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Lord-Mayor Haldmeer Grobaras

Owen K. C. Stephens's page

Developer, Starfinder Team. Goblin Squad Member. Pathfinder Society Member. 4,657 posts (4,661 including aliases). No reviews. No lists. No wishlists. 1 alias.


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Paizo Employee Developer, Starfinder Team

8 people marked this as a favorite.
Isabelle Lee wrote:
My first book!

But not your last!

Great work, btw. Thanks for your efforts on this.

Paizo Employee Developer, Starfinder Team

10 people marked this as a favorite.

The idea of the possessed hand line of feats is one reason this book exists. :)

Paizo Employee Developer, Starfinder Team

2 people marked this as a favorite.
Tacticslion wrote:
Oh, and one more thing: if you lived through a Legend of Zelda (as one of the Links); which would it be, and why?

Ocinara of Time.

...
Because I eventually finished that one. :)

Paizo Employee Developer, Starfinder Team

2 people marked this as a favorite.
Tacticslion wrote:

If you could have 1d4 different super-powers, what would they be and why?

(Assume corollary powers required to make a given power work are part of it; i.e. Since you'd need super tensile strength/durability to, you know, not-die when you made use of your super-strength power, you get them both when you say "super strength" as a singular option.)

I bounced a die on my desk, and got a 2.

A 2 is tricky. It pushes me to think in broad terms. I think I'll define my superpowers in terms of spells, because that prevents me from just wishing to do everything all the time... though this is close.
So likely I'd take polymorph any object, and heal, both at will. That'll take care of the majority of what I want to do. (And aren;t as risky as wish, which depends on the GM not being unreasonable)

Tacticslion wrote:
If, instead, you could be a gestalt of 1d2+1 super heroes, who would you gestalt to be yourself? Why? Which comic universe would you run around in? Would you prefer to be in that one, or this one?

I got 2 total, which makes this pretty easy.

Doctor Strange, because he has tons of flexibility. And Tony Stark, because he's risk and a genius and I love powered armor.
So, Doctor Iron

Tacticslion wrote:
On the other hand: BAM! You just gained 3d6+2 levels in a Pathfinder class (or classes)! Which class(es) do you pick, and why? Incidentally, if you could spontaneously switch races, would you? And if so, to which?

I got 15 total levels on a random 3d6+2 roll. I'd go cleric. That gives me lots of practical magic options without needing to find spelbooks, which I suspect don't exist in the real work, and I can worship a philosophy so I don't anger any existing religion or violate my own beliefs. Also, a good Fort save, which appeals to me.

Tacticslion wrote:
Similarly, you won the super-lottery, and gained mythic tiers! 3d3+1 of 'em! (And you gain class levels to match; please feel free to change your previous answer if this does so for some reason.) What path do you take? (Alternate option: substitute a single tier for a simple mythic template.)

If got 8 total mythic tiers, which is just a ton. I'd stay a cleric. I'd take hierophant, since it works best with cleric.

Tacticslion wrote:
Yet another query: you monster. Specifically, you [dice=CR]d30 (or less) monster! Which are you?! ... and would this have been your first choice? If not, which would be?

CR 30?. So... doppleganger with enough levels of cleric to be CR 30. Because that way I can perfectly duplicate my own appearance, which makes life easier, but I also sneak in all those cleric levels we were just discussing.

Tacticslion wrote:
But the wheels of fate-time have spun again, and your everything has been transposed into that of someone else! You've just become a prepublished NPC from an official source! Which prepublished NPC is it?

Some doppleganger...

Tacticslion wrote:
What campaign setting do you run around in? Why?

My home-brew Diesel Pulp setting, because I know enough secrets to be rich, comfortable, and help good defeat evil.

(To be continued)

Paizo Employee Developer, Starfinder Team

1 person marked this as a favorite.
Steve Geddes wrote:
Who's handling the art direction for Starfinder?

Our Creative Design Director (Sarah Robinson), though obviously she is in close contract with the Starfinder Creative Director (James Sutter) and our Chief Creative Officer and Publisher (Erik Mona). And Senior Developer Rob McCreary and I offer our thoughts, when appropriate and helpful.

Paizo Employee Developer, Starfinder Team

Dexion1619 wrote:
That look's much, much, better!

One of the functions of concept art, which is what we were originally showing, is to determine what works, and what doesn't. Having that stage allows us to get to this stage. :)

Paizo Employee Developer, Starfinder Team

7 people marked this as a favorite.

Check out the new look on the Starfinder page!

