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Sovereign Dragon

Paladin of Baha-who?'s page

RPG Superstar 8 Season Star Voter. Pathfinder Adventure Path Subscriber. FullStar Pathfinder Society GM. 3,426 posts (13,031 including aliases). 1 review. 1 list. 3 wishlists. 16 Pathfinder Society characters. 18 aliases.


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Pathfinder Adventure Path Subscriber

In Heroes of the Wild, there is an Oak Staff that functions as a +1 called spell storing club that one can cast Shillelagh on even though it's magic. Of course you can't upgrade it further than that, unless your GM allows it.


Pathfinder Adventure Path Subscriber

Make up any information you like. It's how it's all done.

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Pathfinder Adventure Path Subscriber
Coffee Demon wrote:

The worst thing about Pathfinder, in my mind, is PFS. I think even Adventure Paths are more restricted than they should be, so they might possibly be registered for PFS play. Even if they're not, it becomes difficult for scenarios to deviate from a culture of roleplaying that I don't see anywhere else:

- Heavy preference towards RAW
- Modules and scenarios that are carefully designed for specific levels, with encounters that are designed to be overcome by a very specific power level.
- Modules and scenarios with specific methods of overcoming the encounters. Far less freedom to innovate and open-endedness than in many other games.
- Linear modules and scenarios. You can't accidentally jump ahead to higher challenges.

Of course, all these things are possible to overcome and there are exceptions; but it is less 'normal' to see open-ended scenarios and a more free-wheeling approach to the system than in other games. I think this has a lot to do with the expectations built around PFS which requires standardized play across hundreds of groups. It's kinda crazy and I honestly think it hurts the game experience (but probably not the business).

I think that most of the stuff you're complaining about is necessary for a organized play campaign. If you don't like organized play, don't play it. If you think those things aren't necessary, you're going to have to make individual arguments for each one, since they're in the OP campaign for different reasons.


Pathfinder Adventure Path Subscriber

I suspect that's referring to the Weapon Master Fighter archetype.


Hi there! I'm not certain which character I will be using because my computer is down right now. I should be able to access it Saturday, or if not I can use a pregen. Does this begin Saturday or Sunday?


Pathfinder Adventure Path Subscriber

Those are some great ideas! I'll see what I can incorporate.


Pathfinder Adventure Path Subscriber

Kitsune have both kitsune and shapechanger subtypes.


Pathfinder Adventure Path Subscriber

To those talking about revolution theory: Could you be more specific about what you would change about how the PCs go about their revolution?


Pathfinder Adventure Path Subscriber

According to James Jacobs, the offspring of a Kitsune and a Human are usually Kitsune, sometimes human.

Citation 1

Citation 2

Obviously this is up to the GM, of course.


Pathfinder Adventure Path Subscriber

I think it's canon that humans and kitsune can have kids together, in keeping with kitsune origins in Japanese folklore as clever fox spirits who often married men in the guise of human women.


I'm afraid I'm going to have to bow out, I've realized I am about at my limit in terms of play-by-post games right now.

A player in another game with me is interested in playing in this AP so I have referred them here, I hope that's alright.


2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber
Quandary wrote:


Not liking the idea of Azlanti AP introducing new underwater combat rules, if those rules are needed they should be issued as Errata. Doing it this way deprives others of these rules, and means future APs/modules with...

The problem with that is that errata are actual changes to the printed text of the books, and as such they'd need to make sure the new underwater combat rules take up pretty much exactly the same amount of page space as the current ones or the layout of the CRB will have to be totally redone.

I strongly suspect that the underwater rules, if they are well-received, will be reproduced in an RPG line book, the the chase rules were reproduced in the GMG after appearing in the CotCT.


I, too, will make a character when the players guide drops.


Is there still a place for me in this? Not sure how many people we have.


Pathfinder Adventure Path Subscriber

I wanted to get in this, but my only in-tier character is a witch and we already have a lot of casters. Could I use a level 4 warpriest? I might possibly be able to get him higher by the start of the game.

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Pathfinder Adventure Path Subscriber

Can non-4-star GMs run the specials?


Pathfinder Adventure Path Subscriber

Not needing to roll to maintain would make an already overpowered spell utterly ridiculous.


Pathfinder Adventure Path Subscriber

Nope. If you want to make personal-range "potions", you take the infusion discovery and hand out extracts.


Pathfinder Adventure Path Subscriber

From the infra-elemental plane of phat l00tz.

