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Wizard Statue

Pan's page

RPG Superstar 2013 Star Voter, 2014 Dedicated Voter. Pathfinder Adventure Path Subscriber. Pathfinder Society Member. 3,394 posts (3,438 including aliases). No reviews. No lists. No wishlists. 2 Pathfinder Society characters. 3 aliases.


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I'll be back in one year to let you know.


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No, not my style.

spoiler:
However once I had the PCs come across a spyhole in a wall in a catacombs. There was a softly spoken voice that kept saying three....three...three...

When one of the PCs took a look in the spy hole they were poked in the eye. After which the softly spoken voice started saying four.....four.....four


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munch munch munch

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Come sit, and listen awhile

One evening as the moons came up and the temple fire was burning
Down the path came a murderhobo hiking and he said boys I'm not turning
I'm headin for a realm that's far away beside the crystal fountains
so join the party and we'll go and see the Big Rock Candy Mountains

In the Big Rock Candy Mountains there's a land that's fair and bright
Where the XP grows on bushes and you sleep out every night
Where the laws are all empty and you would kill the sheriff anyway
On the swords and the boards and the barmaid hoards
Where hostages get saved after we been paid
In the Big Rock Candy Mountains

In the Big Rock Candy Mountains all the guards have wooden legs
And the monsters all have rubber teeth and the barkeeps handover their kegs
The farmer's barns are full of loot, if they say no feel free to slay
Oh, I'm not bound to go where there ain't no gold
where those townsfolk should have killed us the truth be told
In the Big Rock Candy Mountains

In the Big Rock Candy Mountains you never worry about locks
and if folks are home you just run them through
there’s no time for talks
the paladins have to tip their helms and all the lawful good are blind
If the party knew I’d kill them too
bury the dead without their gear is the thing to do
In the Big Rock Candy Mountains

In the Big Rock Candy Mountains, dungeons are made of tin
And you can walk right out again as soon as you are in
so I'm a goin to stay where you flay all day
Where they hung the jerk that invented role-play
In the Big Rock Candy Mountains

I'll see you all next Monty Haul in the Big Rock Candy Mountains

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Here are my questions, answer any however you wish:

1) What are your party (and its members if they differ) comfortable with killing?
Anything if its in self defense. Typically our parties dont make a habit out of looking for fights. However, sometimes we play characters a little more comfortable with killing than others. Most of the time we do our homework and save killing for those who deserve it.

2) What do they not like killing?
Interesting NPCs, children, innocent beings......

3) What does the DM (or you if you are the DM) really not like being killed, what will they come down upon?
Probably children and graphic torture but we never seem to push that envelop.

4) What makes a murderhobo for you?
A merc or opportunist that will kill whatever stands in their way for profit or petty reasons and not feel the slightest put put about it.

5) Does ruthlessly killing the villains/bad folk without negotiating make one a murderhobo in your opinion?
No. Typically I think a murderhobo kills indiscriminately without any remorse or pause of both villains and innocents.

6) Do you think the violent escapism in pathfinder/dnd is a bad thing, i.e. finding almost any excuse to fight and kill, roll those attack and damage die and see your enemies driven before you?
I do not.

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Calling all beer and board game lovers! A friend has been working on his own game for some time. He just put up his KS so check it out.
Brewin' USA

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Players who bring crap beer like Natty ice or keystone to the gaming session. Tired of that sh!@.


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My table is popcore only
Ban list:
pretzels
potato chips
candy
cookies

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My MM players chose The Dune Vipers.


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Boy this GM vs. player segment is starting to feel longer than the LOTR trilogy! Better make a run to the store for more snackage!

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chbgraphicarts wrote:
Pan wrote:
tony gent wrote:

I'm not against options they can add a great deal I don't like options just for the sake of it

I would prefer a few less options that are well thought out a throughly play tested and less open to abuse which less face it does happen probably more often then we would admit
I also find it amazing at how often players are playing unusual or strange race and or class combinations mainly for the advantages that they get in game

Sounds like 5E is the game for you.

I'm sure in time 5E will prove to be just as exploitable as everything.

Well he can enjoy 5E now, and then start a bloat thread when 5E gets there.


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Zelda Marie Jacobs-Donovan wrote:
I made popcorn if anyone wants some.

Right over here.

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Published adventures. I think it was a combo of not coming up with it myself and fear of going off the page. Once I realized I could use published adventures as an outline and make it my own way I got over it.

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The APs are designed for 4 players using a 15 point buy. With that said, I do not think any of the APs are good for solo play out of the box. A savvy GM could make some adjustments or changes and make it work. I'd expect a bumpy road on the solo run.