Paizo Employee Developer, Starfinder Team

1 person marked this as a favorite.
Brother Fen wrote:
Will this book replace the Horror Origins companion?

Certain this is a soft tie-in to Horror Adventures. I personally see the Origins books as ways to give context to new classes, or new rulesets that have that broad an impact (like mythic), for which it may not be obvious how they tie in to Golarion. For the most part, I think the context of horror-themed things in Golarion is pretty intuitive.

Paizo Employee Developer, Starfinder Team

1 person marked this as a favorite.
Alchemaic wrote:
Thomas Seitz wrote:

Alchemiac,

I'm sure they'll figure something to make a Harrow Medium come to life down the road. This is more for Horror than Harrow.

Maybe, although it does already exist and it's just locked up in a cupboard someplace. I'm just pointing out that the description seems to have changed which severely dropped my enthusiasm.

The Harrow medium was never slated for this book. Sorry to disappoint.

Paizo Employee Developer, Starfinder Team

3 people marked this as a favorite.
Kyrand wrote:
Rysky wrote:
Ranger also gets one.
No Hunter drakes? Drat.

That largely fell into our "only 32 pages" issue.

Paizo Employee Developer, Starfinder Team

7 people marked this as a favorite.
Rysky wrote:
Might possibly be an oversight of the Archetype's Creator though, but until then I'd say the Paladin can have a kinda-sorta-but-not-quite-animal-companion Drake Companion that's non-evil.

Not an oversight. We even dressed it a bit, in the archetype's description: "Silver champions are often concerned by their drake allies’ pragmatic natures, however, and are sure to treat them with respect, knowing that these lesser dragons must constantly be inspired to act on their better natures."

Paizo Employee Developer, Starfinder Team

5 people marked this as a favorite.
IonutRO wrote:
How will you handle the fact that Ysoki come from a world with much lower gravity than Golarion/Absalom Station?

Yet ratfolk have adjusted to Golarion perfectly. :)

Paizo Employee Developer, Starfinder Team

5 people marked this as a favorite.

Humans also exist on Aballon (in Horsethroat), possibly on Eox (in the Halls of the Living), and on Akiton (both native "red-skinned humanoids that are exceptionally similar to Golarion's humans, even to the point of being able to interbreed," and the Azlanti decedents in Arl.)

Paizo Employee Developer, Starfinder Team

2 people marked this as a favorite.
The Raven Black wrote:
Mmm. No Golarion means no Drows, right ?

No promises, either way.

A LOT of time has passed.

Paizo Employee Developer, Starfinder Team

Matthew Shelton wrote:

Will Starfinder be using traditional measurements (foot-pound-gallon), or modern measurements (meter-kilogram-liter)?

5 ft steps or 2 meter steps?

This could change before the final product is out, but it's currently in feet, and generally uses the same measurements as Pathfinder.

Paizo Employee Developer, Starfinder Team

1 person marked this as a favorite.
Gilfalas wrote:

One question I have is this:

With the advancement of technology in the universe to the point where (we assume) star travel, advanced medicine, high technology such as computers and such exist, will the outer planes have adapted as well?

Will we see Angels in power armor battling cybernetically enhanced demons with laser beams on their freakin' heads?

And dragons using anti ship cannons as rifles, etc?

I expect there will be elements of that. OTOH, advanced technology already exists in the universe of Pathfinder, and outsiders mostly don't feel the need for it... so most of them still might now.

The exact balance of this will vary, based on what makes the most sense to us, and what we think best supports the stories we want to tell.

Paizo Employee Developer, Starfinder Team

Jack of Dust wrote:
My understanding of it is that Elves will be in the Core Rulebook but won't be a core race in the Starfinder setting. We will have rules to play them but we probably can't expect too much of a focus on them in the Starfinder setting (or not immediately at least).

I expect this to be true of all the Pathfinder core races.

Paizo Employee Developer, Starfinder Team

spectre113 wrote:
Question: Is there a plan for how space travel works?

Yes. But the details are still be hammered down, so we're not talking about it yet.

spectre113 wrote:
Question: How does magic interact with technology?

Things like the Technology Guide and magic firearms in Pathfinder already tells us that magic and technology interact just fine in the universe both these games are set in. That said Starfinder is its own game, so it may not handle the ideas of magically enhanced technology exactly as you;d expect it to.

Paizo Employee Developer, Starfinder Team

Quandary wrote:

Question: Golarion is supposed to have been destroyed in the far-future of Starfinder.

What about other planets of Golarion's system, e.g. Castrovel and Akiton?

Golarion is NOT destroyed, It is missing, which is very different.

