Male Humanoidish Yahoo 4/Painlord 6/Punk 2/Cleric of Happiness & Sunshine 1
Oh Amanda. If I had a time machine I might go back to put a warning about dealing with...*sniff* unsavory types into the PbP guides. Painlord's eyes flick quickly from Hmm to Silbeg, then back to Hmm. And again to Silbeg...then move to Woran, and his eyes widen ever so slightly.
You might have read warning about *those* types who do *that* sort of thing, youknowwhatImean.
Sadly, there is little I can do for you now...now that you've fallen in with this lot. All I can do is wish you the best of luck and good cheer...and hopes you have fun.
And maybe I can offer a prayer to Norgorber that the secrets you keep are not given to those in this game. For that would be...unfortunate.
Do not read:
No, totally not jealous of this game. No, not at all. As you were. Carry on.
Male Humanoidish Yahoo 4/Painlord 6/Punk 2/Cleric of Happiness & Sunshine 1
The unholy black ooze, a formless jumble of nonsense and wonder, stirs to life. It pulsates and burps, stretching itself from form to form. First it is a little ratling, then a large lizard warrior, then a pathetic and weak human, then rattles through 4 more strange and alien forms.
It shifts through them again, each time, each alien's face and dress is different. The black ooze becomes a shimmer of different identities and wants.
It moves more and more rapidly through the shapes, through the identities, finding meaning in each. And then it slows down, the faces becoming more and defined as the blob continues to sort and shape and craft each identity.
Then, as soon as some shapes near completion, the black ooze implodes them within himself, crushing their existence from his existence. And then there are fewer shapes in the carousel of madness.
The blob continues to work.
I'm getting closer to a final design (or two). So much closer.
#5: GM Euan did it again, taking us through Second Darkness. The AP required a bit of editing/changes (so Evilan tells me), but we got through it, saving the world from the starfalling machinations of the Drow.
GM Euan again showed that he's just best...consistently posting and pushing us through light and dark. Good job.
Male Humanoidish Yahoo 4/Painlord 6/Punk 2/Cleric of Happiness & Sunshine 1
A slithering unholy presense tears a hole from the aether of creation and into the discussion thread. The black ooze, a formless jumble of nonense and wonder, seeps inside the thread to puddle upon its floor.
It thumps, words echoing throughout the thread. The ooze's back straightens as a unmorphed head rises to speak.
"I am here. I know not what form I will take nor the manner of my existence. I will lie plotting plots and dreaming dreams of what might be in the stars. When it is time to be called, I will come. I will find form. I will find purpose."
With that, the ooze returns to a shapeless, black puddle. And it waits.
Pirate Rob wrote:
Ha! Proof I used to GM!
Also, you miss me. You totally do. It say so above.
Though I had to leave early Monday, I did leave with a lot of good memories and am pleased to see this thread has so many contributors, both attendee and not. Hopefully, it might inspire some other new attendees and contributors next year. If they are anything like GM Hmm, Woran, and Nomadical, we'll have a good thread next year too.
I loved meeting the new attendees, but moreso, it is always good to hang and speak with old friends again. From my first bfast with W. Kristof Nolen to another breakfast with GM Feral, and then with GM Verdigris, I recall again why PFS is a community what is important in life (outside of the lamentations of the minnesotans).
+1 to Tonya for putting on a good Con. I barely saw her this year, but when I did she was either working or having fun. I hope we'll have time to chat and hang next time.
+1 to JCompton for his efforts as well. You were hilarious in the Trivia Contest.
+1 to Thursty for being thirsty and Thursty. Your chaotic bene/malevolence is a necessary ingredient in this community. You're a good counterpoint to those who take these things too seriously and I'm excited for your involvement in SFS.
To the Minnesota Crew: thanks for existing. You guys are the best. Glad I had a chance to hang out with 95% of you, only missing Andrew Christain (though I had game time with Di). Got to play with Jack & Keith. Dinner with JD & Ryan & Brent. You guys rock all that there is to rock.
To Lamplighter: you're still the best. You're a solid force for good in the Community.
To Al Rigg: congrats on the new award. I can't think of a more deserving yahoo to get it.
To GM Motteditor: Glad you came and hope you had fun.
To Kate Baker: Players like you are the future of PFS and Organized Play. Good luck with running Starfinder at GenCon.
To Pirate Rob: I never regret seeing you. And every time I do, I find more things to laugh at and enjoy in life and in this game.
