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Nimon's page

Pathfinder Society Member. 2,704 posts (3,837 including aliases). 3 reviews. No lists. No wishlists. 2 Pathfinder Society characters. 111 aliases.


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Dark Archive

Male Human Dungeon Master

1d100 ⇒ 83

You SSSstep Forward! A Ssylth says to Brother Baalakai and points to him.

The doors to the arena open and the scent of blood and ash fill your nostrils. You see an Eldar, the likes of which you have not seen before.

Forbidden Lore Xenos -30:
This looks like a Harlequin, a strange sub-race of eldar according to Imperial Records that delight in dancing and fooling around.

Dark Archive

Male Human Dungeon Master

Worn Narthecium listed in Campaign under Domos' Armory now.

Dark Archive

Male Human Dungeon Master

This is the current PbP. You guys need to go through that also basically so I did not really do anything else.

Dark Archive

Male Human Dungeon Master

No PbP this week. If you missed last session you can give yourself 1 skill and 1 talent from outside your normal progression. You must have the prereqs for the talent. Specifics on the the Gamershaven forum. I will update this more when I have more time

Dark Archive

Male Human Dungeon Master

1d100 ⇒ 56

He attempts to parry your flurry and fails. He falls to your blade. The Master of the forge addresses you.

We must leave this place at once. There are more of those coming. He points to a dead necron. The Magos fires up his own jump pack and beckons you to follow him.

We will end it here. You saved the Magos, good job. This ties in nicely with what happened with the other guys from Alpha. Give yourself 400 xp for the session.

Dark Archive

Male Human Dungeon Master

Typically the way I have ruled in the past is on the charge you get only your one attack with the Charge bonus, you can activate swift attack and lightning attack once you are engaged on the next round. The reason for this is that it makes the fights a bit more dynamic and it goes both ways. If I charged one of you with an enemy with lightning attacks it could be just as bad.

The Rogue Trader deftly avoids your attacks with keen precision that is typically not seen in a mere human. However, you cause him to drop a strange hand held device. It hits the ground and the stasis field surrounding the Master of the Forge drops. The mighty magos quickly seizes the oppertunity and 1d100 ⇒ 92 tries to reclaim the servator, but something triggers and it explodes.

Initiatives

Brother Baalakai 21 in melee with Diaz Lan
Rogue Trader Diaz Lan 11 in melee with Brother Baalakai
Master of the Forge 11- destroyed rogue servator

Dam you! I need this facility! The rogue trader exclaims as he retaliates with his own attacks
1d100 ⇒ 54
1d100 ⇒ 58
1d100 ⇒ 53

He fails with all three of his attacks.

Dark Archive

Male Human Dungeon Master

1d100 ⇒ 22

Aware of your presence, what looks like a Rogue Trader and a Servator fire on you as you approach the bottom of the mine. The Master of the forge is there hooked up to some sort of stasis chamber.

Initiative: 1d10 + 6 ⇒ (5) + 6 = 11

Roll Initiative and give me your actions

Dark Archive

Male Human Dungeon Master

You peek your head out to see and are instantly pinned by surpressive fire. You believe using your jump pack you could speed down to the bottom of the mine and avoid the on-coming fire, or you could attempt to go up another level, but the automated systems might be too much to overcome.

Dark Archive

Male Human Dungeon Master

Your intimidation confuses them long enough to delay their fire, but they soon start to shoot at you as you have broken protocol and accessed the vessel without permission. You are able to slip to the next level and behind cover.
The Master of the Forge seems to be the one mentioned as having authority.

Knowledge Mechanicus/Skitarii/:
The Master of the Forge will probably be overseeing operations from a central location. Probably the second floor up.

Ciphers Mechanicus/Techna Lingua+20:
The Office for the Master of the Forge is marked as being on the second floor.

Tech-Use/Security/Logic-10:
You have trouble accessing information on the Master of the Forge, but it appears he is missing. There are not many places he could go without the rest of the mechanicus on the planet being aware of his absence, maybe down the mine?

Dark Archive

Male Human Dungeon Master

You are unsure how many levels down you are from where your ship was docked, you estimate at least 3. There is some prometheum pipes fueling some forges in this area. A tech priest turns to you and says "Astartes, this area is offlimits without the consent of the Master of the Forge. Please return to the top floor with the others." Several gun drones and other servators are in the area, but they seem to be focused on their forges at the momment.

Since you rolled so well on perception, you notice that this Tech Priest does not seem hostile, just informing you of a protocol.

Dark Archive

Male Human Dungeon Master

The servator cracks in half under the might of your attack. You can see above you an opening in the giant minning vessel that will allow you to gain access in the ship, or you can go further down the mining pit.