We have plans for all the other planets in the system, which we are not ready to reveal yet.

Paizo Employee Developer, Starfinder Team

Belabras wrote:
How compatible with Starfinder be with Aethera and/or Savage Planets?

That'll be entirely up to the companies publishing those products. Our concern is to make a game that does the stories we want to tell well. I strongly suspect that'll work well with 3pp star-focused Pathfinder-compatible games, but we can;t know until the books are all out.

Paizo Employee Developer, Starfinder Team

1 person marked this as a favorite.
Matthew Shelton wrote:
Will Starfinder open up Apostae to the rest of the star system? If so, how are you going to do the stats for the Ilee since they are so varied in their anatomy and capabilities? Will the Ilee be a playable race? (perhaps under a different name... Celerians?)

We have a plan for Apostae, but we're not ready to reveal it.

Paizo Employee Developer, Starfinder Team

1 person marked this as a favorite.
Aventhar wrote:

Hi Owen,

I see the first installment of return to Freeport available on Drive Thru and on Green Ronin's own site. Will it be available here in the Paizo store?

Most likely yes, eventually.

Paizo Employee Developer, Starfinder Team

CBDunkerson wrote:

Something off with the math on the Take 'Em Alive talent. Gives +1 bonus that "increases by 1 at 5th level and every 3 levels thereafter, to a maximum of +5 at 20th level."

That would actually work out to +7 at 20th level. If the increase were instead every 5 levels it would work out to +5 at 20th.

While this isn't official, it seems clear to me that's a typo and it should be +1 every 5 levels. Unfortunate, but it happens.

If trying to run it RAW, you'd still need to cap it at +5, even though you'd hit that before 20th.

Paizo Employee Developer, Starfinder Team

6 people marked this as a favorite.

It's just 32 pages, folks. Of primarily player-usable material.

I love what we did, but by far we couldn't do everything. :)

Paizo Employee Developer, Starfinder Team

2 people marked this as a favorite.
djones wrote:
But on the other hand, Owen reads these threads and it's well-known that he's open to feedback, which is why I always make a point of gushing my personal wishlists all over them. Sometimes things stick.

I do, and I am (thanks for noticing!).

I can't always include things people want for various reasons (ranging from timing to space to plans in other products to design philosophy), but I DO try to keep abreast of what people seem to be excited about.

Paizo Employee Developer, Starfinder Team

1 person marked this as a favorite.

I actually assume the main use is for the warpriest to create a spell storing item, having his friend the wizard cast something useful into it, and then the warpriest charges into battle.

Paizo Employee Developer, Starfinder Team

1 person marked this as a favorite.

Thanks Liz. We appreciate that.

Paizo Employee Developer, Starfinder Team

3 people marked this as a favorite.

Steve was a great friend and a valued colleague for me for years. We did 50 episodes of the Demiplane of Gaming, and chatted frequently. He made me a better designer, and a better person.
His absence shall be painful.

Paizo Employee Developer, Starfinder Team

3 people marked this as a favorite.
Papa-DRB wrote:
Ambrosia Slaad wrote:
I'm pretty sure that if there's sufficient demand for a Spheres of Power supplement/update for Starfinder, then DDS will find a way to make it happen. I'd love to see an Ultimate Psionics supplemt/update for Starfinder from Dreamscarred.

Yes to both of these. I could see either Spheres of Power or Dreamscarred Press Psionic material being needed for what I would like to do. (Lensman Chronicles by E.E. "Doc" Smith)

-- david

Of course for MOST Lensmen all the Lens needs to do is be unreproducible (unless you are already far enough along to worry about Black Lensmen, who were never particularly successful), and grant universal telepathy.

That'll give you zwilnik-hunting, Boskone-fighting, Galacticly Patrolling Lensmen.

Well, and rules for negasphere, the Z9M9Z, sunbeams...

It's only if playing with Second-Stage Lensmen, and/or Eddorians and Arisians you need more advanced mental power rules.

:)

Paizo Employee Developer, Starfinder Team

7 people marked this as a favorite.

The right balance of attacks, damage value, damage types, energy types, and energy resistance are absolutely among the things we are looking at. Indeed, making sure those work in a way that narratively makes sense is one of (though certainly not the only) the reasons we are writing a new game designed to be as compatible as possible with Pathfinder, rather than just releasing "Science-Fantasy Adventures" as a hardback expansion.

And we continue to tweak those answers as the game comes together.

Paizo Employee Developer, Starfinder Team

3 people marked this as a favorite.
FedoraFerret wrote:
... so I'm reading this correctly right? We're gonna get dragon mounts. You're not just playing tricks on me are you because if you are Owen I'll never forgive you.

