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Gunslinger

Orthos's page

RPG Superstar 2013 Marathon Voter, 2014 Marathon Voter. Pathfinder Society Member. 14,113 posts (19,106 including aliases). 6 reviews. 4 lists. 1 wishlist. 102 aliases.


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Dotted for great interest.

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Lord Mhoram wrote:
Orthos wrote:
Hrothdane wrote:
Lawful Good, even on non-paladins.
Same.

Add another one here.

I don't play non-good alignments - I want to be the good guy / shiny hero. So I have three alignments I play.

Of the last 16 characters I put together, 8 of are LG, 5 are NG, and 3 are CG.

And every single "what is your alignment" test that is out there pegs me as Lawful Good... and I agree that is an accurate description. So it's not really a surprise that I play LG.

I get Lawful Neutral nearly every time.

My characters tend to be idealized versions of what I would like to be, but haven't yet reached/can't reach due to apathy, frustration, or cynicism, which I can typically drop with the rest of IRL baggage when I step into the game world.

Re: follow-up question: Mine don't tend to change, beyond minor shifts. At most, I'll shift one alignment away, then shift back at a later time... sometimes within the same session, or one or two after.

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I prefer C because I'm not a fan of prepared casting.

My actual preference overall would be D - using a power point system like the Psionics stuff from Dreamscarred Press. But barring that, yeah C is my preference.

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Unholy Necromancy, Batman.

My own group never came close. They figured out pretty quickly what they needed to get ahead and stay ahead, and managed to avoid the unlucky event rolls until after they were quite stable.

It probably helps that two of my players are big Civ fans.

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Guy St-Amant wrote:
Cr500cricket wrote:
Did I really just kill this thread? :(

The thread is usually under the effects of a SuperSlow spell.

Plus it's the weekend. Most Paizo folks post from the office. I wouldn't expect a response before Monday.

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Very nice!

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James Sutter wrote:
Alexander Augunas wrote:
James Sutter wrote:
I think the thing that scares me the most (in terms of irrational fears) is the idea of the old-school "gray" aliens peering in my windows at night.

I saw an alien abduction fakeumentary (one of those what-ifs that stations like Discovery like to do) when I was eight years old in the 90s; absolutely terrified me of aliens. I thought nothing would ever scare me the way that alien abductions did ... until I started watching Marble Hornets.

You know that stereotypically Lovecraftian phenomena in which a narrator writes about cosmic horrors while being slowly devoured by that which he cannot understand? That was me with Slender Man. I was obsessed with finishing the series by day, praying for a happy ending but there is none. There were nights where I was literally unable to sleep without the lights on for fear that he was watching me. Just standing there, staring down at me while I was unaware with his faceless gaze. My own overactive imagination only served to fuel the horror that I was spiraling down into with no hope of return.

I got better, but man, that experience deadened me to the horror genre in general. Now I'm a scarred, soulless adult like everyone else! Yay!

Oh man, Marble Hornets! I watched a few select episodes of that with Wes and was like "THIS IS SO COOL AND I'M NEVER ALLOWED TO WATCH THIS."

FWIW, I'm on almost exactly the same track as you James. My hyperactive imagination goes into overdrive when fear is concerned, and despite me likewise thinking that the Slender mythos(es) are interesting stuff and sometimes wanting to delve into them deeper, the fact that one night's worth of reading about them leads to a week's worth of less sleep makes it not worth it.

Sadly this applies to pretty much all horror, especially of the "alien phenomenon we do not/cannot understand" kind. Reading a couple of SCP Foundation links once cost me almost a month of nightmares. *shudder* I very much sympathize with "this is so cool and I can never experience more of it".

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.... I should do that. Thanks!

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Pillbug Toenibbler wrote:
TOZ wrote:
I just thought my revulsion at the picture was me wondering what horrible STD they had contracted.
Must. not. link. to pics. of [REDACTED]

And for this we all thank you. Greatly.

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There's still more future to go, you're fine for now.

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baron arem heshvaun wrote:
Freehold DM wrote:
I, too, love boobs.