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Enevhar Aldarion wrote:

Ah, these mid-season breaks are killing me! lol

As for Beth's death, if you watched interviews with her or the show runners after the episode, it was summed up pretty well. Going by my memory here, rather than hunting down the actual interviews, but basically the character of Beth had finally realized she could be strong and look out for herself, so that storyline had come to an end and it was her time to die. Also, I think her death prevented a betrayal/sneak attack by Dawn. The shot that killed Beth was way too soon after the stabbing for Dawn to not have already had her gun drawn, using Beth to block the view of this from Rick and crew. If not for Beth's death and the moment stunning people long enough for Dawn to be put down, that scene could easily have been written as a bloodbath instead.

I don't buy that. Seriously with all the tension that hallway would have turned into the damn O.K. Corral after Dawn fired her weapon. I didn't have a problem with Beth dying, but I felt that scene was just poorly written.

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Get a 5th player. I find 5 to be the magic number. If one player cant make it the game goes on. This is probably the best solution because you can keep your friend in the game but it wont slow you down. If the player cant make it then you play without them. If they are in it for the camaraderie they wont mind you playing without them. If they are in it for the story it ought to convince them to commit more.

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Kids in the hall; Brain Candy

Irontruth wrote:
People still "channel surf"?

Yeah I still have cable for NFL and the EX loved the movie channels. When I come home from drinking I enjoy the random factor.

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I like combat as war and resource attrition in my fantasy/D&D game. 4E worked against these things most of the time putting it at odds with my personal gaming preference for fantasy/D&D. Though as a system I think it looks pretty good to go.

I think 4E style would be a natural fit for a Mass Effect game. If I wasn't so lazy and I had a lot more time, I'd re-skin 4E to Mass Effect. "Bloodied" becomes "shields down" and "healing surges" become "meta-gel application". I think the hard-coded roles would work wonderfully for the Mass Effect classes like solider(defender/leader), biotic(controller/striker), and engineer(controller/striker).

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I'd like the Dominion expansion to fleet captains please!

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Ill make a case for myself liking tech/science separate from magic. My gaming group tends to rotate games. We play Call of Cthulhu, D&D/PF, Traveller,etc. When we switch between systems we are looking for a particular experience. When I want science and space I plat Traveller. When I wat mysticism and horror I play call of cthulhu. When I want fantasy I play PF. I like each system being specific so that when we rotate the games feel different and fresh. I understand this is completely subjective.

Now where I think folks often butt heads is when it comes to system rotators and system exclusive folk. Some people have one system and one game so that one needs to be kitchen sink so they can mod it to fit any story. As a rotator I simply dont need this or desire it. I can see where many folks want a swiss army system though and know why its desirable for them. I wont neglect the guy that simply wants a magic-science mishmash either that's perfectly valid too.

I have a system for science and a system for fantasy. I like keeping them clean of one another so that the feel is kept contained. Completely subjective but thats how I am livin.

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These folks sound like sandbox isnt their thing. You are probably going to have to be proactive and bring the adventure to them.


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44 pt buy is now suicide territory?

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Looks cool, but also looks like it should get its wielder killed. Not upset about it tho.

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^This.

Sometimes your best friends make the worst gamers. Save the friendship ditch the game.

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captain yesterday wrote:
i like the picture of the halfling in the player's handbook, makes me laugh every time i see it at the bookstore:-)

Yeap, I laugh too as I toss the book on the shelf and pass on buying it.

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Sorry to hear that. GM still not listening to your woes?

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If its true and there is no modularity at all in 5E DMG I'll be bummed. Though you are going a bit far with this anger and rage.

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Aunt may solo movie? lol

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My backgrounds tend to be pretty sparse. I am of the "my backstory is about to be written" philosophy. Also, I can not make a fully detailed character from the ground up. I need some in play reactions and story development to grab onto. For me, the character forms through play at the table. So basically I pick a birth place, occupation/school/etc that explains class/skills/etc, and reason for joining the adventure. From there the character comes to life through game play.

I have to agree with Hama on the collaboration comments. I find it really helps if the GM is active and gives me some requests so I know what to work with. The more the GM gives me the more I can give them.

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TheRavyn wrote:
bugleyman wrote:
lorenlord wrote:
But like many of you, I wish and hope that they get a bigger digital presence out there.
Unless and until they do, 5E is dead to me.

New drinking game - every time Bugleyman posts about this, take a shot!

:)

I better stock up on whisky! Though no PDF or digital options is lame.

