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Oliver von Spreckelsen's page

Paizo Charter Superscriber. Pathfinder Society Member. 814 posts (1,680 including aliases). 3 reviews. 3 lists. 1 wishlist. 1 Pathfinder Society character. 13 aliases.


Taldor (Paizo Charter Superscriber)

I have been to the Free RPG in Frankfurt/Main in Germany.

To say "I Was Disappointed" is a very diplomatic way of saying it.

What had happened?

The store was taken from the list of participating stores on short notice because they have no playing room available in order to make Free RPG day a memorable experience. WELL, THANK YOU! You have made this Free RPG Day a memorable experience. <Insert many swear words here!>

So, dear Free RPG Day team, I'll give you a well meant piece of advice. If you find out, that a store is not according to your specifications (well, it is the ONLY store in Frankfurt to offer RPG stuff, all the other stores closed down years ago), give them a notice, that you will not allow them to enter next year unless they provide a playing area. But letting customers arrive there looking for a Free RPG Day and finding nothing (and the next participating store is 70-150 miles away, which is a big distance in Europe by the way) is not the way you want to promote the game. </rant>

Taldor (Paizo Charter Superscriber)

Hi,

during the translation of this monster a question has come up.

The Special Attacks list a Savage Throw ability. But it is not described in the section for the Special Abilities.

So my question is:

Does the Lukwata have a Savage Throw ability? (and if yes, what does this ability do?)

Taldor (Paizo Charter Superscriber)

Hi,

during the translation of this monster a question has come up.

The feat Selective Channeling is not in the list of feats for this critter, but it is referenced in its Energy Channel Aura ability.

So my question is:

Does the Arcanotheign have Selective Channeling as a feat?

Taldor (Paizo Charter Superscriber)

Hi,

during the translation of this monster a question has come up.

The Blood Drain ability of this lightning bird is not given in the Special Attacks section of the statblock, nor is stated how much constitution damage this monster does to its grappled victim.

So my question is:

How much constitution damage does an Impundulu do to its grappled victim?

Taldor (Paizo Charter Superscriber)

"While in a defensive stance, the stalwart defender adds his class level to his CMD against any bull rush, overrun, pull and push combat maneuver, as well as grapple attempts to move him."

Pull and Push combat maneuvers? The new Drag combat maneuver is also missing. What else did I miss?

Taldor (Paizo Charter Superscriber)

During the translation of a Shory related adventure and the collection of glossary terms for the Campaign setting book I came upon a difference about the Aeromantic Infa-whatever...

Except for: this "whatever" is exactly what this qquestion is about.

In the module the device is called Aeromantic Infandibulum and in the Campaign Setting it is named Aeromantic Infadibulum.

Which one is correct? (as Lost Cities of Golarion is not available yet, it cannot help me with its depiction of the ruined flying city of Kho)

Taldor (Paizo Charter Superscriber)

Hi,

one of the three boxes of the order arrived with heavy water damage and creases.

This was the first of the three boxes (though it came latest by three days), the other two arrived in prime condition.

The problem is that already upon arrival the books had mold in it.

I have prepared three photos to document this: PHOTOS

Following books (and maps, sigh, one lost a part of its corner to the book "Heart of Glass" beneath) were in that box:

• Adventurer's Handbook—Genius Guide, Volume 1 (PFRPG) Print/PDF Bundle
Super Genius Games 1 @ $19.99 $16.99
• Forgotten Heroes: Scythe and Shroud (4E) Print Edition
Goodman Games 1 @ $19.99 $2.00
• Hero's Handbook: Eladrin (4E) Print Edition
Goodman Games 1 @ $19.99 $4.00
• Hero's Handbook: Tieflings (4E) Print Edition
Goodman Games 1 @ $19.99 $4.00
• Castles & Crusades: Heart of Glass Print Edition
Troll Lord Games 1 @ $17.99 $10.79
• Greyhawk Poster Map: All Four Quadrants
Paizo Publishing, LLC 1 @ $10.00 $8.50

What can we do about this?

