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Well, at least in my case I can definitely say it has helped. My insomnia is better - not gone completely, but now manageable with melatonin and the occasional Tylenol PM - and I've lost a significant amount of weight due to getting off soda.
Darth Draconis wrote:
Light Side, Dark Side, both are incomplete. Grey force forever.
I don't tend to use 3pp races myself - when doing worldbuilding I tended to make my own races from scratch rather than see if any 3pp had put out something that matched with what I wanted or needed - but since my game rulings are "anything on d20pfsrd is fine to use, anything else bring to me for approval", I have had one or two pop up by player request due to being available on that site.
Lord Snow wrote:
And the OTD are great, for me and many others. I get to engage with people who share my hobbies and are in many ways likeminded. I get exactly the type of debate I'm looking for. Sure, other subgroups share the same space as me and the people I actually want to talk with, and that sometimes detracts from the experience.. but still, the Paizo forums have some of the most interesting and level headed discussions anywhere in the internet - and not because they're some kind of echo chamber where everyone holds the same opinion. Points and views are argued with passion as very different people with very different worldviews engage - but almost always there is a civil and moderate core to these conversations that is just a joy to be a part of.
I personally do not see the appeal, but I understand that there are a decently-sized volume of people who think similarly. I don't get it, but I recognize that it's there. (I also don't see the conversations as all that civil, but I'll admit from prior conversations on the subject that while what I've seen on Paizo is pretty hostile to my experience, that compared to other places on the internet it's tame enough to not even be considered an argument. My experience is pretty limited that way, I'll be honest.)
Hence why I've been campaigning so hard to have a separate Politics forum established. It's really the best possible solution Paizo can find.
This really sums it up.
I've hidden the Rules and Advice forums because the constant arguments and backbiting and general poor environment were unpleasant, and I disliked getting suckered into it by seeing a topic on the sidebar with an interesting or intriguing name and clicking it before I realized where it was located.
I've hidden the PFS forum because I don't play PFS and I don't care for its ruleset even outside the organized-play setting so I likewise don't want to be distracted by topics focused on that style of play.
But currently we can't do the same with Politics, because Political threads that aren't directly related to something within the Golarion setting are always dumped off in OTD, which is home to a lot more than just real-world political discussion. And since a vast majority of that not-political discussion is one of the primary reasons I even bother staying on Paizo, I'd rather not hide the whole forum; on the other hand, the constant presence of political backbiting and arguments has caused the environment within the OTD to become increasingly toxic and hostile even outside the political threads, to the point of driving off many people who used to be frequent presences on the forum.
I'll keep saying it until it doesn't need to be said anymore, but since simply banning the topic is not an option - because too many people, Paizo staff included, want to have those discussions on this site - that giving them their own, separate forum, specifically dedicated to non-fictional-setting-based sociopolitically-focused discourse, is the most optimal solution. It makes the most sense, it makes the most people happy, it's certainly the easiest to implement (create one new forum, and possibly taking some time for people to get used to its presence resulting in a week or two of flagging political posts in OTD with "posted in wrong forum"), and it doesn't deprive anyone of what they desire out of Paizo's forum community - both those for and against political discourse on the site.
Juda de Kerioth wrote:
... or, y'know, have to work or have families and don't have time to cook up that much homebrew stuff/adjust that much excess outside material.
It's not always laziness. In fact, I'd say it's more often not laziness.
It probably helps that my default entertainment is more playing video games than watching television or movies. I really don't even watch a ton of Netflix - usually only one or two nights a week, or if I'm just really not in the mood for anything else - and the rest of the time I'm playing one of the many video games I have. A very full Steam library, a decent selection of Nintendo DS/3DS games, a lot of old PS1 and PS2 games, a handful of emulated things, and a fairly persistent Neverwinter Nights server community leave me with plenty of games to keep my attention when I'm not at work.
I dunno, I'll go ahead and stick my neck out and say most stuff on traditional TV is bad. There's a reason I don't have cable, and it's not cost =) (though lacking that expense is nice)
There's some gems out there, but not enough to make it worth paying full price for cable or TV service when you can get Netflix or something similar at a much cheaper rate, or otherwise watch stuff online.
Freehold DM wrote:
Chill out, man.
Celestial Healer wrote:
Sometimes, the best defense is a good offense.
This is really the key.