To the ACG crew: Jon, Preston, Shelley, David: Thanks for helping me play a ton of ACG this weekend. You guys were all great and helpful in explaining the game and organizing tables.
To Todd freakin' Morgan: It was just good to see you.
To Walt Shep: you rock. You rocked it all weekend.
To Andrew Hoskins: I always forget how funny you are. You killed me every time I saw you. Your 'fight' with Tonya in the trivia contest just added to my opinion of you.
To Gary Pepper: I hope I haven't seen the last of you. I know you're all alone up in Lake County, but I believe in you.
To others I haven't mentioned here: I hope I've mentioned you in previous posts. Thanks for contributing to my PaizoCon experience. There are so many people that impacted me and that I was happy to see again but I can't remember them all.
Wouldn't be a PaizoCon without a list of regrets: I regret:
Double Sekrit Spoiler @rknop:
Dude, thanks for your posts. I saw about a billion times this weekend, but was always going another way or you were busy doing you cool stuff that I didn't want to interrupt. Sorry I didn't come shake your hand.
You're good and our community is lucky to have you.
Tineke Bolleman wrote:
It is notecably quieter. The realisation that paizocon is going to end is setting in. I dont want it to end.
Heck, I'm already at the airport. :(. It's not just over, it's having to deal with 'airport security over', which one of the worst kinds of over because you know that there are many other people still having fun today but I'm waiting in lines and going away from the fun.
You and GM Hmm were two of my best new meets this weekend. Thanks for being awesome and enthusiastic every time we chatted. In fact, you and Therry were on fire, having fun, and making the best of things every time I saw you.
Aaron Scott 139 wrote:
PLEASE PLEASE PLEASE someone ask if they're going to offer a Starfinder subscription service. Also, please ask if space dwarves still have Scottish accents. :)
Wow. Huh. I think the 2nd question is much more important than the first, but I hope both get answered. This is serious.
* * *
This morning I failed to sneak a seat the ACG Finals (but Pirate Rob's team won, so good on him) and escaped to my usual happy default: a good breakfast. Ate and chatted with GM Motteditor (it's his first PCon).
Then came back to the ACG tables to re-play two of the ACG Mummy Mask guild scenarios. At 1pm, I have a Legendary Planet game with Al Rigg and more loons and goons than you can shake a stick at. I'll post about that...i have no idea what to expect.
+1 for Tineke for getting most of the questions down from the trivia contest.
I've asked a LOT of people to blog about the Starfinder stuff today and hopefully a few of them will.
Hanging out during the Trivia Contest (I should have questions later) just because it's fun, goofy, and full or random
There are 9 teams participating, including one solo 'team', and 1 team of two. Most of the rest have 7 or 8 working together. John Compton asks the questions while Thursty is just walking around with a drink in hand (which, I know, is redundant for any Thursty description at PaizoCon) taunting people and being a smart ass. Most tables have a Paizo mascot to
There will likely be 5 rounds with 5 questions in each round. And probably some tie breakers. Round 1 was 'Paizo Lore'.
Team names include:
Round 2 category is Pathfinder Rules. Oh man, the 5th question is a doozie. I can't wait to get the real text so I can post it on this thread. It's ridonkulus.
Round 3 category is Pathfinder something something.
Round 4 category is Pathfinder Campaign Setting.
Round 5 category is Pathfinder Iconics/Characters.
If you only do one thing at PaizoCon, do this: come to the trivia contest and hang out and laugh and participate. It's the most fun I usually have at PaizoCon. It is concentrated laughter in snark form.
The top 2 teams (Panties and Drags) went to tiebreakers and its was a doozie: name the polearm weapons used by the runelords as they would appear in a rulebook and the runelord that used them.
Winner: Noct Panties
P.S. I love that Tonya, JC, Linda, Mark S, Jessica P, Diego, and other Paizo staff are working late for the 'joy' of this event. It's nice that they stay up extra late after working all day to put this on, but it's so much fun.
It's past midnight and I go to bed. I'm going to be up at 8am to see if I can get into the ACG finals at 8am. Strangely enough, I drank nothing tonight. But, thankfully, Thursty drinks for me to avoid any surplus.
Pathfinder: Kingmaker announced. An Icewind Dale/Neverwinter Nights type game with PF content called Kingmaker. Put on by Owlcat Games.
