paizo.com Recent Posts by Otipaizo.com Recent Posts by Oti2024-02-06T13:48:10Z2024-02-06T13:48:10ZRe: Forums: Rise of the Runelords: Help us build a balanced teamOtihttps://paizo.com/threads/rzs2u2u1?Help-us-build-a-balanced-team#52017-01-16T18:59:50Z2017-01-16T18:59:50Z<p>Our 5 group party is doing well, after a TPK in Thistletop. Luckily, only 3 of the 5 PCs were present at the time, so the remaining 2 PCs provided continuity to the campaign.</p>
<p>We are currently levels 9-10 and have the following party:</p>
<p>Fighter (2 weapon fighter)
<br />
Barbarian (Invulnerable Rager)
<br />
Arcanist (White Mage)
<br />
Oracle of Battle
<br />
Alchemist (Grenadier)</p>Our 5 group party is doing well, after a TPK in Thistletop. Luckily, only 3 of the 5 PCs were present at the time, so the remaining 2 PCs provided continuity to the campaign.
We are currently levels 9-10 and have the following party:
Fighter (2 weapon fighter)
Barbarian (Invulnerable Rager)
Arcanist (White Mage)
Oracle of Battle
Alchemist (Grenadier)Oti2017-01-16T18:59:50ZRe: Forums: Savage Tide Adventure Path: Demogorgon is dead!Otihttps://paizo.com/threads/rzs2t0zs?Demogorgon-is-dead#22015-10-23T16:10:03Z2015-10-23T16:10:03Z<div class="messageboard-quotee">Oti wrote:</div><blockquote><br />
<br />
The victorious party consisted of:</p>
<p>Paladin/Gray Guard, level 21
<br />
Duskblade, level 21
<br />
Paladin/Fighter/Champion of Corellon, level 21
<br />
Wizard/Fatespinner, level 20
<br />
Favored Soul, level 21
<br />
Dread Necromancer, level 21 (and the new Prince of Demons).</p>
<p></blockquote><p>The Champion of Corellon was also a Totemic Demonslayer, which turned out to be a good class for this campaign.Oti wrote:The victorious party consisted of:Paladin/Gray Guard, level 21
Duskblade, level 21
Paladin/Fighter/Champion of Corellon, level 21
Wizard/Fatespinner, level 20
Favored Soul, level 21
Dread Necromancer, level 21 (and the new Prince of Demons).
The Champion of Corellon was also a Totemic Demonslayer, which turned out to be a good class for this campaign.Oti2015-10-23T16:10:03ZForums: Savage Tide Adventure Path: Demogorgon is dead!Otihttps://paizo.com/threads/rzs2t0zs?Demogorgon-is-dead#12015-10-24T03:33:06Z2015-10-23T14:41:39Z<p>After two and a half years and 40 sessions our group finished the Savage Tide campaign. It was an epic last fight, where a player whose character wasn't continuing the campaign helped me DM Demogorgon. In effect, each of us had control of one head and it made the experience extremely fun.</p>
<p>The victorious party consisted of:</p>
<p>Paladin/Gray Guard, level 21
<br />
Duskblade, level 21
<br />
Paladin/Fighter/Champion of Corellon, level 21
<br />
Wizard/Fatespinner, level 20
<br />
Favored Soul, level 21
<br />
Dread Necromancer, level 21 (and the new Prince of Demons).</p>
<p>Amazing campaign!</p>After two and a half years and 40 sessions our group finished the Savage Tide campaign. It was an epic last fight, where a player whose character wasn't continuing the campaign helped me DM Demogorgon. In effect, each of us had control of one head and it made the experience extremely fun.
The victorious party consisted of:
Paladin/Gray Guard, level 21
Duskblade, level 21
Paladin/Fighter/Champion of Corellon, level 21
Wizard/Fatespinner, level 20
Favored Soul, level 21
Dread Necromancer,...Oti2015-10-23T14:41:39ZRe: Forums: Age of Worms Adventure Path: Finally finished the Age of Worms campaignOtihttps://paizo.com/threads/rzs2of0n?Finally-finished-the-Age-of-Worms-campaign#102012-08-28T21:21:42Z2012-08-28T21:21:42Z<p>I increased the number of monsters per encounter to account for the fact that we typically had 5-6 PCs per session and we also played some side adventures during the campaign.</p>I increased the number of monsters per encounter to account for the fact that we typically had 5-6 PCs per session and we also played some side adventures during the campaign.Oti2012-08-28T21:21:42ZRe: Forums: Age of Worms Adventure Path: Finally finished the Age of Worms campaignOtihttps://paizo.com/threads/rzs2of0n?Finally-finished-the-Age-of-Worms-campaign#92012-08-28T21:20:31Z2012-08-28T21:20:31Z<p>There were 4 characters at level 22 (the beguiler made 22, I had made a mistake in the original post), 2 characters at level 21, and one at level 20 (although as a goliath he had LA+1 since we played under 3.5 rules).</p>There were 4 characters at level 22 (the beguiler made 22, I had made a mistake in the original post), 2 characters at level 21, and one at level 20 (although as a goliath he had LA+1 since we played under 3.5 rules).Oti2012-08-28T21:20:31ZRe: Forums: Age of Worms Adventure Path: Side trek for 14th level party?Otihttps://paizo.com/threads/rzs2of2j?Side-trek-for-14th-level-party#82012-07-09T16:10:01Z2012-07-09T16:10:01Z<p>What I've done in the past when I've needed to create a side trek is to use this site and look for an appropriate Dungeon adventure: http://intwischa.com/dungeon/</p>
<p>I collected the magazines, so I had them all at home, but Paizo sells the PDFs (and some print copies still) so in case you don't have the one you want, you can make a small investment to get it.</p>
<p>During Age of Worms, I had my players go through the Istivin mini adventure path as a long side trek and then through Death of Lashimire.</p>
<p>During Shackled City they did a few more side treks, including Root of Evil, The Black Egg, The Clockwork Fortress, The Amarantha Agenda, and Black Rain (free Adventure from WotC website).</p>What I've done in the past when I've needed to create a side trek is to use this site and look for an appropriate Dungeon adventure: http://intwischa.com/dungeon/
I collected the magazines, so I had them all at home, but Paizo sells the PDFs (and some print copies still) so in case you don't have the one you want, you can make a small investment to get it.
During Age of Worms, I had my players go through the Istivin mini adventure path as a long side trek and then through Death of
...Oti2012-07-09T16:10:01ZRe: Forums: Age of Worms Adventure Path: Finally finished the Age of Worms campaignOtihttps://paizo.com/threads/rzs2of0n?Finally-finished-the-Age-of-Worms-campaign#62012-07-09T15:52:25Z2012-07-09T15:52:25Z<div class="messageboard-quotee">P.H. Dungeon wrote:</div><blockquote><br />
<br />
<p>Oti- I actually am running some of Serpent's Skull right now as well, but I never intended to run the whole AP, and mostly I'm just borrowing heavily from it (not really running it RAW). My group is currently exploring Saventh Yhi (more specifically Savinth's tomb, which I've fully detailed). Once they've finished they plan to take all their loot and return to their home city via teleportation magic, and at that point I'm going to end the campaign. Tomorrow they will be exploring the final section of Savinth's tomb, and hopefully the next weekend we will be onto our first session of Age of Worms. </blockquote><p>It's great that you took the time to create Savinth's Tomb. What character levels did you create it for? Good luck with Age of Worms!P.H. Dungeon wrote:Oti- I actually am running some of Serpent's Skull right now as well, but I never intended to run the whole AP, and mostly I'm just borrowing heavily from it (not really running it RAW). My group is currently exploring Saventh Yhi (more specifically Savinth's tomb, which I've fully detailed). Once they've finished they plan to take all their loot and return to their home city via teleportation magic, and at that point I'm going to end the campaign. Tomorrow they will be...Oti2012-07-09T15:52:25ZRe: Forums: Age of Worms Adventure Path: Finally finished the Age of Worms campaignOtihttps://paizo.com/threads/rzs2of0n?Finally-finished-the-Age-of-Worms-campaign#32012-07-06T19:32:17Z2012-07-06T19:32:17Z<div class="messageboard-quotee">P.H. Dungeon wrote:</div><blockquote> I'm sure you do need a break! I'm just about to start this campaign. Any tips if you were going to do it all over again? I think I'm going to run it using Pathfinder and only the core book and Advanced Players Guide for PCs to build from. Right now it looks like it will only be 3 players, so I'm thinking I might have to scale back some of the encounters. </blockquote><p>I am a big fan of Pathfinder and am now in the middle of DMing Serpent's Skull (starting the third book). I think using Pathfinder would be the way to go, if you don't mind doing some conversions. Although you could play with no conversion and the higher power of Pathfinder characters over 3.5 Core would probably compensate for the fact that you have 3 players.
<p>If I had to do it over again I would use 3.5 Core and have anything above core have to be specifically approved by the DM. It really depends on your players and how good they can be at designing powerful characters within the rules. Two of the characters in this group were extremely powerful, especially in the end game and it was tough to keep the game balanced.</p>P.H. Dungeon wrote:I'm sure you do need a break! I'm just about to start this campaign. Any tips if you were going to do it all over again? I think I'm going to run it using Pathfinder and only the core book and Advanced Players Guide for PCs to build from. Right now it looks like it will only be 3 players, so I'm thinking I might have to scale back some of the encounters.
I am a big fan of Pathfinder and am now in the middle of DMing Serpent's Skull (starting the third book). I think using...Oti2012-07-06T19:32:17ZForums: Age of Worms Adventure Path: Finally finished the Age of Worms campaignOtihttps://paizo.com/threads/rzs2of0n?Finally-finished-the-Age-of-Worms-campaign#12012-07-06T17:56:05Z2012-07-06T17:56:05Z<p>Our campaign started in January 2009 and ended in July 2012, after 54 sessions of play. It was played under 3.5 rules. There were a total of 7 players that played throughout the campaign, although average attendance per session was between 5 and 6. We played all twelve modules of the Age of Worms adventure path, and in addition played through the Istivin mini adventure path and Death of Lashimire (Dungeon #116), right before The Spire of Long Shadows.</p>
<p>We had six or seven characters that had permanent deaths, i.e. where they had to roll a new character. All but three of them happened in the Whispering Cairn and the players just started similar characters. Two happened during Three Faces of Evil when the player that was playing the aasimar paladin changed to a halfling rogue/swashbuckler and another player changed to beguiler (I forgot what he played before). Finally the last one happened during the Spire of Long Shadows where the player changed from playing a barbarian to playing a fighter/paladin/kensai. This death was particularly unlucky as the barbarian failed his saving throw on a prismatic spray cast by Mak'ar, Harbinger of Worms, and was transported to the Positive Energy Plane where he died. As true resurrection was beyond their means at the time, he had to roll a new character.</p>
<p>There were dozens of other deaths from which characters were raised, resurrected or (in the last two adventures) true resurrected. </p>
<p>The toughest encounters, in my opinion, were:</p>
<p>- Most of the encounters in the Spire of Long Shadows, particularly the fallen angels. That adventure was by far the toughest one in the campaign.
<br />
- Dragotha: Took two full sessions to complete, although the ending was very anticlimatic as the Radiant Servant of Pelor destroyed Dragotha (yes, I allowed all splat books and I do regret it). Having said that, without that ending it could have been a TPK.
<br />
- Whispering Cairn air warriors (forgot name): Extremely tough low level encounter. Two characters survived that encounter and it was close to a TPK.
<br />
- Three Faces of Evil against the temple of Hextor. The party actually escaped on their first attempt, leaving behind the corpse of one of their allies (who later rolled the beguiler).
<br />
- All Broodfiend encounters, at least until the party fighters started using Sheltered Vitality. A lot of money was spent on true resurrections as a result of these.
