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I am thinking of the possibility of writing a small app that would be of help to Pathfinder Society Organizers. I envisage a system where by the organizer could enter the society numbers of the confirmed players, and the app would spit back a list of characters and what tier they are in, and possibly then sort them into tables. Ideally this would take into account what scenarios each character had played, and so make sure that they didn't get put down to repeat. In order to do that though, I'd need a bit of info. Ideally I would be able to look up a page, say "http://paizo.com/characters/<pfsnumber>" and be given back either a HTML, or XML or something page with Character name, and a list of scenarios applied to that character. Would that be possible? Is it already possible and I'm just too dense to see it?
Anyone seen any of these in person yet? From what I can see they are using the pewter moulds with a new resin formula. So the models aren't new, but they look amazing. I can't tell if they are cheaper than the equivalent metal, since they raised all the prices at the same time as the Finecast release. They don't look cheaper than the equivalent metal mini though. Apart from less hernias, what are the benefits? Are GW just making more profit per model with these?
And, am I really reading this right? [url="http://www.d20pfsrd.com/magic/all-spells---final/wall-of-force" wrote: D20PFSRD.com[/url]]The caster can form the wall into a flat, vertical plane whose area is up to one 10-foot square per level. The wall must be continuous and unbroken when formed. 1) Vertical is up/down yes? So the wall next to me could be considered a vertical plane. The wall of force is then anchored to this and comes out sideways? 2) Area is up to 1 10ft sq per level = 100sqft/level So 1 inch wide and 1200ft heigh? (or for simpler maths, 1ft wide and 100ft heigh) Assuming those are correct....Why? I want to re-create this scene, I obviously can't with wall of force. Is there a spell with which I can?
Or at least send me a little funny. As if the acrylic in the paints, that mixes together in the water pot and gets slowly into you when you use your lips to reform the shape of the end of the brush wasn't enough......The varnish I bought last week needs white spirit to clean the brush off...Now that's getting into the water too... On the bright side....
Hi, I'm DMing a couple of PFS games at PaizoConUK, and I want to try out running through them before the con. I also fancy trying it out as a live game, over the net, rather than a play by post type thingy. So, I need four victims^W players, who are available on the same night (8pm-midnight-ish BST (GMT+1 at the moment)), preferably a Thursday night. I'm undecided whether to go Skype+gametable or webex+gimp. If I go webex, then no one will need any clients/accounts, but managing the maps will be a little more trouble. Any takers? Unless of course there are a few people within driving distance of here and then you can just come join in!
Does it matter which time a GM runs a Mod that they apply the GM reward to? If I am running a mod at a convention, and want to say run my home group (who don't play PFS) though the mod first, to get a better feel for the mod, can I still add my character to the mod reporting at the convention? I am assuming that I only report the character once, but can it be the third, or fourth or 27th time I run the Mod for others?
Just got back from my anual trip to pick up the stuffs from my F(not so)LGS.... Some great stuff this time. The staff at the FLGS even put up with the 4yr old re-arranging the paints in the stand so that they were not fallen over, while they looked for a mini for my PFS character. I can really recommend Fan Boy 3 in Manchester,UK any time. Enough though! The good stuff. Paizo's module is, as usual, incredible. Hats off to Rob! An interesting thing for all GMs though. If you ever plan to have a Roman Gladiator style areana in a game. Pick up the 4th Ed module. Full poster map included, and it's *huge*, probably the same size as, or a bit bigger than a Gamesmastery flip mat.
Good day my friends. Allow me to introduce myself. I, am Sir Herbert Atkins, and I shall be your guide as you adventure in this strange new world of Golarion. Sandpoint is a small town North of our glorious Magnimar. Not large enough to yet require the connection of a steam railway, but surely such cannot be far off in the future. Sandpoint is famed for the quality of it's glass, produced by the workers under Sir Lonjiku Kaijitsu. The town is a friendly, bustling place, lit even at night by the new gas fuelled lanterns, an invention of the Turandarok Academy. Each year, the Academy hosts a parade and festival in the town to show off the lastest inventions of the students and professors alike. It happens that today is indeed the day of the fair, and the town is turned out for the occasion...
Hello, and welcome to my Rise of the Runelords-ish game! We are just waiting for the last character to be built, then I'll give them a final look over, and we can get going. One thing I would like (even if it's in your background already) is the reason for the character to be in Sandpoint for the Turandak Academy's Annual Inventors Parade.