Lisa is really excited about it. (I saw the demo video already. It's nice.) She showed a lot of the concept art. The slurk looked pretty cool.
Sounds like they are really going to incorporate the actual Kingmaker AP storyline into the game. I.e. If you befriend the kobolds or trolls, they will eventually come live in the cities you build. I like that.
Lisa comes up to speak about Pathfinder Online and going through the history of it. Goblinworks is out of it and Paizo now runs it. Paizo will be trying to complete the game in house. Discussed Road Map for completing game. Focusing on tutorials for character creation and the like. How to build cities. How to enchant rings/cloaks, etc.
It's a sandbox game, not a story game. Things that you do in the game stay around...buildings built and destroy stay built/destroyed until they are rebuilt/re destroyed.
* * *
New video of Fantasy Ground's implentation fo the virtual tabletop. (It had loud music and nice visuals.)
Erik mentions LoneWolf (Herolab), HarmonQuest, & Dynamite (comics).
Erik introduces next Mini set: Maze of Death.
Sea Drake is demo'd mini.
Now on the 14th set of Pathfinder Battles Minis.
Maze of Death key monster types: minotaur artillery, Ghul, large blue dragon, mind frond, huge air elemental. Huge water elemental (Erik points out the drowned dudes inside the mini of the elemental).
Promises huge earth & fire elementals in the future.
Obsidian update: working on PC/Mac port for the ACG game. Potential June (?) release.
Next new content for the computer ACG: Rise of the Goblins. 5 new scenarios inspired by We Be Goblins. 2 playable goblin characters: Ranzak & Poog. New asymmetrical goblin dice.
The PC/OS X game will be on Steam. Single accounts so you can play on PC, Ipad, etc. Will implement the side deck for banishing.
2017 Volunteer of the Year: David Jacobson. Venture Officer who works a lot on the ACG. Project Swallowtail?
David gives a brief speech. It's clear how touched he is by the honor.
* * *
There won't be any new ACG products to announce. He explains how they are re-adjusting the card game focus to integrate more story, more immersion...and less expensive to own. They are re-tooling the game and experimenting ways to improve it.
(As you guys know, I love the ACG and this is disappointing news. I know they are working to make it better but yeah...)
They are still releasing some new class desks. August new decks: magus, pathfinder tales deck, hells vengeance (evils iconics).
Next wave: Hells vengeance 2, Hunter, & then 2 Occult Adv class decks.
John Compton speaks about the Starfinder Society. Thursty is announced as the guy for Starfinder Guild. If you're drinking a home, tip a beer for him. Head of individual scenario development.
In Starfinder Society, you can join multiple factions if you wish. The SFS starts with the SFS suffering a major setback in which most of the higher level Starfinder have been killed and the Org Play campaign will need to rebuild from scratch. The player characters will have a voice in restarting the SFS. Year of the Scoured Stars. How will you rebuild the SFS.
Tonya comes up to talk about Organized Play.
Year of Factions' Favor. Trying to really bring factions to the forefront: wrap up some the loose ends and storylines from the Factions.
For the first time, the storyline will be tied into the AP (the Taldan one).
The Taldan war is coming to the Absalom.
Tonya mentioned that the Adventure Card Guild and the Roleplaying Guild have become tied closer together. Adv Card Guild will also be Faction's Favor, tied similarly. There will be a card game component to the overall storyline.
Starfinder Society is also coming.
New iconic character from Ulitmate Wilderness: Shifter, martial class with full attack. Shifters are to druids as paladins are to clerics. They can change form. Mostly use natural weapons: everybody gets claws...depending on what your shape is.
Lots of animalistic aspects. Shifters have large talons. Capstone Ability: allows the shifter to gain bonii and abilities for all five of its animals at the same time: like a bear and and owl...becoming the mighty Bear-Owl.
Thomas Seitz wrote:
But again I ask, Orcus or Orus in Starfinder?
I only saw it briefly, but I think it was ORAS in Starfinder and Orcus in the Book of the Damned, different things, I think unless Orcus switched jobs after reading a copy of 'Who moved my cheese?'
Ultimate Wilderness is an upcoming hardcover.
Now on to Pathfinder Releases:
Next hardcover : Book of the Damned -inner workings of demons, devils, & daemons. Coming in September. Newly re-released demon lords, including Orcus & Jubilex.
2017 softcovers: Advanced Player's Guide, GameMaster Guide, Ultimate Equipment, Bestiary 2.
