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Lord Mhoram wrote:
I get Lawful Neutral nearly every time.
My characters tend to be idealized versions of what I would like to be, but haven't yet reached/can't reach due to apathy, frustration, or cynicism, which I can typically drop with the rest of IRL baggage when I step into the game world.
Re: follow-up question: Mine don't tend to change, beyond minor shifts. At most, I'll shift one alignment away, then shift back at a later time... sometimes within the same session, or one or two after.
James Sutter wrote:
FWIW, I'm on almost exactly the same track as you James. My hyperactive imagination goes into overdrive when fear is concerned, and despite me likewise thinking that the Slender mythos(es) are interesting stuff and sometimes wanting to delve into them deeper, the fact that one night's worth of reading about them leads to a week's worth of less sleep makes it not worth it.
Sadly this applies to pretty much all horror, especially of the "alien phenomenon we do not/cannot understand" kind. Reading a couple of SCP Foundation links once cost me almost a month of nightmares. *shudder* I very much sympathize with "this is so cool and I can never experience more of it".
baron arem heshvaun wrote:
Latest post looks to have been 3/29, only about two weeks ago. Seems he's fine.
Grey borders contain currently-claimed hexes. Capital is Dun Raige ("Fort Stubbornness"). Tatzylford, Gildgate, Duskgrove, Varnhold, and Harse are cities. Rannulf's Lands, Kobold Underroads, and Agapios Hive are Vassalhoods, as will the Nomienn (Nomen) shortly. And as you can see I imported some stuff from A History of Ashes for my VV chapter.
Elegy hauled Stelian back to Dun Raige for trial by council. Lilith and Takeshi discovered this just before leaving Gildgate (formerly known as Oleg's) and confronted her; she explained her reasons. Takeshi was, as usual, "sure whatever"; Lilith however was far more irked, and Glaicyd (LN Aranea Inquisitor of Arachne, eldest daughter of diplomat Akiniyi and one of Lilith's primary spy network underlings) had to talk her out of poisoning Stelian on the way back. Lilith instead shared the information with Errol and Jaekah, who were likewise "meh whatever" and "if that's what Elegy wants to do" respectively.
Stelian was pretty mute during his trial, knowing he had no excuses or testimony that would much sway the council; he was pretty much riding on the goodwill of his estranged daughter and he knew it. Rannulf the Worg Marshall pushed for execution, as the man had nearly led an army to conquer and subjugate Iomrall and would have spared them no mercy; Errol and court assassin Mikmek supported this move. Jhod and Elegy, however, pushed for prison time followed by supervised hard labor - to pay for his threat to the kingdom in labor and time. Lilith, swayed by Elegy's declaration that Iomrall was "a land of second chances, which many on this council would not be here without" (looking at you Jhod, Akiros, Elegy, Errol, Lilith,
The council then voted: 6 for imprisonment and labor and 3 for execution, with 2 abstaining (Valkeri [Treasurer] and Takeshi [Warden]). Stelian was hauled off to prison. Elegy later approached Petra in Tatzylford (where she's a teacher at the academy there) and gave her the news; Petra was a little miffed at being volunteered without being consulted, but said she'd think about it and give a final answer when they were ready to let Stelian out of prison, in the meanwhile he could rot there for a few months/years without knowing what his ultimate fate would be. (And probably scheming, she said, though Elegy considers him too broken to pick up old habits again, at least this quickly.)
The party now has an 16 month break before BFB starts in earnest with the attack on Tatzylford (though in this game, it'll be a Boggard army from the swamp rather than the Talon Lords or Drelev's armies, though they will have been urged by Drelev's giants and the alliance between Marae Quintessa and the rusalka Ngara, who Marae believes is a representative of Ilthuliak [which admittedly is close: she works for Nyrissa, who Ilthuliak works with]). That should lead the PCs to investigate the Hooktongue Slough, hints after dealing with Ngara (such as the imprisoned young Miss Numesti; the warning to Tatzylford will come instead from the Boggard exile Garruum, who's been silent since Chapter One) should lead them to Drelev, dealing with the Drelevs will implicate Marae and the Black Sisters of Irshya, which will lead them to Armagk.