Dark Archive

Male Human Dungeon Master

You fly up and are able to seek cover between the massive tracks of the Hephestus Miner. You see a massive hole in the ground where Decavean Crystals are being excevated. A mining Servator aims his plasma cutter your direction.

There are several mining servators, only one seems to be paying you any heed.

Initiative

Brother Baalakai 19
Corrupted Skittarii 10

Dark Archive

Male Human Dungeon Master

PbP for Alpha 5/21/15 session

While the rest of the kill team followed the Enginseer to the office, you stayed to watch the lander. Suddenly the facility's defenses fire on the Aquila and destroy it utterly.

Roll Agi test to avoid blast, can add dodge bonus if have it. If you fail you fall and take 30 damage no pen as you fall into the desert. After you roll Agi test roll initiative.

Initiative: 1d10 + 4 ⇒ (6) + 4 = 10

Dark Archive

Male Human Dungeon Master

Just to be clear on how the rolling works, +/- are applied to your stat, never to a dice roll.

Example

Psyniscience 70: 1d100 ⇒ 91

During the dice formate you can input [dice= to input pertanent information like stat value

Dark Archive

Male Human Dungeon Master

+++++++++We Will End the Session Here and pick up with Alpha here on the Miner. Give yourselves 400 xp, I know we didn't do much, but your effort in making profiles ect is appreciated.+++++++++++++++

+++++++++++ Bravo PbP will be up Friday, though I probably will not be active with it until Saturday evening because my internet is not set up yet, so I mostly respond from work.++++++++++++++

Dark Archive

Male Human Dungeon Master

Astartes named Enoch? You are the first Astartes I have seen in a long time. We did expect to recieve you earlier though. Did you get caught in an ash storm?

Scrutiny +10:
This Enginseer seems earnest.
Scrutiny+10 with 2 or more degrees of success and knowledge Mechanicus or Tech-Use(no roll needed just have skill):
You have seen enough Tech Priests and Enginseers in your time to see that he truly is newly initiated. Strange that he would be sent to great members of the Deathwatch, or any Astartes. He seems to believe it is because it might make him more relateable to you, but this is not typical.

Dark Archive

Male Human Dungeon Master

You are allowed to land the aquila lander. Several servators and a Tech-Enginseer welcome you. "I am newly initiated so I was chosen to speak with you. I am Tech Enginseer Gith. How can I help you?"

Dark Archive

Male Human Dungeon Master

It is an easy check so +30, meaning you barly pass Brother Castor.

As you approach the small desert, it looks like an oasis surrounded by mountains of industrial cities. Right in the center is the Hephestus Class Miner. It is not moving.

Search -20:
The sand pollution make it difficult to see, but you do see something that looks like a large Mechanical arm sticking out of the desert, a few miles from the large miner.

You see the landing pad you were instructed to dock. The miner does possess a large array of external defenses, they all track you as you give your passcode.

Dark Archive

Male Human Dungeon Master

Starting to get the feeling spoilers were read...

Dark Archive

Male Human Dungeon Master

Brother Castor:
The lander readout says in the holy words of the Ommnissaih +++++All systems operable. New device installed successfully by servator designation 14-009-007-000111-00 M41 999.99 07.++++

Dark Archive

Cool thanks

Dark Archive

Male Human Dungeon Master

Glad to see you all kept going. Sorry again for my absence. I sent Hallan a pm with some information on my original campaign hopefully that helps.

Dark Archive

Male Human Dungeon Master

I have been very sick and now I find my computer no longer functions. I can not run things from my phone. If someone wwishes to take over go ahead. I do not for see fixing my computer any time soon

Dark Archive

Brother Librarian Castil wrote:
Nimon wrote:


I really wanted to play as an Iron Hand, but I thought you did'nt want us in the First Founding book...Too late to change the Blood Angel? Good to know. I'll probably take a few implants later on.

As for Friendly Psy Power damage, I'll be sure to ask first. There are only a couple that I have that this applies to. But has someone pointed out, we have a lot of melee marines, so I'm gonna have to be careful.

I was very specific that if you wanted to play a chapter from another book that is fine, just none of the extra stuff. Or you could even create a chapter with rites of battle. You can change if you want.

Dark Archive

1 person marked this as a favorite.
Male Human Dungeon Master

I do not see anywhere that hatred does not stack with those abilities, so that should be fine. If you get close you should be doing well if you have those.

To be Clear, you can be a criminal in this game without being a "Heretic".

A Heretic is: A Human that either worships/uses the dark powers, or uses/worships Xenos technology. HereTEKs fall under this category also if they are using banned robotic technology or dark tech.