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Old Fashioned:
Ice
2 or 3 dashes of Bitters
1 Sugar cube
Cherry
Orange slice
Bourbon

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Carrion Crown spoiler:
The PCs were in a small swampy fishing village. The PCs were investigating rumors of a monster disrupting gravesites and eventually being driven off by the mad villagers. While the PCs were investigating the graveyard out in the swamp, they discover a hidden cache of gear. Oddly among the mundane gear there is a bag with skinned faces in it. The faces appear to have been conditioned to last. Other than that the PCs didn't uncover anything of interest.

Back at the swamp village's small tavern, the PCs are discussing how to proceed with their investigation. When suddenly the Halfling has an idea! The Halfling pulls out a skinned face from the hidden cache, "Hey y'all can I have your attention! Anybody recognize this face?" Suddenly door flies open on tavern and PCs are fleeing for their lives from a mob of angry villagers! Had to walk all night to Lepistadt since they were clearly not welcome in swamp village anymore!

Why the Halfling thought the villagers in this tiny backwater would be cool with a stranger whipping out a skinned face is beyond me.

More Carrion Crown spoilerage:
The PCs were investigating the beast's supposed crimes in the swampy fishing village. What they were not aware of yet is that vorkstag was using the skinned face of a trader as his disguise. Threw the party for a total loop for quite some enjoyable time. /GM smile

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Tin Foil Yamakah wrote:
I had the unexpected pleasure of sitting with my boss at a bar and hear him say "I'll have an Irish Car Bomb"

A most delicious choice!

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boring7 wrote:

I play to kill the monster, to take it's stuff, to save the world, and spend my reward on ale and whores!

Huzzah!

Pffft I play to get away from real life.

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I get that the movie is supposed to be an allegory. The characters just lacked sense to a point I couldn't suspend my disbelief. I think if they would have made a few simple adjustments the film would have been so much better. Even though I didn't think Prometheus was a great film I enjoyed it enough to look forward to a sequel.

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A good time plain and simple. I don't worry about anyone else besides the good folk who share my table. Folks I disagree with are just that; folks I disagree with. I wish them the best and have no ill will against them or their play style.

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Move action with disadvantage to stand up from prone.

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oh the imagery of adventurers looking like Randy from Christmas story is too funny.

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GrimSpider wrote:
Pan wrote:
Add a WW cultist left behind to clean things up at the schloss. This guy or gal is sadistic and is taking great pleasure in torturing the count and his servants. The cultist has not finished their tasks yet as the PCs arrive and save Alpon.
This idea makes some sense to me but I might flip flop it. Instead I would say a cultist stayed behind to finish up business with Caramarc. With less persons watching Caramarc was able to order Waxwood to release the creature to slay the cultist and free him. The creature killed the cultist but will not free Caramarc who is too weak to command it by this time. The creature has to eat or destroy at least the head of the cultist to prevent speak with dead on him.

Not sure you need to worry about speak with dead on the cultist. The cultist is just a lackey and doesn't have any info other than his/her orders to end Alpon and rejoin the group at Ascanor lodge. You could even slip a journal or scroll in the cultists pack that has orders saying as much.

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600 wow good job!. I only have about 200. A number of them are from my old man and step father. Its pretty funny the Steppenwolf, led zeppelin, lynryd skynrd albums are my fathers. The KISS, Dokken, Motley crew albums were my step fathers. They were about 6 years apart in age :)

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Turned to stone

Constantly be stoned
or
All your MP3s mysteriously convert to ELO tracks

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Better stick to cats Orthos.

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Well Madison is nice and all but I wouldn't consider it a big city. Is that joint Sambas still around? Excellent food and a nice stage for Jazz music. That was about 6-7 years ago though since I have been out that way.

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Add a WW cultist left behind to clean things up at the schloss. This guy or gal is sadistic and is taking great pleasure in torturing the count and his servants. The cultist has not finished their tasks yet as the PCs arrive and save Alpon.


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Best way to get people at work to stop eating my lunch is to leave notes telling them don't or ill hate them!

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My fathers responses were all fashioned somehow off of the movie Caddyshack.

"Does it come with a free bowl of soup?....well at least it looks good on you!"

"You'll get nothing and like it!"

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After further review the thread would have been much friendlier and much more interesting if it was about games you don't like.

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Funny, for the last two decades I have hardly bought any new albums. Since the resurgence of vinyl, which includes free MP3 download, I have been buying more than ever. I didn't find the story to be surprising.

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Roy Batty - Bladerunner : "I have… seen things you people wouldn't believe… Attack ships on fire off the shoulder of Orion. I watched c-beams glitter in the dark near the Tannhäuser Gate. All those… moments… will be lost in time, like [small cough] tears… in… rain. Time… to die…"

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