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About Neva VallastoiBackground:
“Birth is a time of great change, great striving, and thus great pain”, the older woman says as she daubs cool water on the younger woman’s forehead. “But in our striving, we overcome and surpass the pain. The realization of our ability to do this, not only now, but in each day of our lives, is the real change that birth brings.” She dips the cloth again in the water, shakes off the excess, and brings it once more to the furrowed brow. “That, and you’ll never get a good night’s sleep” she adds, smiling, and the young woman laughs despite herself, giving her midwife a look of thanks. Neva is a Varisan mid-wife with over twenty years experience helping mothers bring children into the world. Her practical knowledge of the craft has developed into a connection with Pharasma that would humble an ordained priest. Her skill at healing wounds both physical and emotional is remarkable, as is her deep intellectual commitment to the ideas and philosophies underlying the major transformations of birth and death.
Though born in Korvosa, Neva has been away for the last two decades. Weary of the stink and crowds, she took her skills to the countryside. She provided midwifery to the villages between Veldraine, Harse and Palin’s Cove, moving from place to place as opportunity or whim provided.
Description:
Neva is a typical daughter of Korvosa. Her dark hair and tanned skin speak to the Varisian blood on her father’s side. Her sharp features and light eyes denote her mother’s Chelaxian family. She is not beautiful, but handsome, too old to be considered “pretty”. She wears her long brown hair up in a bun to keep it out of her face. She wears a peasant’s dress of red and gold over supple leather shirt and breeches. She has a broad, tough brown leather apron wrapped over it all. She always carries her well used dagger, as well as her crossbow. This latter she straps to her ancient backpack, which is tied all over with hundreds of bits of string and ribbon; one for each child she has successfully delivered. Features:
Feats:
Traits:
Domains:
Defense:
HP: 11/25 AC: 14 (Armor +2, Dex +2) Flatfooted: 12 Touch: 12 CMD 15 Fort: +4 Reflex: +3 Will: +7 Offense:
Light Crossbow TH: +5; 1d8 19-20/x2 w/in 30': +6; 1d8+1 Dagger +1 TH:+4; 1d4+1 19-20/x2 CMB +4 Skills of note:
Equipment:
Crossbow bolts: 10/10 Wand of Cure Light Wounds: 23/38 Wand of Cure Moderate Wounds: 34/34 magic silver dagger taken from Verik Healers kit: 9/10 Scroll of sanctuary (4th), hold person (3rd), shield of faith (4th) Spells Prepared:
0: create water, detect magic, light, resistance 1: , , sanctuary, shield of faith, cure light wounds (D) 2: hold person, remove disease (D)x2, spiritual weapon cast: 1: bless (entering Rackers Alley);protection from evil (on Felgar to break Domination) 2: Stat breakdown:
20-pt buy modified by race and age Str: 13, -1 for middle age Dex: 14, +2 for Human bonus, -1 for middle age Con: 11, -1 for middle age Int: 11, +1 for middle age Wis: 15, +1 for middle age, +1 at 4th level Cha: 13, +1 for middle age |
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