Taldor (Paizo Charter Superscriber)

Any chance of the print version of this (and other books from Raging Swan Press) becoming available through Paizo?

Taldor (Paizo Charter Superscriber)

Hi,

I justed wanted to ask, which version is correct.

Kia (like the Korean car) or Kla (like the coffee from the Pern novels)...

Thanks in advance.

Taldor (Paizo Charter Superscriber)

During discussions in our group a question arose about the availability of Traits from "Dwarves of Golarion" to non-Dwarves.

Even though the captions say Dwarven regional traits and Dwarven magic traits, two categories have a distinctive sentence prior to the traits saying: "These traits are only for Dwarves" and two do not (i.e. Region and Religion).

Are these traits available to non-Dwarves, if they

* a) grew up in that region (for a regional trait)
* b) believe in a god of the Dwarven Pantheon (for a religion trait)?

(for comparison "Elves of Golarion" has a sentence below the inital caption about Elven traits, stating that all these traits are only available to elves)

Taldor (Paizo Charter Superscriber)

Placed July 27, 2009.

I waited until the hectic times of moving, PAX and GenCon (=RPG release) have quited down a bit...

Which product(s) is/are keeping the order on hold (i.e. Pending)?


As the sun goes down over the Hellfurnace Mountains, fingers of shadow extend over the Crater Lake and darkness will fall over Cauldron, the city built on the top of an anciant volcano. But this volcano has not been active for more than three thousand years, so Surabar Spellmason had determined as he founded the city on top of the mountain nearly 700 years ago.

With the darkness comes the fear. The people of Cauldron are wondering, who would be hit next. Who would disappear without trace? No sign of forced entry to their homes, but the belongings and the people would have vanished.

For nearly three months now have the people been disappearing over the city. Terseon Skellerang, Captain of the Town Guard, is under a lot of pressure. He has tripled the patrols during the night, but the raids on the caravans to Sasserine were also taking their toll. What would happen, if not enough food would come to the city, or none at all? The Town Guard was strechted to their breaking point. The Cauldron Herald makes accusations against the Captain, crying out loud, that he is incompetent to stop the vanishing of the citizens. But he is only a man, huge he may be, but easily enraged. Lord Mayor Severen Navalant offered a reward of 100 gold pieces to the one, who would bring him proof, that the "New Vanishing" has stopped, 4 weeks ago. The Town Council raised the reward to 1000 gold pieces a few days ago.

The City is bustling at this time of day. Everyone is trying to get home before the sun is down. Everyone locks himself up in his humble abode and waits for the night to pass. Only in the Ash Avenue would the business thrive, women selling their favors and cheap ale available in seedy taverns. Perhaps the stink of the Crater Lake was responsible, that no one was taken on Ash Avenue. But none of the Lords and Ladies of the Town Council would come down from their high villas on Obsidian Avenue, down the ramps from their high perch with their high noses.

Who would be caught next?

When would the "New Vanishing" strike again?


Hi,

here are the different items for this AP:

Pathfinder Beta (yes, that menas, Design Focus articles and the additional feats apply)
(anything else needs to be run through me)

20 points point buy

max. Gold

1 general trait from Second Darkness book
1 trait from the Trait list in my Sig
1 regional feat from Dragon 315 and 319, depending on backstory
1 bonus skill point per level for Craft/Profession or Cross-Class-Skills
racial hit points for 1st level.

We have:

Kayos - sorceress
Seeker - female paladin of Heironeous
Sothal - defender (from Midnight)
Nightowl (from my RL group)
and a fifth member (memento_mori)

roles to be filled...
divine magic(healing)
trapfinding

5-6 is the optimum number.

Taldor (Paizo Charter Superscriber)

Hi,

I just returned from my two weeks holiday in Portugal and this time I have asked a neighbour of us to accept the letters and parcels arriving (last time a package was sent back by the post office due to the time I was away, that one containing my "Rise of the Runelords Player's Guide" + some other things). This time the new Player's guide is still under way, but the next package from more than 2 weeks later has just arrived... talk about weird things with the post office.

