|
|
|
|
|
Nyarlathotep333's page
6 posts. 10 reviews. No lists. 1 wishlist.
|
Sign in
to create or edit a product
review.
I gave this one only three stars (it was almost a 4!) mostly because it was the adventure I started my group on to introduce us all to the Iron Kingdoms and, as one of my Players put it; "It still feels too much like D&D". While the storyline is great (we only made it through the first section actually) and the characters and plot seemed fun (the villain is a GREAT concept!), it relies too much on the GM to build the feel of the world - something that a GM who was experienced with the IK would do well but for beginners it was hard to bring across the feel of the IK to my group when we started with this. I am fully planning to re-run it at some point when my group has more IK experience and knows the setting more and I'm sure that my opinion will waver back up to at least 4 stars (probably even 5 cause the premise of the adventure ROCKS!), but I can't in good conscience recommend this to any GM who is looking for an Iron Kingdoms introduction adventure.
I own both the hard copy and the PDF of this wonderful book. The setting is one of the most detailed and flavorful settings I have ever ran across...its original as well - not your standard steampunk setting by any stretch of the imagination! This book details more of what makes the Iron Kingdoms a fun and unique setting - Mechanika. You'll find more detail on how to construct and interact with mechanikal weapons, steamjacks, etc. Well worth getting in conjunction to the Character Guide and World Guide!
I own both the hard copy and the PDF of this wonderful book. The setting is one of the most detailed and flavorful settings I have ever ran across...its original as well - not your standard steampunk setting by any stretch of the imagination! NOTE! You'll need either the D&D core books (PHB & DMG) or the Pathfinder core book as well to make full use of this book.
|
|