Next AP: Ruins of Azlant. Explore the broken continent of Azlant. Adam Daigle is the mind behind it. Aboleths and underwater stuff. "Shut up scum."
There will be some large legacy section of how to adapt 'old' stuff to Starfinder, including adapting monsters to space.
Jason: Core conceit: even lvl 1 characters can have ships. Jason talks about ship to ship combat, starship boarding and fights.
Starships matter and you will have roles when there is ship to ship combat. Promises robust rules for ships and keeping them upgraded.
There will be a chapter on game mastering. Traps, terrains, planetary plants and what not.
James Sutter: Explains galaxy map. The Pact Worlds (Golarion Solar system).
A ballon, Castrovel, Absalom Station, Akiton, Verces, Imari, The Diaspora, Eox, Triaxus (Reign of Winter?), Liavara, Bretheda, Apostae, Aucturn. Chapter on all the planters and whatnot.
Aballon is machine powered world, for instance. Factions exist: Free Captains & Hellknights. Entirely new factions. Including Andriod Abolitionsits.
New Core 20 gods: Nyalthothopen, Oras, Pharsma, Sarenrae....
Amanda then speaks about tactical combats and how to navigate combats and the game.
She then talks about spells. Magic Missile still exists, yo.
(Owen speaks now...)
There will feats., yes, like "pull the pin" feat...which allows you to pull the pin of antoher's grenades in combat.
Lots of guns: grenade launcher. Owen says there are pages and pages of equipment. Owen promises holy plasma cannons.
You can play a character that does not use/have magic at all. Equipment or cybernetics exist as well. Computers and what not.
Dwarves and elves exist too, but they are in space. Dwarves might mine asteroids.
James L Sutter to discuss Starfinder and discusses the StarFinder product by introducing the team. There are some spiral bound rule books around for Starfinder.
Holy plasma cannons were mentioned. And Owen has confirmed holy weapons as well.
Rob McCreary to speak, introduces the iconics. My ability to translate/spell names and races here are about zero. I hope others can get them...or you'll see them in a future-soon real blog post.
Today I learned: Starfinder androids have souls.
We get a screen pic of the races from the SFCRB. And then one of classes. Every class has a set of 4 sample builds. There is some artwork for these.
Amando to speak next...
She talks about character creation. She discusses character Themes, which is an easy to create chars. Ace Pilot, Bounty Hunter, Icoon, Merc, Outlaw, Priest, Scholar, Xenoseeker, Themeless, Spacefarer= 10 themes.
Woah, there is a lot of staff at Paizo who do a ton of stuff to make things go. I don't always experience it all because there is so much that I don't know or don't see, but I know it exists. Hey, even accounting gets a shout out. And Wes Schneider gets a shout out as well.
Erik talks about the Guests of Honor: Amber Scott, Remko Troost (artist guest), & Spencer Crittenden (Game Master). Special guests: Chris Avellone, Ben Loomes (Syrincape), & Mike Selinker. Greg Vaughan & Neil Spicer.
(It's pretty cool to be able to get face time with some or most of these guests when they are here. It's one of the perks of being here is that the guests are pretty accessible.)
There are lots and lots of credits...get to spoilers when...uh, I dunno...soon...
Starting the Banquet and the Preview portion of the night. Sadly, my wifi connection isn't the best, but I'll do what I can to let you know what's what.
Lisa Stevens open up at the mic to welcome guests and give the overview of the event.
Erik Mona is the MC tonight. Btw, this is PaizoCon's 10th anniversary. It was started by Tim Nightingale and Liz Courts, who were just superfans who wanted to do a thing. They invited Paizo Staff and had it in the basement of the La Quinta Inn. Erik holds up the plaque that was given to Paizo from the fans 10 years ago. He acknowledged the fans who make this event possible.
Erik thanks the team and volunteers who makes PaizoCon go. (It's true...this is a lot of work. I've seen it. It's amazing how much time and energy they put into things. My banquet table had Owen KC Stephens at my table and he was really open about talking about StarFinder. I hope to do a full download of what I remember later tonight...but also that may be affected by my faulty memory and/or booze.)
Erik introduces and thanks the Paizo staff, introducing them. (Too many to coherently list here.)
Btw, banquet food was tasty and plentiful. I ate it happily as Owen spoke of Finding Stars and all the good stuff.