Taldor (Paizo Charter Superscriber)

Will this adventure be completed?

My thoughts are: the d20 Freeport Companion is the last 3.5 product by Green Ronin.

Therefor my answer would be: No.

Taldor (Paizo Charter Superscriber)

I was wondering about the status of the order #846623. It is now 6 weeks old and still pending.

Taldor (Paizo Charter Superscriber)

August books have one motto... bringing Valdemar to the finish line.

Mercedes Lackey - To Take A Thief

Great novel centering on the youth of Skif, growing up on the streets of Valdemar. This together with a conspiracy on the highest level in the court that takes centerstage in the Arrows trilogy, makes for a great read. The traitors are not spoiled, so that a reader is able to read the novels in real chronological order and the big reveal in the Arrows trilogy still is the only point where the culprit is brought into the light. The other big point in favor of this novel is the role of Alberich. In the previous novels it was only hinted at, what kind of job Alberich really has. This novel takes his shadowy side and brings it squarely into the spotlight. Grand cinema style. One of the best books in the complete cycle.

Mercedes Lackey - Exile's Honor, Exile's Valor

These two books center completely on two persons. Alberich and young Selenay. It begins with Alberich still in Karse and brings him directly into Valdemar during the first 50 pages. The next third of the book tells of his adjusting to his new position in Valdemar, before it takes a turn for a more serious matter, the Tedrel Wars. It closes with a great battle scene and finishes with an introvertive look at the new queen Selenay, much too young to take over the job.

The second book details Selenay's struggle into the position of ruler in Valdemar and culminates in a great action scene detailling a situation, that was brought up ,in to paragraphs in "By the sword" or "Oathbreakers". I have really longed for a more detailed explanation, about what happened there and why those things have come to pass. Misty gives a great axplanation, emotionally and politically, why those bonds would be tied and how it came to pass. She took a long time though to foreshadow the crisis in order to let everyone play his/her role in this situation, including a buildup to, why a person would be doing a stunt like that. This took an awful long time to get everything into the place it needed to be, to resolve it in a big blowout finish. That's the only blemish on an otherwise great novel detailing a really interesting part of the past of Alberich and Selenay, that was only hinted at.

Mercedes Lackey (Ed.) - Sun in Glory, Crossroads

Two anthologies with stories from Misty herself and lots of other authors, some very notable, some having not too many publications under their belts. I really liked those two books. One story by a newcomer even let me shed a tear about the end. So, if you are a fan of Valdemar and well versed in the myths of this world you gain some new insights into some important situations, that weren't touched upon in the novels or only hinted at.

John Helfers, Denise Little (Ed.) - The Valdemar Companion

A doorstopper of a book containing a new novella in Valdemar set some further years forward. I've read the novella (good stuff, but a bit repetitive, another youngster coming to the Collegium) and the interviews. The maps are really great. The comprehensive ,Compendium is a real piece of work, you can find really everthing there (it takes up more than 200 pages). I don't know if the novella alone is enough of a teaser to let you buy the book, but if you want to have a good look behind the scenes, this is the book you need to have.

This brings my journey through Valdemar (and Karse and Rethwallen) to a (hopefully temporary) close. I am interested in new stories in this world, but I also see, that the time of the BIG crisis is over, and novels detailling the "ever happy after"-period can be a bit dull. The Darian novels were too peaceful to me. Nice on an emotionally scale, but not impotant enough for Valdemar to merit a whole trilogy. I think she needs to take a good look at what Feist has been doing in Midkemia/Kelewan to bring new interest to the lands of Valdemar. In order to bring new interest to new books Valdemar needs to live in interesting times...

Next month:

A long running series in the hands of a new author (and it's not John Gardner)...

A return to the hilarious worlds and words of a German author and the lifes of colourful animal...

(those two books I have read already at this point of time, but you may speculate what books they are)

Taldor (Paizo Charter Superscriber)

<strong>Mercedes Lackey - Oathblood (Vows and Honors 3)<br/>
<br/>
</strong>This is the third of the books with those two infamous famous women. It features the story of their first meeting (that was missing from the first volume) and some later ones, but reprints some of the stories used in the first volume.

