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Akata

Odraude's page

Goblin Squad Member. Pathfinder Society Member. 6,817 posts. No reviews. 1 list. 1 wishlist. 2 Pathfinder Society characters.


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1 person marked this as a favorite.

I don't see humans as overpowered in PF, but I do see them as really boring. WOuld love something to spice them up more. At least more than just a bonus feat.


4 people marked this as a favorite.

Corporations are now a playable race lol


4 people marked this as a favorite.

I'd honestly rather not. While I get that this will have some rules changes, I still want this to be close enough so I can run classic classes along side this. Such a big departure from Pathfinder would honestly leave a bitter taste, especially since there is a lot of old material I want to use.

I want Starfinder, not a stealth Pathfinder 2.0


1 person marked this as a favorite.

Maybe then they could be diplomat bots


2 people marked this as a favorite.

I'd like to see some of the downtime stuff from Ultimate Campaign integrated into Starfinder. Having rules for owning your own space station or even planet would be awesome.


1 person marked this as a favorite.

Totally want the Tek Bow from Turok. That'd be awesome!


1 person marked this as a favorite.

idk, I don't really see the point in the change. I feel changing it to metric isn't really going to add anything to the game and instead make it more difficult for people who have played before. Doesn't see worth it to me.


5 people marked this as a favorite.
Catharsis wrote:

I hope the species and cultures will be fresh and original rather than rehashes and reiterations of existing tropes.

Actually, how about having a community competition on that topic, with a chance of some fan-created species and cultures making it into the canon tapestry...?

I don't know... with the internet how it is, we'd end up with a race of Nazi cat girls in space led by Moon Hitler.


1 person marked this as a favorite.

Conspiracy theories = adventure hooks


1 person marked this as a favorite.

I don't see why not. I plan on running it in my ACKS group.


1 person marked this as a favorite.

That is also true. I'd just like to keep the option of a low level starfaring adventure possible. I'd like to go zooming through hyperspace on my Millennium Falcon at level 1.


4 people marked this as a favorite.

Honestly, I don't see it as a big issue for players to start with a space ship at level 1. It certainly won't be a space yacht or the Enterprise. But think about modern day cars. They are mostly expensive, but you can get used cars for cheap. Can't forget payments of loans. There are also repod cars and private owners selling older rust buckets. And of course, there's always the local junk yard. Point is, there are plenty of ways to get a car for a reasonable price. I don't see why the same can't be true of space ships. They aren't really game breaking to be honest, and like the modern day car, is going to be a necessity if you are doing a starfaring game. You can't really take a space ship into a dungeon to fight a dragon. I think a level one space ship is fine.

And if all else fails, let them steal one and try and figure out how to use it to its full potential.


1 person marked this as a favorite.
Bellona wrote:

With regard to races, I'd like to see the elves have a homeworld of their own in a completely different star system. It seems pretty clear in canon that they colonised Golarion from Castrovel, but their "foot-print" on Castrovel is so small, that I consider it logical that they are from yet another planet. (Possibly the descendants of anti-tech colonists?)

Also, it might be worth your while to look at the 101 Celestial Bodies in Your Solar System thread.

Oh hey, I remember starting that thread. Nice!


1 person marked this as a favorite.

I'm a okay with all of these ideas


6 people marked this as a favorite.

Interested enough to post about it :p


2 people marked this as a favorite.
RainyDayNinja wrote:
Odraude wrote:
I really want a creature with an altogether different biochemistry make up. I want to see how an ammonia or silicon based lifeform would work out in a party.
An ammonia-based lifeform would need a constant life bubble up (or, you know, a space suit), since water vapor in the air would be acidic from its perspective.

I kinda of like that though. The space suit wouldn't be too far of a stretch, and it adds a bit of a danger if the suit has a malfunction.

While ammonia might be a bit tough, silicon based lifeforms would be more doable without a special suit.

I also want a non-humanoid alien in the game. having blue humans with forehead ridges is fine, but I'd like one to be really crazy. Amoeba aliens or octopi aliens or something just really different. A creature made out of electromagnetism that makes a body out of metal and eats radiation.


4 people marked this as a favorite.

I really want a creature with an altogether different biochemistry make up. I want to see how an ammonia or silicon based lifeform would work out in a party.


1 person marked this as a favorite.

Awww no funky dice? How am I going to use my d11s outside of DCC?


4 people marked this as a favorite.

We may want to be wary of the Iron Gods spoilers to those of us that haven't read it.


1 person marked this as a favorite.

We need bobbit worms. They are absolutely horrifying

And then, make them robots. Even more terrifying


1 person marked this as a favorite.