Yeah, the ACG Kobolds Special was pretty special. It was a good skinning of the ACG with fun characters with fun mechanics.
Some of you might hear rumors that some of the children that the group of adventurous and honorable kobolds failed to save. But that, that is fake news. So what if the kobolds might have failed two out of the four scenarios. So what if a few of the children ended up
And you might also hear rumors that my bad play lead directly to two of those four failures (and hence, less children saved), but that is completely false: I only *mostly* contributed to the blazing failure. So, it's probably not my fault at all.
Anyhoot, I had a good time. +1 Tyler and David. Good stuff.
* * *
The Banquet starts in a little over an hour. I go to hang in line for a bit, which is always fun. I like talking and speaking to other yahoos waiting to get in.
Ah yeah...ACG Kobolds Special: Dragons of the Society: Sat 1pm to 6pm
So this is a lottery event, featuring the work of Tyler Beck (aka Cartmanbeck) and David Jacobson who used the custom card designer to design a kobold themed ACG adventure. Our group included:
Jim, a pilot from Seattle.
We have 5 themed kobolds: Skyrahk (themed cleric), Athrax (alchemist), Fazgyn (rogue), Engashez (bard), Varnogg the Majestic (sorc).
First scenario (out of 4): We have 7 locations and supposed to save some children. Our kobolds are confused about 'saving' vs. 'eating'.
First turn, Fazgyn ate a full 5 points of damage after snake eyed his combat check. Uh...but it gives us a chance to use the new trap mechanic (special to these kobolds and this run). I find it pretty neat from the start.
We actually use and enjoy the trap mechanic repeatedly.
And wow, a wild Selinker appeared. Mike Selinker, the ACG creator guy, came to visit. On a lark, we invite him to sit down...he agrees. And there you go, the ACG main guy is playing at our table. It's really cool because it gives Tyler a chance to share his home creation with the Man.
Second scenario, we failed to close all the locations, thus failing the mission. Our VC in the Pathfinder Society who ordered us kobolds to do things, really failed on this. Why would they expect a group of yahoo kobolds to do anything correctly? Also, one of the children who we were trying to save 'accidentally' didn't get saved...and was probably eaten. It is unclear. But probably eaten. But it's clear that the Pathfinder Society needs to be held accountable for this error...it's certainly not the fault of noble kobolds who risked their lives to save the ungrateful, stringy, and 'need-more-salt' children.
Had a long, good chat with Kate B, who who I met last year. She was between runs of demoing the MumMask ACG. We chatted about all the fun things in life: community organizing, the ACG, her plans at GenCon, all the cool writing stuff she's doing, and how connected the PFS community can be.
Best hour of the con so far was that chat. And the MMask ACG is a good, fun play. Not just the demo, but the entire MMask box set is just fun and balanced. It seems to avoid the problems with WotR.
I also hang with Preston and Elizabeth C.
"Are Pathfinders in space called 'Pathtronauts'?"
I didn't have an answer.
* * *
Click here for one simple trick to make your PaizoCon a blast!:
(Responsibly) Blowing off a morning session to go eat breakfast and relax.
My 8am slot is another run of the ACG Open session, but since I played it last night (and because I would totally rip through the trivia this time) I gave up my ticket to another so they could immediately regret not knowing all the trivia as well. (I'm nice like that).
And instead of going to play more ACG Mummy's Mask: a good first breakfast.
At breakfast with GM Verdigris and Gabrielle_H (author of Gears of Faith) and drinking coffee. I eat more bagels and drink coffee and life is good. And I re-discover the all-i-can-eat fresh blueberries/granola/yogurt thing.
* * *
Today I play more ACG, and have the ACG Kobolds special at 1pm. Then the preview Banquet.
::grumble grumble grumble:: It's way too early for morning.
Last night, I had my ass kicked in the ACG Open. It was differently formatted than the one I participated in at GenCon, but the results were worse for Team Painlord. Not because we sucked at the ACG play part of things, but that we were hammered on trivia.
I'll make this as non-spoilered as I can:
We had time to set up our decks.
We did great on the gameplay, lost terribly on the trivia. Wow. A shellshacking. And congrats to the other team of 4 who knew trivia and played well. I know that Cartmanbeck was on that team.