Just reminding Freehold he is very much loved and respected.

Side note, has anyone seen Set post, he's been quiet for a longer time than normal.

Latest post looks to have been 3/29, only about two weeks ago. Seems he's fine.

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NICE stuff! I don't suppose you happen to take commissions?

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1 person marked this as a favorite.
Freehold DM wrote:
David M Mallon wrote:
DSXMachina wrote:
"For the greater good."
THE GREATER GOOD.
shut it!

So I just watched this movie for the first time, after hearing my gaming group quote this scene several times.

That was certainly a thing.

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We'll be hitting around year five as we start Book 4 in ours.

All of my PCs are long-lived races though and won't hit aging penalties for decades at the least, centuries in a couple cases. (Due to fey shenanigans, one won't ever - she's functionally immortal at least as far as aging is concerned.)

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I actually just completely forgot about the trolls imposing a penalty >_>

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1 person marked this as a favorite.

Found the guy who didn't watch Looney Tunes growing up.

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1 person marked this as a favorite.
Hrothdane wrote:
Lawful Good, even on non-paladins.

Same.

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We'll have to agree to disagree on this particular thing, I imagine.

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I personally get very irked when rules apply differently between characters simply because one is a PC and one is an enemy. That's one of my major dislikes of 4E.

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Iomrall as of the end of The Varnhold Vanishing

Grey borders contain currently-claimed hexes. Capital is Dun Raige ("Fort Stubbornness"). Tatzylford, Gildgate, Duskgrove, Varnhold, and Harse are cities. Rannulf's Lands, Kobold Underroads, and Agapios Hive are Vassalhoods, as will the Nomienn (Nomen) shortly. And as you can see I imported some stuff from A History of Ashes for my VV chapter.

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Irnk, Dead-Eye's Prodigal wrote:
Nope, pretty much all undead are unaffected by mind affecting effects.

Yep. It's listed under the section for traits for being the Undead type.

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Same reason Undead Bards suck, too. My Council of Thieves GM reported this a problem where apparently a major boss fight is severely neutered when you find out the Vampire Bard can't benefit from any of his Bard Song abilities.

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Aftermath:

Elegy hauled Stelian back to Dun Raige for trial by council. Lilith and Takeshi discovered this just before leaving Gildgate (formerly known as Oleg's) and confronted her; she explained her reasons. Takeshi was, as usual, "sure whatever"; Lilith however was far more irked, and Glaicyd (LN Aranea Inquisitor of Arachne, eldest daughter of diplomat Akiniyi and one of Lilith's primary spy network underlings) had to talk her out of poisoning Stelian on the way back. Lilith instead shared the information with Errol and Jaekah, who were likewise "meh whatever" and "if that's what Elegy wants to do" respectively.

Stelian was pretty mute during his trial, knowing he had no excuses or testimony that would much sway the council; he was pretty much riding on the goodwill of his estranged daughter and he knew it. Rannulf the Worg Marshall pushed for execution, as the man had nearly led an army to conquer and subjugate Iomrall and would have spared them no mercy; Errol and court assassin Mikmek supported this move. Jhod and Elegy, however, pushed for prison time followed by supervised hard labor - to pay for his threat to the kingdom in labor and time. Lilith, swayed by Elegy's declaration that Iomrall was "a land of second chances, which many on this council would not be here without" (looking at you Jhod, Akiros, Elegy, Errol, Lilith, Silent Valkeri, etc. ...), proposed that of all people they ask his recently-divorced ex-wife Petra to be his overseer, noting that of all the people in Iomrall she'd be the least likely to fall for any shenanigans he might try to pull.

The council then voted: 6 for imprisonment and labor and 3 for execution, with 2 abstaining (Valkeri [Treasurer] and Takeshi [Warden]). Stelian was hauled off to prison. Elegy later approached Petra in Tatzylford (where she's a teacher at the academy there) and gave her the news; Petra was a little miffed at being volunteered without being consulted, but said she'd think about it and give a final answer when they were ready to let Stelian out of prison, in the meanwhile he could rot there for a few months/years without knowing what his ultimate fate would be. (And probably scheming, she said, though Elegy considers him too broken to pick up old habits again, at least this quickly.)