<br />
- Of course, Kyuss, although probably not as tough as the previous ones, even with Divine Rank 1 since the party didn't successfully fight despair (they did destroy the unlife vortex though).</p>
<p>The party at the end was composed of the following PCs:</p>
<p>Human Psion (Nomad) 22
<br />
Human Cleric/Radiant Servant of Pelor/Paragnostic Apostle 22
<br />
Human Fighter/Paladin/Kensai/Exotic Weapon Master 22
<br />
Halfling Rogue/Swashbuckler 21
<br />
Halfling Wizard/Archmage 21
<br />
Grey Elf Beguiler 21
<br />
Goliath Fighter/Exotic Weapon Master 20</p>
<p>All but the goliath fighter attended the final battle. There was also one Solar Ranger 4 gated in by the cleric, and another solar gated in by the wizard during the fight.</p>
<p>On Kyuss' side, there was Lashonna, 6 Blessed Angels, and 10 Broodfiends (these came in three waves throughout the fight).</p>
<p>Kyuss only received damage from one hit from the sphere of annihilation (he then cast gate on it and it was destroyed), several hits from the solar ranger that was aided by the Instill ability of the Kensai and thus hitting every time, a few hits from the Kensai before he figured out that it was more efficient to use Instill, and finally a retributive strike from the staff of the magi that belonged to the wizard, which is what ended up killing him before he could Time Stop and Harm himself to full hit points for the second time.</p>
<p>The Broodfiends and Blessed Angels were for the most part eliminated by the Beguiler's dominate monster and eventually the cleric using turn anathema to get rid of several of them. All spellcasters and the psion used greater dispell magic liberally, and the wizard actually used reaving dispel very successfully on Kyuss who then had to rebuff using time stop. The rogue and kensai mostly fought Kyuss' minions. It was overall a pretty well fought encounter.</p>
<p>It was a great campaign and a lot of fun. Now we get to decide who DMs the next one as I need a break!</p>Our campaign started in January 2009 and ended in July 2012, after 54 sessions of play. It was played under 3.5 rules. There were a total of 7 players that played throughout the campaign, although average attendance per session was between 5 and 6. We played all twelve modules of the Age of Worms adventure path, and in addition played through the Istivin mini adventure path and Death of Lashimire (Dungeon #116), right before The Spire of Long Shadows.
We had six or seven characters that had...Oti2012-07-06T17:56:05ZRe: Forums: Age of Worms Adventure Path: The Champion's Games...Party names?Otihttps://paizo.com/threads/rzs2lwqa?The-Champions-GamesParty-names#122012-05-08T02:27:56Z2012-05-08T02:27:56Z<p>The Silent Blades of Thalion. Not really sure why the party chose it, but it has stuck to this day.</p>The Silent Blades of Thalion. Not really sure why the party chose it, but it has stuck to this day.Oti2012-05-08T02:27:56ZRe: Forums: Age of Worms Adventure Path: Age of Worms complete! Dec 2006-Dec 2011Otihttps://paizo.com/threads/rzs2nf15?Age-of-Worms-complete-Dec-2006Dec-2011#82012-05-08T02:26:09Z2012-05-08T02:26:09Z<p>Congratulations! My group is about halfway through Dawn of a New Age, with 7 characters of levels 20 and 21. I hope to be able to write a similar post within a couple of months. And I agree with the comment on high level play, I'm not sure if I will ever commit to DM a camaign that goes this high in level again, the sessions tend to move very slowly!</p>Congratulations! My group is about halfway through Dawn of a New Age, with 7 characters of levels 20 and 21. I hope to be able to write a similar post within a couple of months. And I agree with the comment on high level play, I'm not sure if I will ever commit to DM a camaign that goes this high in level again, the sessions tend to move very slowly!Oti2012-05-08T02:26:09ZRe: Forums: Product Discussion: Pathfinder Adventure Path: Rise of the Runelords Anniversary Edition (PFRPG)Otihttps://paizo.com/products/btpy8tc0/discuss&page=8?Pathfinder-Adventure-Path-Rise-of-the-Runelords-Anniversary-Edition#3882011-12-12T00:35:51Z2011-12-12T00:35:51Z<div class="messageboard-quotee">Mistral wrote:</div><blockquote><p> How could I have missed this up until now??
</p>
Hell has frozen over!</p>
<p>I'm pre-ordering this!!!!! </blockquote><p>I know, i can't believe i had missed it as well. It has been preordered!Mistral wrote:How could I have missed this up until now??
Hell has frozen over!I'm pre-ordering this!!!!!
I know, i can't believe i had missed it as well. It has been preordered!Oti2011-12-12T00:35:51ZRe: Forums: Product Discussion: When's that iPhone app coming?Otihttps://paizo.com/threads/rzs2l473?Whens-that-iPhone-app-coming#232011-10-08T20:05:44Z2011-10-08T20:05:44Z<p>Is there any official word of whether the app or apps will still some out? Or is this no longer something we can expect? Thanks for any updates!</p>Is there any official word of whether the app or apps will still some out? Or is this no longer something we can expect? Thanks for any updates!Oti2011-10-08T20:05:44ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=131#65172011-05-08T04:11:31Z2011-05-08T04:11:31Z<div class="messageboard-quotee">Valegrim wrote:</div><blockquote><p> Make a stealth roll for your sneak attack to see if they are unaware of you; they are distracted so should be easy.</p>
<p>/QUOTE]</p>
<p>Hide check: <span class="messageboard-dice">1d20 + 12 ⇒ (7) + 12 = 19</span></p>Valegrim wrote:Make a stealth roll for your sneak attack to see if they are unaware of you; they are distracted so should be easy.
/QUOTE]
Hide check: [dice]1d20+12[/dice]Caerwyn Dom (alias of Oti)2011-05-08T04:11:31ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Otihttps://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=131#65132011-05-05T04:13:18Z2011-05-05T04:13:18Z<div class="messageboard-quotee">Caerwyn Dom wrote:</div><blockquote> <div class="messageboard-quotee">Valegrim wrote:</div><blockquote><p> on 13 the Abomination charge; they appear clumsy as if not really used to moving on two legs. Their charge ends at the spell area, slipping and sliding and falling down. There are 5 abomination in this group; the sheer mass of them drives the first couple past the spell area; they are currently prone; but not helpless.</p>
<p>parties actions.... </blockquote><p>I stab the closest prone abomination with both swords, hoping to inflict sneak attack damage.
<p>Attack roll 1: 1d20+6, damage roll: 1d6+3, sneak damage: 3d6</p>
<p>Attack roll 2: 1d20+6, damage roll: 1d6+2, sneak damage: 3d6</p>
<p></blockquote><p>The second attack appears to possibly be a critical, so following is the critical confirmation roll and damage:
<p><span class="messageboard-dice">1d20 + 6 ⇒ (17) + 6 = 23</span>, <span class="messageboard-dice">1d6 + 2 ⇒ (4) + 2 = 6</span></p>Caerwyn Dom wrote:Valegrim wrote:on 13 the Abomination charge; they appear clumsy as if not really used to moving on two legs. Their charge ends at the spell area, slipping and sliding and falling down. There are 5 abomination in this group; the sheer mass of them drives the first couple past the spell area; they are currently prone; but not helpless.
parties actions....
I stab the closest prone abomination with both swords, hoping to inflict sneak attack damage. Attack roll 1: 1d20+6,...Oti2011-05-05T04:13:18ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=131#65122011-05-05T04:11:50Z2011-05-05T04:11:50Z<div class="messageboard-quotee">Valegrim wrote:</div><blockquote><p> on 13 the Abomination charge; they appear clumsy as if not really used to moving on two legs. Their charge ends at the spell area, slipping and sliding and falling down. There are 5 abomination in this group; the sheer mass of them drives the first couple past the spell area; they are currently prone; but not helpless.</p>
<p>parties actions.... </blockquote><p>I stab the closest prone abomination with both swords, hoping to inflict sneak attack damage.
<p>Attack roll 1: <span class="messageboard-dice">1d20 + 6 ⇒ (2) + 6 = 8</span>, damage roll: <span class="messageboard-dice">1d6 + 3 ⇒ (2) + 3 = 5</span>, sneak damage: <span class="messageboard-dice">3d6 ⇒ (4, 1, 4) = 9</span></p>
<p>Attack roll 2: <span class="messageboard-dice">1d20 + 6 ⇒ (20) + 6 = 26</span>, damage roll: <span class="messageboard-dice">1d6 + 2 ⇒ (3) + 2 = 5</span>, sneak damage: <span class="messageboard-dice">3d6 ⇒ (6, 6, 5) = 17</span></p>Valegrim wrote:on 13 the Abomination charge; they appear clumsy as if not really used to moving on two legs. Their charge ends at the spell area, slipping and sliding and falling down. There are 5 abomination in this group; the sheer mass of them drives the first couple past the spell area; they are currently prone; but not helpless.
parties actions....
I stab the closest prone abomination with both swords, hoping to inflict sneak attack damage. Attack roll 1: [dice]1d20+6[/dice], damage...Caerwyn Dom (alias of Oti)2011-05-05T04:11:50ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=131#65032011-04-20T02:55:09Z2011-04-20T02:55:09Z<p>Initiative: <span class="messageboard-dice">1d20 + 3 ⇒ (5) + 3 = 8</span></p>Initiative: [dice]1d20+3[/dice]Caerwyn Dom (alias of Oti)2011-04-20T02:55:09ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=130#64742011-03-31T20:28:18Z2011-03-31T20:28:18Z<div class="messageboard-quotee">Valegrim wrote:</div><blockquote><p> wow, silent as the tomb we been playing in....
</p>
</blockquote><p>I am waiting for the leaders to decide on when to plunge in. I finger the fireball candy in my pocket and think today might be the day when I finally use it.Valegrim wrote:wow, silent as the tomb we been playing in....
I am waiting for the leaders to decide on when to plunge in. I finger the fireball candy in my pocket and think today might be the day when I finally use it.Caerwyn Dom (alias of Oti)2011-03-31T20:28:18ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=129#64442011-03-10T21:01:28Z2011-03-10T21:01:28Z<p>I will activate my torc once again, and unsheather my swords, getting ready for the final stretch of the rescue journey.</p>I will activate my torc once again, and unsheather my swords, getting ready for the final stretch of the rescue journey.Caerwyn Dom (alias of Oti)2011-03-10T21:01:28ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=129#64072011-02-22T18:02:18Z2011-02-22T18:02:18Z<p>X Kojan X Caerwyn
<br />
X X X Aahz
<br />
Guard, High Priest, Guard, Kemnebi
<br />
X Fox, Durr X
<br />
Jewel Llevenoc
<br />
Priests......
<br />
Soldiers.....</p>
<p>I sit down next to the god-child and offer him some water. "Here, this will help. The dwarf did carry you for miles after all, so he should be allowed to scold you at least. Now pull yourself together and let's go!"</p>X Kojan X Caerwyn
X X X Aahz
Guard, High Priest, Guard, Kemnebi
X Fox, Durr X
Jewel Llevenoc
Priests......
Soldiers.....
I sit down next to the god-child and offer him some water. "Here, this will help. The dwarf did carry you for miles after all, so he should be allowed to scold you at least. Now pull yourself together and let's go!"Caerwyn Dom (alias of Oti)2011-02-22T18:02:18ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=128#63862011-02-14T16:14:28Z2011-02-14T16:14:28Z<p>The bright light wakes me up. I stretch, feel very well rested and the light makes me somehow feel stronger. I ask whoever is nearby: "Any idea how far away we are from the goddess we're seeking to rescue? Assuming that we will be able to use one of those portals that is."</p>The bright light wakes me up. I stretch, feel very well rested and the light makes me somehow feel stronger. I ask whoever is nearby: "Any idea how far away we are from the goddess we're seeking to rescue? Assuming that we will be able to use one of those portals that is."Caerwyn Dom (alias of Oti)2011-02-14T16:14:28ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=128#63712011-01-26T16:39:13Z2011-01-26T16:39:13Z<p><span class=messageboard-ooc>As posted above, Caerwyn is taking a nap, but will wake up soon.</span></p>As posted above, Caerwyn is taking a nap, but will wake up soon.Caerwyn Dom (alias of Oti)2011-01-26T16:39:13ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=128#63582011-01-18T16:48:15Z2011-01-18T16:48:15Z<div class="messageboard-quotee">Valegrim wrote:</div><blockquote><p> The ale that Kosan has; is the holy drink and is inside the magic circle in which he sits; so there is none among those where you are; but you could ask for some....</p>
<div class="messageboard-quotee">Caerwyn Dom wrote:</div><blockquote><p> Well, I for one, am tired and a little beat up, so I will lie in one of the divans, eat a little bit of fruit, drink some of the wonderful ale that Kosan has discovered, and take a short nap, while my armor and weapons are cleaned.</p>
<p>Before nodding off, I ask one of the servants: "Is it possible to wash or bathe here? I am probably headed to my death soon, and would rather face it looking and smelling my best!" </blockquote></blockquote><p>I will skip the drink for now then.Valegrim wrote:The ale that Kosan has; is the holy drink and is inside the magic circle in which he sits; so there is none among those where you are; but you could ask for some....
Caerwyn Dom wrote:Well, I for one, am tired and a little beat up, so I will lie in one of the divans, eat a little bit of fruit, drink some of the wonderful ale that Kosan has discovered, and take a short nap, while my armor and weapons are cleaned.
