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PCGen is pleased to announce the release of the 6.04.0 Production Release of PCGen.

Also as of this version there is better Spanish language support thanks to Pablo Hernán Custo!

And we are also pleased to announce that the PCGen project have our own forums, thanks to Anestis & Marie. Check them out!

The highlights of the changes for PCGen 6.04.00 are listed below:

Notable Changes

For Players and GMs
New Pathfinder Board output sheet
[Pathfinder] Apply Ultimate Combat 2nd printing errata
Implement Race Builder in ARG
Update Guide to PSOP to recently released 5.0 version
Implement calculation of assorted undead save DCs
Pathfinder: Prevent inadvertent stacking of resistances
Newer, more compliant, PDF generation library (FOP 1.0)
Improved error handling when exporting characters
Improved character file safety
Improved loading of older characters
Custom, Homebrew and Vendordata folder locations recalled between installs from 6.3.5 onwards
Lots of fixes to output
Many data fixes
Improved Spanish language support
For Data Authors
New conditional skill system
Bonuses to epic BAB and CHECKs now handled separately to non epic
Eliminate Ability Cloning / Ability Processing Consistency
Reduced memory use when switching or reloading datasets
New output sheet language - Freemarker (optional)
Migrate many sheets to use FreeMarker
Converter run on all sets

New Sources

The following new sources were added in 6.04.0

[Alluria Publishing] Remarkable Races: Compendium of Unusual PC Races, Pathway to Adventure Edition
[Dreamscarred Press] Ultimate Psionics
[Mongoose Publishing] Quintessential Samurai
[Paizo] Adventure Path: Mummy's Mask Players Guide
[Paizo] Adventure Path: Reign of Winter Players Guide
[Paizo] Adventure Path: Shattered Star Player's Guide
[Paizo] Pathfinder Player Companion - Andoran, Spirit of Liberty
[Paizo] Pathfinder Player Companion - Blood of Angels
[Paizo] Pathfinder Society Field Guide
[Paizo] Rise of the Runelords (Anniversary Edition)
[Paizo] Skull & Shackles AP55 - The Wormwood Mutiny
[Super Genius Games] The Genius Guide to: The Talented Rogue (PF)
[WotC] Unearthed Arcana

For the full detail on all changes made in this release, check out the release notes here.

PCGen is a RPG character generator and maintenance program (d20 systems). All datafiles are ASCII so they can be modified by users for their own campaigns. Please join us at, or visit our website

Paul Grosse
Public Releations Team PCGen Project


Paul Grosse
PCGen PR Silverback

Over the years it’s been suggested that we have our own official forums. We’ve looked into different options and software packages, and we think we have a good solution.
So without further ado we present for your consideration the official PCGen forums.

We’d like to thank Marie in her help in getting everything set up.

Paul Grosse
PCGen PR Silverback

Stan are you looking at or the old .com address. There's a small amount of activity in the forums.

But yet the company is largely defunct due to WotC and some internal dynamics.

And Code Monkey Publishing grew out of PCGen, not the other way around. :)

BTW PCGen just launched our own forums instead of using Yahoo, we'll be making a slow transition away from Yahoo.

Personally I'd love to be able to access them via Tapatalk like I can for enWorld. :)

chaoseffect wrote:
The cost of Herolab is ridiculous and I probably wouldn't buy it even if I wasn't poor. My question is why do you want a character generator? If the main draw is being able to have all the resources at your immediate disposal and convenience (which would be the draw for me and was why I was in love with 4E character generator program before Wizards ruined it), you can get the same effect with sites like d20pfsrd.

Some people are math challenged, plus you can save you character at different levels and plan your character out better.

1 person marked this as a favorite.
Ryan Dancey wrote:
In fact, I did not want an explicit prohibition because I thought there were a lot of utilities like character creators that could be and should be possible and it would be too hard to write a term that excluded something like Baldur's Gate while enabling something like PCGen.

Which is why we explicitly state that the data files for PCGen are covered under the OGL and are OGC. And that the program itself is NOT OGC. :)

And Yea! Ryan mentioned us!

Kydeem de'Morcaine wrote:
Nylanfs wrote:
Kydeem de'Morcaine wrote:
I use Herolab to make my PC's (when player) and NPC's (when GM). But it won't work on my android tablet yet. So I have to have printed sheets. One guy uses PCGen on his laptop.