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Pathfinder Adventure Path Subscriber

Not with the current scenarios available. Is one of them a Core character or did you burn a bunch of GM credits to replay EotT and RftRCK?

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1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

IT BELONGS IN A MUSEUM!

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Pathfinder Adventure Path Subscriber

A lot of times they disallow things that look like they might be too powerful until they can look at them further.


Pathfinder Adventure Path Subscriber

GM discretion, of course, but it helps to consider the inspiration for Pathfinder, which is pulp fantasy, horror, etc. In such sources, PTSD would almost certainly be considered in the same territory as insanity, even though we do not do so today. For such purposes, I would certainly consider that healers in the Pathfinder setting would want to have a spell that would heal such maladies, and Greater restoration sounds like the right spell to do that. How would it work? Well, it probably wouldn't remove the memory, instead it would alter the target's mind/brain to eliminate the instant, strong, debilitating connection between the memory and pain/fear/panic. They would be able to remember it, but it wouldn't give them panic attacks.


Pathfinder Adventure Path Subscriber

Bard maybe? Can cast in armor, cast healing spells, and can flavor inspire courage as inspiring religious oratory, and acrane strike cold be your smite. If you take the armor expert trait you can even go up to a mitral breastplate with no ACP or spell failure chance.


Pathfinder Adventure Path Subscriber

Grey Paladin still has to worship a LG, LN, or NG deity.


Pathfinder Adventure Path Subscriber

If your GM is flexible, you can perhaps get them to agree to treat the white-haired witch in the same way that the prehensile hair hex works -- you treat the hair as if it had a strength score equal to your intelligence score. Considering you lose all hexes, this is not in the least bit overpowered.


Pathfinder Adventure Path Subscriber
MadScientistWorking wrote:
Paladin of Baha-who? wrote:
Yeah, that FAQ just means you're not allowed to make an aasimar whose mother was an elf and father was a half-celestial elf, or an oread whose parents were dwarves but whose great-grandfather married a shaitan.

The Oread thing is kind of a bad example because as far as I am aware of its actually supported by the rules.

EDIT:
Im not sure why its a thing as the APG the feats come from don't have any fluff outside of your descended from Dwarves.

ARG, I assume you mean. Yeah, I guess that was a bad example since the FAQ itself didn't say anything about the elemental races.


Pathfinder Adventure Path Subscriber

The spider in WBG can be swapped out for pretty much any creature of similar CR.


Pathfinder Adventure Path Subscriber

Yeah, that FAQ just means you're not allowed to make an aasimar whose mother was an elf and father was a half-celestial elf, or an oread whose parents were dwarves but whose great-grandfather married a shaitan.


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

Have you seen the new Ghostbusters movie? If so, what do you think? Are you a fan of the old ones?


Pathfinder Adventure Path Subscriber

OK, they've got the treasure. But how are they going to spend it? Is it mostly treasure items -- gold, jewels, art pieces, generic magical items they won't want to necessarily use themselves -- or are there lots of magical items that they will personally find useful?

If you've already told them what the treasures hold, you may be a little stuck, unless they're receptive to the idea, "hey guys, I came up with these treasure hoards in the anticipation that you'd be a couple levels higher when you got them. Any chance we could dial it back just a bit?"

If you haven't told them what the treasure holds, make it mostly things that they'll have to sell in order to make use of them. Then consider what the effect of trying to dump all the treasure at once on a limited market. How big is the city they're in? How long will it take before no one wants to buy yet another tapestry of the ancients, and they have to travel to another big city to sell? They may have to contract with art dealers, gold brokers, and so forth to sell the treasure. They may need to agree for magic item dealers to take the items on consignment and get their cash when it sells.

If you've told them what it holds, and you planned lots of items they can personally use, or they've got access to the markets of a major metropolis, you can simply adjust things. Wealth of two levels higher can be treated by increasing the APL by one level, and making encounters more challenging accordingly.


2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Tell him 'No, I'm not comfortable with that and I think it's fairly creepy that you'd want to do that in the first place.' If he accuses you of being a prude, agree with him and stick to your guns. If he says you don't want him to have fun, reply that you and the other players deserve to have fun too without the disruption that what he wants to do.


I hope you folks don't mind me fastforwarding a bit here. I was getting really tired of planning, planning, planning with no action. :D

Jessibel: Yes, there are shops where you can do it. The various magic item shops are listed on the Kintargo Map, but we don't have to go into detail. The Newt Market is your best bet near the coffeeshop for used wands. Scrolls are also an option if you don't want to buy a whole wand.