In those sixteen months:
I think that sums up everything that I have planned until BFB gets rolling, but a suitably inspiring kingdom event might add something.
I can see it and understand it, as Mites are Fey creatures (and thus would be more prone to be affected by changes in such stories if Belief Shapes Reality as Pennywit mentioned) while Kobolds are Humanoids. But I could also easily believe it in the reverse, especially if the Mites are trying to use that Reality Warping belief-change to alter things in their favor somehow.
It was a ballpark last time, with 10% give or take one way or another, though if you have to miss you're probably better to undershoot for obvious reasons ;)
Good luck everyone! Busyness with other things (among them a RS project, by happy coincidence) is keeping me from jumping in for a second run =)
Patrick Curtin wrote:
Pretty much all the above. I'm really only here for FAWTL and the AP forums, I've been spending a lot less time elsewhere as of late. I guess I'm a bit biased, because I've never spent time on a fan forum for anything except Paizo, and the other forums I've always been on have had very strict limitations about politics, religion, and other such contentious subjects - they simply were not allowed, so the vitriolic arguments they inevitably spawn never happened. So Paizo looks a lot MORE hostile to me compared to every other forum I've spent much time on.
I do need to spend time this weekend catching up on PBPs though. I'm way out of the loop on those.
In other news: Orthos strange dreams time is go.
I recall that I was some kind of paranormal researcher or examiner of some sort who had to use codes and math to calculate things about the supernatural and/or send messages unnoticed by the enemy force. I don't recall what that force was, but I do recall people being quite intimidated by it, and a lot of things being on a need-to-know basis. I and my fellow researchers were on the trail of something notably big, and I spent most of the dream coding down numbers and complex calculations somehow connected to this force.
Near the end of the dream, we had to bring in some people - not part of our team or chain of command, I think, which probably made them witnesses of a sort. I recall my superior giving a stripped down version of my calculations, minus most of the numbers, to some of the people to read and see if it triggered any reactions or memories; sadly it didn't. I then, with some difficulty, convinced him or her (I don't recall ANYBODY'S face from this thing) to let me add some of the numbers to the things we were giving the civilians.
The last thing on the list was a column of repeated words:
I don't recall how long it was. But I started adding some of the numbers from my calculations along the right side of the column. I recall the first number was 737.
When I started writing the second number (which I don't remember), there was this inhuman screech, a scream (perhaps my own?), and a tearing sensation, and I woke up.
Perhaps I shouldn't blitz through fey-focused books right before bed. I'd spent the 45 minutes before falling asleep reading through M. Todd Gallowglas's Dead Weight - The Tombs: A Tale of the Faerie War. Consider it Kingmaker research but apparently there are some side effects.
I do not mind walls of text, but I cannot speak on behalf of my fellow FaWtL's.
I don't either, but I still recommend spoiler-blocking it for the sake of those who do. For those of us who will read through it, it's a minor extra click that doesn't hurt anything, and for those who want to avoid it it's a small gesture that will be appreciated.
So there's three versions? Jeez. Here is the version on WT's Hydra album. (And of course the Youtube video mentions it's a cover, heh.)
Your own gender, are you male or female?
Characters you've had.
From a list I made comparing with one of my co-players:Zilvanus - CN male half-elf hexblade
Midgard - CG female air genasi/sylph cleric
Isaac - NE male human sorcerer
Shezzarin - TN female killoren archivist
Zhaorae - LG female illumian paladin
Galvanar - NG male half-orc alchemist
Gwyn - CG female naga (of the humanoid-torso, snake-tail-for-legs variety) sorcerer
Siobhan - LG female arachne (basically a not-drow-based drider) crusader (3.5 version)
Their sexes, ages, sexualities, attractivness level and what sort of attractive they are? Tomboyish girls, manly men, pretty boys, super lovely curvaicious ladies.
Almost all my characters were young adults for their race, with the oldest being in their 30s or racial equivalent.
