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Sounds good- though I originally meant something kinda like the gravity gun from Half-Life that sounds like it could be better.
Also another idea- a rocket launcher; not necessarily a rocket propelled grenade but I have always liked the ideas of bolters or even weapons that launch fireworks (weaponized bottle-rockets!).
Steven "Troll" O'Neal wrote:
Thought that I'd mention that The Relluk from Remarkable Races is getting an aquatic variant in an upcoming product.
Awesome! I love Remarkable Races- it's one of the first PDFs I ever purchased and I still incorporate its races into my games. Any news on that Marauder class? Also do you know if Alluria is going to bring their jester and explorer classes for 4e into the Pathfinder fold?
EDIT: I only ask because I get the hunch something like Remarkable Races is in the works but for classes instead.
Hmm, Crafty Classes?
Classy Classes? No, this last one is stupid.
Please make this book; please very much.
1001 Science Fiction Weapons by James Thomson is a neat PDF full- and I do mean full- of tons of cool, advanced weapons. I do admit it is not perfect as it lacks bookmarks (yet is just short of 500 pages) and has some things that should have just been stated out as special materials (I am looking at you plastic swords) but it's well worth the cos and was made with 3.x in mind, so there is that.
I use a lot of material in my games and as such crashed into the magic-technology interaction dilemma fairly recently. Although I am still working out the finer kinks of how fireballs and lasers are different I came upon an interesting solution in a sourcebook for 3.5 called the Fantastic Science (a great read). Essentially the book offers the concept (and rules) that technology is derived from working within the laws of physics, while meanwhile magic, specifically the arcane, functions by breaking physics for a short time to achieve a flashy effect.
Because of this concept magic suspends the rules that advanced technology runs off of and causes it to malfunction. In my games this makes it rather hard then to merge rather complex technology with magic.
I do believe that, along with the demiurge, is what was taking so long. No idea what those are going to be, other than maybe one called the battlelord.
A pity you missed out on the Kickstarter- the betaed classes so far have been amazing and stand out from a lot of the stuff Paizo/3rd-parties have put out, both in theme and ability. My top three right now have got to be the demiurge, conduit, and medium. They're awesome.
Will McCardell wrote:
Sounds like it's going to be a blast to play. Any archetypes for it planned like the other classes in the book?
Will McCardell wrote:
Oh no worries, I intend to. So far all of the classes seen have been stellar, but the demiurge has been at the for-front of my thoughts lately. Partially because it sounds different front existing classes (if what you described is accurate), and partially because it's been withheld this long from the beta I can't stand waiting anymore- I need to see this class!
Amora Game wrote:
Alright, thanks for the response. Cannot wait util tonight then, hopefully. Can't wait to get a glance at the demiurge and what new archetypes you guys have. Maybe this battlelord too.
In my very first Pathfinder game I ever ran, my own setting, I set my players off on quest heavily inspired by the Hobbit. A group of dwarfs were attempting to take back their home Oaken Deep- a dwarven hold where the roots of the trees burrowed into the mountain and those that lived there were skilled craftsmen of wood and stone -from their former slaves, a colony of demented dromites.
Anyway, in the chamber where the dwarven clans held moots the party fought the dromites' champion, the Fissure- a gargantuan-sized crysimal with a template to let it fade into the etheral plane. The fight lasted 12 rounds I believe, with the party quickly realizing they weren't equipped to kill this thing without taking a beating themselves; so they got clever. They ran, all seven of them, with the sorcerer getting just ahead of everyone to set their plan in motion. The rest distracted the Fissure long enough to lead it into a open chamber with the sorcerer. It started phasing out of the wall but once halfway through the player casted a readied spell to lock it on it's plane. Remember this was my first time working with d20 in general, plus with my own wording on the Fissure's phasing by having it only 'skim' the etheral plane, that I ruled this fully sent it back to the material plane...halfway in a wall.
To make a short story shorter, this did a butt-load of damage and lead me to giving it the staggered condition. Unable to phase, very injured, and now trapped in a small chamber the party took their time killing it- they dropped a very heavy statue of the cities founder on it. Good times.
I have a great love for PMU, and have used it quite extensively in my campaigns (though I admit I have only used Occultists as NPCs). It's great stuff.
I can't really comment on how well it compares to 3.5 Pact Magic as I've never used the older material, but here is my point on convincing your GM that it isn't demonic possession: pactioners are no more vile than clerics- both act as conduits for greater beings whose values run the gambit. Sure, some occultists are evil but so are some priests yet I doubt he'd have problem if you ran a cleric despite some worshiping real nasty stuff. Thematically I believe the only difference between gods and spirits is that that one group (gods) seek dedication and worship from those that call upon them; spirits meanwhile (the good, the bad, and the indifferent) are a little more petty and are willing to aid those who appease them with tribute.
Also, if I recall correctly there is an angel one can bind, as well as other heroic character yet no actual fiends that I can remember (though there are a few evil still); just food for thought.
Like most anime characters Kurama is probably a multiclassed/gestalt character. I think the herbalist base class by Interjection Games is third party but probably captures the 'flower power' aspect of his character than any druid could. I'm not sure what else you'd want to use to round him out- rouge for his old stealing ways, monk for acrobatic fighting, or even just a fighter to make him a better combatant- it's really up to you how you want to capture him.
Another good one, though I have to admit I am noticing a trend: Rouge Genius Games Investigator, the Deductionist by TPK, Paizo's own Investigator, and now your Detective. Sherlock must be big right now.
Keep up the good work; I think the nomad is next but I just want to say I'm excited to see what your toon and rockstar classes are going to be like, not to mention your up coming race book; I want a swarm character so bad!
I do feel like magical beast are is an animal type thrown around to willy-nilly. I always found it weird that owlbears are animals while bulette's are magical beasts. Magical beasts, in my opinion, need to either have and Int higher than two, some supernatural abilities, or a combo of the two. Otherwise I think they should be animals.
The Fluff parts of the 3.5 Ed Draconomicon book would also help iirc.
Aye, they would.
As I recall all dragons are born knowing and speaking Draconic instinctively. Something about racial memory. I also recall the book saying wyrmlings were very instinctive there first few weeks of life, behaving like cunning lizards while they processed everything. Something I ado in my games is have dragons close to hatching soak up information around them- they are listening weeks before they hatch and learning before even out of the egg.
I know how you feel- I'd give away my next paycheck for a physical copy of Thunderscape.
hmm, Jack is from Fable, and Fable is hard to do justice with a Paizo only selection; you may need to 3rd Party for this, but if not a magus/antipaladin gestalt isn't a bad way to go about it.
I actually played a summoner whose eidolin was a Minion- it's been forever, so I don't have the build on hand anymore but I remember making it work.
Thank you for the response. With that much new content you can assured I will be buying this product- the fact that it's a space opera is a rich gold lining on this platinum platter.