Any 1st-level arcane or divine spell has a 75% chance of being available in wand form. Psychic-only spells are rarer, so let's say 10% chance if it occurs only on a psychic spellcaster list and not on any others. 50% chance said wand is fully charged, 50% chance it is partially used. If it's partially used, it has 5d10 charges, and is priced appropriately.

Second level spells are harder. The price of a new 2nd level wand is 4500, which exceeds Kintargo's base price, so they aren't available. However, used wands are lower than this price, so there might be one available. In that case, there is a 35% chance of a wand being available, with 4d10 charges on it, and a 10% price premium because of rarity. I'll pop these two paragraphs into the House Rules spoiler on the campaign page.

This situation might change if martial law was to be revoked, since its current status is making merchants steer clear of the area, and in fact the entire nation of Cheliax is having trade grind to a halt as the Glorious Reclamation disrupts the free movement of people and goods.


Pathfinder Adventure Path Subscriber

Magus IS the fighter/wizard as a single class. You get armor, you get weapons, you get the ability to take fighter-only feats, you get a unique synergy between weapon and spell that no other class has.

The traditional weapon of the magus, the scimitar or rapier, are not particular dwarfy, but there's nothing stopping you from using an axe with a magus.


Pathfinder Adventure Path Subscriber

Well, it's a great way to win an argument on the internet, but it may not be the best way to make friends with this gaming group.


"Your teeth can't even bite through a pickle!" Chuffy yells at Loptop, who growls and bares her teeth at him before conceding that was a pretty good insult.


Pathfinder Adventure Path Subscriber

Don't forget, he played the character for decades, and probably has a very strong sense of who Hikaru Sulu is/was in his head, and that head-canon Sulu is straight.


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

Slayer, from the Advanced class guide, can make an excellent shadowdancer.


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

I would be concerned if this wasn't the Post.


Pathfinder Adventure Path Subscriber

To what extent, if any, was Groetus inspired by the moon in Legend of Zelda: Majora's Mask?


Pathfinder Adventure Path Subscriber
James Jacobs wrote:


1) Nope. Never was. We looked at the 100th volume of Pathfinder as the big milestone; not so much a "10th AP" really. And alas, the reception volume #100 got was kind of lukewarm overall, which was disappointing...

One person may not make much of a difference, but I loved Pathfinder #100, and I subscribed at the beginning of Hell's Rebels in no small part because I wanted to get #100.


Pathfinder Adventure Path Subscriber

So the rebellion has a treasury, and a minimum amount therein, but doesn't seem to have actually very much in the way of expenses to need that treasury for. You don't have to pay anything for your teams to do stuff. You have to buy things for caches, and bribes, and pay for spellcasting if it's a high level spell. But it doesn't seem to me like there's much to spend on.

I'm considering adding a cost to a lot of the rebellion actions, either a flat amount or relative to the rank, in order to make the economics of running the rebellion more interesting. If I do this, I might make it so that the team can attempt one 'earn gold' action per turn for free.

Has anyone changed things up in the Rebellion so that the players have to track the costs of things more, and if so, how did it go? Does anyone have any thoughts about how well or not well this would work?


If you qualify for it with Fame, you can buy it customized however you want. If it's on a chronicle sheet, it ought to have a specific rage power noted, like I think headbands of intellect have a skill listed.


Pathfinder Adventure Path Subscriber

You're still holding it, so it wouldn't disappear.


Pathfinder Adventure Path Subscriber

Yes, as long as you declared spell combat before your first attack.


Pathfinder Adventure Path Subscriber

ELLLLLLLLLLVES IIIIIIIIIIIIIN SPAAAAAAAAAAAAAAAAAAAAAAAAAACE!!!!!!

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1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

GMs should not be punished for running scenarios.


Pathfinder Adventure Path Subscriber

Well, you don't get iterative attacks with a natural attack, so while what you say is technically correct, a full attack with a single slam only attacks once.


Pathfinder Adventure Path Subscriber

According to IronHelix, VC for online play, we can run WB4G before the general availability date as long as we picked up a physical copy from a game store on the day (or after if they had them left over). Venture officers were sent PDF copies in advance to let them prepare for running it on the day, and they are not allowed to use these.

I'm running a game of it myself, but I'm full up. If anyone has to drop out, I'll come here and ask for replacements.

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Pathfinder Adventure Path Subscriber

You can always predict an unpredictable man to be unpredictable.

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