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I used this as a non-PFS GM as an adventure in my homebrew asian-style campaign and it was very easy to adapt and use. My family had a great time and enjoyed the epic battle defending the poor defenseless villagers. Resource management got a little boring at moments but the defense point system made it as straightforward as possible. I don't fault it for that because I don't think there's any way to really make resource management as riveting as combat. I enjoyed running this and the players enjoyed defending Nesting Swallow.