Before nodding off, I ask one of the servants: "Is it possible...Caerwyn Dom (alias of Oti)2011-01-18T16:48:15ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=128#63532011-01-17T19:14:41Z2011-01-17T19:14:41Z<p>Well, I for one, am tired and a little beat up, so I will lie in one of the divans, eat a little bit of fruit, drink some of the wonderful ale that Kosan has discovered, and take a short nap, while my armor and weapons are cleaned.</p>
<p>Before nodding off, I ask one of the servants: "Is it possible to wash or bathe here? I am probably headed to my death soon, and would rather face it looking and smelling my best!"</p>Well, I for one, am tired and a little beat up, so I will lie in one of the divans, eat a little bit of fruit, drink some of the wonderful ale that Kosan has discovered, and take a short nap, while my armor and weapons are cleaned.
Before nodding off, I ask one of the servants: "Is it possible to wash or bathe here? I am probably headed to my death soon, and would rather face it looking and smelling my best!"Caerwyn Dom (alias of Oti)2011-01-17T19:14:41ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=127#63402011-01-11T19:57:34Z2011-01-11T19:57:34Z<p>I step forward following my companions' example. "I am too ready to be cleansed."</p>I step forward following my companions' example. "I am too ready to be cleansed."Caerwyn Dom (alias of Oti)2011-01-11T19:57:34ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=127#63152011-01-05T15:56:13Z2011-01-05T15:56:13Z<p><span class=messageboard-ooc>Apologies for the absence, I've been gone on vacation and not really checking the computer. Back now though. Congratulations on the big event Vale!</span></p>
<p>Caerwyn has been following the party, looking with wonder at the powerful undead army, and wondering at the contradiction between vile undeath and the aura of good that exists in the area.</p>
<p>In the Mindlink: "Good undead? How is this even possible? I don't know much about this, but this is certainly a first for me."</p>Apologies for the absence, I've been gone on vacation and not really checking the computer. Back now though. Congratulations on the big event Vale!
Caerwyn has been following the party, looking with wonder at the powerful undead army, and wondering at the contradiction between vile undeath and the aura of good that exists in the area.
In the Mindlink: "Good undead? How is this even possible? I don't know much about this, but this is certainly a first for me."Caerwyn Dom (alias of Oti)2011-01-05T15:56:13ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=126#62812010-12-20T22:03:11Z2010-12-20T22:03:11Z<p>I sheathe my swords and step forward, out of the shadows.</p>I sheathe my swords and step forward, out of the shadows.Caerwyn Dom (alias of Oti)2010-12-20T22:03:11ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=126#62602010-12-13T02:45:30Z2010-12-13T02:45:30Z<p>If everyone is alright, I can start scouting this area. As soon as I get assurances that we're together, I can start moving ahead, trying to move silently and among the shadows.</p>
<p>Move silently: <span class="messageboard-dice">1d20 + 12 ⇒ (10) + 12 = 22</span>
<br />
Hide in shadows: <span class="messageboard-dice">1d20 + 12 ⇒ (9) + 12 = 21</span></p>If everyone is alright, I can start scouting this area. As soon as I get assurances that we're together, I can start moving ahead, trying to move silently and among the shadows.
Move silently: [dice]1d20+12[/dice]
Hide in shadows: [dice]1d20+12[/dice]Caerwyn Dom (alias of Oti)2010-12-13T02:45:30ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=126#62562010-12-10T21:51:04Z2010-12-10T21:51:04Z<p><span class=messageboard-ooc>Chose Sacred Strike, from the Book of Exalted Deeds (http://www.realmshelps.net/cgi-bin/feats.pl?Sacred_Strike). If you don't have or don't allow the book, let me know so I can choose another one. Thanks.</span></p>
<div class="messageboard-quotee">Valegrim wrote:</div><blockquote><p> same as any class or ability; has to be from a book I own; and I dont know acronyms very well.</p>
<div class="messageboard-quotee">Caerwyn Dom wrote:</div><blockquote> <div class="messageboard-quotee">Valegrim wrote:</div><blockquote><p> HPs; hmm I usually max the first several levels; so lets keep maxing them now at 6th.</p>
<div class="messageboard-quotee">Fox of Silver wrote:</div><blockquote><p> Spoilered for space:•• spoiler omitted ••
</p>
</blockquote></blockquote><span class=messageboard-ooc>Leveled to 6th, although have yet to decide on a new feat. Do I know it as soon as I select it? Also, you probably said it at some point and I forgot, but what sources do you allow for feats? Core only? Core + Completes? Any WOTC book?</span> </blockquote></blockquote><p>Chose Sacred Strike, from the Book of Exalted Deeds (http://www.realmshelps.net/cgi-bin/feats.pl?Sacred_Strike). If you don't have or don't allow the book, let me know so I can choose another one. Thanks.
Valegrim wrote:same as any class or ability; has to be from a book I own; and I dont know acronyms very well.
Caerwyn Dom wrote: Valegrim wrote:HPs; hmm I usually max the first several levels; so lets keep maxing them now at 6th.
Fox of Silver wrote:Spoilered for space:** spoiler omitted
...Caerwyn Dom (alias of Oti)2010-12-10T21:51:04ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=125#62462010-12-08T00:04:56Z2010-12-08T00:04:56Z<div class="messageboard-quotee">Valegrim wrote:</div><blockquote><p> HPs; hmm I usually max the first several levels; so lets keep maxing them now at 6th.</p>
<div class="messageboard-quotee">Fox of Silver wrote:</div><blockquote><p> Spoilered for space:•• spoiler omitted ••
</p>
</blockquote></blockquote><p><span class=messageboard-ooc>Leveled to 6th, although have yet to decide on a new feat. Do I know it as soon as I select it? Also, you probably said it at some point and I forgot, but what sources do you allow for feats? Core only? Core + Completes? Any WOTC book?</span>Valegrim wrote:HPs; hmm I usually max the first several levels; so lets keep maxing them now at 6th.
Fox of Silver wrote:Spoilered for space:** spoiler omitted **
Leveled to 6th, although have yet to decide on a new feat. Do I know it as soon as I select it? Also, you probably said it at some point and I forgot, but what sources do you allow for feats? Core only? Core + Completes? Any WOTC book?Caerwyn Dom (alias of Oti)2010-12-08T00:04:56ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=125#62342010-12-02T14:55:23Z2010-12-02T14:55:23Z<div class="messageboard-quotee">Astinos wrote:</div><blockquote> <b><span class=messageboard-bigger>"Run! Don't look back!"</span></b> </blockquote><p>I put my free hand on Astinos and run with him, definitely not looking back, but opening my eyes to see where we're going.Astinos wrote:"Run! Don't look back!"
I put my free hand on Astinos and run with him, definitely not looking back, but opening my eyes to see where we're going.Caerwyn Dom (alias of Oti)2010-12-02T14:55:23ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=125#62212010-11-30T15:45:23Z2010-11-30T15:45:23Z<p>Reflex save: <span class="messageboard-dice">1d20 + 8 ⇒ (2) + 8 = 10</span></p>
<p><span class=messageboard-ooc>I am assuming that my Reflex save happens before I activate my torc. If it is afterwards, then you need to add 4 to the save from my increased DEX</span></p>
<div class="messageboard-quotee">Valegrim wrote:</div><blockquote><p> Ok; am waiting on the other pc responses, but just in case; you may wish to roll a Reflex as it is very likely that Astinos will burst through the door for needed space, as will everyone in front of him.</p>
<div class="messageboard-quotee">Llvenoc wrote:</div><blockquote><p> <span class=messageboard-ooc> With Astinos growing to 18ft tall. I am guessing I am either being pushed out of the way, or getting smashed into the door. Wisdom Check is d20=17 Wisdom is 14.</span></p>
<p>Val
<br />
•• spoiler omitted •• </blockquote></blockquote><p>Reflex save: [dice]1d20+8[/dice]
I am assuming that my Reflex save happens before I activate my torc. If it is afterwards, then you need to add 4 to the save from my increased DEX
Valegrim wrote:Ok; am waiting on the other pc responses, but just in case; you may wish to roll a Reflex as it is very likely that Astinos will burst through the door for needed space, as will everyone in front of him.
Llvenoc wrote: With Astinos growing to 18ft tall. I am guessing I am either being pushed out of...Caerwyn Dom (alias of Oti)2010-11-30T15:45:23ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=125#62202010-11-30T15:38:43Z2010-11-30T15:38:43Z<p><span class=messageboard-ooc>So this is an armor bonus? If so then it will only improve my AC by 4 as I already had an armor bonus of 4 and they wouldn't stack (well, I'd get an extra 4 AC from the DEX boost). If it acts like barkskin normally does then it would be an enhancement to natural armor and give me the full +8 as it would stack with my natural armor (and another 4 from the DEX).</span></p>
<div class="messageboard-quotee">Valegrim wrote:</div><blockquote><p> <hehehehe>
</p>
The torq goes WILD with Power! Instead of barkskin; your body is covered with some silvery bark and leaves (+8 armor value) and your Dexterity increases by 8.</p>
<p>but,
<br />
..
<br />
..
<br />
..
<br />
..
<br />
the reak of Chaos sweeps through you being so close to an activated Elder Circle of Power.</p>
<p>Gain 5 Chaos points and 2 Taint</p>
<div class="messageboard-quotee">Caerwyn Dom wrote:</div><blockquote><p> I touch my silver torc and whisper the ancient Celt word that was taught to me a long time ago by my grandfather. Instantly, I feel the cover of rough bark on my skin. I prepare to move quickly through the door as soon as someone opens it.</p>
<p><span class=messageboard-ooc>Activated barkskin from my silver torc, I believe it is the 2nd use today.</span> </blockquote></blockquote><p>So this is an armor bonus? If so then it will only improve my AC by 4 as I already had an armor bonus of 4 and they wouldn't stack (well, I'd get an extra 4 AC from the DEX boost). If it acts like barkskin normally does then it would be an enhancement to natural armor and give me the full +8 as it would stack with my natural armor (and another 4 from the DEX).
Valegrim wrote:
The torq goes WILD with Power! Instead of barkskin; your body is covered with some silvery bark and leaves (+8 armor...Caerwyn Dom (alias of Oti)2010-11-30T15:38:43ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=124#62002010-11-24T22:07:40Z2010-11-24T22:07:40Z<p>I touch my silver torc and whisper the ancient Celt word that was taught to me a long time ago by my grandfather. Instantly, I feel the cover of rough bark on my skin. I prepare to move quickly through the door as soon as someone opens it.</p>
<p><span class=messageboard-ooc>Activated barkskin from my silver torc, I believe it is the 2nd use today.</span></p>I touch my silver torc and whisper the ancient Celt word that was taught to me a long time ago by my grandfather. Instantly, I feel the cover of rough bark on my skin. I prepare to move quickly through the door as soon as someone opens it.
Activated barkskin from my silver torc, I believe it is the 2nd use today.Caerwyn Dom (alias of Oti)2010-11-24T22:07:40ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=124#61792010-11-16T21:50:11Z2010-11-16T21:50:11Z<p>I sheathe my sword and open the door, or pick the lock if it is locked. I do my best not to peek and focus my sight on the lock.</p>
<p>Open lock: <span class="messageboard-dice">1d20 + 13 ⇒ (18) + 13 = 31</span></p>I sheathe my sword and open the door, or pick the lock if it is locked. I do my best not to peek and focus my sight on the lock.
Open lock: [dice]1d20+13[/dice]Caerwyn Dom (alias of Oti)2010-11-16T21:50:11ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=124#61682010-11-15T22:51:27Z2010-11-15T22:51:27Z<p><span class=messageboard-ooc>I'm really sorry I disappeared for a while. Work has been crazy these last few weeks and I've been traveling non-stop. I'm back for the week and then out again, but hopefully will be able to keep up better. Thanks Vale for keeping Caerwyn active!</span></p>
<p>I put my hand on Astinos' other shoulder and say in the Mindlink: "Let's try to move as quietly as possible. I know it will be hard for the fighters with all that heavy armor, but even so, let's make an effort as slyness will be more useful than brawn here."</p>
<p>I check my pocket with my other hand, to make sure that my piece of candy is still there. "Only for emergencies" I think, and I leave it there and unsheathe one of my swords to carry in my free hand.</p>
<p>"Let's do this!"</p>I'm really sorry I disappeared for a while. Work has been crazy these last few weeks and I've been traveling non-stop. I'm back for the week and then out again, but hopefully will be able to keep up better. Thanks Vale for keeping Caerwyn active!
