Nezthalak wrote:I'm 3/4 through book 3 and it is a big stumbling block IMHO. books 1 & 2 were great and was a solid, coherent story. Now the PCs are in a dungeon with no perceivable purpose but to gather 2 keys so they can go somewhere else and probably do the exact same thing. The AP does have some spots where it poses some challenge to navigate, but I've enjoyed it up to this point.You know, I think you're describing the exact point our party is in right now. I want to find those keys so I can flush them down a toilet.
Yes, the PCs are 9th level now and every room is combat, whether by design or bad diplomacy. They just don't understand the whys of what they are doing. I'm trying to follow the book as written. There is an NPC that may shed some light for them, but avenging one evil to put another in its place is a tough chore for neutral aligned PCs I think, and unconscionable for Good characters.
I'm going to use as much GM discretion as I can to get them through the story, because I would like to finish the AP. I haven't read ahead to book 4 yet, but it will probably need tailoring too. the party doesn't catch up to Elvanna and Baba Yaga until book 6 i think, and I'd really like them to get there.