"drakes and lesser dragons to serve as... " "flying mounts."

Yes, there is really an option for drakes and/or lesser dragons, that can result in having one as a flying mount.
But obviously, it's not just bolting flying dragons onto any character of any level. :)

I hope you all like what we've done once the book it out.

Paizo Employee Developer, Starfinder Team

3 people marked this as a favorite.

Yum!
Thanks everyone!

Paizo Employee Developer, Starfinder Team

9 people marked this as a favorite.
Thomas Seitz wrote:
*thinks we need more linnorm archetypes*

No promises on linnorm archetypes.

The word "linnorm" appears 25 times in the book (not counting the 2 times we say "Land of the Linnorm Kings") , and 3 of those are in the Rules Index.

You may or may not be happy with the final result. I love what we did, but obviously with 32 pages we could only do so much. :)

Paizo Employee Developer, Starfinder Team

3 people marked this as a favorite.
Dragon78 wrote:

I hope kineticist, swashbuckler, monk/UC monk, rogue/UC rogue, hunter, summoner, and druid get archetypes

I hope there will be a dragon mystery for oracles.

It is, at this point, impossible to fit in archetypes for all the Pathfinder classes into a Player Companion, or at least it is if we put *anything* else in. So some of the classes you mention get archetypes, but certainly not all of them

Some of the classes that don't get archetypes get other class-specific or class-focused new rules elements.

And there are some options available to any class.

I'm really happy with what we've done, but it's just not possible to cover everyone's list of 8 preferred classes.

Paizo Employee Developer, Starfinder Team

1 person marked this as a favorite.
Dragon78 wrote:
I wonder what class the dragonheir scion archetype is for.

It's not a spellcasting class!

Paizo Employee Developer, Starfinder Team

4 people marked this as a favorite.

This product also let me go back to WRITING for a Player Companion, rather than developing. Taking marching orders for a writing assignment from James Jacobs was a big part of my career as of few years ago, and it was nice to briefly have that opportunity again.

He's got NEAT stuff planned for this book!

Paizo Employee Developer, Starfinder Team

6 people marked this as a favorite.
Azten wrote:
after saying they hate Psionics....

I love psionics. I always have. I wrote psionics articles for Dragon Magazine in the 1990s.

Paizo Employee Developer, Starfinder Team

6 people marked this as a favorite.
Vic Wertz wrote:
So you're saying that you're thinking about when you might be able to talk about when you can begin talking about the things you're thinking about?

No, I'm not SAYING that, since we aren't ready to say when we are ready to think about when we'll be ready to say things.

:)

Paizo Employee Developer, Starfinder Team

3 people marked this as a favorite.

I am going to be REALLY curious to see what various 3pp decide to do!

Paizo Employee Developer, Starfinder Team

4 people marked this as a favorite.
CoeusFreeze wrote:
Likewise, what mistakes do you hope not to repeat from Pathfinder?

What mistakes do I HOPE we don't repeat from Pathfinder?

All of them.

Paizo Employee Developer, Starfinder Team

7 people marked this as a favorite.
jedi8187 wrote:
Owen K. C. Stephens wrote:
2ndGenerationCleric wrote:
Owen KC Stephens wrote:
2ndGenerationCleric wrote:
I have a question for you guys: What are the odds of seeing a class similar to spiritualist, or summoner, with a machine for the companion? Or heck, a class with robot companions instead of animal companions? Or an alien companion? Cause it could have a lot of potential. Will we see something like that?
We're not revealing any new info about classes right now, but that's certainly an interesting idea.
If it's interesting enough that you want to bring a fresh mind in on the design team, you know who to message ;D
We actually settled on all the classes weeks ago, we just aren't discussing them all yet.
Any idea when you will be discussing them?

Internally, we have an idea. But that isn't firm enough for us to want to talk about when that might be, since we're not yet sure we're right.

So, not to be too reductive, we're not yet ready to talk about when we may begin talking about the things we're not yet ready to talk about.

Paizo Employee Developer, Starfinder Team

5 people marked this as a favorite.
lucky7 wrote:
Have any of you read "Dune?"

All the Frank Herbert books, though none of those by others.