Here's something to help you out Kydeem

Hero Lab Character Sheet (Android)

Hero Lab Character Sheet Lite (Android)

PCGen Character Sheet Reader

PCGen Character Sheet Reader Lite

Thanks! I will check them out this weekend.

Did you get a chance to try them out Kydeem?

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Kydeem de'Morcaine wrote:
I use Herolab to make my PC's (when player) and NPC's (when GM). But it won't work on my android tablet yet. So I have to have printed sheets. One guy uses PCGen on his laptop.

Here's something to help you out Kydeem

Hero Lab Character Sheet (Android)

Hero Lab Character Sheet Lite (Android)

PCGen Character Sheet Reader

PCGen Character Sheet Reader Lite

Like what?

@Haria We're working on it, we just branched into supporting FantasyCraft and Killshot. There's somebody working on OSRIC, but I don't know how polished it is.

If you add 1 to the feat remaining box when leveling up it should work fine. Just checked this in v60301.

Gestalt characters will probably never be supported as presented, there is to much work vs requests for them. The closest is what I'll refer to below.

And since Andrew was able to get a classless d20 system working using pure data files (Eclipse: The Codex Persona) I would find it unlikely that what you would want to do wouldn't be possible. :)

@Xaikon mp;page=4#161

Specifically what problem house rules do you need in PCGen Haria?

There's a yahoo group specifically setup to help users "hack" pcgen to make it do what they want to do for their own games..

mcv, have you taken a look at Realmsworks by Lone Wolf?

Yes, and James and Andrew appreciate you identifying the corner cases :)

We still use it because we haven't found a forum software that lets people post to or create threads via email.

And you can sign up with a non-yahoo email last I knew.

From the PCGen doc's wrote:

I want to help!

Well of course you do! OK, there are a vast variety of ways in which you can help us here at PCGen. We can use:

JAVA Coders (Code Monkeys)
LST file editors (Data Monkeys)
Admin Monkeys
Documenters (Doc Monkeys)
Public Relations (PR Monkeys)
Checking Licensing (Data License Monkeys)
Anybody who wants to, no matter your level of experience!

We could go into vast detail here on how you could help in any particular section. But the way to join is posting a message to Yahoo! with the title:


Someone will claim your soul shortly afterwards and help you offline on how to go about doing things.

Needless to say, this is one of the most fun and rewarding communities you can join! PCGen is about FUN, just read an average day of the message boards and you'll see what I mean!

See Monkey Teams Explained for details on the various PCGen teams.


Although it looks like the Yahoo groups we use might be down right now.

Slatz Grubnik wrote:

The very first thing I noticed was that there's no longer an NPC generator. There was when I used it a long time ago, but not any more. This was a feature I used very frequently.

A previous poster mentioned not all sources currently available for Pathfinder are also available for PCGen (such as Mythic Adventures and Gamemastery Guide). And many still are still in Alpha or Beta, I'm noticing.

Okay the NPC generator is a definitely valid issue. The developer that originally did that left the project, and none of the developers that are part of the project (new or old) have any knowledge of the code he used to make that, and since it was seriously out of date and causing bugs in the rest of the program it was cut out. There are plans to bring it back with properly documented code in the future.

As a volunteer project we can only work on as many sources that the volunteers chose to pick up. Of course we are always looking for more data monkey's, wink, wink, nudge nudge... :)

What would you term complete? And how can PCGen improve this?

On the PCGen FB page we're seeing several people that can't use it because of being in a country other than the US. :(

Oh look, it works on my phone now too. :)

How many sources were you loading?

That's still up in the air ATM, all the character sheets will eventually migrate over (this is probably over a multi-year timeframe also).

I just like giving a heads up when I see people using output sheets for things other than a pure character sheet. :)

You also might want to check out the other output files to see if they might give you options that you need.

Also if you want to make your own output go ahead, and then make a JIRA tracker attach the file and we'll put it in the regular releases.

I posted it to our main forums so you'll get some more traffic. :)

Also note that starting with 6.03+ we're going to be transitioning to the Freemarker output system. This might help you with customizing the xml file for what you want.

Use an egg timer &/or a small hour glass.

Hey, Kyle starting with 6.03.00 we are going to be transitioning to using Freemarker for our output template. Instead of the arcane system we use currently.

