal permit to carry. I think cops just treat everyone who owns a gun outside of the police as public enemy number one... and combine that with the stupidity of some cops and you have a truly terrifying mix.

Slight derail but this happened to me as also. I was at a GFs townhouse one night. It was late like 3am we were watching movies. She recalled she had something she was waiting for in the mail and asked me to get it. The good guy that I am I head out to her mail post which is a few driveway lengths away from her townhouse. I grab the mail and start heading back.

Lights suddenly surround me and a car revs up next to me. Cop gets out with flashlight in my face asking me what I am doing. I told him I was getting my GFs mail and if there was something I could help him with. Cop says vandals are in the area and needs to see my ID. I tell him that I can do that for him but I wanted to let him know I have a carry permit and was holding.

"HE'S GOT A GUN!!" Cop screams out as he draws his pistol and aims at me. The other cop leaps out of the squad and starts screaming. It would be comical to witness two adult men screaming at a docile white guy if they were not pointing loaded weapons at me. So I get slammed against the cop cruiser and the cop throws my wallet on the driveway and then takes my revolver. He opens the cylinder and empties the bullets out. I try and tell him that "I have a permit its in the wallet I havent been drinking and ive done nothing wrong." Cop continually yells at me to shut up.

At this point my Gf comes out and is asking what is going on. She gets told to GTFB in her house. She tells the cop that im her BF and wants to know whats going on. The cop then says "we will let him go in a moment please get back in your hosue" which she does. Cop lets me up hands me my wallet and says "allright you are free to go." I look at him more pissed then I have ever looked at anyone and was like "GUN" as I held my hand out. He gave my my revolver back. I stared at him for what felt like a million years and then yelled out "BULLETS" he then gave me my bullets back. I went back in the house and joined my GF.

So yeah cops tend to not like anyone but them to have guns.

Taldor

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Actually my favorite moment is

spoiler:
When Batista's character was confessing his friendship to the group. Then Nebula jumps out and says a bunch of figthing words and batista's character blasts her away. "Nobody talks to my friends like that." I have to admit when I first saw the big Jamoke I didnt think he would be anything but the stoic strong guy. Batista did a great job with his lines and added a lot to this movie.

Taldor

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Bottled my EPA yesterday and brewed up a porter which is in primary to ferment. I'll add french oak soaked in Eagle Rare Bourbon to the secodnary. Probably sit on this for about 6 months before cracking the bottles. Last time I jumped it a bit early and it didnt quite settle yet, but once it had, oh man....

Taldor

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Nice video. That man is a saint for running a game for a pack of boys at that age. I wouldn't have the patience. Glad to see everyone got along so well.

Taldor

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/not signed
With the PRD and age of the interent I will never be ready for PF2. I hope they never make one and just keep doing what they are doing. At this point all I needs me is some AP goodness.

Taldor

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Some people like vanilla and hate sprinkles. There are a lot of problems people have with the system that I dont like; 15 min work day, vancian casting, alignment, LF;QW. Just because I dont have a problem becuase I use rules, as you say to get over those issues, doesnt mean that the problem is soley on them. I used to think if everyone just played like me they wouldnt have any problems with balance or whatever. The E-war taught me there are more than one playstyle out there. So yes technically "we are the problem" the solution is far more complicated though. If you force the rules than some folks have to play a way they dont want to. If you change them then I cant play the way I want to. So here we are.

Taldor

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So there may not be CRPG info this very second, but it sounds hopefull to get some in the near future. Can we stop dumping on Obsidian, e-card games, and kickstarter and maybe start talking about what we would like in a CRPG?

Do y'all think using an AP would be a good way to go?

If not what would your favored approach be?

Taldor

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I would say no. "a person with a psychopathic personality whose behavior is antisocial, often criminal, and who lacks a sense of moral responsibility or social conscience."

"Good characters and creatures protect innocent life. Evil characters and creatures debase or destroy innocent life, whether for fun or profit.

Good implies altruism, respect for life, and a concern for the dignity of sentient beings. Good characters make personal sacrifices to help others."

Of course all these things I guess are up to personal interpretation, but I dont think one can be a sociopath and good. That doesnt mean a sociopaths actions cant result in good ends, but ultimately I wouldnt consider them good for alignment purposes.