As a side note: Thanks to Jon Denning for jumping in to play with our team despite having only played the game once. He did a good job and was a good sport about it. +1
Today has been a good day. Played the Mummy's Mask ACG from 8amish to 5pmish with only a break for lunch and I have no regrets. Finished all 5 scenarios in the first book which is pretty keen.
The ACG Warpriest (Uliah) was pretty much my jam. Good healing, spells, and surprisingly melee punch options. Skizza the Gunslinger, the dwarf barb, and the excellently played witch (David from Mass) made our games good and fun.
+1 to VC David for playing with us throughout the afternoon even though his shift ended at 1pm. He played because he was enjoying it. We nailed down the first book today and so we can start the 2nd series later tonight or tomorrow.
At 7pm, I'm in the ACQ Open Qualifier which I think will resemble the thing I did at GenCon in 2015. It was fun and I'll hope for the best.
I ran over to Taco Hell for a quick dinner and that's fine. Ran into Lamplighter and we recapped our days.
I'm not going to lie to you, we got smashed in our first attempt to finish the ACG #3-1A. We were rusty, learning our decks, the sun was in our eyes, and Todd 'freakin' Morgan cursed us by looking at us. No one died, but we didn't hit the win conditions in time.
We regroup. I go but the Warpriest deck and start anew. We try again and this time fortune smiles upon us (and Todd 'freakin' Morgan is distracted by a squirrel with a fluffy tail) and we kick much butt.
I know you all were worried, but don't be. We got this this time, yo.
Wow, +1 to Paizo staff for quick check in. When I walked down for bfast, the line was about 100 ppl long (around 6:45am). When I strolled up after bfast, there was no line and I was checked in with my goodie bag in under a minute.
Goodie bag contents: book, a Legends of Goarion battles mini pack, a Legends Skull & Shackles mini pack, a Map pack, a Paladin ACG class deck, a skeletal champion mini, and more odds and ends.
* * *
Starting the ACG Season of the Plundered Tombs thing this morning. David, a local WA VC, runs and plays. #3-1A: Ambush at Burning Cape.
We have two Damiels (alchemists),a Seelah (pally), a Kasmir (witch), a Skizza (gunslinger). We spend a lot of time remembering how to play this game and get used to our characters.
Do you know what happens when you don't drink the night before the con? You end up in bed before midnight and get some sleep. Crazy, but I think that's how it works. And that's what I did last night. I awoke naturally at 6amish and now breakfasting happily.
The line to check in is only about 50 long, but Paizo has had it moving quickly in the past and I'm happy to check in later. As I don't have a solid 8am PFS/lottery game, I can kick it until I'm ready to mosey over.
Last night Recap:
Dinner with some of the Minnesota crew. There is a good roasthouse within walking distance with good beer/drinks selection. We ate lots and it was good.
Came back to hang with Pirate Rob (a Bay Area favorite) and reminisced about the good old days of PaizoCons past. Mostly, we agreed that the Grand Convocation was epic and probably *the* highlight for me of PaizoCons past. I can't believe it was 5 years ago. But a lot of the same people who made it memorable are still around, which is pretty keen. In a fun side note, I saw Becky last night who played with us in that event. It's her first time back to PCon in 5 years.
Also saw Tim Nightingale who is probably the community yahoo that I admire most. He makes Wayfinder happen every year which is always a good, fun read. It's amazing how much passion he has for the project even after some 8(?) years. He spoke with passion about the art and writing in Wayfinder and how it has improved over time. I stoked to see the latest issue.
Saw Ryan from KnowDirection (a favored podcast) and had an intro to his young daughter. As it turns out, I might have been wrong about only knowing two Canadian PaizoConians, Ryan is one. And his podcast makes me happy.
This year, I'm hoping for more cool and fun experiences.
Two of the players from a session I played in two years ago, Rob McCreary's Assualt on Redlake Fort (from the soon-to-be released Giantslayer AP) came by to shake my hand and say hi. They both remember me from that game and I...uh, failed miserably to place/name them. They are both from Missouri and usually come to PCon every other year.
They are neat, btw, pure. They didn't come to play anything in particular. They just came to piddlespotting *game*. Good on them.
The coffee at this morning's breakfast is better than yesterday's, but not great.
Ah Yeah: Nick Louie, a long time PbPer and friend (we went through Eyes of the 10 together in Vegas circa 2012), stopped by during breakfast. We talk about old times.