So, after reading ChattyDM's blog posts about Gears of Ruin, I have the urge to apply a similar theme over the top of Runelords, and I propose doing such on these very boards! My plan would involve 5 or 6 players, keeping the storyline pretty much intact, but swapping out the bits I fancy with more steampunk versions. There will be fights in Golemworks, and huge clunking steam driven titans to fight.... This would be a low magic thing, low point-buy to start with, and only spontaneous casting magic classes. Potions would rule, as there will be no scrolls and not a lot of the more powerful magic items.... Also, just to give a good solid impression, I'm a bit of a paranoid DM, and would want to know that all players have an rss feed of the game thread to keep up, and I'd probably want an active email address for you all too. ;) If none of that sounds too onerous, and the idea sounds quite cool, let me know. I'll then put some more solid work into theaming and any additional house rules. Oh, and yes, PFRPG, there is no other system :D
The following is taken from some rise of the runelords discussion.... The Godfather wrote:
Where are primary and secondary attacks defined? I can't see it in the core rulebook, or the bestiary.
I saw a link to a mapping tutorial on twitter the other day, and decided to try following it, using some other art, to get the gist. I used the areas beneath the glassworks from AP1, and my first attempt was basically an exact copy. Now I know Paizo don't like *identical* copies of their cartography (screen dumps etc) so I did another attempt, this time with a rearranged map, i.e. rooms of similar sizes, but a different layout, but still made to match the text.... Feel free to use this, it's available under the Creative Commons CC-BY-NC-SA license. I'd put it a bit freer, but some of the graphics that make it up come under that. p.s. If attempt one is considered too close to *identical* I can remove it from photobucket...
Please critique away. Oh, and I spelled Absalom a bit better this time :) Sanguine Writings:
Sanguine Writings Thomas William is a middlingly wealthy merchant from an ancient family of Absalom. He is also a vampire. One of many heirlooms of House William, is a book. Old to the point of decay, this is at first glance a book of household accounts, somehow kept through the ages for no good reason. Rumour suggests another story. Word has reached the Pathfinders that this book actually contains a cypher, and the key to one of the oldest dungeons below Absalom; The key to untold wealth. There are effectively two routes to gain the prize of this adventure. Depending on the group, either infiltration, and theft, or alternatively, a less combat focused route, to convince the vampire to relinquish the text. The initial interview with the field marshal should establish the second route is feasible, indeed offering a good amount of gold the the possible purchase of the book. Of course, any gold left over would be the PCs to keep. Initial gather information should reveal the mundane aspects to Mr Thomas William, a habitual old man, of good standing, and moderate wealth. Honourable, though elusive. Higher rolls should show that no one actually knows what line of business Mr William is in, perhaps he lives off his families old wealth. The important information is that one of Mr William's habits is a post sunset walk. This usually takes an hour or so, and should give the PCs the perfect opportunity to introduce themselves, or infiltrate the house. The house and it's inhabitants should be described throughout the most obvious route to success, the infiltration. Of course, should the characters take the other route, the details are there for the DM to run them through a tour of the house, and it's contents. The grand finale of this tour, being a grand feast, during which the PCs can attempt to persuade the vampire to relinquish the book. Of course, displeasing the vampire when he is surrounded by his minions could lead to a difficult encounter. An infiltration would consist of the following encounters, the initial introduction to Mr William, the tour of the house, ware-wolf discovery, wherein Mr William would claim the “beast” to be an intruder and beg the PCs to destroy it, and the final grand meal, where the PCs either gain the book, or face the full wrath of the vampire. Infiltrating the house should be a not too difficult affair. The doors and windows are sturdy and locked, but nothing outrageous awaits. Once inside, a game of cat and mouse begins, with various minions of Mr William going about their duties, and able to raise the alarm. Encounters included in this path would be the initial entry to the house, avoidance of the more mundane house staff, the same encounter above with the ware-wolf, the puzzle that would entail retrieving the book from it's casement, and then escape from the house, as a magical alarm spell brings Mr William back in a rage.
First off, if this is out of place, please move it. I think it's relevant as it's definitely a rules question, if not an in game one. I'm in the process of teaching myself a few million things about programming (Ruby, GUI design, how to use GIT properly, MVC, decent database design, testing methodologies and how to actually write an app in a sensible manor) by writing set of Dm tools. Now in order to have the DM tool that tracks PCs stats across a combat, it turns out you need to know a hell of a lot that is level dependant. Mainly, BAB, and saves. Now, I don't just want to create tables in the DB for each of the classes and have their BAB, Fort,Ref,Will etc stored for each level. It takes too long, and just seems wrong. I looked at the BAB and managed to work out that they work like: BAB = a - floor(ab) where floor(x) returns the lowest integer that is <= x, a = the class level you are looking at and b = 0 for the fighter progression, 0.5 for the sorc/wiz and 0.25 for everyone else. This is good, I now have a table that holds a name for the progression, and a small number in my DB. I want to do the same thing for the save progressions, of which I have worked out there are two, but I can't for the life of me work out a formula that would create the pattern. I have a feeling it will have a quadratic term in it...but that's as far as I have gotten.... Please help!