<br/><strong>Mercedes Lackey / Larry Dixon - Owlflight, Owlsight, Owlknight (Darian's Tale)</strong><br/>
<br/>
I was a bit disappointed with these books, because they feature a) too much of the same growing up, that made the first volumes so adorable b) lots of those &quot;I am not worthy&quot; pages (this time &quot;I am not worthy of him/her&quot;) c) condensing the real action into the last 50 pages of the books (this one really grated with me in &quot;Winds Of Fury&quot;). On the other hand, you see how some of those characters you came to love fared in those later years (Darian's Tale begins 4 years after the Mage Storms).

<br/><strong>Mercedes Lackey - Brightly Burning<br/>
<br/>
</strong>The Tale of Lavan Firestorm, set in the history of Valdemar, but later than the Vanyel books. It had some really good bits, especially the ending, but suffered from the same faults as the Owl-Books. The build-up to the finish was done better than the previous books. It is a nice novel, not really necessary to understand the realm of Valdemar (like By the Sword, for example - my favourite together with the Magic and Arrow trilogies), but way better than &quot;Silver Gryphon&quot; and the owlbooks.

<br/>As you can see, I am closing to the finish line with the Valdemar books by Mercedes Lackey. The end is in sight, perhaps in August, perhaps in September... after the weekend you will know.

Feel free to post your own books you have read that month together with some accompnying words. And do not hesitate to criticize my reviews. Go ahead... make my weekend (obviously this thread is posted on a Friday...)

Taldor (Paizo Charter Superscriber)

Anne &amp; Todd McCaffrey - Dragon's Kin (Pern)<br/>
<br/>
I am not particularly thrilled with the inclusion of Todd McCaffrey into the writing honors for this series, but on the other hand, you can not expect something really new from this world. The main storyline has been finished. It is the same as with the Valdemar books and other endless series (with the Diskworld as a notable exception). It is a coat that fits and keeps you warm. Nothing new and thrilling, but it is what you expected. This book explores two sides of the world, that have only been glanced at, the watch-whers and the coal mining operations. I will certainly read the next installments of the series, but if the mantle does not fit the new shoulders, I will let it hang out to dry...</p>
<br/>
<br/>Piers Anthony - Cube Route &amp;, Currant Events (Xanth, the 27th and 28th)<br/>
<br/>
</strong>What I've said about &quot;Dragon's Kin&quot; also features for the Xanth novels. You know what to expect, but you keep coming back non-the-less. It is nearly impossible to keep track of the myriad of characters in the Xanth novels, but its puns and general tone of innocent naughtiness put together with the quest and some subtle changes to the overall environment brings me back again and again. If you want to begin reading the Xanth novels, start at the beginning &quot;A Spell for Chameleon&quot;, a wonderful book, but do not try to read too many Xanth books after each other (no more than 6), because it will become too repetitive for you.

<br/>Robert Asprin - Something M.Y.T.H. Inc. (M.Y.T.H. No. 12)<br/>
<br/>
</strong>Another new installment in a long series. This one brings all the storylines from the previous five books together and brings the series to sort of a closure.... well, you can't think that a wonderful series like the books about Skeeve and Aahz would be left finished, would you?... well... since I phrase it this way...

<br/><strong>Robert Asprin &amp;, Jody Lynn Nye - Myth-Told Tales, Myth Alliances, Myth-Taken Identity (Myth No. 13-15)</strong><br/>
<br/>
If something gets over your head, try it with a helping hand... Robert Asprin takes up Jody Lynn Nye, herself an accomplished author and well versed in collaborations. What worked for him with Peter J. Heck for the &quot;Phule's Company&quot; novels, fits way better here. It is a fresh wind coming to the characters and some very nice ideas being explored. This collaboration is a good one that invigorates the series. The books cannot reach the heights of the first 6 novels, but they are still very very funny.

