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About Nigani BhattiBase Stats:
HP: 18 Initiative: +4 Speed: 30 ft Attack
Defenses
Attacks:
Rapier: +6, 1d6, 18-20/x2 Light Crossbow: +5. 1d8, 19-20/x2 Skills:
[C] Acrobatics +9 (trained) [C] Appraise +2 [C] Bluff +11 (trained) [C] Climb +0 [C] Craft [Alchemy] +6 (trained,1) [C] Diplomacy +11 (trained) [C] Disable Device +8 (trained,1) [C] Disguise +8 (trained) [C] Escape Artist +4 [ ] Fly +4 [ ] Handle Animal +3 [ ] Heal +0 [C] Intimidate +3 [C] Knowledge [Local] +2 [C] Knowledge [Dungeon] +2 [C] Linguistics +2 [C] Perception +5 (trained) [C] Perform [String] +8 (trained) [C] Profession [] +0 [ ] Ride +4 [C] Sense Motive +6 (trained) [C] Sleight of Hand +9 (trained) [ ] Spellcraft +2 [C] Stealth +9 (trained) [ ] Survival +0 [C] Swim +0 [C] Use Magic Device +8 (trained) Traits & Feats:
Traits
Reactionary:
Feats
Racial Abilities:
Bonus Feat Silver Tongued:
Class Abilities:
Favored Class: Rogue ; Bonus: +2 Hp and 2 skill points
Sneak Attack: 1d6
The rogue's attack deals extra damage (called "precision damage") anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. This extra damage is 1d6 at 1st level, and increases by 1d6 every two rogue levels thereafter. Should the rogue score a critical hit with a sneak attack, this extra damage is not multiplied. Ranged attacks can count as sneak attacks only if the target is within 30 feet. With a weapon that deals nonlethal damage (like a sap, whip, or an unarmed strike), a rogue can make a sneak attack that deals nonlethal damage instead of lethal damage. She cannot use a weapon that deals lethal damage to deal nonlethal damage in a sneak attack, not even with the usual –4 penalty. The rogue must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. A rogue cannot sneak attack while striking a creature with concealment. Skilled Liar (Ex):
Evasion (Ex):
Rogue Talent:
Talents marked with an asterisk add effects to a rogue's sneak attack. Only one of these talents can be applied to an individual attack and the decision must be made before the attack roll is made. 2: Minor Magic - Detect Magic 3/day
Spoiler:
A rogue with this talent gains the ability to cast a 0-level spell from the sorcerer/wizard spell list. This spell can be cast three times a day as a spell-like ability. The caster level for this ability is equal to the rogue's level. The save DC for this spell is 10 + the rogue's Intelligence modifier. Equipment:
Armor: Masterwork Studded Leather Spoiler:
AC: +3 Type: Light ACP: 0 ASF: 15% Speed: Normal Weight: 20 lbs Weapon: Masterwork Rapier Spoiler:
DMG: 1d6 Type: Piercing Crit: 18-20/x2 Weight: 2 lbs Weapon: Light Crossbow Spoiler:
DMG: 1d8 Type: Piercing Crit: 19-20/x2 Range: 80 ft Reload: Move Weight: 4 lbs Weapon: Dagger (3) Spoiler:
DMG: 1d4 Type: Piercing or Slashing Crit: 19-20/x2 Range: 10 ft Weight: 1 lbs Other Equipment:
Masterwork Backpack
Thieves' Tools
Jewelry:
74 G 5 S
Faction:
Taldor. Nigani's father is a friend/acquaintance of Lady Gloriana Morilla, leader of the Taldor faction. They know each other from the time Nigani's father worked for the several rich Vudrani families on Absalom. When her father reached out to Gloriana seeking a way into the Pathfinders for his daughter she offered her services, assuming the man's daughter would be just as good, if not better, than her old man as both were trained at the Conservatory. She is (most likely) oblivious to the Conservatory's secondary agenda. Background:
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