I'm going to be running Rise of the Runelords (the second attempt....) for my real life group starting soon. Using PFRPG rules. So,I decided to start converting things. The bestiary preview has Goblins in (win!) and I doubt goblin dogs need any converting (except to work out the CMB/CMD). That just leaves the humans, and the classed goblins to be going on with. So I started with the Goblin Warchanter. The only ability adjustments I have are in the bestiary preview, so I applied those to the warchanter in PF#1, I then compared that result with the ability scores in the "generating an NPC" part of the rulebook, and started recreatng the goblin from scratch. The interesting thing is that from what I can tell, the goblin in PF#1 used a heroic array consiting of 8,10,12,12,13,15, while the one in the rulebook is 8,10,12,13,14,15... That left a conundrum, where would a warchanter put that score of 14? I decided on Dex. The result is below. Please critique. I've tried to keep all the same feats etc as in the PF. What haved I missed? Goblin Warchanter
Erik Mona wrote:
James Jacobs wrote:
So, putting 2 and 2 together, I vote that they are announcing a Psionics book at GenCon.....
I've noticed a few times recently, that a single Paizo order, has been charged in multiple parts. I'm pretty sure the overall total is correct, but what with the exchange rate, I haven't worked that out. My problem is, that for every foreign currency transaction I make, I get charged £1 (between $1.5 and $2 depending on exchange rate), so if my order is split charged, I get charged this fee twice. The orders don't seem to be physically split though, so I wonder why the charge is, and if there is anything I can do to stop it being.... An extra pound per month lost to me, if most likely a £1 lost to Paizo....
I don't know if others would find this useful, but I would. As a subscriber my downloads list is getting quite long, I dread to think what superscribers see. One think that jumps out at me is that for every download I have (almost) I have two versions; 1 PDF per chapter, or single PDF. I almost exclusively use the "1 per" version, and it would be really nice to be able to just drop the view of the "single" downloads. How about a radio button at the top of the page? Three options: Single File, Multi File, or all?
Hi, I seem to have been sent Dungeon Denizens Revisited, rather than the Pathfinder #23 I should have received.... The shipping slip shows the right things, just the wrong item. Any chance of having a #23 thrown into my side-cart to ship with this month's shipment? Thanks Oh, edit, order no #1184926
Days and weeks have passed since the information on the Emperor’s Bounty was bought by Sarvus Trask. Nathon's research into the vessel, has shown that she is (was?) a Lathe-class, Light Cruiser. She would make a rich prize indeed, if she were to be salvaged. Nathan's extortions, and supplications to the Administratum have taken all of this time, and the Writ of Claim pertaining to this discovery, has at last been recieved. You now officially have permission to reach, and rescue the ship, and strip her down of anything of value, only one stipulation applies. Sarvus Trask must be the first man to set foot on the vessel. Now you travel the Warp to your destination, a sector of space some 300,000km in diameter, the Battleground was the scene of some forgotten epic battle, and sits just outside the normal trade routes that criss cross through the Maw, itself a passageway linking the Calixis Sector, and the Koronus Expanse. The trip is tipified by your ship, the Sovereign Venture having to drop out of the Warp, as it is buffetted by warp tides, it's geller field (the intense energey field that protects the ship from harm in the Warp) being strained to it's maximum. It is obvious that this trip will be a dangerous one, even for an experienced Captin.
So, we have 5 players, we have some simple rules, and I have a plot.... We have, in order of appearance: Radavel
Welcome all the the 41st Millenium of human kind, may the Emperor-God see you and keep you safe from the Warp.
I just got LoF 1 (and 4, but that's another story)....I can't wait to read it, although it will be a little while, as I'm playing it and don't want to spoil too much.... What I want to say before I ramble too much......
Well done!
I had a video when I was a kid, that I'm sure was called "star energizers". Is was anime, and about 3 (I think) aircraft pilets, who's aircraft combined into a giant robot, in one of three combinations depending which ship formed the "head". I want to find it, to put with my dvd collection of "stuff I liked when I was a kid for my kids to watch" along with transformers and the secret squirrel.... All my searches though lead me to Voltran, which it isn't I am sure....