Taldor

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What about a street fighter style beat em up starring the iconics? :)

Taldor

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Oh man do try the search function first.

Taldor

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The conversion is not much work at all. In fact, you would spend less energy covnerting the APs then petitioning for revised copies.

Taldor

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Lord Snow wrote:
Pan wrote:
The truly sad thing about IM3 is the fake mandarin as played by kingsley was the only good part of the movie. So not only is it a fake out disapointment but its also the only part worth watching in a bad movie.
As a non-reader, I can say that I enjoyed Iron Man 3, simply because RDJ is so good at the role of Tony Stark. There's a section in the middle with some stupid kid, and there's a needlessly over-the-top fight scene at the end that also ruins the plot (the why-didn't-he-use-the-army-of-robots-earlier thingie), but otherwise it was fun. Good action scenes, some really funny parts (the mandarin reveal included)... just a solid action movie.

This movie bored me to tears, I didn't think it was good anything. Sure production value was nice and RDJ is a fine actor, the execution just left a mediocre product. It wasn't a bad movie but it wasn't a good one either. I am glad I waited for cable.

Taldor

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Bard, Witch, Inquisitor, Magus, Ranger, Paladin, Monk, Rogue.

I like classes that can do variety of things. These are classes that have appealed to me since playing 3.5/PF. Thugh the idea of only having fighter, rogue, cleric, and mage and then getting into the above list through prestige is probably the way I'd make my own game.

Taldor

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Im pretty boring so I'd probably keep the standard. One thing I wouldnt do is make like 4+ types of elves.

Taldor

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All that power level race customization and xp debt sounds exhausting. I ditched XP so I probably have to turn in my old school card :(

Taldor

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lolquarterly

Taldor

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I know a lot of players will fight to the death before they will even consider surrender. For some being captured is failure and the only failure they want to accept is death. You could give them a heads up and explain the scenario but I think a lot of players would still prefer not to be put into these situations. It would take the right attitude and play style to go along with this. I'm not sure how to go about finding out if a player is down for this or not. Hopefully folks have some good suggestions.

Taldor

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Aranna wrote:

I wonder why MMOs want you to log in and grind for hours replaying dull content? It makes no sense, they don't earn any more from keeping people grinding instead of giving them what they want instead... right? Why not hire story writers and have an evolving setting with a constant supply of fresh adventures or challenging multiplayer PvP or PvE? Isn't that what people want? It is no wonder so many MMOs fail.

I think this is why the MMO market is free to play these days. I miss subs to be honest I cant stand the grinding and the shops for every damn thing. Probably for the best I dont need to throw away my time anymore on these sinks.

Taldor

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You must be joking there are just as many "GM sucks I hate 'em" threads. Some people just like to vent online. /shrug

Taldor

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DM Beckett wrote:


Another thing is it isn't that they are THE apex predator, as much as one of many, something that's also reinforced with many vampires, being immortal, beginning to plot and scheme in order to feed and keep their minds active. As far as the Amino Acid thing. I personally hate the kind of modern vampire concept of trying to make it scientifically explainable. It's way, way to overdone, and honestly, kind of boring. <It's kind of cool to have individuals think they can figure it out, (and not because it isn't), but the idea of just having vampires (and other supernatural and cursed creatures) be scientifically explained is dumb.

Reminds me of midichlorians from episode 1. I dont care for these types of explainations either.

Taldor

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tiff about CotCT:
The campaign traits and tie that binds the PC is pretty much resolved like immiedately. I would consider changing things slightly from the players guide to try and strengthen the player bind and make campagn traits much more interesting. My two Plat

Taldor

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Logan1138 wrote:
Adjule wrote:
Oryou can do like so many others, and not allow rez magic if revivify is not something you like.

Yeah, I know, I could do that but the number of things I would have to change (if I even ran a session....I don't DM much) is starting to mount to an undesirable level IMO.

I am just getting an overall vibe of "too powerful, too easy" from 5E at this point. I like gritty, low-fantasy in my D&D and 5E (at least what I have seen so far and it is still early days) is looking like 3.X/PF/4E in terms of PC power and non-lethality. Plus, as I stated earlier, I don't really run games as DM that much (I kind of suck at DM'ing), so I wouldn't have control over which elements are removed.