I put my hand on Astinos' other shoulder and say in the Mindlink: "Let's try to move as quietly as possible. I know it will be hard for the fighters with all that heavy armor, but even so, let's make an effort as slyness will be more useful than...Caerwyn Dom (alias of Oti)2010-11-15T22:51:27ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=123#61122010-10-28T17:43:04Z2010-10-28T17:43:04Z<div class="messageboard-quotee">Valegrim wrote:</div><blockquote> Caerwyne; you can recover your arrows; as can anyone who threw something. Also; you see a fair about of bones and refuse on the floor. </blockquote><p><span class=messageboard-ooc>Sorry, was away for a few days</span>
<p>I recover my arrows and store them back in my quiver. I look at our surroundings to see what the possible exits are from this place.</p>Valegrim wrote:Caerwyne; you can recover your arrows; as can anyone who threw something. Also; you see a fair about of bones and refuse on the floor.
Sorry, was away for a few days I recover my arrows and store them back in my quiver. I look at our surroundings to see what the possible exits are from this place.Caerwyn Dom (alias of Oti)2010-10-28T17:43:04ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=122#60692010-10-11T16:45:06Z2010-10-11T16:45:06Z<div class="messageboard-quotee">Caerwyn Dom wrote:</div><blockquote><p> I will follow Astinos and Durr's lead and strike with both swords trying to prevent penetrating too deeply and hurting my companions.</p>
<p>1d20+5
<br />
1d6+3</p>
<p>1d20+5
<br />
1d6+2 </blockquote><p><span class=messageboard-ooc>Looks like my main hand attack is a critical hit, if the creature is susceptible to them. Here is the extra damage just in case:</span>
<p><span class="messageboard-dice">1d6 + 3 ⇒ (5) + 3 = 8</span></p>Caerwyn Dom wrote:I will follow Astinos and Durr's lead and strike with both swords trying to prevent penetrating too deeply and hurting my companions.
1d20+5
1d6+3
1d20+5
1d6+2
Looks like my main hand attack is a critical hit, if the creature is susceptible to them. Here is the extra damage just in case: [dice]1d6+3[/dice]Caerwyn Dom (alias of Oti)2010-10-11T16:45:06ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=122#60682010-10-11T16:43:02Z2010-10-11T16:43:02Z<p>I will follow Astinos and Durr's lead and strike with both swords trying to prevent penetrating too deeply and hurting my companions.</p>
<p><span class="messageboard-dice">1d20 + 5 ⇒ (20) + 5 = 25</span>
<br />
<span class="messageboard-dice">1d6 + 3 ⇒ (4) + 3 = 7</span></p>
<p><span class="messageboard-dice">1d20 + 5 ⇒ (14) + 5 = 19</span>
<br />
<span class="messageboard-dice">1d6 + 2 ⇒ (4) + 2 = 6</span></p>I will follow Astinos and Durr's lead and strike with both swords trying to prevent penetrating too deeply and hurting my companions.
[dice]1d20+5[/dice]
[dice]1d6+3[/dice]
[dice]1d20+5[/dice]
[dice]1d6+2[/dice]Caerwyn Dom (alias of Oti)2010-10-11T16:43:02ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=122#60602010-10-03T21:50:54Z2010-10-03T21:50:54Z<p>I move next to the monster and slash with one sword:</p>
<p>Attack: <span class="messageboard-dice">1d20 + 7 ⇒ (10) + 7 = 17</span>
<br />
Damage: <span class="messageboard-dice">1d6 + 3 ⇒ (6) + 3 = 9</span></p>I move next to the monster and slash with one sword:
Attack: [dice]1d20+7[/dice]
Damage: [dice]1d6+3[/dice]Caerwyn Dom (alias of Oti)2010-10-03T21:50:54ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=121#60502010-09-28T21:00:03Z2010-09-28T21:00:03Z<p>I store my bow, and move towards the monster while drawing my swords.</p>I store my bow, and move towards the monster while drawing my swords.Caerwyn Dom (alias of Oti)2010-09-28T21:00:03ZRe: Forums: Customer Service: Never received Order 1443661Otihttps://paizo.com/threads/rzs2l9sh?Never-received-Order-1443661#32010-09-13T18:24:37Z2010-09-13T18:24:37Z<div class="messageboard-quotee">Sara Marie wrote:</div><blockquote> <div class="messageboard-quotee">Oti wrote:</div><blockquote><p> My order history says order 1443661 was shipped on 6/17/2010, however, I never received it. This is the second time this happens to me in the last 9 months, which makes me think this is an issue on my side. Please let me know if you can resend these items again. If not, I understand and will repurchase, but wanted to give this a shot before doing so. The items in the order are:</p>
<p>Pathfinder Adventure Path #34: Blood for Blood (Kingmaker 4 of 6) (PFRPG) Print Edition
<br />
Pathfinder Companion: Sargava, the Lost Colony (PFRPG) Print Edition </p>
<p>Thanks for your prompt attention. </blockquote><p>I've set these up to be reshipped with the upcoming subscription shipment. If missing packages continue to be an issue, we would suggest either changing the shipping address (to something like a work address if possible) or changing the shipping method.
<p>thanks
<br />
sara marie </blockquote><p>Thanks!Sara Marie wrote:Oti wrote:My order history says order 1443661 was shipped on 6/17/2010, however, I never received it. This is the second time this happens to me in the last 9 months, which makes me think this is an issue on my side. Please let me know if you can resend these items again. If not, I understand and will repurchase, but wanted to give this a shot before doing so. The items in the order are:
Pathfinder Adventure Path #34: Blood for Blood (Kingmaker 4 of 6) (PFRPG) Print Edition...Oti2010-09-13T18:24:37ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=121#60302010-09-13T02:42:06Z2010-09-13T02:42:06Z<div class="messageboard-quotee">Valegrim wrote:</div><blockquote><p> hmm; am going to have to do some research on sneak attack damage to see if it applies here. So many rules these days; maybe someone wants to look it up for me as I dont have my books handy.</p>
<div class="messageboard-quotee">Caerwyn Dom wrote:</div><blockquote><p> I take the bow off my back, nock an arrow and shoot at it, hoping to at least distract it for a bit. Not sure if sneak damage would apply, but adding below just in case:</p>
<p>Attack: 1d20+7
<br />
Damage: 1d6+2
<br />
Sneak damage: 3d6 </blockquote></blockquote><p><span class=messageboard-ooc>Sneak attack damage applies in two scenarios:</span>
<p><span class=messageboard-ooc>1) Flanking in melee
<br />
2) When the opponent is denied its DEX bonus to AC.</span></p>
<p><span class=messageboard-ooc>Only the second one might apply here, and only if the abomination is flat-footed, or if I am surprising it, which I could if I had been hiding, but I wasn't this time.</span></p>
<p><span class=messageboard-ooc>Finally, I need to be within 30 feet for a ranged attack to be able to deliver sneak damage.</span></p>Valegrim wrote:hmm; am going to have to do some research on sneak attack damage to see if it applies here. So many rules these days; maybe someone wants to look it up for me as I dont have my books handy.
Caerwyn Dom wrote:I take the bow off my back, nock an arrow and shoot at it, hoping to at least distract it for a bit. Not sure if sneak damage would apply, but adding below just in case:
Attack: 1d20+7
Damage: 1d6+2
Sneak damage: 3d6
Sneak attack damage applies in two scenarios: 1)...Caerwyn Dom (alias of Oti)2010-09-13T02:42:06ZForums: Customer Service: Never received Order 1443661Otihttps://paizo.com/threads/rzs2l9sh?Never-received-Order-1443661#12012-11-15T22:51:38Z2010-09-13T01:51:06Z<p>My order history says order 1443661 was shipped on 6/17/2010, however, I never received it. This is the second time this happens to me in the last 9 months, which makes me think this is an issue on my side. Please let me know if you can resend these items again. If not, I understand and will repurchase, but wanted to give this a shot before doing so. The items in the order are:</p>
<p>Pathfinder Adventure Path #34: Blood for Blood (Kingmaker 4 of 6) (PFRPG) Print Edition
<br />
Pathfinder Companion: Sargava, the Lost Colony (PFRPG) Print Edition </p>
<p>Thanks for your prompt attention.</p>My order history says order 1443661 was shipped on 6/17/2010, however, I never received it. This is the second time this happens to me in the last 9 months, which makes me think this is an issue on my side. Please let me know if you can resend these items again. If not, I understand and will repurchase, but wanted to give this a shot before doing so. The items in the order are:
Pathfinder Adventure Path #34: Blood for Blood (Kingmaker 4 of 6) (PFRPG) Print Edition
Pathfinder Companion:...Oti2010-09-13T01:51:06ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=121#60232010-09-09T05:31:39Z2010-09-09T05:31:39Z<p>I take the bow off my back, nock an arrow and shoot at it, hoping to at least distract it for a bit. Not sure if sneak damage would apply, but adding below just in case:</p>
<p>Attack: <span class="messageboard-dice">1d20 + 7 ⇒ (18) + 7 = 25</span>
<br />
Damage: <span class="messageboard-dice">1d6 + 2 ⇒ (1) + 2 = 3</span>
<br />
Sneak damage: <span class="messageboard-dice">3d6 ⇒ (5, 5, 5) = 15</span></p>I take the bow off my back, nock an arrow and shoot at it, hoping to at least distract it for a bit. Not sure if sneak damage would apply, but adding below just in case:
Attack: [dice]1d20+7[/dice]
Damage: [dice]1d6+2[/dice]
Sneak damage: [dice]3d6[/dice]Caerwyn Dom (alias of Oti)2010-09-09T05:31:39ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=121#60102010-09-06T16:02:07Z2010-09-06T16:02:07Z<div class="messageboard-quotee">Valegrim wrote:</div><blockquote><br />
<br />
you feel a swirls and taste dirt and dust; you are back in the cavern, next to the Jewel; the C. Dom <if he is awake> Fox and perhaps Kenembi (make a spot roll) see you step out of her ceremonial circle with whichever girl was with you.
<br />
</blockquote><p><span class=messageboard-ooc>I assume I am awake given my 22 roll?</span>
<p>I wake up with a pounding headache. My lungs burn and my throat feels like it is on fire. But I am alive! I look around and am relieved to see that everyone else seems to be alive as well. I pick myself up from the floor and feel a rush of blood come to my head. I lean against a boulder to steady myself, and try again, more slowly this time.</p>
<p>Then I move towards the fresh air, breathing hungrily and thankful to be alive.</p>Valegrim wrote:you feel a swirls and taste dirt and dust; you are back in the cavern, next to the Jewel; the C. Dom Fox and perhaps Kenembi (make a spot roll) see you step out of her ceremonial circle with whichever girl was with you.
I assume I am awake given my 22 roll? I wake up with a pounding headache. My lungs burn and my throat feels like it is on fire. But I am alive! I look around and am relieved to see that everyone else seems to be alive as well. I pick myself up from the floor...Caerwyn Dom (alias of Oti)2010-09-06T16:02:07ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=121#60022010-09-05T15:59:31Z2010-09-05T15:59:31Z<p><span class="messageboard-dice">1d20 + 4 ⇒ (18) + 4 = 22</span></p>[dice]1d20+4[/dice]Caerwyn Dom (alias of Oti)2010-09-05T15:59:31ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=120#59872010-08-31T17:54:27Z2010-08-31T17:54:41Z<div class="messageboard-quotee">Valegrim wrote:</div><blockquote><p> As the digging continues.</p>
<p>Dig Dig Dig; the digging to get to the trapped party members becomes easier; the dirt is looser and suddenly your scraping on the dwarfs armor; Kosan; you can move; and with this that or the other; get free.</p>
<p>Dig Dig Dig; Durr breaks through to some fresh air; as there is really no flow; it comes in slowly. So; each player who is conscious need no longer make checks; those that are unconscious; can make a check each round to awaken.</p>
<p>Third; when Durr breaks through into a new tunnel; it is a small, rough chamber about 30' semi circle; natural cavern and has one natural passageway out; smells of heavy of snakes. No threats can be seen; but Llvenoc's sword lights up with blue flame. </blockquote><p><span class=messageboard-ooc>CON check: <span class="messageboard-dice">1d20 + 2 ⇒ (6) + 2 = 8</span></span>Valegrim wrote:As the digging continues.
Dig Dig Dig; the digging to get to the trapped party members becomes easier; the dirt is looser and suddenly your scraping on the dwarfs armor; Kosan; you can move; and with this that or the other; get free.
Dig Dig Dig; Durr breaks through to some fresh air; as there is really no flow; it comes in slowly. So; each player who is conscious need no longer make checks; those that are unconscious; can make a check each round to awaken.
Third; when Durr...Caerwyn Dom (alias of Oti)2010-08-31T17:54:41ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=120#59722010-08-26T16:08:16Z2010-08-26T16:08:52Z<div class="messageboard-quotee">Valegrim wrote:</div><blockquote><p> Caerwyne; I am not at all ignoring you; but not much as gm I can do for you at this point; hang in there; your fine; not forgotten.</p>
<p>———</p>
<p>others new con rolls? </blockquote><p><span class=messageboard-ooc>No worries, not much I can do either while being passed out!</span>Valegrim wrote:Caerwyne; I am not at all ignoring you; but not much as gm I can do for you at this point; hang in there; your fine; not forgotten.