There are some wierd ass names that that nameset can generate though. :)

If you have two types of Natural Armor they don't stack.


Yes it was Scott, was going to look up my thread on Enworld to verify but was distracted by work work.

And to answer GP, it's a concern be cause it "can" affect the consumer by affecting collaboration and creativity which can then affect the d20 market. Not saying that is but it's a valid concern.

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I can verify that unless the publisher has specifically said we don't have to, PCGen always asks permission before putting a dataset for each source book into distribution. Even then I usually shoot the publisher a note when it does so they can get some PR buzz from it if they want.

And when there was first talk about the 4e OGL (which wasn't released yet under the GSL). The licensing manager for WotC (who name escapes me at the moment he's no longer with WotC) had a couple of discussions about adding a line to the new license requiring that there needs to be a bibliography requirement for for EVERY OGL item that was used in a source book so that a) the original publisher/author could get credit, and b) clear up a LOT of the clutter from Sec. 15's.

I'm having a disagreement with a rules lawyer. His argument is that if region selection isn't detailed in the GTOP then "being" from those regions isn't valid for PFS play. And my counter argument is that per the AR Inner Sea Primer traits are legal and to select those traits you have to be from (or spend significant time there) a certain region.

This may come out of left field, and my surch fu may be failing me. But is there any guides or restrictions on selecting what geographical region your character is from?

I'm specifically looking for official rules, blogs &/or FREQ's

PCGen is pleased to announce the release of the v6.02.01 Production Release of PCGen. This release includes 150+ bug fixes and improvements that we've made since the 6.2 production release. The highlights of the changes for PCGen 6.02.01 are listed below:

Main Changes: Update to Paizo name in data, Numerous corrections to typos in the data, & Numerous other small code and data fixes

The following new sources were added in 6.02.01

[Paizo] Pathfinder Player Companion: Andoran - Spirit of Liberty
[Paizo] Pathfinder Player Companion: Blood of Angels
[Super Genius Games] The Genius Guide to: The Talented Rogue (PF)

For the full detail on all changes made in this release, check out the release notes here:

Release Notes

PCGen is a RPG character generator and maintenance program (d20 systems). All datafiles are ASCII so they can be modified by users for their own campaigns. Please join us or visit our site

Public Releations Team

PCGen Project

Obsidian Portal can help with #5, have each player create a character for your campaign. And then after every session create a note on the character what was gained/lost from that session. And then the players can make a note on what they are increasing with each level gained.

Rite Publishing wrote:
Just to be clear no 3rd party publisher can use any part of the Golarion deities, as they are Paizo's IP and are not Open Gaming Content you can't reference them at all as a 3rd Party Publisher.

Well not entirely true Steve, you "could" use the Community Use policy. But then you couldn't make money off said product. But it's possible. :P

I should also note that PCGen uses the Community Use Policy :)

With Herolab (and PCGen too) you don't see the whole class or feat text. You need to actually have all the text descriptions to understand the item in question.

Umm, why would they think that? It clearly states that you need to own the book/source that the item/class/race is in and be able to show it if asked.

PCGen, making d20 players lives easier since 1998. :)

Generally I would look for a law firm with Publishing and Intellectual Property experience.

Good you found the answer Dabo. :)

BTW you are aware of the main PCGen Yahoo Groups right?

It would depend on the license. Lone Wolf in the past has negotiated exclusive rights to be the only character generator (for non-ogl systems). I can not state categorically that they have in Paizo's case, I am certain that Rob definitely would have tried.

And by "Official" I was referring to the statements & press releases that Paizo and Lone Wolf have made in the past. Not that everyone must accept what is on the character sheet as truth.

And Lone Wolf hands Paizo a nice check every month or so to be the official Pathfinder character generator. :)

That's odd, We haven't had any reports of major bugs that haven't been fixed in the last production cycle. Neither have we had reports of it crashing.

I second the suggestion for PCGen, and it's free :)

The Mad Dog Barbarian is in the Player's Companion: Animal Archive and isn't coded up yet.

No I thought you might want to give them a hand if you hadn't been following their discussion :)

Zaister, talk To Doug Limmer and Paul Shipley on the PCGen list. They are currently working on getting a PCGen set working.

Jeremy, going to be sending you an email shortly making sure PCGen still has permission to distribute said set. :)

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