Where did he say that? I just know he closed my topic specifically asking about Fiendish Sorcery.
I was excited for the Warpriest class. I like the idea of a VERY martial divine caster. I just think the class features could interact with each other more, like a pool mechanic that Channel, Sacred Armor and Sacred Weapon pull from, in addition to a limited ability to buff during combat.
"What... What are you doing?"
"I AM NOW A LIGHTSABER ELEMENTAL."
Here is what I would do as an example:
Channel-Sourced Sacred Weapon:
Sacred Weapon (Su): At 4th level, the warpriest gains the ability to imbue his focus weapon with divine power. As a swift action, the warpriest can expend a use of his Channel Energy class feature to enhance a weapon of the same type as the weapon selected for the focus weapon class feature for a number of rounds equal to his warpriest level. This power grants the weapon a +1 enhancement bonus. For every four levels beyond 4th, this bonus increases by +1 to a maximum of +5 at 20th level.
These bonuses stack with any existing bonuses the weapon might have, to a maximum of +5. The warpriest can imbue a weapon with any of the following weapon properties: brilliant energy, defending, disruption, flaming, frost, keen, and shock. In addition, if the warpriest is chaotic, he can add anarchic and vicious. If he is evil, he can add mighty cleaving and unholy. If he is good, he can add holy and merciful. If he is lawful, he can add axiomatic and ghost touch. Adding any of these properties consumes an amount of bonus equal to the properties base cost (see Table 15–9 of the Core Rulebook). Duplicate abilities do not stack. The weapon must have at least a +1 enhancement bonus before any other properties can be added, whether normally from itself or granted by this ability. The enhancement bonus and properties are determined the first time the ability is used each day, and cannot be changed until the ability is used again the next day. These bonuses only apply while the warpriest is holding the weapon, and end immediately if the weapon is sheathed or leaves the warpriest’s possession. If the warpriest uses this ability on a double weapon, the effects only apply to one end of it.
And, as a bonus, its shorter! Wow, didn't notice that you can't swap out abilities like a magus can when he enhances his weapon.
Also, the Arcane Bloodline's capstone ability seems kinda off, seeing as you have to be a dragon to be able to even cast spells as normal. If we added something like Monstrous Physique III/IV it would be really awesome. And, as someone mentioned before, Eschew Materials as a bonus feat is needed.
What if we took away heavy armor proficiency, but gave it later on, kinda like what the magus does? I hate comparing it to the magus, but it just kind of happens. The Sacred Armor is really good, and I think should be kept duration-wise, but Sacred Weapon... The magus can do the same thing, for one minute at a time, more times per day, but it competes with his other stuff.
I just want more synergy, and less paperwork. So many standard actions for really short effects!
Also, list of things to keep track of:
All of these are a different number. While clerics DO have a lot of stuff to keep track of too, it's just spells, channeling, and two domains. That is my argument for some sort of Faith Pool.
This. He's good. But better with an ally.
(Psst... Slayers get a d10 now, and bluff is being considered for a class skill)
Ouch, didn't notice that. Well, you probably already have a two-handed weapon, so power attacking the source of the AMF should not be too hard.
That implies a Slayer could just walk up to a favored target and stab him for sneak attack.
The (basic) tiefling has a penalty to charisma. Bloodrager specifically states the character takes on elements of their bloodline. Need I say that a tiefling would be awesome as an Infernal Bloodrager?
Fiendish Sorcery: Tiefling sorcerers with the Abyssal or Infernal bloodlines treat their Charisma score as 2 points higher for all sorcerer class abilities.
Fiendish Sorcery applies to the two bloodlines, but it is stated that it only works for sorcerers, which were the only class with bloodlines. Now we have two bloodlines, if slightly different. I don't think it is overpowered to rule that Fiendish Sorcery also works for bloodragers.
Remember, its only while bloodraging.