I was really hoping that 5E would be the system that allowed me to get back into gaming in a serious way. Finding people who want to play "old-school" rules (B/X Basic and 1E AD&D) in face-to-face settings is pretty difficult so I was hoping that 5E could allow me to game F2F (I don't like PbP gaming) using rules that I enjoyed. The more I see of 5E, the less I think that is going to happen. Maybe the DM's guide and its "dials" can save this situation (for me).

It's funny you posted this logan because on another forum I frequent people are decrying the lack of power and find the game too deadly and lethal to play. This demonstrates just how diverse the play style preference is in the hobby.

I am with you about having to change a lot and I dont want to do it. However, I tend to change a lot of rules in 3E/PF anyways so its not a biggie for me. I guess after a decade of making 3E/P fit my playstyle the system is like an old pair of boots that just fits and makes them hard to set aside. I do think the effort might be worth it though to get BA and more grounded casters into my game. I need to see more though before I can even consider the leap.

Taldor

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Yes Hama, can you expand on why you do not like 5E?

Taldor

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This is personal preference but I do not run APs I do not have all the parts to. I just like making sure the big picture makes sense all the way through. In many cases I have to make changes and I want to know what making chanmges will do to the story. So I would probably not run Iron Gods if you are starting soon.

Taldor

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check out hero points.

Taldor

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pH unbalanced wrote:

In small-town Northeast Texas in the early 80s, it meant you didn't talk about it in public.

But it didn't feel like special persecution against gaming because there were similar witch hunts against ........dancing.

Footloose?

Taldor

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Scott Betts wrote:
Sissyl wrote:

Tell you what, let us check the first post of the thread:

Pan wrote:
Many folks have mentioned being turned off/away by WOTC products and/or decisions in the past 5-10 years.
Anything else?
And I'm talking about the subset of those people who said that their trust was broken by the release of 4e.

The word trust was something I scooped from other posters. What I really should have refered to is brand. There are many examples covering many products of why WOTC brand has gained an inconsistent reputation. What does WOTC need to do to change that for you. You being someone of course who was a customer and now feels the brand is inconsistent or untrustworthy.

Please lets not debate motives or let this go into E.war territory.

Taldor

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Actually cleric channel is one of my least favorite additions of pathfinder. I'm not that hot on the alchemist either. I would apreciate if you would refrain from saying "hate" when really the conversation has been about modding an ability some people dislike. 5E is a sytem that is supposed to be all about customizing to your taste. So far its been a constructive conversation except for a few people taking exception to the dislike of sculpt spell.

Taldor

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So in about 4-5 years we will hear your thoughts on how 5E is "groaning under its own weight." To be honest the will saves of clerics and rogues is pretty much the same as when PF was released. Are you sure its not the new hotness of a freshly released system that calls out to you? As has been mentioned many times supplement books are not required to play PF. If the weight is too much you can do something about that. If PF was great at launch why is it still not great? I don't think supplements are to blame.

Taldor

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Diffan wrote:
I like the sculpt spell ability because it shows that Evokers know their way around destructive magics. It shows that training steadily in the particular school has greater benefits than being a generalist. I'd also like to see what other effects are tied to schools.

I agree with the thought process here but I feel the sculpt bit is ultimately cheesy. I probably shouldn't say this but the no friendly fire thing reminds me of an element I dislike in video games. It just removes an interesting challenge of the game and makes it easier. I wish they would have chosen a different school for the PDF.

Taldor

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The great ball bearing debate of 2014.....ah D&D some things never change.

I know the spell sculpture is just an evocation thing but I dont like it. you can drop fireballs right on top of your friends or even have them stand in a wall of fire while the enemy dies. Ofcourse I guess my bad guys can use this tactic too but id reather not. Freindly fire is one of the tactical parts of spell casting dont like was that get around that.

Taldor

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Pathfinder Adventure Path Subscriber

Player says: "Umm I am not sure why but its something my character can do."

Player means: "herolab made my PC and I couldnt recreate it with books and a sheet if I had to."

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