------
others new con rolls?
No worries, not much I can do either while being passed out!Caerwyn Dom (alias of Oti)2010-08-26T16:08:52ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=118#58982010-08-12T15:01:01Z2010-08-12T15:01:00Z<p>CON check: <span class="messageboard-dice">1d20 + 2 ⇒ (3) + 2 = 5</span></p>CON check: [dice]1d20+2[/dice]Caerwyn Dom (alias of Oti)2010-08-12T15:01:00ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=118#58752010-08-03T16:04:08Z2010-08-03T16:03:37Z<div class="messageboard-quotee">Valegrim wrote:</div><blockquote><p> Ok; apparently no one is assisting; or if they are and just havent posted yet, which is fine...</p>
<p>Caerwyne; roll a strength check
<br />
Anyone helping; roll a strength check to assist.</p>
<div class="messageboard-quotee">Caerwyn Dom wrote:</div><blockquote> <div class="messageboard-quotee">Valegrim wrote:</div><blockquote> who is pulling on the beautiful legs sticking out of the dirt? </blockquote>I am! </blockquote></blockquote><p>I brace my legs against the uneven ground, grab those lovely ankles and pull with all of my might. I turn my head before starting to pull and tell the rest of the group: "A little help would be great, brute strength is not exactly my specialty!"
<p><span class=messageboard-ooc>Strength check: <span class="messageboard-dice">1d20 + 2 ⇒ (15) + 2 = 17</span></span></p>Valegrim wrote:Ok; apparently no one is assisting; or if they are and just havent posted yet, which is fine...
Caerwyne; roll a strength check
Anyone helping; roll a strength check to assist.
Caerwyn Dom wrote: Valegrim wrote: who is pulling on the beautiful legs sticking out of the dirt?
I am! I brace my legs against the uneven ground, grab those lovely ankles and pull with all of my might. I turn my head before starting to pull and tell the rest of the group: "A little help would be...Caerwyn Dom (alias of Oti)2010-08-03T16:03:37ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=118#58652010-08-02T19:24:52Z2010-08-02T19:24:51Z<div class="messageboard-quotee">Valegrim wrote:</div><blockquote> who is pulling on the beautiful legs sticking out of the dirt? </blockquote><p>I am!Valegrim wrote:who is pulling on the beautiful legs sticking out of the dirt?
I am!Caerwyn Dom (alias of Oti)2010-08-02T19:24:51ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=117#58422010-08-01T14:49:57Z2010-08-01T14:49:57Z<p>I sheath my swords, move to June, grab her legs, and start pulling.</p>
<p><span class=messageboard-ooc> Do I need to roll some kind of check? Strength maybe?</span></p>I sheath my swords, move to June, grab her legs, and start pulling.
Do I need to roll some kind of check? Strength maybe?Caerwyn Dom (alias of Oti)2010-08-01T14:49:57ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=117#58352010-07-28T14:54:28Z2010-07-28T14:54:28Z<div class="messageboard-quotee">Astinos wrote:</div><blockquote> <span class=messageboard-ooc>At +15 to Fort I couldn't fail if I tried</span> </blockquote><p><span class=messageboard-ooc>Not to be a party pooper but a natural 1 always fails, unless there is a house rule that modifies this that I'm not aware of. So you should roll, it's still "only" a 95% chance of success! :) </span>Astinos wrote:At +15 to Fort I couldn't fail if I tried
Not to be a party pooper but a natural 1 always fails, unless there is a house rule that modifies this that I'm not aware of. So you should roll, it's still "only" a 95% chance of success! :)Caerwyn Dom (alias of Oti)2010-07-28T14:54:28ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=117#58282010-07-27T21:24:29Z2010-07-27T21:24:29Z<div class="messageboard-quotee">Valegrim wrote:</div><blockquote><p> Ok; the fireball:</p>
<p>Fort save dc 13 or be deafened 1 round.
<br />
Still waiting on Kosan's resist bull rush.</p>
<p>the cieling cracks, is weakened and rumbling in the earth can be heard and felt.</p>
<p>I dont have my PHB; so cant do the save dc yet; but can do damage.</p>
<p>8d6 </blockquote><p>Fort save: <span class="messageboard-dice">1d20 + 4 ⇒ (11) + 4 = 15</span>Valegrim wrote:Ok; the fireball:
Fort save dc 13 or be deafened 1 round.
Still waiting on Kosan's resist bull rush.
the cieling cracks, is weakened and rumbling in the earth can be heard and felt.
I dont have my PHB; so cant do the save dc yet; but can do damage.
8d6
Fort save: [dice]1d20+4[/dice]Caerwyn Dom (alias of Oti)2010-07-27T21:24:29ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=117#58272010-07-27T21:21:52Z2010-07-27T21:21:51Z<div class="messageboard-quotee">Valegrim wrote:</div><blockquote><p> Add the bonus I gave you for being farther away; warning and you do have some cover.</p>
<div class="messageboard-quotee">Caerwyn Dom wrote:</div><blockquote> <div class="messageboard-quotee">Caerwyn Dom wrote:</div><blockquote><p> <span class=messageboard-ooc>Bull rush: 1d20+2</p>
<p>Reflex save: 1d20+12</span> </blockquote><span class=messageboard-ooc>Not looking good but in case I do make the Reflex save, I take no damage due to the evasion class feature.</span> </blockquote></blockquote><p><span class=messageboard-ooc>Well, if I have cover, my roll goes from 14 to 16. I had already added in the dodge bonus. Finally, I saw some characters add the +5 blessing bonus. I didn't realize that was still active. If so, then my total would be 21, otherwise just 16.</span>Valegrim wrote:Add the bonus I gave you for being farther away; warning and you do have some cover.
Caerwyn Dom wrote: Caerwyn Dom wrote:Bull rush: 1d20+2
Reflex save: 1d20+12
Not looking good but in case I do make the Reflex save, I take no damage due to the evasion class feature. Well, if I have cover, my roll goes from 14 to 16. I had already added in the dodge bonus. Finally, I saw some characters add the +5 blessing bonus. I didn't realize that was still active. If so, then my total...Caerwyn Dom (alias of Oti)2010-07-27T21:21:51ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=117#58212010-07-26T22:49:12Z2010-07-26T22:49:12Z<div class="messageboard-quotee">Caerwyn Dom wrote:</div><blockquote><p> <span class=messageboard-ooc>Bull rush: 1d20+2</p>
<p>Reflex save: 1d20+12</span> </blockquote><p><span class=messageboard-ooc>Not looking good but in case I do make the Reflex save, I take no damage due to the evasion class feature.</span>Caerwyn Dom wrote:Bull rush: 1d20+2
Reflex save: 1d20+12
Not looking good but in case I do make the Reflex save, I take no damage due to the evasion class feature.Caerwyn Dom (alias of Oti)2010-07-26T22:49:12ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=117#58202010-07-26T22:46:34Z2010-07-26T22:46:23Z<p><span class=messageboard-ooc>Bull rush: <span class="messageboard-dice">1d20 + 2 ⇒ (7) + 2 = 9</span></p>
<p>Reflex save: <span class="messageboard-dice">1d20 + 12 ⇒ (2) + 12 = 14</span></span></p>Bull rush: [dice]1d20+2[/dice]
Reflex save: [dice]1d20+12[/dice]Caerwyn Dom (alias of Oti)2010-07-26T22:46:23ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=116#57782010-07-11T16:22:24Z2010-07-11T16:22:23Z<p>Seeing no clear shot with my bow and no way to reach the fight, I sheathe my swords and start digging.</p>Seeing no clear shot with my bow and no way to reach the fight, I sheathe my swords and start digging.Caerwyn Dom (alias of Oti)2010-07-11T16:22:23ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=116#57672010-07-09T21:47:47Z2010-07-09T21:47:42Z<p><span class=messageboard-ooc>Initiative: <span class="messageboard-dice">1d20 + 3 ⇒ (1) + 3 = 4</span></span></p>
<p><span class=messageboard-ooc>Is there a chance for me to fire my bow at the snakes through the tunnel without hitting Kosan or Astinos? I realize that the penalties will be high for firing into melee and potentially for cover, but if I'm not seen potential damage could be decent. Also, what size is the room the snakes are in?</span></p>Initiative: [dice]1d20+3[/dice]
Is there a chance for me to fire my bow at the snakes through the tunnel without hitting Kosan or Astinos? I realize that the penalties will be high for firing into melee and potentially for cover, but if I'm not seen potential damage could be decent. Also, what size is the room the snakes are in?Caerwyn Dom (alias of Oti)2010-07-09T21:47:42ZRe: Forums: Customer Service: Order #1374808Otihttps://paizo.com/threads/rzs2kzsz?Order-1374808#32010-07-07T20:52:44Z2010-07-07T20:52:44Z<div class="messageboard-quotee">Cosmo wrote:</div><blockquote> <div class="messageboard-quotee">Oti wrote:</div><blockquote> According to the website, this order (moved from order #1370744) was shipped on March 18th, 2010, but I have yet to receive it. Can you please check the status of this order and let me know whether I will get a refund or these items will be shipped again? Thanks. </blockquote><p>I will put replacements in with your next subscription shipment.
<p>thanks,
<br />
cos </blockquote><p>Thanks for the quick response!Cosmo wrote:Oti wrote: According to the website, this order (moved from order #1370744) was shipped on March 18th, 2010, but I have yet to receive it. Can you please check the status of this order and let me know whether I will get a refund or these items will be shipped again? Thanks.
I will put replacements in with your next subscription shipment. thanks,
cos Thanks for the quick response!Oti2010-07-07T20:52:44ZForums: Customer Service: Order #1374808Otihttps://paizo.com/threads/rzs2kzsz?Order-1374808#12012-11-15T22:43:05Z2010-07-05T16:57:37Z<p>According to the website, this order (moved from order #1370744) was shipped on March 18th, 2010, but I have yet to receive it. Can you please check the status of this order and let me know whether I will get a refund or these items will be shipped again? Thanks.</p>According to the website, this order (moved from order #1370744) was shipped on March 18th, 2010, but I have yet to receive it. Can you please check the status of this order and let me know whether I will get a refund or these items will be shipped again? Thanks.Oti2010-07-05T16:57:37ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=115#57362010-06-29T15:58:05Z2010-06-29T15:58:04Z<p>Initiative: <span class="messageboard-dice">1d20 + 3 ⇒ (8) + 3 = 11</span></p>
<p>I will try to blend into the shadows and position myself to take the snakemen by surprise once our big warriors attack them.</p>
<p>Hide: <span class="messageboard-dice">1d20 + 11 ⇒ (11) + 11 = 22</span>
<br />
Move Silently: <span class="messageboard-dice">1d20 + 11 ⇒ (7) + 11 = 18</span></p>Initiative: [dice]1d20+3[/dice]
I will try to blend into the shadows and position myself to take the snakemen by surprise once our big warriors attack them.
Hide: [dice]1d20+11[/dice]
Move Silently: [dice]1d20+11[/dice]Caerwyn Dom (alias of Oti)2010-06-29T15:58:04ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=115#57042010-06-20T16:42:14Z2010-06-20T16:42:13Z<p>I will search the walls along with Durr.</p>
<p>Search:<span class="messageboard-dice">1d20 + 11 ⇒ (17) + 11 = 28</span></p>I will search the walls along with Durr.
Search:[dice]1d20+11[/dice]Caerwyn Dom (alias of Oti)2010-06-20T16:42:13ZRe: Forums: Play-by-Post Discussion: Valgrymr's HomebrewOtihttps://paizo.com/campaigns/ValgrymrsHomebrew/discussion&page=25#12382010-08-18T23:45:47Z2010-06-15T03:23:18Z<p>LOL, I need to check this forum more often :)</p>LOL, I need to check this forum more often :)Oti2010-06-15T03:23:18ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=114#56662010-06-07T15:20:23Z2010-06-07T15:20:22Z<div class="messageboard-quotee">Balfic-graa wrote:</div><blockquote><br />
<br />
<span class=messageboard-ooc> Its a spot roll Dom. Val is having computer issues. So I will be posting in his stead, and we will be in phone contact to keep things moving along. </span></p>
<p>Spot roll Modifiers:</p>
<p>Light Source/Dark Vision 12
<br />
Weak Light 15
<br />
Darkness 17</p>
<p>-2 difficulty for Low Light Vision </blockquote><p>Spot: <span class="messageboard-dice">1d20 + 6 ⇒ (4) + 6 = 10</span>
<p>I help Kosan with the digging to free Astinos, hopefully this reduces the time it takes to free him.</p>Balfic-graa wrote: Its a spot roll Dom. Val is having computer issues. So I will be posting in his stead, and we will be in phone contact to keep things moving along. Spot roll Modifiers:
Light Source/Dark Vision 12
Weak Light 15
Darkness 17
-2 difficulty for Low Light Vision
Spot: [dice]1d20+6[/dice] I help Kosan with the digging to free Astinos, hopefully this reduces the time it takes to free him.Caerwyn Dom (alias of Oti)2010-06-07T15:20:22ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=114#56522010-06-06T17:09:20Z2010-06-06T17:09:19Z<div class="messageboard-quotee">Decidio Decendo Cessi wrote:</div><blockquote><br />
<br />
"There is a large boulder that pins your right ankle. Master Kosan; Goodman Dom, may we have your assitance here please, we will require either great strength; leveraage; or perhaps a lubricant."</p>
<p>perception roll for Astinos; Caerwyne and Kosan please.