The party now has an 16 month break before BFB starts in earnest with the attack on Tatzylford (though in this game, it'll be a Boggard army from the swamp rather than the Talon Lords or Drelev's armies, though they will have been urged by Drelev's giants and the alliance between Marae Quintessa and the rusalka Ngara, who Marae believes is a representative of Ilthuliak [which admittedly is close: she works for Nyrissa, who Ilthuliak works with]). That should lead the PCs to investigate the Hooktongue Slough, hints after dealing with Ngara (such as the imprisoned young Miss Numesti; the warning to Tatzylford will come instead from the Boggard exile Garruum, who's been silent since Chapter One) should lead them to Drelev, dealing with the Drelevs will implicate Marae and the Black Sisters of Irshya, which will lead them to Armagk.

In those sixteen months:
> The interim council broke up a smuggling ring shortly before the party returned from Varnhold. In the immediate next month, random rolling for magic items came up with an intelligent chaos diamond. We've decided to tie them together and, in the words of Emperor Gregor Vorbarra, "Let's See What Happens" in-game rather than simply handling it through the normal kingdom-building rounds. That will have repercussions yet to be investigated.
> At the least, Elegy, Lilith, Jaekah, Akiniyi, and possibly Errol will be visiting Varnhold again to oversee the annexation, make peace and arrange protections and a vassalhood for the Nomienn, and set warnings and alerts for the possibility of Vordakai's return. (He won't be, he'll be spending the rest of Chapter 4 recuperating from his loss, rebuilding his magical equipment and backup spellbook, and otherwise preparing to face the PCs again when they are finally lured to Maure Castle by Ibrahim and his children. But the PCs don't know that and Errol, Elegy, and Lilith are extremely paranoid about having a Lich on the loose.)
> Around the turn of Midsummer, a response to that ridiculous 60 diplomacy roll will come from Vanguard Lord Ulrich Alvaris, the charter's original sponsor, granting Iomrall its independence and sending back his youngest son Casimir to formally seal the alliance with Elegy. This works out wonderfully for Casimir, as Elegy herself isn't human (or another species compatible with humans) he'd have to find a surrogate to produce heirs in her stead (not that it will matter, as Elegy will outlive them and many generations to follow, unless she dies and can't be resurrected somehow); Casimir has long had an off-the-books relationship with his wizard bodyguard Lady Jaroslava, this arrangement will not only allow that relationship to continue but will actually legitimize it, allowing any children the two produce to be considered proper heirs.
> Puck and Mab have both completed their arrangements for the party, each is now in possession of half of Errol's memories in the form of a cracked-in-half ruby sphere. Mab of course immediately reshaped it into a full (if smaller) sphere, and will be returning it to Errol and "fulfilling her part of the bargain" come winter, then dragging him off to Arctis Tor for the agreed-upon three months. Puck, on the other hand, has already delivered his half to Lilith, and left getting it back to Errol to her own devices.
> Speaking of Mab, she called Elegy in for a swift talking-to regarding making alliances and bargains with Oberon. There was some arguing and Mab getting very angry, but Elegy managed to weasel her way out alive and was dismissed. Mab is now very strongly considering her daughter Desdemona's offer to purchase Elegy's debt (for a price neither has shared with her); Elegy and Desdemona get along a lot better than Elegy and Mab do.
One of Elegy's main complaints was that she went to Summer because she knew where their representatives were and how to approach them directly; she couldn't summon Mab in person to ask her, since Mab's arrival always plunges the area around it into deep frost and Iomrall's economy is very heavily agricultural, and didn't know how to arrange for a meeting with another representative. In response to this, Mab has given the duty of arranging a proper face for Winter to the Winter Trickster and Herald, Puck's Counterpart, the Greymaulkin. (Think the Cheshire Cat + Cat Sith from The Dresden Files + Puss In Boots + Krosp from Girl Genius, all in the form of a grey-black cat the size of a human, with black eagle wings and a white snowflake on its chest.) Maulk has arranged for one of Winter's Le'Fay (mortal representatives and proxies whose job it is to intercede between mortality and the Fey Courts, and vice versa) to be added to Iomrall's number in a short time.