With the ability to access data and information via the ship's network or, in the case of the being on an advanced enough world, the planet's internet, I'd like to see some bonuses for using a search engine to figure out stuff. Especially for Knowledge skills. Googling a weakness for a hydra would be interesting for a starfaring crew.


10 people marked this as a favorite.
Jack of Dust wrote:
I have this horrible image in my mind of Techno-Bards running around....

Don't worry, you'll be seeing me with my Ruby Rhod bard on awesome adventures with a taxi cab driving fighter and his orange hair female assassin.


4 people marked this as a favorite.

He'd get a lot of negative modifiers to Leadership if that were the case lol


3 people marked this as a favorite.

What is Appendix N? Appendix N is the list of recommended reading in the original DMs Guide for D&D. In it contained the books that would provide inspiration for the first role-playing game. So for Starfinder, I propose we have an Appendix N to round up great books, movies, video games, cartoons, anime, and whatever other medium that can inspire the setting and rules of this game. I have it all on a google doc so that we can access it with ease on the first page.

Here is the link to the Starfinder Appendix N. Tell me what other media items Pathfinder can pull from. It's late so I'm sure I've missed something. I'll probably open it up to more people to edit soon.


4 people marked this as a favorite.

But but... I wanna play futuristic Hatsune Miku!

Also that may have literally killed me typing that.


3 people marked this as a favorite.

Honestly, I feel it's a mistake to go into this expecting Pathfinder 1.5. Rather, this should really just be here to add options for a science fiction/fantasy game, with some changes made to emulate the genre. Expecting this to be a new edition that overwrites the previous stuff with errata is just asking for disappointment. Not to mention it would split the fanbase. I can actually understand why they don't want a public playtest now.

This isn't the product to be championing Pathfinder 2e.


1 person marked this as a favorite.

I mean, it's a bit hard to do that because the players will generally be visiting one singular area per planet if they are doing a starfaring, journey of exploration to different planets. I get that. But if the adventure is all on one planet, then yeah, I'd hope to see them get into a little more detail with the cultures.


2 people marked this as a favorite.
Lord Fyre wrote:
JoelF847 wrote:
I'm pretty sure the designers like star trek a lot also, and my paraphrasing may have lost some details, but I think they were getting at the fact that you'll have a ship more like the Millennium Falcon which is a bit cobbled together, has a handful of rooms/modules, and doesn't always work as smoothly as you want, and less like the Enterprise which has everything you can imagine, and is all glossy slick and clean.
And the PCs are unlikely to be the commanders of a ship with hundreds of crew-members.

At least starting out. Gotta work your way to that :)


2 people marked this as a favorite.

Assuming the technology does rule over magic. I'm not really a bit fan of swinging the pendulum to the other side and making mages the inferior choice.


1 person marked this as a favorite.

I can agree on the megacorps, at least for some nations. I really like transhuman stuff though. I love the idea of uploading consciousnesses and the ramifications of that, especially for what it does to one's soul if they become digitized. I'll admit, it would be a bit of a logistic nightmare if you could implant yourself into another biological body. Do you get the stats of that body? How do you balance it, if even? If the body can cast magic, do you suddenly cast magic? Do you lose some class features, all, or keep them? Maybe for sleeving, it would be confined to being downloaded into robots, androids, and cyborgs.


1 person marked this as a favorite.

While never leaving the planet, I've had players deal with aliens both ancient and recent. One adventure I'm going to run will involve delving into a ruins that was built over an old star ship with the original alien still in there in stasis.


3 people marked this as a favorite.

Would be interesting for them to delve into reputation (rep) as a form of currency, like in Eclipse Phase and Nova Praxis.


4 people marked this as a favorite.

I hope it is an octopus race. I like octopi!


2 people marked this as a favorite.

What I don't want to see is a gutting of anything deemed a sacred cow or D&D-ism just because of presence. I get that it's a new ruleset and a good opportunity to try new things, but at the same time, there is a lot of this I'd like to use in my basic Pathfinder game. And I'd personally prefer some aspects like Vancian magic to other systems. While I don't want Starfinder to just be copy paste Pathfinder, I still want some of the more iconic d&d isms to remain in.


3 people marked this as a favorite.

Honestly I prefer Vancian magic.


1 person marked this as a favorite.

The main website talks about playing as them, so I think you're safe.


4 people marked this as a favorite.

I'd actually prefer if they kept magic. I think there is something cool about space wizards on the moon. And magic keeps this system unique and opens up cool options. Removing magic from the game would just make this Traveller and at that point, I may as well play that. Why throw out the baby with the bath water? If we can have aliens and tech in our fantasy, then we can certainly have magic and elves in our science fantasy.