<br />
</blockquote><p><span class=messageboard-ooc> By perception roll do you mean Sense Motive or Spot skill check? Or is this a different type of roll?</span>Decidio Decendo Cessi wrote:"There is a large boulder that pins your right ankle. Master Kosan; Goodman Dom, may we have your assitance here please, we will require either great strength; leveraage; or perhaps a lubricant."perception roll for Astinos; Caerwyne and Kosan please.
By perception roll do you mean Sense Motive or Spot skill check? Or is this a different type of roll?Caerwyn Dom (alias of Oti)2010-06-06T17:09:19ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=113#56282010-06-03T15:44:01Z2010-06-03T15:43:30Z<div class="messageboard-quotee">Valegrim wrote:</div><blockquote>the rubble and dirt pushes Astinos and the Lady with him and jets Kosan in to the left tunnel; which thankfully holds. The dust and rubble is thick and rocks and stuff everywhere; con rolls dc 17 or cough and hack for a two rounds; make it; hack and cough for 1 round.; fail by ten; your feet and legs are also partially buried; all in left tunnel roll.</blockquote><p><span class="messageboard-dice">1d20 + 2 ⇒ (10) + 2 = 12</span> Failed, so I cough and hack for 2 rounds.Valegrim wrote:the rubble and dirt pushes Astinos and the Lady with him and jets Kosan in to the left tunnel; which thankfully holds. The dust and rubble is thick and rocks and stuff everywhere; con rolls dc 17 or cough and hack for a two rounds; make it; hack and cough for 1 round.; fail by ten; your feet and legs are also partially buried; all in left tunnel roll.
[dice]1d20+2[/dice] Failed, so I cough and hack for 2 rounds.Caerwyn Dom (alias of Oti)2010-06-03T15:43:30ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Caerwyn Dom (alias of Oti)https://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=113#56012010-06-01T02:28:50Z2010-06-01T02:28:49Z<div class="messageboard-quotee">Llvenoc wrote:</div><blockquote> I will stop playing, and take a 10ft step down the left tunnel. I will put away my Guquin, and draw my weapons keeping point guard. </blockquote><p>I will also take a 10 foot step down the left tunnel, weapons drawn.
<p><span class=messageboard-ooc>Do we still have the fast healing 1 effect in place?</span></p>Llvenoc wrote:I will stop playing, and take a 10ft step down the left tunnel. I will put away my Guquin, and draw my weapons keeping point guard.
I will also take a 10 foot step down the left tunnel, weapons drawn. Do we still have the fast healing 1 effect in place?Caerwyn Dom (alias of Oti)2010-06-01T02:28:49ZRe: Forums: Play-by-Post: Valgrymr's Homebrew.Otihttps://paizo.com/campaigns/ValgrymrsHomebrew/gameplay&page=108#53792010-04-26T08:10:07Z2010-04-26T08:10:06Z<div class="messageboard-quotee">Valegrim wrote:</div><blockquote><p> Aahz; <with furvor></p>
<p>Aye Aye; mon Capitan!</p>
<p><tumbles betwixt the abominations and throws a dagger at the SnakeMage that hits the mage a blow></p>
<p>Caerwyn; with a 5ft step; you and Aahz could be 180 apart on the snake mage; and; as you do your roll; the others see the little guy on your shoulder ride you like a rolling log on a river and run over your body as your roll always staying on top and ends up back on your shoulder holding your ear. </blockquote><p><span class=messageboard-ooc>Here is the additional sneak attack damage then, assuming I hit as per my previous post: <span class="messageboard-dice">3d6 ⇒ (3, 4, 4) = 11</span></span>Valegrim wrote:Aahz;
Aye Aye; mon Capitan!
Caerwyn; with a 5ft step; you and Aahz could be 180 apart on the snake mage; and; as you do your roll; the others see the little guy on your shoulder ride you like a rolling log on a river and run over your body as your roll always staying on top and ends up back on your shoulder holding your ear.
Here is the additional sneak attack damage then, assuming I hit as per my previous post: [dice]3d6[/dice]Oti2010-04-26T08:10:06ZRe: Forums: Shackled City Adventure Path: My group just beat Aushanna... thought you might enjoy the writeupOtihttps://paizo.com/threads/rzs2klyu?My-group-just-beat-Aushanna-thought-you-might#42010-04-25T22:27:37Z2010-04-25T22:27:36Z<p>Aushanna is a great fight. This is what my players had to go through when we played it: http://paizo.com/paizo/messageboards/paizoPublishing/olderProducts/dungeon/ shackledCity/archives/bhalHamatugnTPK&page=1#5</p>Aushanna is a great fight. This is what my players had to go through when we played it: http://paizo.com/paizo/messageboards/paizoPublishing/olderProducts/dungeon/ shackledCity/archives/bhalHamatugnTPK&page=1#5Oti2010-04-25T22:27:36ZRe: Forums: Play-by-Post Discussion: Valgrymr's HomebrewOtihttps://paizo.com/campaigns/ValgrymrsHomebrew/discussion&page=24#11722010-08-18T23:45:47Z2009-12-18T05:27:25Z<p>I'm moving over the weekend and won't be online much until Tuesday. Have a good weekend everyone!</p>I'm moving over the weekend and won't be online much until Tuesday. Have a good weekend everyone!Oti2009-12-18T05:27:25ZRe: Forums: Play-by-Post Discussion: Valgrymr's HomebrewOtihttps://paizo.com/campaigns/ValgrymrsHomebrew/discussion&page=24#11662010-08-18T23:45:47Z2009-11-26T15:27:15Z<div class="messageboard-quotee">AinvarG wrote:</div><blockquote> <div class="messageboard-quotee">Balfic-graa wrote:</div><blockquote> Hope everyone has a Happy Thanksgiving tomarrow. </blockquote>Indeed. Travel safe if you are away from home tomorrow. Hope you get some time to be with or talk to those you love. </blockquote><p>Happy Thanksgiving to all!AinvarG wrote:Balfic-graa wrote: Hope everyone has a Happy Thanksgiving tomarrow.
Indeed. Travel safe if you are away from home tomorrow. Hope you get some time to be with or talk to those you love. Happy Thanksgiving to all!Oti2009-11-26T15:27:15ZRe: Forums: Play-by-Post Discussion: Valgrymr's HomebrewOtihttps://paizo.com/campaigns/ValgrymrsHomebrew/discussion&page=24#11562010-08-18T23:45:47Z2009-11-14T04:40:27Z<p>I will be traveling for the next two weeks, first on a work trip, then visiting the in-laws. I expect to have internet access but might not post as regularly as I otherwise would during this time. Apologies in advance.</p>I will be traveling for the next two weeks, first on a work trip, then visiting the in-laws. I expect to have internet access but might not post as regularly as I otherwise would during this time. Apologies in advance.Oti2009-11-14T04:40:27ZRe: Forums: Gamer Connection: Learning the Ropes of Maptools. Possible Pathfinder Society GameOtihttps://paizo.com/threads/rzs2k47t?Learning-the-Ropes-of-Maptools-Possible#22012-11-15T22:15:49Z2009-11-05T19:53:42Z<p>I'm not sure if this is something that you might know about already, but if not, this group organizes games regularly:
<br />
<a href="http://groups.google.com/group/pathfinder-society-online-collective?lnk=srg" target="_blank" rel="nofollow">Pathfinder Society online collective</a></p>
<p>I think most games are on EST, which for now has prevented me from joining, but it sounds like games happen at least on a weekly basis. Good luck!</p>I'm not sure if this is something that you might know about already, but if not, this group organizes games regularly:
Pathfinder Society online collective
I think most games are on EST, which for now has prevented me from joining, but it sounds like games happen at least on a weekly basis. Good luck!Oti2009-11-05T19:53:42ZRe: Forums: Play-by-Post Discussion: Valgrymr's HomebrewOtihttps://paizo.com/campaigns/ValgrymrsHomebrew/discussion&page=22#10782010-08-18T23:45:47Z2009-10-28T15:28:57Z<div class="messageboard-quotee">Valegrim wrote:</div><blockquote><br />
<br />
Started doing some of the background rolls for my character, Caerwyn Dom. Here are the d100s:
<br />
1d100=75, 1d100=35, 1d100=63, 1d100=35, 1d100=92, 1d100=32, 1d100=84, 1d100=78, 1d100=32, 1d100=40
<br />
and here are the d6s:
<br />
1d6=1, 1d6=4, 1d6=2, 1d6=6
<br />
Oti, cant see you link; is blocked, nothing I can do about it; just send me the text please.</p>
<p>ok; if you want a random starting place or culture; that starting place would be Sumeria/Babylon; City of Ishtar after the goddess of the same name; her Avatar lives there and rules the city, population; about 300,000; 70% human, though all the dwarves have left and no one has seen them for two years or more, a good number of half elves and half orcs; and lots of Asheratis, traveling bands of Bhukas still live in or near the city.</p>
<p>This entire continents has been in civil war after the ruler of Babylon and Summeria was killed; along with his family; assassinated. One was from each countries and the cause of the alliance; the war was nasty beyond belief; deaths not easlily counted; but in the millions; depravity and all sorts of war crimes; both sides using demons or devils; vast human sacrifice; realy a very scarey place to be; good place to leave and seek adventure in the East hehe. The war is over now; for the most part; one leader has emerged as supreme and will be Sultan.</p>
<p>Before I can do you rolls; we need to have your starting area down as that really matters for social standing and wealth, surviving family members and the like.<div class="messageboard-quotee">Oti wrote:</div><blockquote><p> Started doing some of the background rolls for my character, Caerwyn Dom. Here are the d100s:</p>
<p><a href="http://invisiblecastle.com/roller/view/2292406/" target="_blank" rel="nofollow">1d100=75, 1d100=35, 1d100=63, 1d100=35, 1d100=92, 1d100=32, 1d100=84, 1d100=78, 1d100=32, 1d100=40</a></p>
<p>and here are the d6s:</p>
<p><a href="http://invisiblecastle.com/roller/view/2292415/" target="_blank" rel="nofollow">1d6=1, 1d6=4, 1d6=2, 1d6=6</a></p>
<p>Will post later with the character under the Caerwyn Dom alias.</p>
<p></blockquote></blockquote><p>I sent you the text by email. I actually made my character a Celt, according to the emails we exchanged. I hope that's OK.Valegrim wrote:Started doing some of the background rolls for my character, Caerwyn Dom. Here are the d100s:
1d100=75, 1d100=35, 1d100=63, 1d100=35, 1d100=92, 1d100=32, 1d100=84, 1d100=78, 1d100=32, 1d100=40
and here are the d6s:
1d6=1, 1d6=4, 1d6=2, 1d6=6
Oti, cant see you link; is blocked, nothing I can do about it; just send me the text please.ok; if you want a random starting place or culture; that starting place would be Sumeria/Babylon; City of Ishtar after the goddess of the same name;...Oti2009-10-28T15:28:57ZRe: Forums: Age of Worms Adventure Path: Fighting the Harbinger (Spoilers)Otihttps://paizo.com/threads/rzs2gwwy&page=2?Fighting-the-Harbinger#622009-10-22T03:11:07Z2009-10-22T03:11:06Z<div class="messageboard-quotee">Lawmonger wrote:</div><blockquote> If i ever run the campaign again, all major undead NPCs get Unholy Toughness, no question. </blockquote><p>In which book does Unholy Toughness appear?Lawmonger wrote:If i ever run the campaign again, all major undead NPCs get Unholy Toughness, no question.
