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I don't think most would have a problem with that. Unfortunately you get a lot of "I don't know. I have no opinion. What do you want to do? What are we supposed to do now? Did I miss the GM telling us something? ... "
There often is zero RP. Just days of sentence fragments putting off the decision onto 'someone/anyone' else.
I put this on your GM. It's section 1.4, above.
Don't be afraid to cut bad players. You can replace them easily enough...but if a player is not contributing, or is sucking the soul from you or other players, it is your duty to cut them before they do too much damage. As one Venture Captain once told me: “You got to scrape the barnacles off the boat if you want to sail quickly."
Get, or get with, players who want to play, and who want to push. If they aren't playing, they need to yield the chair to the hundreds of players who want to play.