I think that sums up everything that I have planned until BFB gets rolling, but a suitably inspiring kingdom event might add something.

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I had to rebuild him anyway (my Tiger Lords are instead the Talon Lords, a Lizardfolk tribe) so I went ahead and changed his class while I was at it.

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I can see it and understand it, as Mites are Fey creatures (and thus would be more prone to be affected by changes in such stories if Belief Shapes Reality as Pennywit mentioned) while Kobolds are Humanoids. But I could also easily believe it in the reverse, especially if the Mites are trying to use that Reality Warping belief-change to alter things in their favor somehow.

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Yeah, I was about to say

Spoiler:
if there's ANY of the Great Old Ones who would have hybrid offspring with mortals, it'd be Yog.

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It was a ballpark last time, with 10% give or take one way or another, though if you have to miss you're probably better to undershoot for obvious reasons ;)

Good luck everyone! Busyness with other things (among them a RS project, by happy coincidence) is keeping me from jumping in for a second run =)

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Patrick Curtin wrote:
Lamontius wrote:

a chill fanbase unless you are talking about rules, rogues, paladins, alignment, FAQs, PFS legality, PFS existence, monks, crane wing, armor spikes, ragelancepounce, GM fiat, player/GM entitlement, wrongbadfun, table variation, LGBTIQ issues, religion, politics, inventory tracking sheets, ACG classes, RPG Superstar, fighters, caster/martial disparity, rocket tag, magic item creation, rolling vs. point-buying ability scores, summoners, DPR, RAW, RAI, the Stormwind Fallacy, optimization, munchkins, power-gaming, roleplay vs. rollplay or guns in a fantasy setting.

Don't forget badwrongslang.

***MURDERHOBO 4LYFE!***

Pretty much all the above. I'm really only here for FAWTL and the AP forums, I've been spending a lot less time elsewhere as of late. I guess I'm a bit biased, because I've never spent time on a fan forum for anything except Paizo, and the other forums I've always been on have had very strict limitations about politics, religion, and other such contentious subjects - they simply were not allowed, so the vitriolic arguments they inevitably spawn never happened. So Paizo looks a lot MORE hostile to me compared to every other forum I've spent much time on.

I do need to spend time this weekend catching up on PBPs though. I'm way out of the loop on those.

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Use this.

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In other news: Orthos strange dreams time is go.

I recall that I was some kind of paranormal researcher or examiner of some sort who had to use codes and math to calculate things about the supernatural and/or send messages unnoticed by the enemy force. I don't recall what that force was, but I do recall people being quite intimidated by it, and a lot of things being on a need-to-know basis. I and my fellow researchers were on the trail of something notably big, and I spent most of the dream coding down numbers and complex calculations somehow connected to this force.

Near the end of the dream, we had to bring in some people - not part of our team or chain of command, I think, which probably made them witnesses of a sort. I recall my superior giving a stripped down version of my calculations, minus most of the numbers, to some of the people to read and see if it triggered any reactions or memories; sadly it didn't. I then, with some difficulty, convinced him or her (I don't recall ANYBODY'S face from this thing) to let me add some of the numbers to the things we were giving the civilians.

The last thing on the list was a column of repeated words:

VOICES
VOICES
VOICES
VOICES
VOICES
VOICES
VOICES

I don't recall how long it was. But I started adding some of the numbers from my calculations along the right side of the column. I recall the first number was 737.

When I started writing the second number (which I don't remember), there was this inhuman screech, a scream (perhaps my own?), and a tearing sensation, and I woke up.

Perhaps I shouldn't blitz through fey-focused books right before bed. I'd spent the 45 minutes before falling asleep reading through M. Todd Gallowglas's Dead Weight - The Tombs: A Tale of the Faerie War. Consider it Kingmaker research but apparently there are some side effects.

