Nox Aeterna wrote:The way I see it, you can't say "I'm a Paladin" anymore than you can say "I'm level 6". Those are metagame terms to explain mechanics. Like "attack of oportunity" and "squares" are. Your wizard does not point fireballs to corners of squares, he point them to points in the space.gustavo iglesias wrote:
I think game terms are used in game, not in world.
I can say "I'm an assassin" because I'm a killer for hire. I don't need to have the Assassin prestige class, I can be a rogue, slayer, ranger, fighter, or even sorcerer.
Same with paladin. I can say "I'm a paladin of Iomedae's just cause", even if my class is not Paladin, but Inquisitor, Cleric, Warpriest, Cavalier or even sorcerer. I would not be a Paladin, but I would be a paladin.
Well here we can see we play completely diferent regarding this.
I won't go into Assassin cause it is so generic. But the second example would demand bluff checks, cause you are lying as far as I'm concerned in world.
Ofc, the paladin also wouldn't get to call himself an inquisitor and so on and on.
Unless you are a class, then you can claim you are, but that is a lie.
Issue being some terms are so generic that it a bit harder, like fighter or your Assassin example. Hopefully classes will be even better defined now come PF2.
Yeap, fundamentally different ways to play, that is all.
To me a class isnt divided from what it is ingame.
A PC with the class paladin, is also a paladin in game...
If the PC doesnt have the paladin class, then he isnt a in game paladin...
Ofc this goes for other class aswell, but again, some are harder than others to divide due to being a more generic term, like the assassin case.