Examples of Criminals that are not Heretics
A greedy Politician

A Witch that does not follow chaos or xenos(potential to fall to one or the other is great and eventually this might happen, but not right away)

A hive gang not motivated by the previous mentioned criteria

Usually it is clear in the mission, or in my descriptions if you are facing heretics.

Dark Archive

Male Human Dungeon Master
Brother Del wrote:
Does Hatred stack with say Slayer of Daemons or Scourge of Heretics?

Unless it says specifically that it does not, than it does stack. I will double check here soon.

Dark Archive

I usually do not take implant time into effect, this can be explained that you had undergone what ever procedure needed prior to the mission. Unless you are from the Iron Hands or some equally obsessed chapter I would not expect you to hack your arms or legs off for implants.

Friendly fire can come into effect with certain weapons, I am usually pretty forgiving when it comes to Pskyer Powers, but psyker phenomenon can change that.

Dark Archive

1 person marked this as a favorite.

@Brother Del - I just updated the discussion tab. I think 8,000 is a nice round number. I had given bonus exp to individuals so some might have a 100-500 more than you, but I think this is a good start. You will have a chance to get bonus exp in the future yourself.

@Brother Elyas- An opportunity will present itself very soon to acquire the sword. You will have it before any mission, but not until we reach Scintilla.

Dark Archive

Male Human Dungeon Master

Let's make it 8,000 xp for Brother Del/Brother Castil. I know I had given out some extra exp to others so they may have 100-500 more depending.

Dark Archive

Male Human Dungeon Master
Brother Librarian Castil wrote:
Are we able to purchase any deeds or distinctions?

PM about any of these that you want and the justification for them

Dark Archive

Male Human Dungeon Master
Brother Librarian Castil wrote:
I stand happily corrected.

In your case Castil and Brother Del, not only do you get exp for this mission, but now that you were part of one mission you get brought up to the aprox EXP of the team. I will have to get back to you on how much that is unless one of the players has that information on hand.

Dark Archive

Male Human Dungeon Master

Vote for MVP To new players this is based on what ever criteria you want, it is appreciated if you give a reason with your vote.

The Following players receive an Honorable Mention, or can recover a burned fate point for the following criteria

Best Role-Playing: Brother Elyas Due to Brother Elyas' characteristics he rarely speaks. This can be a drawback when determining best Role Playing, but if done well on a consistent basis I will take notice. The main reason Brother Elyas is getting it this time, is he waits for orders. Even when he might know a good course of action and I am sure it can be frustrating not to just charge or do something he knows how to do , he allows the leader to play the leader. That is being a good soldier. I do notice that the rest of you do this also, but I know especially in this instance, that Brother Elyas waited for orders despite really wanting to engage the ratlings and see what was up there.

Best Kill: Brother Leon This is pretty easy because due to the efficiency of Brother Lutha's team, there was really only one hard encounter. Brother Leon's kill of the Chaos Spawn with his surprisingly strong Servo Arm was the best kill of this short mission.

Best Use of Fate Point: Brother Del In this instance it was Brother Del, using it to render aid to the Sister of Battle made for a quick recovery of that team.

Additional Rewards
Brother Lutha you actions caught the eye of Daysha and she will make herself available to you as a point of contact to the Offico Assassinorum.+20% To fellowship based interactions with Daysha, and increased Degrees of Success when seeking information on certain missions that require investigations when the Pious Immolation is in Orbit, or Daysha is planet side.
Brother Leon By observing the Ritual of Cleansing you have increased insight into dealing with Dark/Heretical Technology receive +5% to Tech-Use when dealing with such devices, however some devices will still require the Dark or Heretical Tech Lore Skill. I will make those available to you for 200 xp each if they are not yet in your progression.
Brother Del your swift aid to the Seraphim and your chapter's reputation has endeared her to you. When dealing with Sisters of Battle from the Pious Immolation you will receive +5% to fellowship based skills.

Dark Archive

Male Human Dungeon Master
Brother Lucian Vartas wrote:
I assume that Castil and I don't get the XP/Renown from the mission we weren't on?

You get full Exp/renown, and those on mission get the Elite Advance and get to be in the know about things you did.

The ratlings were slaves caught during a raid. They had escaped during the exchange with the Pious Immolation and were working with salvaged gear hiding from the denizens of the traitor vessel. They tried to follow Brother Leon's directions, but without an escort they fell to the many pitfalls that ship had to offer.

Dark Archive

Male Human Dungeon Master

Mission 5-Children of Torment Ship

I will post rewards for Roleplaying ect tomorrow, for now here is the exp and renown.

Primary Mission-Skilled Completed 350
Secondary Mission-Veteran /Skilled Completed 300
Tertiary Mission-Skilled Completed 100
Renown Gained including bonus from Oath of Glory 8

Two encounters-Average and Challenging 300
Bonus for completing Primary Mission with >5 rounds left, triggering ratling encounter 200
Alternate tertiary Mission rescue 17th Ratling company survivors from Bront-Failed. Mission to Bront unavailable.