All either straight or asexual, more often the latter (or it just never came up, because my group tends to not do sexual/romance stuff).
I usually don't go for showy characters as far as appearance or sexuality. My cleric and my two paladins were more tomboyish simply due to being melee-oriented characters who favored practicality over appearance but they were/are capable of getting fancied up for social events as necessary. My male characters admittedly tend to be more blah, and tend to last less time than the female ones, out of some weird cosmic luck.
I don't think I've ever played a deliberately ugly character - even the half-orc - but likewise I don't play characters who are drop-dead gorgeous either. If I'm high-CHA I strongly emphasize the person's friendliness, likability, capability to lead, or ability to be persuasive or influential, rather than physical appearance.
But weapons and armor resizing is a common houserule that I'm pretty sure Kyle was saying his group uses. Mine does as well.
Celestial Healer wrote:
I have it now! A pint of half-chocolate chip cookie dough, half-New York cheesecake.
I thought it was the same way due to being introduced to the game via Neverwinter Nights, which uses this method; all my small-size two-handers in that game ended up invariably with bastard swords, katanas, battle/waraxes, and/or scimitars, and if you wanted to be a small-size dual-wielder you were pretty much limited to daggers, kukris, maces, and whips (and only daggers and kukris could be used in the off-hand, otherwise you'd take the extra penalty for your off-hand weapon being too big). The numbers come out about the same anyway.
But as my group unanimously voted to apply the "magical weapons and shields resize to fit a user just like magical jewelry, clothing, and armor" house rule, it's a moot point.
Being a lover of Kobolds and, to a lesser degree, Paizo's take on Gnomes, there's no way I wouldn't strive for some method of making Small characters more reliably playable.
Tig in my game became Tanna (mostly because the only child token I had on hand at the time was a girl's) and she ended up going to the school the PCs built in Tatzylford, partially funded and run by one Belle Leighn - formerly known as the Dancing Lady.
IMC the DL was an ex-human from the get-go, cursed by one of the fey queens for the crime of trespassing centuries ago; during her stint as the sadistic Baobhan Sidhe, she developed an interest in magical botany and created a bunch of plant monsters using dead humanoid stock. (For example, the dead bandits Kressle and Topper Red got used to make Kelpies. Kressle died a second time in a single round, ignominiously and without getting a line of dialogue, despite the opportunity for revenge.) One of the other things she made as an "incomplete Alraune", and after the party killed her, the only survivor of the battle, Rigg Gargadilly, tossed her corpse inside to bring back the woman he was infatuated with.
Unfortunately for Rigg, Belle woke up as an Alraune not with the DL's personality but her original human one. Rigg ended up running off and joining Hargulka in spite, while the PC's found Belle wandering around the woods (thanks to a tip-off from Perlivash and crew) and took her to Tatzylford to re-introduce her to civilization. (And because that's where most of their high-level guard NPCs were stationed at the time, so if she went berserk there was someone besides the PCs who could stop her.) She ended up teaming up with a local cavalier named Verity Leclair to jointly found Tatzylford's academy and bardic school, where not only does Tanna attend, but also our Ruler's two nieces and a few other notable child-age NPCs. Belle herself has become one of the closer NPCs to the group, mainly due to everyone in the party now being able to sympathize with having to go through reincarnation.
A quick summary of the endgame of chapter three as well, while I'm here:
> Vordakai was slain, but his phylactery was not in his tomb in Varnhold; divination informed Elegy that "To ensure that even in loss was won / The father's soul is in hand of the son", which the players have interpreted as Vordakai's phylactery being in the possession or protection of his former apprentice Ibrahim.
> The surviving Varnholders and Maestro Pendrod were returned to Varnhold (with a little help from Oberon). The de-facto ruler of the colony, Varn's daughter Miriam, was informed by Elegy that they'd be discussing Varnhold's situation and options once the current crisis was settled. In-game about a week later, Elegy and Akiniyi are making plans to make the journey back out to Varnhold to start the annexation process, adding Varnhold to Iomrall's states and adding the Nomienn as vassals under Iomrall's protection.