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But yes, blitzing is also a respected alternative here. Just ask the local zombie population.

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Icyshadow wrote:
I do not mind walls of text, but I cannot speak on behalf of my fellow FaWtL's.

I don't either, but I still recommend spoiler-blocking it for the sake of those who do. For those of us who will read through it, it's a minor extra click that doesn't hurt anything, and for those who want to avoid it it's a small gesture that will be appreciated.

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Yeah this is all kinds of no. It's bad enough we're as divided as we are on what makes a good leader here in the States. Handing that choice out to people not even affected by that leadership is an immensely terrible idea.

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SnowJade wrote:
Orthos wrote:
Out of curiosity, which version? The first I heard was Within Temptation's version, but I learned within the past month or so that there's another version floating around. Not sure which is the cover and which is the original either.
It was the Imagine Dragons version, but I like the Pentatonix cover just as much, if not even better. That violin is so much cooler than the one I had to play when I was a kid. (Sorry, Lou!)

So there's three versions? Jeez. Here is the version on WT's Hydra album. (And of course the Youtube video mentions it's a cover, heh.)

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Mystic_Snowfang wrote:
Your own gender, are you male or female?

Male.

Quote:
Your sexuality?

Asexual.

Quote:
Characters you've had.

From a list I made comparing with one of my co-players:

Zilvanus - CN male half-elf hexblade
Midgard - CG female air genasi/sylph cleric
Isaac - NE male human sorcerer
Shezzarin - TN female killoren archivist
Zhaorae - LG female illumian paladin
Galvanar - NG male half-orc alchemist
Gwyn - CG female naga (of the humanoid-torso, snake-tail-for-legs variety) sorcerer
Siobhan - LG female arachne (basically a not-drow-based drider) crusader (3.5 version)

Quote:
Their sexes, ages, sexualities, attractivness level and what sort of attractive they are? Tomboyish girls, manly men, pretty boys, super lovely curvaicious ladies.

Almost all my characters were young adults for their race, with the oldest being in their 30s or racial equivalent.

All either straight or asexual, more often the latter (or it just never came up, because my group tends to not do sexual/romance stuff).

I usually don't go for showy characters as far as appearance or sexuality. My cleric and my two paladins were more tomboyish simply due to being melee-oriented characters who favored practicality over appearance but they were/are capable of getting fancied up for social events as necessary. My male characters admittedly tend to be more blah, and tend to last less time than the female ones, out of some weird cosmic luck.

I don't think I've ever played a deliberately ugly character - even the half-orc - but likewise I don't play characters who are drop-dead gorgeous either. If I'm high-CHA I strongly emphasize the person's friendliness, likability, capability to lead, or ability to be persuasive or influential, rather than physical appearance.

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wraithstrike wrote:
GM Kyle wrote:
I always felt magic items adjusting to the size of the wielder, or at least within one step. So, a medium longsword adjusts for a small or large character.
Wonderous items change size. Weapons and armor don't. I don't remember if rings do or not.

They do.

But weapons and armor resizing is a common houserule that I'm pretty sure Kyle was saying his group uses. Mine does as well.

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Out of curiosity, which version? The first I heard was Within Temptation's version, but I learned within the past month or so that there's another version floating around. Not sure which is the cover and which is the original either.

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Gnight.

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Celestial Healer wrote:
Orthos wrote:

I could go for a sundae right now... maybe on the way home from church tonight I'll stop at the ice cream shop on the way.

Or maybe not, weather says rain tonight. Bluh bluh.

Oh man. Look what you did. I was getting along just fine, but now I want ice cream.

I have it now! A pint of half-chocolate chip cookie dough, half-New York cheesecake.

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I could go for a sundae right now... maybe on the way home from church tonight I'll stop at the ice cream shop on the way.

Or maybe not, weather says rain tonight. Bluh bluh.

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Tangent101 wrote:

I wonder why Paizo didn't go with that.

Then again, small-size weapons for halflings and gnomes never really made much sense to me. I was rather fond of the old system where halflings and gnomes would treat a longsword as a two-handed blade, a short-short as a longsword, and a dagger as a short sword.