<br/><strong>Mercedes Lackey - Oathbound, Oathbreakers (Vows and Honors vol. 1 and 2)</strong><br/>
<br/>
While the first book is a &quot;novelization&quot; of several stories of the two heroines, the second is a real page turner. The tales of Kethryn and Tarma (with Warrl) are really really good. The stories have some unconventional endings. And the novel is a real gem. Which brings us to the next installment...

<br/><strong>Mercedes Lackey - By The Sword<br/>
<br/>
</strong>While this one is a stand-alone novel it, tells many different tales.... it builds a bridge from the Oath-books to the modern era of Queen Selenay, the story about Kerowyn the mercenary captain is a thrilling one, really really good (Misty at her best). The tale of the Arrow novels continues and builds seamless into the next trilogy...

<br/><strong>Mercedes Lackey - Winds of Fate, Winds of Change, Winds of Fury (Mage Winds Trilogy)<br/>
<br/>
</strong>Some good stuff and some bad... the first novel is one of the best novels this series can offer, but the qualitiy wanes with the further installments. What really took me aback was, that the characters show their dilemmas for hundreds of pages and the resolution of the story arc only takes 50 pages... this starts with the second book, but the third one is even more abrupt. I thought the conflict would be resolved in the next trilogy and Wham! Bang!... everything is over...next Peril please.

<br/><strong>Mercedes Lackey / Larry Dixon -&nbsp;Black Gryphon, White Gryphon, Silver Gryphon&nbsp;(Mage Wars Trilogy)<br/>
<br/>
</strong>Some good stuff and some bad... the first novel is very very good and offers many answers to questions, that came up during the first novels. These books are not necessarily a real trilogy, but three novels featuring the same characters. I really disliked the last book what so ever. The adversaries presented where not really gripping, and a story about jungle survival was done better in movies like &quot;Predator&quot;. At the end the &quot;Old Heroes&quot; stand side by side with their offspring and save the day...wellll... this is not really a novel about the &quot;Changing of the Guard&quot;, if the oldtimers have to come to the rescue. The threat introduced in this novel is genuine, but I thought it would be taken up in some later installment. Nope. Basically the third installment reeks like she had to find a story due to contractual obligations, but suffered from near-burn-out during the tale...

<br/><strong>Mercedes Lackey - Storm Warning, Storm Rising,&nbsp;,Storm Breaking&nbsp;,(Mage Storms Trilogy)<br/>
<br/>
</strong>These novels left me a bit torn apart. I really wanted to like them as they present the culmination of the story lines from the earlier novels. The new characters are also a breath of fresh air. I suspect Misty was worn out from working double shifts, as the Gryphon books and the Storm books were issued in the same three year span. Both trilogies started out really well, but the workload took its toll and the finish is not really a climax but&nbsp;more of&nbsp;a welcome end. Still... I keep on reading. Friends of mine say I have a very high &quot;pain threshold&quot; regarding those things. That may be true, but the novels also feature some genuinely nice scenes. I don't want to mention them, because I do not want to spoil anything.

<br/><strong>Mercedes Lackey (ed.) - Swords Of Ice</strong><br/>
<br/>
An anthology about Valdemar. Some really good stories, some mediocre ones, but very enjoyable.

<br/><strong>Neil Stephenson - Cryptonomicon</strong><br/>
<br/>
This is a great one, not only in terms of size (at 1150 pages it is really a monster of a book). It features several adventures during WW2 and the present, all somehow connected to each other. The story developes parallel in the two timelines. Brilliant language. Highest possible recommendation.

<br/><strong>Walter Moers - Die Stadt der tr&auml;umenden B&uuml;cher (The City of the Dreaming Books)</strong><br/>
<br/>
Wonderful, plain wonderful book. Joan k. Rowling, eat your heart out. The amount of new ideas presented in this tome is so dense. Masterfully done, even better than its predecessor 'The 13 1/2 Lives of Captain Bluebear'. This one I read in german, as I do not know if any English translations are available. Brilliant stuff.

