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The Birthday Massacre ► Midnight
So looks like the majority of the cast will be joining Vriska's party in the dreambubble worlds. Meanwhile Roxy might be able to save Rose, Dirk is out there... somewhere, and John is still vwipping around randomly, though hopefully that'll get more under control soonish.
Kind of curious what Aranea's situation will be. On the one hand she might just get kicked back to the world of the dead. On the other... who knows?
But yeah, pretty sure this isn't the last we've seen of most of the cast, despite the sudden mountain of corpses.
Also HUZZAH KANAYA! At least she ganked Gamzee good before she went out.
Louis IX wrote:
You're about four pages late for the "small medium becomes large" joke =)
Grew up on the late-80s/early-90s TMNT myself. Cheesy, sure, but fun. Looking into the newer revamps has been something on my to-do list. At the moment I barely have time to keep up with Legend of Korra, Gravity Falls, and Adventure Time though. And that's about the extent of my TV watching, plus the occasional Mythbusters.
Should totally show the kid Avatar and Korra though. He'd probably love 'em.
I've never been able to understand why Paizo designs as though 3pp does not exist, and will frequently create something that has already been done by a high-profile 3pp and still manage to create something inferior to the already available 3pp offering. I mean, I can understand wanting to create your own interpretation on something rather than just using the OGL to reprint the content, but you'd think Paizo would at least take a look at what has already been done well and take lessons from that.
Count me in as a vote for keeping all 54 Spirits. I remember back with the Binder in 3.5 how the just-under-20 Vestiges were quite quickly "not enough" for my group and we became addicted to the homebrewing vestiges thread on WOTC's site. Definitely in favor of a large variety of spirit options - I agree that it looks daunting, but most players will latch onto a small handful they like and not make use of the others, I imagine.
I still can't make heads or tails of his whole attraction thing. The scriptures he's referencing certainly don't help.
The Psalms Quote for reference:
I said, “You are gods, sons of the Most High, all of you; nevertheless, like men you shall die, and fall like any prince.” Psalm 82: 6-7
I fail to see what this quote, or its New Testament echo, has anything at all to do with creating stuff out of thin air.
Seriously, Elton. Explain Attraction/Law of Attraction in simple, non-esoteric terms. Plainly state what it is, what it does, and what it means. If it's as simple as straight-up Conjuration, say that. Otherwise you keep talking circles around people and nobody can understand what in the heck you're referencing.
Shapers are psionic Conjurers. That pretty much sums it up.
Yes, well, when you go onto a public forum and post your opinion, you should expect to have it analyzed and questioned by people trying to make sense of it. And pointing out when it doesn't and requesting an explanation that at least follows some sense of logic.
That's how forums work.
Seriously, what reaction did you expect?
That doesn't make it any less illogical.
Twilightning ► Masked Ball Dalliance
Doodlebug Anklebiter wrote:
Huh. Learned somethin' today. Thanks.
Yeah Morz there's not much in your post I agree with. Especially that last bit, which came out of absolute left field and had near-nothing to do with the conversation at hand and just seems like an attempt to pick a flame. I'm not biting.
Regardless, between this conversation and your posts elsewhere, it's clear we want very different things out of the game.
The only thing you said that I agree with is that PF is a roleplaying game over a wargame. And while I agree, I disagree that that means we need rules and such for roleplaying. That sort of thing is more intuitive and learned by example than instruction.
Err... I'm pretty sure most Irish people speak Irish primarily, and most Portuguese speak Portuguese, at least. I have no doubt many of them know English and Spanish, respectively, but I'm still pretty sure they have their own languages.
I'm not quite as familiar with the others on your list but I'm fairly sure their situation is similar.
... unless your whole post was sarcasm, in which case it's too early in the morning for my sensor to be active...
Characterization, character themes, detailed magical items with a history and theme is ignored....
Except it's not. It's more that you can't put these sort of things in a book of rules.
There are very few rules regarding roleplay, and there's a reason for that - because nearly every group roleplays differently. Just look how much fuss alignment, the only rule in the core game that focuses on roleplay, causes on the forums - to the point that a growing many groups simply do not use it.
If the one core rule that focuses on roleplay instead of mechanics is getting ignored by a growing number of people playing the game, that sends a strong message to the game makers: roleplay rules are not wanted, let us roleplay how we wish to, not with codified rules.
And that's probably for the best. Because you try it, and nine times out of ten you'll end up with people complaining that the book is telling them they're roleplaying wrong.
If you want character options and detailed world history, you probably want to focus on the setting line over the game mechanics line - Paizo, with good reason, devotes all the energy they put into those sorts of projects to their Golarion products, and keeps the world-neutral products to simply mechanics because there are a great many players (myself included) who do not use Golarion. So they make the world-neutral products as open to use as possible by divorcing them from setting-specific information.
Everything you want in that list above (excepting characterization, because as I said Paizo deliberately avoids publishing the hornet's nest that is "here is how you roleplay right") can be found in the setting-specific Golarion line books. If you're looking in the game books rather than the setting books and getting upset that you only find mechanics, it's your own fault for looking at the wrong product.
Tiny Coffee Golem wrote:
If it gets splashed, though, the ooze'll eat right through.
W E Ray wrote:
I'm VERY curious as to where you're putting these parts (remember your Spoiler tags).
An interlude between books 4 and 5. It's kind of a side-quest from the main plot, though the players wouldn't consider it so as it ties strongly into their backstories.
The ex-Dhampir's sire, a Vampire Sorcerer, basically replaces Eli Tomorast. Also someone in the fey court wants the Purple Stone and has bugged the kingdom's Ruler to go get it, so she's wanting to at least investigate it before letting the fey get their hands on it.