And only the first four multiple times.
They were actually a huge influence on my longest-running D&D campaign. :)

Paizo Employee Developer, Starfinder Team

1 person marked this as a favorite.
2ndGenerationCleric wrote:
Owen KC Stephens wrote:
2ndGenerationCleric wrote:
I have a question for you guys: What are the odds of seeing a class similar to spiritualist, or summoner, with a machine for the companion? Or heck, a class with robot companions instead of animal companions? Or an alien companion? Cause it could have a lot of potential. Will we see something like that?
We're not revealing any new info about classes right now, but that's certainly an interesting idea.
If it's interesting enough that you want to bring a fresh mind in on the design team, you know who to message ;D

We actually settled on all the classes weeks ago, we just aren't discussing them all yet.

Paizo Employee Developer, Starfinder Team

4 people marked this as a favorite.
Gorbacz wrote:

I guess Barachiel is more after Ur-Priests and Planar Shepherds and less about Shackles Pirates and Mammooth Riders.

In which case, buying more books won't help much.

It actually might.

We can't do exactly the same kind of PrC book over and over. And we don't do campaign-specific PrCs in the RPG line. So if this does amazing sales numbers, there will be a better change of different kinds of PrC products in the future as well.

I, for example, would love to see a hardback Ultimate Prestige rpg book. But that's a tough sell without more examples of recent, successful PrC products.

Paizo Employee Developer, Starfinder Team

5 people marked this as a favorite.
Dragon78 wrote:
See what I mean, there imaginations are already running wild and they don't even know if there will be dragon related stuff in this book;)

As a spoiler:

It Will Have Dragon Related Stuff In It.

...

But no new true dragons.

Paizo Employee Developer, Starfinder Team

Dexion1619 wrote:
Ahh okay :-) hope that didn't come off as negative. Didn't mean it too.

Nope, not at all!

Paizo Employee Developer, Starfinder Team

1 person marked this as a favorite.
Dexion1619 wrote:

Getting back to the point of the thread, I do have a question.

Will the Development Team be watching the Threads on this board too get an idea of what players are looking for in the Game? What elements are generating discussion and what ones we don't seem to feel strongly about?

I only ask because the prospect no public playtest, frankly, kinda terrifies me. Most of the recent major releases have benefited hugely from them (just look at pre-playtest Vigilante and post-playtest Vigilante ).

Obviously I am reading the threads, or I couldn't be commenting. :)

No public playtest is very different from no playtest. We will be putting things in front of a lot of out-of-the-office eyes, just not in front of *everyone's* eyes.

Paizo Employee Developer, Starfinder Team

1 person marked this as a favorite.
Snorb wrote:

Yerdiss, I'm almost insulted you don't have When Gravity Fails on that list. =p

Anyway, Owen question: If I were to take my Space Hoopty and fly it through the space where Golarion should be, would everything be okay, or would my trajectory be affected by gravity as if the planet were still there?

Without getting into a game of 20 questions (i.e. I won't be answering a bunch of what ifs), there is no hint, evidence, or clue left in any form about Golarion or its new location.

Paizo Employee Developer, Starfinder Team

2 people marked this as a favorite.
Rysky wrote:

Saga was the one with the long, instead of tall, books right?

Ooo, I had fun playing in those games, Thankies!

I mostly think of them as "more square," but yes.

And you're welcome! A lot of other great folks did a ton of awesome work on those books as well. :)

Paizo Employee Developer, Starfinder Team

ObsessiveCompulsiveWolf wrote:

Nice to see the new titles appearing for Owen and James. I am confuserd a little though - is Owen still wearing a PF development hat? Should it read

"Developer - PF, Developer - Starfinder Team"?

So, to be technical, I have never been a "Pathfinder Developer." I am a Paizo Developer.

The difference is largely invisible from the outside. MOST of the time, that has meant I worked on Pathfinder RPG products, for obvious reasons. The Player Companions most often, though certainly not exclusively.

But I have also, when appropriate and needful and so directed by the Editor-In-Chief, Project Manager, and/or Publisher, I have gone over plot lines for the Adventure Card Game, hosted the Superstar contest, spoken to licensors about tie-in games, and on on.

ALL of the Paizo Developers have done that kind of broader work, be it answering game questions about how a plot in fiction could handle an issue without the world our game described, going over tie-in materials when a specific expertise is required, giving seminars, designing workshops - whatever is needed.

I also happen to be on the Starfinder Team right now, and likely for quite some time.

But that is a specific, special role on top of being a Developer here rather than a new job description. And I'll continue to tackle different games, tie-ins, contests, and anything else my job calls for as it gets called for.

I obviously won't be doing as much Pathfinder RPG-specific stuff as we work on Starfinder, but I am still doing "development" as needed, and I strongly suspect I'll be working on Pathfinder RPG products in one capacity or another on and off even before Starfinder is released.

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