> Speaking of Oberon, the Summer King reported back to Elegy after leaving Vordakai's lair, and informed her of both the in-motion collapse of Olorunium and her father and Casimir Alvaris marching on Iomrall with a large military force. Once Elegy was out of panic mode, she notified all the leaders of Iomrall's cities to make preparations, used a sending to contact her brother Evan and catch him up to date as well as get some information out of him about young Lord Alvaris, and most of all addressed Oberon's suggested solution: Elegy's potential future unborn children for the bolstering of Iomrall's armies with Summer knights.
Elegy was wary about the deal, but not for the reason I thought most people would be: I figured if there was any hesitance it would be from someone who actually wanted children, while Elegy's made no secret of her lack of interest in the subject. No, it turned out instead that Elegy's complaint was equal parts about an unfair advantage to Oberon's side of the deal and the fate of sending children to FaeReie. Doing the math for the average lifespan of an Arachne, the number of eggs one could theoretically produce, and the children that would result would even significantly outnumber Alvaris's armies on a one-for-one basis. Instead, after some false starts and debating, she offered a counter-offer: the potential unborn children from her human life instead. While a significantly lesser amount, the fact that that phase of Elegy's life was currently non-existent made the deal much more appealing to Oberon, and he accepted for the chance to seize something forever lost.
And then that's when things got insane.
While the rest of the party was recuperating, preparing, or communicating, Lilith was sent to go spy out the enemy army. She, without orders, decided this should also entail taking along her little squad of fellow-spies (Mikmek, Glaicyd, Keldri, Silent Valkeri, etc.) and her gang of Za-Forest Guard fey (led by Perlivash, Tyg, and Ledipte). They proceeded to spend the next three days in the enemy camp making the soldiers' lives a living hell of faerie pranks, while the spies rode out along the edges of the camp and reported things back to Elegy via Glaicyd's sendings. Lilith herself even snuck into newly-named Count Medvyed's tent and spent the entire trip dosing him with Insanity Mist poison, so that by the time the army reached Iomrall he was a WIS-dumped, raving, hallucinating wreck.
This allowed Elegy and Casimir to talk about the situation without his interference, get things settled and reorganized and clear the air a bit, and actually led to Stelian being so broken and disorganized that he couldn't put up his usual arrogant front, which allowed him and Elegy a bit of opportunity for reconciliation. She's keeping him as a house-prisoner in Iomrall while Casimir takes a missive from her to his father the Vanguard Lord, requesting Iomrall's independence as a way to spare the Alvaris lands from the expense of maintaining the colony during the revolution.
> The colony, now, has ten months of downtime before BFB starts in earnest with the attack on Tatzylford. In that time they plan to officially annex Varnhold (they're already claiming hexes in that direction) and possibly formalize their alliance with Alvaris if Elegy's letter is taken well (Nat 20 + Maxed Mythic Surge = 60 diplomacy roll!! The only other person in the party who rolls those kinds of numbers is Lilith doing stealth or Errol doing Knowledge Arcana and Spellcraft) as well as whatever kingdom events come up.
After that the plot begins to roll again with the side trek to Drelev and the Slough, the Lizardfolk, and the return of a few familiar foes.
FWIW, Scintillae is the player of Elegy, our Viscountess and the person behind 9/10 of the nonsense that happened to Staggy in that fight.
And it is beautiful. Beautiful. Oh I love it. It's perfect. Thank you millions man. That is creative insane genius. It's going to be quite a trick bringing Dovan, Kressle, Rigg, Grigori, and the other returning faces up to this par. Heck, he might even outdo Vordakai's round two.
Went for about an hour walk. Came home, house was empty - parents left this morning before I woke, sister went to a party then work. Drove to bank, got rent money. Drove to used bookstore, picked up the only Brandon Sanderson book I could find in the entire store (The Well of Ascension - book two of Mistborn, I have book one, just need three now). Also got on-the-spot grilled hot dogs from the guy out front selling them. Mmmm.
Drove home, house is still empty. Just chilling now.