Total Experience 1250 exp

Dark Archive

Male Human Dungeon Master

You get to the bay and another couple of landers arrive with equipment to recover the device. You do not see or hear the ratlings. You try the vox and no response. The Magos and Servitors load up everything. The ship shakes again and the pilots tell you that you have to leave now, the ship is no longer able to maintain its own gravity or life support. As you fly off you see the Surface cannon from Phyrr fire off some more shots and destroy the Traitor Vessel.

+++++++++++++++++Mission Complete I will post AAR soon++++++++++++++++++

Dark Archive

Male Human Dungeon Master

The Magos nods, and begins to move back towards the shuttle with his servitors.

Dark Archive

Male Human Dungeon Master

1d100 ⇒ 51

++Static...standing by.....food?++

Dark Archive

Male Human Dungeon Master

The ratlings respond to Brother Leon

+++ ...STATIC...from the homeworld Bront...slaves. We are lost on this strange ship...+++

Dark Archive

Male Human Dungeon Master

Yes Brother Leon, you can share that information.

Dark Archive

Male Human Dungeon Master

1d100 ⇒ 64 Many small feet trying to be stealthy. They seem to be moving aimlessly.

Dark Archive

Male Human Dungeon Master

To put it in perspective, I was in the Army, but I do not know anything of Navy com protocols. It is particularly important here because they are not broadcasting all individually as you do. They have to use a vox-caster only one of them can operate-and also jury rigged from available parts. Once you meet them this will make more sense.

Brother Leon:
Cycling through the channels you find one being used. There is a lot of static, it sounds as if the machine spirit on the vox is damaged. ++This is ....Thompson 17th Ratling force....requesting assistance+++

Dark Archive

Male Human Dungeon Master
Brother Lutha Hallan wrote:
Lutha starts cycling through his suits vox systems on the standard encrypted channels that Guardsmen typically use in the field. On each channel he sends out a quick burst of sound and then waits a few moments for a response, a simple signal amongst Imperials to let them know when other loyal servants of the Emperor were in their AO.

Give me a lore Tactica Imperialis or Tech-use to see how well you achieved this.

Dark Archive

Male Human Dungeon Master

Speak Low Gothic -20:
You strain your ears, but you can hear through your heightened senses a conversation. "Dammit we been here before. Are you sure you heard an Astartes? It better not be more of those daemon woman." The speech is low gothic, but it is being spoken at such a fast pace and at a high pitch you almost mistake it for something else.

Dark Archive

Brother Castil:
You too find that the lander has been rigged to explode and cause significant damage. demolitions, tech-use or a logic test to learn different things.

Dark Archive

Male Human Dungeon Master

Since this is dealing with the Warp, I do not see how the devices in the helmets assist with that. this seems more of an innate thing. The bonuses to senses are very specific-Sight/Sound, and this does not seem to fall under that critera. Based on that I will say you get only your skill bonus for this.

Dark Archive

Male Human Dungeon Master

The Ceiling is tall. It is the same as when the Daemonettes attacked, there is a large access to the floors above. You can engage the enemy.

Dark Archive

Male Human Dungeon Master

I believe it is based on will power. I will check the book later and confirm.

Dark Archive

Brother Lucian:
You discover an explosive on the Lander. It is sufficient to cause substantial damage to the ship. You are unsure of the trigger device, it could be a timer or possibly meant to be triggered mentally.

Brother Castil:
You sense no more warp phenomenon in the area. You reach out further and can sense the large traitor vessel beyond this ship.

Dark Archive

Male Human Dungeon Master

Brother Leon:
Small humanoids are closing on your position. You recognize the signature. Ratlings. 40 ratlings probably armed with a sniper weapon are approaching from a higher level.

Dark Archive

Male Human Dungeon Master

1d100 ⇒ 86 The Lumbering beast put too much effort into its attack and left itself open for the Tech-Marine's counterattack. The servo arm finds an unprotected patch inside the maw and digs itself out leaving a gaping gash in the head of the chaos spawn. The spawn spews blood, acid and putrescence as it spins and falls to the deck.

Brother Lutha and Del arrive to find a dead corpse of a spawn on the ground. The Magos and his team are just about finished with their task. The crud and warped presence seem to fall from the device, but another servitor dies in the process. Unlike the other it simply burns out and falls in a pile of ash and hardware on the floor.

++Daysha here, we have been instructed to go back to the Pious Immolation An additional craft will be coming soon to pick you up. ++

Awareness-20(Sound Based):
You hear foot steps all around you. Small footsteps, like those of a child.

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