In character diarys of the characters in the pbp - J1 Entombed with the Pharaohs PBP... Garai is a fiercely loyal man, in his mid 30s. A fighter with staff, and ex-caravan guard, his bio is in his profile...... His Int isn't too high, and he doesn't like writing, so the spell checker is being ignored.....possibly not a sensible option, but fun. I am hoping for a Turkish/indian style accent..... Oh, not to mention SPOILERS FOR J1 Entombed with the Pharaohs!!! Of the Exploits of the Group sent to Search The Pyramid Complex of the Four Pharaohs of Ascension Day - 1 Please, let me be allowed to begin with an aology in advnace. I have written nothing inmy life that is not a list of merchandise and stock. This jouornal has been requested by the Good Venture Captain Jalden Krenshar, of the esteemed Pathfinder Society, as one of the stipulations of our contract. I will attempt to be as accurate and as full as possible, and only hope that noone is forced be to teadiated by the reading of this missive. Today has been most eventuful, and indeed, has almost caused my death. I only hope the days that follow, will be less deadly, but I am sure that the troubles we face will continue to get only more dangerous. Our day started with little ceremony, meeting at the correct time, the Good Venture Captain was prompt, and asefficient as could be expected of one in her position. We were given a huge chest of platinum, and told of a specific method in which to bid at a particular auction that evening, in order to meet a person known as the Scarab, who should have information vital to our quest. Our day ran slowly, with plenty of rest to prepair for the venings events. It would seem that the auction was not chosen by chance. Although I have no knowledge of the historical documents and items available, my companions had, and we met a young and very attractive scholar, who had a similar interest in items. A deal was struck such that items we purchased could be transcribed, and translated by the scholar, and we promptly purchased the most likely looking items. There were many groups in attendance at the auction, most of an unsavoury type, and a half-orc, and his halfling companion took my attention many times, whlst a group of Cheliaxians made a hugh and cry about some of the items being of much more modern construction than the dealers would like to admit. We purchased the items for a cut down price, and even if they are of dubious authticity, will have made a good deal. Our bidding tactics did draw the attention of the one we sought, and while the others left to meet with the Scarab, and her unknown source, I escorted our scholar back to the lodge. This was a most enjoyable persuit for the most part, but also is the point where danger asserted istelf! The dastardly half-orc planted himself as we enetered a quiet allyway, and attempted to assasinate myself. Only my skill with the staff saved both my, and Neferet's life, and I came away badly wounded. The scholar wa distraught, and unable to help with my wounds, followed quickly back to the lodge to await my comrades. The half orc was a strong adverasy, and was beaten off, but undefeated. We shall see him again I believe it is safe to say, and the next meeting, I am sure will result in a death. I can only have the hope that, that death will be his, and not mine. Now back at the lodge, with all of our good intact. My companions seem to have been succsseful in discovering details that will help, and have discovered an item we must aquire in order to gain access to the pyramid. We shall search for that on the morrow, and for now, I shal sleep, dreaming of the good Neferet.
I'm sat in a hotel room, a bit bord, so I wrote a little app. I'm not a great programmer, so it's a very little app, but I think I'll find it useful, and other may too..... All it does, is let you choose a race, and play around with the stats. It tells you how many "Points" you've spent, so you can use it for point buy, and adds the stat mods and race mods up. I could probably have done it in Excel in 10 mins, rather than 3 or 4 hours, but how much fun would that have been? Find it here It's free, and the binary is freely distributable....The source is currently all nice and copyright me, since I haven't attributed a license to it yet, but it'll probably be BSD when I do......
Ok, stating up a character conecpt, and got quite lost, both in the 3.0 PH/DMG and in the Beta book....Someone please help! Take a 6th Level fighter (BAB +6/+1), give him 17 Str (+3), now, give him a staff, and make it a magic weapon. I work this out as, a master-work staff costs 600 (0+(300*2), 300 or each end). The masker-work cost is included in the enchantment cost, and I assume it works on the same principal, so to make it a +1 staff costs 2000gp per end, and also that each end can be enchanted with a special ability separately, so for example, undead bane at one end, and flaming at the other for another 4k.... That's a nice round 8k for this staff.....My question is, what do I roll to attack, as a full action, using both ends.....assuming you are trying to hit an undead, that isn't immune to fire...... Oh, give the fighter TWF and double slice as feats....... :) I make this +10(6(bab)+3(str)+1(enchantment)-2+2(undead bane)/+5(1(bab)+3(str)+1(enchantment)-2+2(undead bane)/+10 (6(bab)+3(str)+1(enchantment) to do 3d6+4/3d6+4/2d6+4 damage......Or am I really confused?
Looking through the current Psyinics thread has given me an idea. Why not produce a psi book that has two "class" chapters. The first would provide two classes, psionic equivalents to the wizard and sorcerer, exact equivalents, with vancian spell progressions matching wiz and sor.... The second would provide a PSP type system, and show how to use it with the current spell lists. This way, GMs can decide to use the vancian system for everyone, the old way with mixed systems, or even the PSP system for everyone.... You'd even sell the book to GMs who like the idea of PSPs, but hate psionics.
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