Made a mistake to enter the bar. Found a table with a bunch of
Al Rigg, Andrew H, Jack Brown, Kate Baker, Adam (from Ottawa/SF Hunter's Point), & Lake County's own Gary Peppers yakking it up and drinking at a rate that I can't keep up with. (I haven't started yet.)
They are all complaining about how many GM stars they have. I'm so outclassed.
Let me confess to more than my usual ignorance, but I think that there are not one, not two, but 3 (Three!! AH HA HA!) different space settings now, and they are all being played in once shape or another at PaizoCon?
We have Starfinder, which I mostly get and hope to see this weekend.
We have Aethera, which has some games running.
And we have Cow-on-a-Cliff, wait no, Legendary (Ledge-End-Dairy) Planet?
I'm not sure I get all of them yet and what they all represent. Can anyone explain? I believe I'll be playing in the Cow-Cliff Caper on Sunday and want to know what I'm getting into.
* * *
Just did the rounds of the common areas: saw many groups of recognizable yahoos hanging. There are 4 PFS games going in the Evergreen rooms and Paizo Staff is setting up the event space.
Saw regulars Rusty, Mr. Slanky, Jack Brown, Leg-o-Lamb & more of the Minnesota crew, V-God Al Rigg and more.
Good. Saw Thursty...and you probably won't believe it, but he was buying a beer.
And met GM Hmm. And Terry. And met W E Ray.
Meeting GM Hmm is a thing because she says that it's all my fault she's involved in Play By Post. That might be true. But since she's delightful and funny, I doubt anyone is angry about that.
A group went off to get Thai across the street.
Jack Brown wrote:
Well, Starbucks does, for sure. And many places don't use enough coffee when they brew, getting the less tasty elements pulled in, making it more sour and bitter.
Sour and bitter? Are you talking about the coffee, IPAs around here, or me?
/me is a known IPA beer hater. Give me lager any day.
* * *
I tell you what, the bagels at the continental breakfast ($15 for coffee, juice, bagel, yogurt buffet) are pretty darn good. They are nicely chewy and make me happy.
Uh, for some reason the coffee here is less good than I remember. Maybe it's a bad batch? ::grumble::
Ran into Nizari again, for like the 5th year in a row or something. He says he brought be chocolate from England for me. Sweet.
I see Waltero again. He's from New Orleans. I first met him in 2011.
And W. Kristoph Nolen joins me for breakfast. He went for the full buffett (with eggs and bacon and whatnot). Good on him. Eating food like a normal person. We catch up on our lives.
Tineke Bolleman wrote:
I arrived at the hotel on Monday and am settling in well. This is my first time in the USA, so there are some differences to get used to. Like, why is there so much water in the toilets? Why is the bread so weird? And why is all the coffee so disappointing?
Uh, sorry about the coffee. It's more a function of proximity to the airport rather than a testament to the quality of the coffee in Seattle.
Yeah, you can expect less-good coffee from the hotel Starbucks...but maybe you'll get out to a Peets or some quality Blue Bottle or Stumptown or something worthwhile. If I recall correctly, the hotel buffet has good coffee. Hopefully that hasn't disappointed.
Water in the toilets? Uh...can't really explain. Maybe because water falls from the sky here all the time, that's how it done.
Bread? Hmm...can't say.
* * *
My schedule, subject to change without notice or reason.
Schedule of Pain:
11:00 AM – 01:00 PM ACG: Season of Plundered Tombs
07:00 PM – 09:00 PM ACG: Open Qualifier #1
11:00 AM – 01:00 PM ACG: Season of Plundered Tombs
01:00 PM – 06:00 PM ACG: Kobolds Special: Dragons of the Society
07:00 PM – 11:00 PM PaizoCon 2017 Preview Banquet
01:00 PM - 06:00 PM Legendary Games Thing
07:00 PM – 11:59 PM #8-99: The Solstice Scar (PaizoCon 2017 Pathfinder Society Special)
10:00 AM – 11:00 AM Virtual Gaming: Running RPGs Online
Today: Got in around 2pm. Puttered around and got some supplies while finishing up some work stuff. Tomorrow should really begin the goofery.
I get to see a lot of old friends and new friends have yet to meet tomorrow.
As usual, I want to encourage all y'all to add to the 2017 PaizoCon Bloggery thread, so that not only will our deeds and meeting be recorded for all time, but also so that gamer friends who could not make it might enjoy what happens here.
You're all welcome to contribute. Even W. Kristoph Nolen.