In which book does Unholy Toughness appear?Oti2009-10-22T03:11:06ZRe: Forums: Gamer Connection: Valgrymr's homebrew needs players.Otihttps://paizo.com/threads/rzs2iy61?Valgrymrs-homebrew-needs-players#302009-10-20T02:59:04Z2009-10-20T02:59:03Z<p>Great, posting on the OOC thread.</p>Great, posting on the OOC thread.Oti2009-10-20T02:59:03ZRe: Forums: Play-by-Post Discussion: Valgrymr's HomebrewOtihttps://paizo.com/campaigns/ValgrymrsHomebrew/discussion&page=21#10492010-08-18T23:45:47Z2009-10-20T02:47:19Z<p>Stat rolls:</p>
<p>Roll 1
<br />
<a href="http://invisiblecastle.com/roller/view/2292424/" target="_blank" rel="nofollow">4d6.minroll(2).takeHighest(3)=11, 4d6.minroll(2).takeHighest(3)=12, 4d6.minroll(2).takeHighest(3)=10, 4d6.minroll(2).takeHighest(3)=15, 4d6.minroll(2).takeHighest(3)=15, 4d6.minroll(2).takeHighest(3)=15</a></p>
<p>Roll 2
<br />
<a href="http://invisiblecastle.com/roller/view/2292426/" target="_blank" rel="nofollow">4d6.minroll(2).takeHighest(3)=14, 4d6.minroll(2).takeHighest(3)=16, 4d6.minroll(2).takeHighest(3)=13, 4d6.minroll(2).takeHighest(3)=14, 4d6.minroll(2).takeHighest(3)=13, 4d6.minroll(2).takeHighest(3)=16</a></p>
<p>Final stats:
<br />
14,16,13,15,15,16</p>Stat rolls:
Roll 1
4d6.minroll(2).takeHighest(3)=11, 4d6.minroll(2).takeHighest(3)=12, 4d6.minroll(2).takeHighest(3)=10, 4d6.minroll(2).takeHighest(3)=15, 4d6.minroll(2).takeHighest(3)=15, 4d6.minroll(2).takeHighest(3)=15
Roll 2
4d6.minroll(2).takeHighest(3)=14, 4d6.minroll(2).takeHighest(3)=16, 4d6.minroll(2).takeHighest(3)=13, 4d6.minroll(2).takeHighest(3)=14, 4d6.minroll(2).takeHighest(3)=13, 4d6.minroll(2).takeHighest(3)=16
Final stats:
14,16,13,15,15,16Oti2009-10-20T02:47:19ZRe: Forums: Play-by-Post Discussion: Valgrymr's HomebrewOtihttps://paizo.com/campaigns/ValgrymrsHomebrew/discussion&page=21#10482010-08-18T23:45:47Z2009-10-20T02:25:59Z<p>Started doing some of the background rolls for my character, Caerwyn Dom. Here are the d100s:</p>
<p><a href="http://invisiblecastle.com/roller/view/2292406/" target="_blank" rel="nofollow">1d100=75, 1d100=35, 1d100=63, 1d100=35, 1d100=92, 1d100=32, 1d100=84, 1d100=78, 1d100=32, 1d100=40</a></p>
<p>and here are the d6s:</p>
<p><a href="http://invisiblecastle.com/roller/view/2292415/" target="_blank" rel="nofollow">1d6=1, 1d6=4, 1d6=2, 1d6=6</a></p>
<p>Will post later with the character under the Caerwyn Dom alias.</p>Started doing some of the background rolls for my character, Caerwyn Dom. Here are the d100s:
1d100=75, 1d100=35, 1d100=63, 1d100=35, 1d100=92, 1d100=32, 1d100=84, 1d100=78, 1d100=32, 1d100=40
and here are the d6s:
1d6=1, 1d6=4, 1d6=2, 1d6=6
Will post later with the character under the Caerwyn Dom alias.Oti2009-10-20T02:25:59ZRe: Forums: Play-by-Post Discussion: Valgrymr's HomebrewOtihttps://paizo.com/campaigns/ValgrymrsHomebrew/discussion&page=21#10472010-08-18T23:45:47Z2009-10-20T02:17:19Z<p>Hi Valegrim, I found this post and read through the first few ones to learn more about the campaign. Will need to do some more reading, but I think I'm ready to start building a character. Just one quick question before I begin. What level should I make him?</p>Hi Valegrim, I found this post and read through the first few ones to learn more about the campaign. Will need to do some more reading, but I think I'm ready to start building a character. Just one quick question before I begin. What level should I make him?Oti2009-10-20T02:17:19ZRe: Forums: Gamer Connection: Valgrymr's homebrew needs players.Otihttps://paizo.com/threads/rzs2iy61?Valgrymrs-homebrew-needs-players#262009-10-14T19:40:17Z2009-10-14T19:40:05Z<p>I could play a rogue if you still need one. I am however a newcomer to PBP so if you want someone that is more experienced I completely understand. I do have almost 30 years of experience playing D&D at a table, so I'm not a total newbie.</p>
<p>Would you be wanting for someone to take over the character? Or roll a new one?</p>I could play a rogue if you still need one. I am however a newcomer to PBP so if you want someone that is more experienced I completely understand. I do have almost 30 years of experience playing D&D at a table, so I'm not a total newbie.
Would you be wanting for someone to take over the character? Or roll a new one?Oti2009-10-14T19:40:05ZRe: Forums: Gamer Connection: Play by Post - ROTR CampaignOtihttps://paizo.com/threads/rzs2k0gg&page=2?Play-by-Post-ROTR-Campaign#542009-10-01T22:54:21Z2009-10-01T22:54:21Z<p>Actually, I just went through the thread in more detail and realized that you already have a waiting list, so I guess I'll have to wait for the next one. Have fun!</p>Actually, I just went through the thread in more detail and realized that you already have a waiting list, so I guess I'll have to wait for the next one. Have fun!Oti2009-10-01T22:54:21ZRe: Forums: Gamer Connection: Play by Post - ROTR CampaignOtihttps://paizo.com/threads/rzs2k0gg&page=2?Play-by-Post-ROTR-Campaign#522009-10-01T22:44:41Z2009-10-01T22:44:40Z<p>Given that Barator is passing for now, does that mean there is still a spot in the party? Let me know if so, I'm happy to play any class that might round out the party if there is room.</p>Given that Barator is passing for now, does that mean there is still a spot in the party? Let me know if so, I'm happy to play any class that might round out the party if there is room.Oti2009-10-01T22:44:40ZRe: Forums: Age of Worms Adventure Path: Tell me about your party composition.Otihttps://paizo.com/threads/rzs2geci&page=5?Tell-me-about-your-party-composition#2222009-09-17T04:14:43Z2009-09-17T04:14:36Z<p>Right now doing the Istivin Trilogy as a side quest in between Champion Games and Gathering of Winds. Should be able to keep them at the appropriate levels since they are averaging level 10 now, and am planning to have them finish the 3rd Istivin adventure after GoW, so that they should be around 12-13 for Spire of Long Shadows.</p>
<p>Current party members (7 PCs):</p>
<p>Half-Orc Barbarian 8 / Fighter 2
<br />
Goliath Fighter 6 / Exotic weapon master 3
<br />
Halfling Rogue 5 / Swashbuckler 5
<br />
Human Cleric 6 / Radiant Servant of Pelor 4
<br />
Human Psion 11
<br />
Halfling Wizard 10
<br />
Grey elf Beguiler 9</p>
<p>There have been many PC deaths so far (about 12, 4 or 5 belonging to the same unlucky player who now plays the beguiler) and one TPK, at level 1, at the very beginning of Whispering Cairn, so was easy to restart.</p>Right now doing the Istivin Trilogy as a side quest in between Champion Games and Gathering of Winds. Should be able to keep them at the appropriate levels since they are averaging level 10 now, and am planning to have them finish the 3rd Istivin adventure after GoW, so that they should be around 12-13 for Spire of Long Shadows.
Current party members (7 PCs):
Half-Orc Barbarian 8 / Fighter 2
Goliath Fighter 6 / Exotic weapon master 3
Halfling Rogue 5 / Swashbuckler 5
Human Cleric 6 /...Oti2009-09-17T04:14:36ZRe: Forums: Shackled City Adventure Path: Adimarchus finally DefeatedOtihttps://paizo.com/threads/rzs2ha8b?Adimarchus-finally-Defeated#62012-01-13T18:35:06Z2007-03-09T16:46:24Z<p>Congratulations! Our group recently finished Strike on Shatterhorn, so hopefully the party will defeat Adimarchus soon. Currently all at level 18, with one at level 19.</p>Congratulations! Our group recently finished Strike on Shatterhorn, so hopefully the party will defeat Adimarchus soon. Currently all at level 18, with one at level 19.Oti2007-03-09T16:46:24ZRe: Forums: Shackled City Adventure Path: What's Your Party's Details for SC? (e.g. how many and what are they playing as?)Otihttps://paizo.com/threads/rzs2gc7i&page=5?Whats-Your-Partys-Details-for-SC#2212012-01-13T18:32:12Z2007-02-08T18:49:34Z<p>I have been DM for this campaign for the past 14 months and the group has just finished Strike on Shatterhorn. I am planning on taking them through two side adventures before heading to Asylum, since the pary level is currently 17-18 and they need a little more experience before they continue. The party composition is as follows:</p>
<p>- LG male human Paladin 18 of St. Cuthbert: Lord Mayor of Cauldron. Has a cohort that is a LG male dwarf Cleric/Battlesmith/Church Inquisitor 16 of Moradin (I forget the breakdown between the classes). Died once and was raised, cohort has never died.
<br />
- LG male human Fighter/Exotic Weapon Master/Purple Dragon Knight 12/2/4: Spiked chain specialist. Renamed the PDK to Knights of the March (Grand March) since the player had a great backstory for it. Has a cohort that is a LG female gray elf Wizard/Archmage of 15th level. Has died 4 times, cohort has died once (or twice?) and has been raised.
<br />
- CG male wood elf Ranger/Wizard/Arcane Archer 10/1/7: Is a bow specialist and the party's damage machine. Has died 3 times and been raised.
<br />
- CG male gray elf Wizard 18: Has a coure eladrin (I think) familiar that has made a difference in some close fights, and died once. The wizard has only died once and was raised.
<br />
- CG male human rogue/fighter/tempest 11/2/4: Specialist in rogue abilities and good light fighter. Has died only once. Saved the party from a TPK early on by strategically hiding during the fight with Aushanna and recovering the corpses.
<br />
- LN male human cleric 17 of St. Cuthbert: Does a lot of blasting than normal given that there are other clerics in the party. Has died 4 times and was raised.
<br />
- LN male human monk/cleric/sacred fist 2/4/10 of St. Cuthbert: Smoking Eye template after sacrificing himself. Great grappler, buffer and all around defensive PC. Only PC that has never died.</p>
<p>The party used to have a hexblade that left at level 8, a fighter/kensai that left at level 13, and a brief appearance by a barbarian. I expect the remaining 7 players to finish the campaign together. It works out well since we average 5-6 players per session, so no major adjustments need to be done to the adventure as written, although when all 7 show up I beef up the encounters a bit.</p>I have been DM for this campaign for the past 14 months and the group has just finished Strike on Shatterhorn. I am planning on taking them through two side adventures before heading to Asylum, since the pary level is currently 17-18 and they need a little more experience before they continue. The party composition is as follows:
- LG male human Paladin 18 of St. Cuthbert: Lord Mayor of Cauldron. Has a cohort that is a LG male dwarf Cleric/Battlesmith/Church Inquisitor 16 of Moradin (I...Oti2007-02-08T18:49:34ZRe: Forums: Shackled City Adventure Path: What's Your Party's Details for SC? (e.g. how many and what are they playing as?)Otihttps://paizo.com/threads/rzs2gc7i&page=4?Whats-Your-Partys-Details-for-SC#1842012-01-13T18:26:45Z2006-10-24T23:29:13Z<p>My group is now starting Foundation of Flame and composed of the following:</p>
<p>- LG Human Paladin of St. Cuthbert (Level 15)
<br />
- LN Human Cleric of St Cuthbert (Level 14)
<br />
- CG Wood Elf Ranger/Wizard/Arcane Archer (Level 10/1/4)
<br />
- LG Human Fighter/Exotic Weapon Master/Purple Dragon Knight (Level 10/2/2) - Spiked chain specialist
<br />
- CG Gray Elf Wizard (Level 14)
<br />
- LN Human Monk/Cleric/Sacred Fist (Level 2/4/7) - Smoking Eye template
<br />
- CG Human Rogue/Fighter (Level 11/2) - going for Tempest
<br />
- LN Dwarf Fighter/Kensai (Level 8/5)</p>
<p>The paladin now has a cohort:
<br />
- LG Dwarf Cleric of Moradin/Battlesmith/Church Inquisitor (Level 8/1/4)</p>
<p>Normally have six players at an average session, so it is working out pretty well.</p>My group is now starting Foundation of Flame and composed of the following:
- LG Human Paladin of St. Cuthbert (Level 15)
- LN Human Cleric of St Cuthbert (Level 14)
- CG Wood Elf Ranger/Wizard/Arcane Archer (Level 10/1/4)
- LG Human Fighter/Exotic Weapon Master/Purple Dragon Knight (Level 10/2/2) - Spiked chain specialist
- CG Gray Elf Wizard (Level 14)
- LN Human Monk/Cleric/Sacred Fist (Level 2/4/7) - Smoking Eye template
- CG Human Rogue/Fighter (Level 11/2) - going for Tempest
- LN...Oti2006-10-24T23:29:13ZRe: Forums: Shackled City Adventure Path: How many character deaths in your Adventure Path?Otihttps://paizo.com/threads/rzs2fdxf&page=3?How-many-character-deaths-in-your-Adventure-Path#1052012-01-13T18:26:45Z2006-10-24T22:13:46Z<p>Life's Bazaar - No deaths
<br />
Drakthar's Way - 1: Cleric killed by Drakthar
<br />
Flood Season - 2: Fighter killed by Tongueater. Raised and died again later in the adventure!