<br/><strong>Dan Brown - Angels &amp; Demons, Da Vinci Code (The Robert Langdon novels)</strong><br/>
<br/>
My&nbsp; judgment on these two books is a bit torn. On the one hand, the language is very simple and the motivation of the characters is simple, there is no real development in their views. On the other hand, these pages are oozing pure suspense. I couldn't put this book down until&nbsp; I finished it. That is no small feat as I am a regular reader of lots of books. Some elements of the plot are getting clear quite early on (especially in the 'Da Vinci Code' - I will discuss these things in its respective threads in order to not spoil anything important), but other&nbsp; plot elements came to me as a complete surprise. Very good build up to a satisfying climax.

<br/><strong>Orson Scott Card - Shadow of the Hegemon (Ender's Shadow 4)<br/>
<br/>
</strong>I really love this series. The Ender and Bean novels have been among the best books I've ever read, though he got a bit preachy in the later installments of the Ender books (Xenocide and Children of the Mind). This book forms a bridge for me between the first Ender books plus the contiunuing history of Earth and the &quot;later&quot; books featuring Ender. The&nbsp; final sequence between the two brothers really got me to tears. It tries to come full circle, but in doing so lags a bit in the suspense department for the novel itself. Either way, I can't wait for new fiction about these characters. More, more, more.

Taldor (Paizo Charter Superscriber)

One of my two groups has finished Life's Bazaar. They've managed to defeat Kazmojen and Prickles and cleared out the rest of the fortress afterwards. The hobgoblin guards, that were aware of the fight, went off in flight after the big boss was beaten, only the hammer automatons and the mimic had to be taken care of.

The female half-orc barbarian in my group became quiet attached to one of the burrowing automatons from Jzadirune. She even named it 'Chränk'. In her backstory she is the master of one of the stone quarries on the mountainside of Cauldron. So she is thinking about using Chränk there.

Another character has metioned in his notes on his arrival in Cauldron, that he does not know, what would happen, if it would not stop raining.

Another character, a cleric of Fharlanghn, mentioned to me, that they could use Chränk to drill from the Malachite Fortress to the middle of the dormant volcano, thereby hitting the water and giving the stinking watery masses a vent, through which everything would disappear...

I think I need to get rid of this machine very fast.

I already asked during the appearance of the beholder, what the machine would do (be ordered to do)... (I had rolled a 1 in a Fortitude save in advance against the Disintegrate ray of the beholder, in order to intimidate the group), but she stated, that the machine would be ordered to be turned off (Myglym).

I asked if Chränk would be used against the hammer automatons ("The Clash of the Machines"), but they opted to bull rush them into the traps in the hall in front of the throne room.

In another foreshadowing thread the next player of the group went after Maple as a romantic interest. They got involved. Then Maple was contacted to be recruited into the Alleybashers, she declined, and was killed by Triel Elduriast in front of the eyes of her lover.

I was also about to start a series of attacks on the caravans to and from Cauldron, as a way to decimate the guards (in order to create a need for more guards, that would be filled by other races), when the cleric of Fhralnghn became reallymiffed about being harmed by the Last Laugh and said, that no caravan would reach or leave the city unmolested. Fharlanghn would see to it. (by the way the PC has Charisma 6 and Intelligence 8, and the playerr roleplays him to perfection, the others are considering to have their meals in a separate room or to have a sign saying "He doesn't belong to us").

Taldor (Paizo Charter Superscriber)

I have begun to translate the module to German (a big thanks to Zechi for providing the translated room texts) and I'm also converting the module to 3.5... using PC Gen I have come upon several errors, that I am going to post in this thread as I am encountering them, that are sometimes relevant for 3.0.

1) Jil:
Jil’s Use Magic Device Skill can be maximum +10 (all editions). In 3.5 Rules she can’t have spider climb at 1st level. So in order to be where she is, she has activated a scroll. Since assassins are spontaneous casters in 3.5 they know only 2 spells at 1st level, I’d suggest disguise self and obscuring mist… also for her feat selection since two Weapon Finesse feats are now covered with one, I’d suggest Quick Draw. Her possessions do not include a spellbook in 3.5.

