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Nicos's page

RPG Superstar 6 Season Star Voter, 8 Season Star Voter. Pathfinder Society Member. 10,411 posts (16,338 including aliases). 13 reviews. No lists. 2 wishlists. 31 aliases.


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Feedback is always cool


Umbral Reaver wrote:
Nicos wrote:
That's a shame, I've seen you make great posts, I surely would enjoy a book made by you. Why don't you try something small? I've seen great 3pp products of only 5-10 pages.
I dunno. I also feel like I've burned a few bridges in my intermittent bouts of misery-fueled paranoia and anger.

I guess I would not be able to understand your situation at a personal level, but as I said there are plenty of really great 3pp material of less than 20 pages.

I can think of the villain codices by outland entertainment, village backdrop by raging swan or tangible taverns by Dire rugrats.

My advice is to work in a short book, one that can be done in steps. Something that don't require continuous work, something that can be done an step at the time. Then you work in each step whenever you are in good mood.


That's a shame, I've seen you make great posts, I surely would enjoy a book made by you. Why don't you try something small? I've seen great 3pp products of only 5-10 pages.


Congratulation to the winners!


N. Jolly wrote:
This 'nerf' didn't really affect a lot of people, so not sure why people are up in arms about it.

A non-broken option less in the game. This one easy to ignore but still it is understandable to not be much excited with this change to the rules.


Gosh, the timing.

FostorNagar, Cyclopean deeps II, Courts of the Shadow Fey and Pixies on Parade are high on my "to buy" list,

but I just bought Cyclopean deeps I two weeks ago D:


Ulsa get bitten again whenstanding up but Your team does their job and finish the remaining undead Wolves. The mass of zombies is still behind you.

The sun is setting in the horizon, you are in dim light now.

Asskickers:

Wolf AoO: 1d20 + 13 ⇒ (10) + 13 = 231d8 + 8 ⇒ (3) + 8 = 11

Ulsa: 1d20 + 11 ⇒ (1) + 11 = 121d12 + 16 ⇒ (9) + 16 = 25
Ulsa: 1d20 + 11 ⇒ (13) + 11 = 241d12 + 16 ⇒ (9) + 16 = 25
Ulsa: 1d20 + 6 ⇒ (1) + 6 = 71d12 + 16 ⇒ (8) + 16 = 24

Malthus: 1d20 + 12 ⇒ (2) + 12 = 141d6 + 7 ⇒ (2) + 7 = 9
Malthus: 1d20 + 12 ⇒ (6) + 12 = 181d6 + 7 ⇒ (1) + 7 = 8
Malthus: 1d20 + 12 ⇒ (2) + 12 = 141d6 + 7 ⇒ (1) + 7 = 8
Malthus: 1d20 + 7 ⇒ (11) + 7 = 181d6 + 7 ⇒ (5) + 7 = 12
Malthus: 1d20 + 7 ⇒ (18) + 7 = 251d6 + 7 ⇒ (2) + 7 = 9

Goblin: 1d20 + 12 ⇒ (9) + 12 = 212d6 + 8 ⇒ (5, 1) + 8 = 14
Goblin: 1d20 + 12 ⇒ (4) + 12 = 161d6 + 4 ⇒ (3) + 4 = 7
Goblin: 1d20 + 7 ⇒ (14) + 7 = 211d6 + 4 ⇒ (4) + 4 = 8

Maya: 1d20 + 5 ⇒ (20) + 5 = 251d6 + 2 ⇒ (6) + 2 = 8
Maya: 1d20 + 5 ⇒ (11) + 5 = 161d6 + 2 ⇒ (3) + 2 = 5


Make enemies use hit and run tactics with ranged weapon. he would need to move to chase them and could only hit one at time.


Sundakan wrote:

So he deals 7 more damage than expected at this level? Really 3 damage since Enlarge Person is available to anyone in any game.

I bet he does less damage because the -2 to hit.


Drahliana Moonrunner wrote:

Swallow your mistakes, find a way to end the campaign gracefully in a way that makes people happy and start over and don't allow game breaking combos like this again.

He is a fighter that hit hard after taking some penalties to hit and spending money and a standard action to drink a potion, there is nothing broken here.


Johnnycat93 wrote:


A wooden holy symbol also covers some twigs tied together or something carved in ones free time. $100 is steep at best.

The usefulness of a holy symbol in real life is much lower that the usefulness of a holy symbol in a pathfinder world.

If in real life you needed one to use your channel energy I'm pretty sure you will pay 100 dollars for it.


Lemmy wrote:

It's not a trap option. It's just a different option with different priorities.

When players go for Dex-to-Damage, they aren't going for maximum damage output. They just want agile characters with decent damage... Otherwise they'd just go Str-based and two-hand a falchion or something.

Are you telling that dex to damage are not for badwrongfun munchkins that want to do maximize their damage input and win the pathfinder game?, preposterous I say!.


Curtisin wrote:
Jacob W. Michaels wrote:

Damn, guys. I'm still going through villains, but this is NOT going to be easy.

Well done (also, I may be a little scared of/concerned about some of you now). :)

Now you're just teasing us. :P

Yeah, Now I want to read them all :/


I went classic I guess, A monstrous humanoid and an outsider from bestiary I.


3 people marked this as a favorite.

Some questions are better left unanswered :/


...And sent.

Can you guys confirm it was received?


Kaisoku wrote:


1. Shields applied to Reflex saves. Adding the bonus as well as gaining Evasion and Improved.

It should be against burst effect like fireball, it doesn't make sense that a shield help you to avoid a pit from create pit.


Still undecided but I think it will be mist of Mwangi

Psyblade wrote:

Nicos, if you are looking for a player that you want in your first game (and if needed an help out) I can help

That would be great.