Of course, I'm also old-school AD&D so my views of this are prejudiced. ;)

I thought it was the same way due to being introduced to the game via Neverwinter Nights, which uses this method; all my small-size two-handers in that game ended up invariably with bastard swords, katanas, battle/waraxes, and/or scimitars, and if you wanted to be a small-size dual-wielder you were pretty much limited to daggers, kukris, maces, and whips (and only daggers and kukris could be used in the off-hand, otherwise you'd take the extra penalty for your off-hand weapon being too big). The numbers come out about the same anyway.

But as my group unanimously voted to apply the "magical weapons and shields resize to fit a user just like magical jewelry, clothing, and armor" house rule, it's a moot point.

Being a lover of Kobolds and, to a lesser degree, Paizo's take on Gnomes, there's no way I wouldn't strive for some method of making Small characters more reliably playable.

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Tig in my game became Tanna (mostly because the only child token I had on hand at the time was a girl's) and she ended up going to the school the PCs built in Tatzylford, partially funded and run by one Belle Leighn - formerly known as the Dancing Lady.

IMC the DL was an ex-human from the get-go, cursed by one of the fey queens for the crime of trespassing centuries ago; during her stint as the sadistic Baobhan Sidhe, she developed an interest in magical botany and created a bunch of plant monsters using dead humanoid stock. (For example, the dead bandits Kressle and Topper Red got used to make Kelpies. Kressle died a second time in a single round, ignominiously and without getting a line of dialogue, despite the opportunity for revenge.) One of the other things she made as an "incomplete Alraune", and after the party killed her, the only survivor of the battle, Rigg Gargadilly, tossed her corpse inside to bring back the woman he was infatuated with.

Unfortunately for Rigg, Belle woke up as an Alraune not with the DL's personality but her original human one. Rigg ended up running off and joining Hargulka in spite, while the PC's found Belle wandering around the woods (thanks to a tip-off from Perlivash and crew) and took her to Tatzylford to re-introduce her to civilization. (And because that's where most of their high-level guard NPCs were stationed at the time, so if she went berserk there was someone besides the PCs who could stop her.) She ended up teaming up with a local cavalier named Verity Leclair to jointly found Tatzylford's academy and bardic school, where not only does Tanna attend, but also our Ruler's two nieces and a few other notable child-age NPCs. Belle herself has become one of the closer NPCs to the group, mainly due to everyone in the party now being able to sympathize with having to go through reincarnation.

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I think the lowest Stealth roll Lilith had on those whole three days was in the high 40s. Most of the rest were 50s. Combined with a greater hat of disguise and several bluff checks to pass as a local soldier, it was an insane amount of skill and perhaps a little bit of luck.

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A quick summary of the endgame of chapter three as well, while I'm here:

> Vordakai was slain, but his phylactery was not in his tomb in Varnhold; divination informed Elegy that "To ensure that even in loss was won / The father's soul is in hand of the son", which the players have interpreted as Vordakai's phylactery being in the possession or protection of his former apprentice Ibrahim.

> The surviving Varnholders and Maestro Pendrod were returned to Varnhold (with a little help from Oberon). The de-facto ruler of the colony, Varn's daughter Miriam, was informed by Elegy that they'd be discussing Varnhold's situation and options once the current crisis was settled. In-game about a week later, Elegy and Akiniyi are making plans to make the journey back out to Varnhold to start the annexation process, adding Varnhold to Iomrall's states and adding the Nomienn as vassals under Iomrall's protection.

> Speaking of Oberon, the Summer King reported back to Elegy after leaving Vordakai's lair, and informed her of both the in-motion collapse of Olorunium and her father and Casimir Alvaris marching on Iomrall with a large military force. Once Elegy was out of panic mode, she notified all the leaders of Iomrall's cities to make preparations, used a sending to contact her brother Evan and catch him up to date as well as get some information out of him about young Lord Alvaris, and most of all addressed Oberon's suggested solution: Elegy's potential future unborn children for the bolstering of Iomrall's armies with Summer knights.