2) The Three Stooges (Nikla Varkazi, Hylum Ferant and Kerlen Reh):
These guys have a BAB +2, Grapple +3, Attack +2 melee (1w6+1/19-20 sort sword) or +3 melee (1w3+1 subdual, unarmed) or +2 ranged; Fort save is +4 (all editions).

3) Ruphus Laro:
Ruphus is wearing a chain mail instead of a chain shirt. (otherwise his armor class and speed would not be correct), and is slightly encumbered due to a medium load from the armor (all editions).

Taldor (Paizo Charter Superscriber)

As I am in the middle of translating the boxed texts of "Life's Bazaar" to German, i have noticed some problems about the description and the stats of the Vanishing.

Description: Infecting creatures that use their power - i.e. Invoked by using infected magic item, Fort save DC 15
Statistics: Contact, Fort DC 17

Can someone please give a clarification?

Taldor (Paizo Charter Superscriber)

As I am in the middle of translating the boxed texts of "Life's Bazaar" to German, i have noticed some problems about the description and the stats of the Vanishing.

Description: Infecting creatures that use their power - i.e. Invoked by using infected magic item, Fort save DC 15
Statistics: Contact, Fort DC 17

Can someone please give a clarification?

Taldor (Paizo Charter Superscriber)

I read "American Gods" and "Neverwhere" this year, and I am familiar with his comic work. All I can say is, that this guy knows, how to spin a tale. Highest possible recommandation.

Taldor (Paizo Charter Superscriber)

is it possible to bring additional material from the original draft as a web enhancement to the adventures, so we may be able to play them as they were intended (something like a director's cut of the adventures...this is the point were I am sitting back on my haunches and look square in to your eyes... please! - similarities to Shrek 2 are definitely intended...)?

PS: If not, this would be a great thing for a compilation of all thiose adventures in one volume... with additional info about Cauldron and so on...sigh! (This adventure path is way better than the original one for 3.0 in the 8 modules...)

Taldor (Paizo Charter Superscriber)

Cauldron lies in the middle of nowhere and in order to reason why a city of 4500 people would have a reason to be where it is, I introduced mining "Red" malachite (a unique form of malachite only available here) and diamonds into the fray. (This was confirmed in the actual AP in a later part, wehre it is stated, that many of the Nobles' families own mining businesses.)

So basically everything to eat and tools and wood for securing mining shaftes would have to be imported into the city, and the malachite and diamonds would have to be moved to the coast to be shipped wherever it can be sold... the wood enterprise would be centered at the "Lucky Monkey" and be manned by the caravan guards, while they would wait for the caravan to be escorted to the coast. (Basically the last part of the journey from the Licky Monkey to Cauldron would be nearly unptorected, but tools and food aren't things worth guarding anyway.)

Lord Vhalantru organizes raids on these caravans to the coast. With this he has a reason for enlarging the guards and for raising the taxes and the loot also furthers his financing the BIG project... (well two BIG projects - the first being his support for the Cagewrights - the second his own transformation...).

Another side effect is, that the wood cutting enterprise explains the size of the Lucky Monkey (it always was a tad big for a tavern just to stop by while travelling in the middle of nowhere...

Taldor (Paizo Charter Superscriber)

I have been wondering, what the heroes can do to stop an invasion of Redgorge, while they are away to the plane of Occipitus...

"Sending" is the solution. Jenya Urekas has given the group a Scroll of Sending to inform her of the fate of Alek Tercival, when they find him. That way they can inform her that her childhood friend has died and that it is on her to stop the eager Captain Skellerang of the City Watch...

Taldor (Paizo Charter Superscriber)

Is it just me, or has someone else noticed, that the "Scaling the Adventure" bar for the Adventure Path entry in issue 114, was not the correct one, but copied from the lowlevel Greyhawk adventure...

btw. I love your magazine...and issue 114 was awesome in content, but please return to two text columns per page...



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