1 person marked this as a favorite.

There are pretty good 1st level powers. Like the one from the teleportation subschool, I also like the one for the fey bloodline through It shoudl have been SU instead of sp.


3 people marked this as a favorite.
Lorewalker wrote:


But I'm not fine with purposefully useless mechanics.

I wonder what percentage of the game can be considered "purposefully useless mechanics".


9 people marked this as a favorite.
swoosh wrote:

But mistakes happen. Bad options get printed. That's life.

So the really damning thing here isn't that it happened. It's that it keeps happening over and over.

Combat-expertise-as-prerequisite-for-unrelated-feats agrees with you.


Ok, I think I'm ready to try it. I only need to choose one low level adventure from the first years of PFS, any recommendation?.


motteditor wrote:


Finished villains will be 600 words, including a stat block and a description of the villain, his/her motivations, plus potential plots, lairs and minions, making them perfect for a GM to simply drop into an adventure when she needs a statted-up opponent or to build an adventure or even campaign around

Are lairs and minions required? Can the villain be a loner?


Nicos wrote:

What do you mean by caribbean?, I ask because is cold and rainy most of the year.

Derp, I meant Bogota is cold and rainy (through this year have been unusually hot and dry).

For tropical places with beach there are cartagena, santa marta and San andres (an Island).


1 person marked this as a favorite.

What do you mean by caribbean?, I ask because is cold and rainy most of the year.

https://www.youtube.com/watch?v=5oIIsLrpqHY ( You can hear the opinion of a US tourist)

If you go to peru and like archaeology and related stuff then machu pichi, puma punku and caral are breathtaking places.


When the PC initiative blocks are next to each other we should to just post our actions at whatever order, don't you think?


Good to hear.


I guess the monster inherent abilities (like Nymph's blinding beauty, Unearthly Grace and the others) will be fully described in the monsters stat, right?.


I have two aliases, you know, for the two identities of the vigilante.


Perhaps ability focus.


1 person marked this as a favorite.
Ssalarn wrote:

I can see how it would happen. Art is ridiculously expensive, and their books feature some of the best art I've ever seen..

Amen to that, the art in beast of bundle seas is just breathtaking.


Covent wrote:
2.) You are also saying that the errata is an improvement because the vast majority of people like it/are not unhappy with it. This is an argumentum ad populum fallacy as people's approval or you citing their approval without any proof is not the same as an improvement in the game.

Well, it would be an "improvement" if improvement is defined as to increase the number of people that are happy with the product.


1 person marked this as a favorite.
bigrig107 wrote:


** spoiler omitted **...

Eh, I never liked the old crane wing, that there were no roll involved always always bothered me. But yeah, with the errata basically there is no crane wing anymore.


5 people marked this as a favorite.
James Risner wrote:
Insain Dragoon wrote:
Why would I spend 50 bucks on a hardcover when the majority of its content is almost useless?

So much hyperbole in this thread.

Not even 1% of the material was changed. So no one would consider that majority.

Because a good chunk of the book were already bad options that no one used, nuking down some of the most used items make it clearly worse.


1 person marked this as a favorite.
James Risner wrote:


But the options changed were not changed for PFS's benefit. But for the health and desire of the game for everyone else.

The book having now more wasted words than before benefits no one.


1 person marked this as a favorite.
Azten wrote:
I think "Jingasa of the Soldier with Buyer's Remorse" is the best new name I've seen for the item.

Nah, I don't like it, mainly because there are no buyers for that Jingasa.


1 person marked this as a favorite.
James Risner wrote:

Insain Dragoon wrote:
(This is something that Pre-written adventures often lack since they assume a party of PCs that haven't heavily specialized.)

This is true of all PFS, all Adventure Paths, and all other modules.

Which is the problem. The highly specialized is often where you need to seek out things to tone down.

PFS already can do it without messing with the options for everyone else.


What skill would cover painting, perform?, profession?


CMD 28 at level 7 is not weak.

Still, I don't see a problem with the build outside PFS stuff, much less with the jingasa. The game should not be balanced against the most optimized thing you can do, and certainly it is not or the most broken things would not be printing again and again with every printing of the core rulebook.


Rysky wrote:


Erastil isn't a god governing one set of traditions in one specific country. He's a primordial deity spanning the universe and all the traditions therein.

Unlikely since surely there aretradition about marriage that are not LG, like for example a place where is "cool" for a husband to punish his woman.


2 people marked this as a favorite.
James Jacobs wrote:
It's a weird double standard—the same group of people who yell at us for messing up a stat block's math also yell at us when we try to fix an actual error in flavor text. It's incredibly frustrating to have to deal with that double standard.

A typo in the math or something is very different from a full description of a deity. The first is a mistake the second one pretty much reflects the author takes on the deity.

You guys, of course, have the right to retcon anything you don't like, I just wanted to point out what there is no double standard from the fanbase.


can you give a description of hte city?


Ok, I was tempted to go with clouded vision but it is just too crippling, I will change it to deaf.


Would you let to choose signs and read lips as language knowns? or at least being available with linguistic?


what are your "must have" for the background and other fluffs?


will we use individual, block or group initiative?


Ok. Thank you all for the advices.

Now, uhm, I Just finishing reading the PFS guild guide and is filling the chronicle sheet the pain it seems to be?

Something else, there seems to be no much words dedicated to playing pbp. For example, is the block initiative legal to play in pbp? can I copy-paste the battle map from the scenario pdf and post it in the gameplay?, If I open a recruitment thread I have to accept the first 4-6 people who submit a character?


You should open the gameplay so we can dot in it.


and myy questions D= ?


Also, for the evolved companion feat, do I get the evolution of hte old or the new eidolon?

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