Elegy was wary about the deal, but not for the reason I thought most people would be: I figured if there was any hesitance it would be from someone who actually wanted children, while Elegy's made no secret of her lack of interest in the subject. No, it turned out instead that Elegy's complaint was equal parts about an unfair advantage to Oberon's side of the deal and the fate of sending children to FaeReie. Doing the math for the average lifespan of an Arachne, the number of eggs one could theoretically produce, and the children that would result would even significantly outnumber Alvaris's armies on a one-for-one basis. Instead, after some false starts and debating, she offered a counter-offer: the potential unborn children from her human life instead. While a significantly lesser amount, the fact that that phase of Elegy's life was currently non-existent made the deal much more appealing to Oberon, and he accepted for the chance to seize something forever lost.

And then that's when things got insane.

While the rest of the party was recuperating, preparing, or communicating, Lilith was sent to go spy out the enemy army. She, without orders, decided this should also entail taking along her little squad of fellow-spies (Mikmek, Glaicyd, Keldri, Silent Valkeri, etc.) and her gang of Za-Forest Guard fey (led by Perlivash, Tyg, and Ledipte). They proceeded to spend the next three days in the enemy camp making the soldiers' lives a living hell of faerie pranks, while the spies rode out along the edges of the camp and reported things back to Elegy via Glaicyd's sendings. Lilith herself even snuck into newly-named Count Medvyed's tent and spent the entire trip dosing him with Insanity Mist poison, so that by the time the army reached Iomrall he was a WIS-dumped, raving, hallucinating wreck.

This allowed Elegy and Casimir to talk about the situation without his interference, get things settled and reorganized and clear the air a bit, and actually led to Stelian being so broken and disorganized that he couldn't put up his usual arrogant front, which allowed him and Elegy a bit of opportunity for reconciliation. She's keeping him as a house-prisoner in Iomrall while Casimir takes a missive from her to his father the Vanguard Lord, requesting Iomrall's independence as a way to spare the Alvaris lands from the expense of maintaining the colony during the revolution.

> The colony, now, has ten months of downtime before BFB starts in earnest with the attack on Tatzylford. In that time they plan to officially annex Varnhold (they're already claiming hexes in that direction) and possibly formalize their alliance with Alvaris if Elegy's letter is taken well (Nat 20 + Maxed Mythic Surge = 60 diplomacy roll!! The only other person in the party who rolls those kinds of numbers is Lilith doing stealth or Errol doing Knowledge Arcana and Spellcraft) as well as whatever kingdom events come up.

After that the plot begins to roll again with the side trek to Drelev and the Slough, the Lizardfolk, and the return of a few familiar foes.

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'Tis true. I'll have to post his statblock shortly ;) And he'll have some new equipment and a few extra levels and/or tiers before the party tangles with him again.

He'll be a different fight though, probably after Staggy but before Ibrahim himself.

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FWIW, Scintillae is the player of Elegy, our Viscountess and the person behind 9/10 of the nonsense that happened to Staggy in that fight.

And it is beautiful. Beautiful. Oh I love it. It's perfect. Thank you millions man. That is creative insane genius. It's going to be quite a trick bringing Dovan, Kressle, Rigg, Grigori, and the other returning faces up to this par. Heck, he might even outdo Vordakai's round two.

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iBack.

Went for about an hour walk. Came home, house was empty - parents left this morning before I woke, sister went to a party then work. Drove to bank, got rent money. Drove to used bookstore, picked up the only Brandon Sanderson book I could find in the entire store (The Well of Ascension - book two of Mistborn, I have book one, just need three now). Also got on-the-spot grilled hot dogs from the guy out front selling them. Mmmm.

Drove home, house is still empty. Just chilling now.

Shadow Lodge

Pleasantly warm outside, a little breezy. Going for a walk while the going's good.

Shadow Lodge

Very nice. I could see arguments either way for the complexity issue.

Shadow Lodge

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Quote:
And I thought the FAWTL thread was bizarre...

Not sure if we should be proud or not =)

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