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Norowareta Nagagorjo's page

49 posts. Pathfinder Society character for Fromper.

Full Name

Norowareta "Gorjo" Nagagorjo




Battle Oracle 5 | HP 42/42 | AC 26, T 12, FF 25, CMD 20 | F +4, R +3, W +5 (+2 poison, +2 mind affecting) | Init +2 | Perc +7, SM +3 | Speed 20ft | Low Light Vision












Born in Nagajor, now based in Absalom


Nagaji, Tien, Common, Infernal, Celestial



About Norowareta Nagagorjo

An almost 7 foot tall suit of full plate clangs noisily into the room. A buckler is strapped to his arm, and various weapons are sheathed on his belt, or attached to his back with his backpack and quiver of arrows.

The warrior removes his helmet, revealing a reptilian face that some of you recognize as a member of the nagaji race.

"Greetingsss, fellow Pathfindersss", he begins, his forked tongue drawing out the "s" sound in many words like the hiss of a snake. "I am Norowareta Nagagorjo, but mossst people call me 'Gorjo' for short."

"Asss you sssee, I am a warrior. And..." he pauses for a moment before continuing, "I bring sssome magic that can be helpful in combat. But before we can go into battle together, I mussst warn you of my shameful curssse."

He stops speaking for a longer pause, as if steeling himself to reveal something awful.

"During battle, or timesss of ssstressss, I am unable to ssspeak the Common tongue, or other normal languagesss. During thossse timesss, I can only ssspeak the Infernal language of devilsss or the Csselessstial language of angelsss and godsss."

Full back story here

Male Nagaji Battle Oracle 5
LG medium nagaji
Init +2; Senses: Perception +7, low light vision

AC: 26, touch 12, flat-footed 25 (+10 armor, +2 shield, +1 dex, +2 natural armor, +1 deflection)
CMD: 20 (+3 BAB, +5 STR, +1 DEX, +1 Deflection)
HP: 43
Saves: Fort +4, Ref +3, Will +5 (+2 poison, +2 mind affecting)

Speed: 20 ft.
Melee: +1 longsword +10 (1d8+6/19-20) or silver warhammer +8 (1d8+5/x3) or cold iron rapier +8 (1d6+5/18-20) or dagger +8 (1d4+5/19-20)
Ranged: MW composite longbow (+5 strength rating) +5 (1d8+5/x3)

Oracle Spells Known (CL 5; concentration +10)
2nd (5/day): Cure Moderate Wounds, Fog Cloud, Inheritor's Smite, Grace
1st (7/day): Cure Light Wounds, Enlarge Person, Divine Favor, Protection From Evil, Bless, Liberating Command
0 (at will): Guidance, Detect Magic, Read Magic, Purify Food & Water, Create Water, Stabilize

Oracle Curse: Tongues (Infernal, Celestial)

Str 21, Dex 12, Con 14, Int 10, Wis 9, Cha 16
Base Atk +3; CMB +8; CMD 20

Traits: Valashmai Veteran, Focused Mind, Mind Over Matter
Feats: Extra Revelation (x2), Power Attack, Weapon Focus: Longsword
Oracle Revelations: Skill at Arms, War Sight, Surprising Charge, Weapon Mastery: Longsword
Racial: low light vision, +1 natural armor, +2 save vs mind affecting, +2 save vs poison, +2 handle animals vs reptiles, +2 perception

Skills: Diplomacy +10, Handle Animal +4 (+2 vs reptiles), Heal +3, Intimidate +7, Knowledge: History +4, Knowledge: Nature +1, Knowledge: Planes +6, Knowledge: Religion +6, Perception +7, Sense Motive +3, Spellcraft +4, Survival +3
(-5 armor check penalty for dex and str based skills, already calculated into skills listed above)
Languages: Nagaji, Tien, Common, Infernal, Celestial

Magic Items: +1 cloak of resistance, wand of Cure Light Wounds (32 charges), scroll of Comprehend Languages, scroll of Endure Elements, potion of Cure Light Wounds, potion of Touch of the Sea, scroll of Air Bubble, Wayfinder, cracked dusty rose ioun stone, potion of Fly
Combat Gear: +1 longsword, +1 full plate armor, +1 buckler, +1 ring of protection, +1 amulet of natural armor, silver warhammer, mw composite longbow (+5 str rating), dagger, cold iron rapier
Other Gear: spring loaded wrist sheathe (wand of CLW), backpack, belt pouch, spell component pouch, bedroll, chalk, flint & steel, grappling hook, 50' silk rope, waterskin, 5 days rations, signal whistle, ink, inkpen, 4 scroll cases, caltrops, flask of oil, 5 sheets of parchment, tanglefoot bag, 2 sunrods, 2 holy water, alchemist's fire, 2 acid flasks, holy text (Acts of Iomedae)

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