Not to start an argument or rules war or anything, but I have to strongly disagree with the idea that D&D/PF is a defensive game... if anything it's the exact opposite, the game rewards direct offense and "enemies can't threaten you if they're dead/disabled" far more than playing defensively and waiting/outlasting the opponent.
Pretty much, hence why I don't tend to give them too much weight, but that's a lot of the biggest gripe's I've seen about it.
The Impossible Eye:
One of the main things I've noticed is that people have a lot of trouble with the section with the flame-curtains and the Brass Men they summon if players try to bypass them in ways other than walking through in the proper order.
My group's just about to wrap up the Chapel of Vardishal in part 1, and we're having a good time thus far.
LoF is extremely railroady and straightforward, offers very little room for players to veer off the expected paths, and can be extremely punishing to groups that don't do as the author intended (especially some of the traps in the City of Brass section, for example).
That said, I'm running it now and my players are liking it fine.
*checks Strongly Disagree box*
And to answer the inevitable question - yes, I've had Five Guys, they have them in Chattanooga. Still prefer In-N-Out immensely.
I've gotten a lot of flak from a lot of people - including some in my own family - for not liking steak rare. Usually accompanied by lines like "cooking out all the flavor" and "why don't you just have a block of char instead".
Funny enough, I'm the opposite. I only react to the roadkill if it's clearly a dog.
Granted a lot of the time that's because it's hard to tell a dead cat from a dead racoon or possum, especially if you're going fast or it's dim or dark out.
I'll give an example of my own: every year when I see the first snow where I'm at, I play, whistle, hum, or sing this tune. Long ago I played the game it was from beside a window while it was snowing, and I have kept the association ever since.
I love that game.
The only thing I can really think I've ritualized is my "getting ready to leave self-check". The order is always the same - wallet, phone, keys, sunglasses, MP3 player, lunch bag (where my meds are kept). Only after I've done that do I usually leave wherever I'm at and head for the car. Any time I think I've forgotten something, I repeat the process.
I've had those dreams.
Welcome back to another episode of Orthos's Bizarre Dreams.
This time, I was back in Yoakum and I went to a house I vaguely recognized to talk to a bunch of people about a magical ring I had, one of two. However, after showing it off, the other one I had disappeared and we couldn't find it.
So we searched around the house, backtracked my steps and my drive, which somehow led to getting chased and attacked by shadowy monsters that you could only see, and they could only see you, if you were wearing or looking through some sort of religious symbol; one girl in our group kept getting attacked by stuff the rest of us couldn't see, until we discovered she had a cross necklace under her shirt that none of us knew about, after we'd figured out the holy symbol thing. There was also getting into an argument with Mettaton and riding a forklift made of Lincoln Logs and folding chairs across town while shooting down the shadow-things with rocket-launching Super Scopes.
Didn't you know killing off a fan-beloved character is tantamount to crimes against humanity? [/sarc]
I have to admit, barring my other gripes about FR, I do like Fzoul Chembryl as a villain.
You need to change his portrait though, Fzoul looks pretty much exactly like Ostog the Unslain or the new Skald iconic whose name escapes me - long dark blonde hair with mustache and beard. It's a pretty perfect fit =)
I don't know enough about math to refute it but it feels to me like something was done wrong in the middle somewhere.
While I disagree strongly (and have repeatedly discussed and debated this in other threads) with Snow's opinion regarding Sanderson's capacity for characterization and dialogue, I wholeheartedly second everything else he says in his post above.
As Rynjin said, Sanderson likes a slow burn in his stories. He spends the majority of the first half of the book setting things up, especially in a book like The Final Empire where he's having to set up the setting in addition to the characters and the current events. He puts out a lot of plot threads, intertwines some, leaves some hanging, lights some on fire, and otherwise kind of moves around a lot, slowly but steadily adjusting this and that as he goes.
Then when you're at about 10-15% of the book remaining, you hit what my friends and I like to call the Sanderson Cascade.
Basically everything pays off, practically at the same time. Every plot thread comes crashing to fulfillment. Everything left hanging suddenly connects. All the remainders suddenly add up. The last pieces of the puzzles slide into place and everything makes sense. And it just keeps coming and keeps coming, keeping you flipping through the last section of the book at a rapid-fire pace because you just can't stop reading because things keep happening one after the other until it finally ends.
And when you get to second and third books in a series, you'll have that same result... except he will somehow add plot threads or climactic events from prior book(s) in the series to the Cascade, thus amplifying the effect further.
That's the deal with Brandon Sanderson.