5 people marked this as a favorite.

There's a lot of futurism I want to see in this game.

- Uplifts: I want to see animals or other creatures uplifted to sentience, and made as a playable race.

- Digitizing Consciousness: Seen heavily in Eclipse Phase, I'd love players to be able to upload their consciousness into other bodies. Definitely robot/cyborg bodies. Maybe flesh and bone bodies.

- Digital Lifeforms: I love the idea of either advanced A.I. as PCs or people that have chosen to remain digital and on the net as an option.

- Mecha: Power Armor is awesome, don't get me wrong. But giant robots are super cool. And with giant Pathfinder monsters, at least we'd have a reason to have them around. We dig giant robots yo!

- Cybernetic and Bioenhancement options: I really want to be able to upgrade our people with different abilities tied to either technology or bio enhancements.


3 people marked this as a favorite.

Yeah magitech is cool by me.


4 people marked this as a favorite.

Honestly, I hope they don't go the route of magic = technology. It just feels like a cop out. I'd rather they be two separate forces that can be combined for interesting effects. What I don't want are lasers that are just wands of fireballs reskinned.


1 person marked this as a favorite.

There were definitely green skinned people, though I might be misremembering. It's been awhile since I read it.


4 people marked this as a favorite.

If Distant Worlds is the template, then we can really expect standard sci fi technology, especially seen in the 50's as well as 70's retrofuturism, combined with some sci fi stuff from the Victorian/Edwardian authors (H.G. Wells, Edgar Burroughs), with some magic in there. I definitely want there to be magic, but I also want technology to have at least an equal power in the world. I just want to play a fighter with a rocket arm really :)


4 people marked this as a favorite.
Gallyck wrote:

People who wont want magic are wrong.

WTF do you think the force is? Bleh. All i see in this thread is everyone wish fulfillment of nerfing the piss out of casters.

I mean, the thread is title "What you don't want to see in Starfinder." So it's going to be what people don't want to see in Starfinder.


1 person marked this as a favorite.
Dragon78 wrote:
Green Akiton man? Don't you mean red?

Huh, I guess you're right. I might have been crossing my John Carter with Akiton a bit.


2 people marked this as a favorite.

I hope to see a green Akiton man as an iconic. Maybe their version of a ranger (explorer? recon?).


2 people marked this as a favorite.
Lord Fyre wrote:
WombattheDaniel wrote:
Sissyl wrote:
No, I don't like WH40K's setting, why do you ask?
This is one of the saddest sentences I've ever read.
I disagree. Warhammer 40k is entirely too "grimdark" for me.

Honestly, modern day WH40K has kind of acknowledged their grimdarkness and has really become a parody of itself rather than taking it too seriously. Though the same can't be said of their fan base...


2 people marked this as a favorite.
AngryNerdRageDemon wrote:

...

Odraude wrote:
Ruby Rhod
I hate everything about you.

Dawww, you're too kind :D


1 person marked this as a favorite.
Voss wrote:
Luthorne wrote:
I hope guns and similar ranged weaponry won't completely replace melee fighting.

Eh. On the one hand, I think most modern & SF settings are pretty unreasonable if a knife or sword is a effect answer to combat.

On the other hand, the D&D chassis is really terrible at guns, and always has been. So even when they are good choices mechanically, they're terrible at being guns and just killing people quickly with bullets. It just ends up unsatisfying all around.

I'm with Coffee Demon on 'net avatars' and decking/hacking stuff. Splits the party/story/players in the worst possible way.

For what I definitely don't want to see in Starfinder: fighters (by any name), monks and any shoehorned attempt at a 'noble' class. Or anything 'balanced' by 2 class skills per level.

You'd be pretty surprised. In close quarters combat, there is a great deal of use of your free hand and a knife against someone with a rifle. Pretty much all modern day armed forces teach that.

Of course, I just want lightsabers dammit! :)

Also for the anti-net people I think it'd stretch my disbelief way too much if there wasn't some kind of internet analogue in this. Especially given how we have one and how quickly it has changed our world. I'd actually love to see some transhuman, Eclipse Phase stuff in here.

As for stuff I don't want? Gotta agree with rehashing old rules. Don't want to spent money on the same feats or classes. Other than that? Can't really think of anything I don't really want.


11 people marked this as a favorite.

Hell yeah. You gotta have space bards. How else am I going to play Ruby Rhod?


4 people marked this as a favorite.

My body is ready!

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