<br />
Zenith Trajectory - 5: Fighter, Cleric, Wizard, Ranger, Paladin all dead to Aushanna. Rogue hid and rescued bodies for raising.
<br />
Demonskar Legacy - No deaths
<br />
Test of the Smoking Eye - No deaths
<br />
Secrets of the Soul Pillars - 2: Cleric killed by assassins, Paladin killed by Ike Iverson
<br />
Lords of Oblivion - No deaths
<br />
Foundation of Flame - 1: Ranger killed by derro sorcerer</p>
<p>Would have had a LOT more deaths if it weren't for Revivify, Close Wounds, and the fact that the party has a cleric, a monk/cleric/sacred fist, and the paladin has a cleric cohort.</p>Life's Bazaar - No deaths
Drakthar's Way - 1: Cleric killed by Drakthar
Flood Season - 2: Fighter killed by Tongueater. Raised and died again later in the adventure!
Zenith Trajectory - 5: Fighter, Cleric, Wizard, Ranger, Paladin all dead to Aushanna. Rogue hid and rescued bodies for raising.
Demonskar Legacy - No deaths
Test of the Smoking Eye - No deaths
Secrets of the Soul Pillars - 2: Cleric killed by assassins, Paladin killed by Ike Iverson
Lords of Oblivion - No deaths
Foundation of...Oti2006-10-24T22:13:46ZRe: Forums: Shackled City Adventure Path: What's Your Party's Details for SC? (e.g. how many and what are they playing as?)Otihttps://paizo.com/threads/rzs2gc7i&page=3?Whats-Your-Partys-Details-for-SC#1342012-01-13T18:08:12Z2006-05-19T21:35:28Z<p>My group is now composed of the following:</p>
<p>- LG Human Paladin of St. Cuthbert (Level 11)
<br />
- LN Human Cleric of St Cuthbert (Level 11)
<br />
- CG Wood Elf Ranger/Wizard (Level 10/1) - going for Arcane Archer
<br />
- LG Human Fighter/Exotic Weapon Master (Level 10/1) - Spiked chain specialist
<br />
- CG Gray Elf Wizard (Level 11)</p>
<p>There are four other players that play occasionally:
<br />
- CN Wood Elf Hexblade (Level 8)
<br />
- LN Human Monk/Cleric/Sacred Fist (Level 2/4/3)
<br />
- CG Human Rogue (Level 9)
<br />
- LN Dwarf Fighter/Kensai (Level 7/3)</p>
<p>I typically have 6 players show up, although the last few sessions it has been 4-5 only. Five of them are currently in Occipitus, having passed the first two parts of the Test.</p>
<p>There have been 3 deaths at the lower levels, and an almost TPK against Aushanna the Erinyes in Chapter 4. The only survivor was the rogue, who managed to Hide from Aushanna (didn't participate in the fight), and was able to retrieve the party's corpses. He will never let the group forget that one :)</p>My group is now composed of the following:
- LG Human Paladin of St. Cuthbert (Level 11)
- LN Human Cleric of St Cuthbert (Level 11)
- CG Wood Elf Ranger/Wizard (Level 10/1) - going for Arcane Archer
- LG Human Fighter/Exotic Weapon Master (Level 10/1) - Spiked chain specialist
- CG Gray Elf Wizard (Level 11)
There are four other players that play occasionally:
- CN Wood Elf Hexblade (Level 8)
- LN Human Monk/Cleric/Sacred Fist (Level 2/4/3)
- CG Human Rogue (Level 9)
- LN Dwarf...Oti2006-05-19T21:35:28ZRe: Forums: Shackled City Adventure Path: Bhal-Hamatugn TPK?Otihttps://paizo.com/threads/rzs2gov5?BhalHamatugn-TPK#82012-01-13T18:03:11Z2006-03-15T21:09:01Z<p>Although Aushanna does have true seeing, true seeing gives no advantage against creatures that are hiding (http://www.d20srd.org/srd/spells/trueSeeing.htm). Aushanna will still need to make a Spot check against opponents that are hiding, although will be able to see all invisible opponents.</p>Although Aushanna does have true seeing, true seeing gives no advantage against creatures that are hiding (http://www.d20srd.org/srd/spells/trueSeeing.htm). Aushanna will still need to make a Spot check against opponents that are hiding, although will be able to see all invisible opponents.Oti2006-03-15T21:09:01ZRe: Forums: Shackled City Adventure Path: Bhal-Hamatugn TPK?Otihttps://paizo.com/threads/rzs2gov5?BhalHamatugn-TPK#62012-01-13T18:03:11Z2006-03-15T20:07:48Z<p>My party was in a very similar situation. That day, the party was composed of:</p>
<p>- Human Paladin, level 7
<br />
- Human Fighter, level 7
<br />
- Wood elf Ranger, level 7
<br />
- Human Cleric, level 7
<br />
- Gray Elf Wizard, level 7
<br />
- Human Rogue, level 6</p>
<p>They managed to detect and deactivate the trap on the doors to the room, thus saving a lot of healing resources. Then they fought the clerics and soldiers and won, although the Fighter died since he failed a save on two lightning bolts. I modified the adventure as written by placing two scrolls of raise dead on the priests, in order to give them a bit more of a fighting chance against Aushanna.</p>
<p>They finished this fight on round 17 or 18, so the next 2-3 rounds were spent raising the fighter and healing him, while the other wounded drank some potions. I didn't give them a warning of what was about to happen, although luckily for them, they did heal themselves somewhat anyway.</p>
<p>By the time Aushanna appeared, the Fighter and Ranger were wounded (low and half hps respectively), the rest were at or near full health. The cleric had some healing magic left, but not much, and a wand of cure moderate wounds. The wizard had probably half of his spells left. The paladin had already used his lay-on-hands earlier in the day, during the ambush at the entrance to the building.</p>
<p>The main problem is that they were separated, and the cleric has a movement rate of 20 (10 in water). The paladin was flying, since the wizard had cast fly on him earlier to fight the soldiers above. The cleric and fighter were on the platform below. The rogue was hiding next to the platform, in the water. The ranger (archer) and wizard were on the middle level.</p>
<p>During the fight with Aushanna (who was flying the whole time), she started with unholy blight, killing the fighter again (luckily he stabilized at -8), and wounding the cleric. Then she proceeded to kill the ranger, who was damaging her somewhat, although her damage reduction helped her. Then she killed the paladin who had charged her (she would step back 5 feet and do a full attack on him with her bow). He also was inflicting some damage, although again diminished by damage reduction.</p>
<p>The wizard and cleric had both been trying to damage her, but their spells were not getting through her SR (neither had spell penetration). She resisted every single spell (scorching ray, searing light, and a few others).</p>
<p>Once the two main damage dealers were down, she killed the cleric while he was trying to heal himself and others. The wizard tried to escape but was too slow and also got killed by her arrows. At this time, Aushanna had 65 hps of damage (out of 116 hps I think).</p>
<p>She never saw the rogue, who had drank a potion of Hide before she appeared and was hiding with an adjusted roll of 37. Her +17 in Spot was not enough to see him. The rogue, seeing that he would not do a lot against a flying oponent with damage reduction, stayed hidden throughout the fight, and as soon as Aushanna left the room to get her allies to recover the bodies, revived the fighter with a potion, and proceeded to drop the corpses into their bags of holding and escape as fast as they could. I was nice enough to not roll for wandering monsters on the trip back, since that might have resulted in a TPK.</p>
<p>After using the remaining scroll of raise dead, and using most if not all of their remaining cash to purchase raise dead spells for the remaining three, they went back to the temple.</p>
<p>They were prepared with scrolls of bless weapon, and were fully buffed with extra hps, STR, DEX, flying spells, etc. Aushanna died on the second round after she appeared. It was a massacre.</p>
<p>To this day, my players talk about that epic battle they lost, and the revenge they got. And the rogue will never let them hear the end of it, since without him it would definitely have been a TPK!</p>
<p>I think that there is a decent chance that your party will experience a TPK, and therefore you should try to work it into the plot. If someone survives, that person can be the one to take the bodies away while Aushanna gets help to clean up the mess. Otherwise, I think the jail idea is a very good one. Finally, if one or two of the group are willing to sacrifice themselves to let the others go, you might be able to have Aushanna take them prisoner and then play a rescue mission by the rest of the party afterwards.</p>
<p>But I do think that your group has little to no chance of winning this fight in the situation they are :(</p>My party was in a very similar situation. That day, the party was composed of:
- Human Paladin, level 7
- Human Fighter, level 7
- Wood elf Ranger, level 7
- Human Cleric, level 7
- Gray Elf Wizard, level 7
- Human Rogue, level 6
They managed to detect and deactivate the trap on the doors to the room, thus saving a lot of healing resources. Then they fought the clerics and soldiers and won, although the Fighter died since he failed a save on two lightning bolts. I modified the adventure as...Oti2006-03-15T20:07:48ZRe: Forums: Shackled City Adventure Path: What's Your Party's Details for SC? (e.g. how many and what are they playing as?)Otihttps://paizo.com/threads/rzs2gc7i&page=2?Whats-Your-Partys-Details-for-SC#872012-01-13T17:59:23Z2006-01-17T00:14:20Z<p>My group started playing the SCAP a month ago, and we've been playing it twice a week since then. This is quite an accomplishment for a group in its mid-thirties, with jobs, families, etc.! It's an indication of how much we like it, as previous campaigns would maybe see us getting together once every other month.</p>
<p>We're currently in Chapter Four, and the party composition is as follows:</p>
<p>- Human Paladin of St. Cuthbert (Level 7)
<br />
- Human Cleric of St Cuthbert (Level 7)
<br />
- Wood Elf Ranger (Level 7) - Archery specialist
<br />
- Human Fighter (Level 6) - Spiked chain specialist
<br />
- Wood Elf Hexblade (Level 6)
<br />
- Gray Elf Wizard (Level 6)
<br />
- Human Monk/Cleric (Level 2/3) - Working towards becoming a Sacred Fist
<br />
- Human Rogue (Level 5)</p>
<p>We've had 3 deaths. The first one was the cleric, who died to Drakthar's energy drain the first time the party encountered him in Chapter 2. They came back prepared and quickly dispatched him.</p>
<p>The fighter has died twice. Once fighting ogres and orcs (wandering monsters) between Chapters 2 and 3. He made a mistake and provoked 2 attacks of opportunity from the ogres and that was it for him. The second time was against Tongueater and friends. He charged the room full of enemies, while the rest of the party stayed at the doorway and controlled the battlefield. Unfortunately for him, the Web the wizard cast to delay the enemy from killing the fighter was not enough, and he was killed by a baboon and 2 hillfolk.</p>
<p>There's been many instances of people going into the negative hit points. I think the only ones that have never been into negative hit points have been the monk/cleric and the rogue. I did help them a bit in Chapter 1, with some of my rolls, but other than that, they've played well enough that they've managed to minimize deaths. And it's a pretty well-balanced party so that helps.</p>
<p>Typically I've had 6 people attend the sessions, so I haven't altered the adventure. However, the past couple of times, all 8 have showed up and they've had an easier time, so I'm thinking of trying to make it a little tougher next time they do.</p>My group started playing the SCAP a month ago, and we've been playing it twice a week since then. This is quite an accomplishment for a group in its mid-thirties, with jobs, families, etc.! It's an indication of how much we like it, as previous campaigns would maybe see us getting together once every other month.
We're currently in Chapter Four, and the party composition is as follows:
- Human Paladin of St. Cuthbert (Level 7)
- Human Cleric of St Cuthbert (Level 7)
- Wood Elf Ranger (Level...Oti2006-01-17T00:14:20Z