Neolandis Kalepopolis

Neolandus Kalepopolis AKA DM's page

3 posts. Alias of overfiend_87.


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"I'm afraid the only way to save Korvosa is to leave it." he says solmnly "The crown she wears was in the vaults before Korvosa existed and it was all Shoanti land. The only people who might know anything, are the shoanti tribes, however many shoanti claim this to be their land and will not welcome you with open lands. I have not met many from the tribes. The only one I know of is Thousand Bones and he tries to broker a peace as his tribe only wishes to live in their ancestral lands peacefully. Some however...well many lost their lives when the shoanti acted violently in the past and colouring many people's perceptions." he explains as Neolandus continues to struggle to try and stand and atleast look dignified.


Neolandus seems to shake his head at the idea of disguises.
"From what I have heard, you are all recognised heroes of the city after the plague and being personally given gold from the city for your heroic effors in front of many people." he stats, pointing this out. "With so many people venerating you, it will be difficult to walk about town unnoticed and the queen will be looking for you with her personal guard. She might even put a price on your heads so that the whole town would be looking for you."


Vencarlo remains at his side, he too eager to hear what he has to say concerning the queen and that being said he nods his head.
"Fine. But we leave right after." he sas as he tries to steady himself. "As I said, she had entered in a contract with devils. It allows her to be bound to the soul of a devil of her choosing, giving her boons, but on top of that she wears the Crown of Thorns."

He caughs a little as his body seems to be trying to repair itself after his torture.
"I don't know the full story, but I know that at the fortress known as Scarwall a man used to live there who killed Orcs for a Lord of Ustalav. Unknown to him, the man was a Dragon and a woreshipper of the dark lord of shadows, Zon-Kuthon." he looks to the group with obvious fear in his eyes "A army of paladins of Iomedae were said to have invaded the complex, killing every evil servant and evil they found in the place before cutting him down, but they found he could not be killed and had to seporate him into peices that were taken across the globe. I do not know what happened to the other peices, but the crown is crafted from his fangs and was left in the pyramid in one of the hidden vaults for centuries before Korvosa was built. The dragon is said to still be alive and to not only entice new owners, but lending his tecticle genius to them he makes them military geniuses over night. All I know about it's power, if that is can make your body healthier and improve the way in which you speak to others. It also has commands of magic spells and the wearer regenerates faster than a troll. As I said, I do not know much about it, not how to destroy such a item, but since the Shoanti were here first then our best bet would be to find a shaman or wise man to tell us, if such a man still lives."

Vencarlo gives a concerned look to the group.
"I have friends in Harse. That way we can keep under the radar and I'm sure you would like to meet up with Trinia, right?" he gives a wink in Curnach's direction when mentioning Trinia. "If you all can't be convinced, then I can't force you but think of your friends. This city is about to get a lot more dangerous."

Knowledge Arcana DC 25 (Crown of Thorns):
Everything Neolandis says is correct as well as the crown being made of the fangs of the dragon. It is said that he's able to influence minds, but mostly minds of those who are creative, such as Salvatore Scream and others. Quite often entering dreams.

Knowledge Arcana DC 30 (Crown of Thorns):
There is said to be a way to destroy the crown, however that does not destroy the essance inside it. There are old tales that only a weapon forged my a once-mortal god can destroy it, but you don't have any idea where such a weapon could be or if one even exists.

Knowledge Religion/History/Nobility (owner of the Crown of Thorns) DC 30:
More than 800 years ago, as the nation of Ustalav was recovering from the rule of the Whispering Tyrant, the threat of an invasion of orcs from the neighboring Hold of Belkzen was very real. For generations, the county of Tamrivena, known as Canterwall in modern Ustalav held strong against the orcs, its standing army of rangers and the tactical genius of its leaders more than a match for the orc hordes. When command of Tamrivena fell to Count Andachi, it quickly became apparent that he had not inherited his father’s and grandfather’s gifts of tactics and eloquence. Mile by mile, the orcs pressed into Ustalav through Tamrivena, and Count Andachi grew desperate. Nothing he tried stemmed the orc aggression.

His desperate requests to the government of Ustalav for reinforcements seemed mired in bureaucracy. Even his prayers to Desna seemed to fall upon deaf ears. And so it was with a desperation born of fear that he fell back upon his ancestors’ one-time patron—Zon-Kuthon, god of pain and darkness. And in short order, his prayers were answered in the form a powerful and gifted mercenary named Kazavon.

The charismatic general took control of Tamrivena’s army and whipped it into shape with his brutal discipline and knowledge of tactics and warfare, honing it into a military killing machine. When they marched into Belkzen, the undisciplined savages fell in waves. Tales of Kazavon himself riding in the vanguard and hewing his way through the orc lines while the arrows and blades of his foes bounced harmlessly off of him filled Count Andachi with relief. By the spring of 4043 ar, the orcs had been driven from their lands into the inhospitable foothills of the Kodar mountains, bloodied and defeated.

His task complete, Kazavon did not return to Ustalav. Instead, he set his forces to the construction of Castle Scarwall, from which he could remain vigilant over the surrounding lowlands. Yet in short time, Kazavon’s true goals became horrifically clear. Diplomats from southern Lastwall traveled to Scarwall, bearing gifts of triumph and promises of eternal friendship. Their overtures of peace were met with violence as General Kazavon captured the diplomats, flayed them alive and had their skins stretched over frames; he painted these skins with his new coat of arms, the fanged skull. The skinless dead were then animated and sent back south into Lastwall beneath these grisly banners with a counter offer. Fall under Kazavon’s heel or be butchered.

Some among Kazavon’s own troops found his actions repellent, but Kazavon’s army had grown over the years as his number of victories mounted. His ranks swelled with mercenaries half of his force bore no allegiance to anything but their general’s gold. Those soldiers who rose in rebellion were immediately quelled and executed, and those who attempted more diplomatic protest were tortured and fed to wild beasts.

Aghast at this turn of events, Count Andachi at last found his courage. He raised a new army, ragged and inexperienced, from the last remnants of his people and marched west to face his former general. In a bold offensive he laid siege to Castle Scarwall. Yet, with the next dawn, he was defeated by Kazavon’s forces. Hapless Andachi was captured, publicly tortured and degraded, and ultimately executed. These grisly deeds completed, Kazavon turned his attention east toward Ustalav.

For well over a decade, Kazavon ruled a nation of slaves, victims, and horror. Tales of fields of men impaled for the general’s amusement, of mass executions, of Shoanti tribesmen hunted like wild animals and then forced to slay their own women and children in carnivals of torture and terror spread throughout the neighboring regions. Whispers of cannibal feasts and vampiric orgies trickled out of Castle Scarwall. More than once, the forces of goodly nations marched on Scarwall, yet such was Kazavon’s strength that no army could face him for long. To a man, every warrior sent against Scarwall suffered the same fate as Count Andachi.

Yet where armies failed, a small and secret cabal of heroes did not. Led by a heroic soldier named Mandraivus, this group of Lastwall mercenaries, Shoanti mystics, and Ustalavi arcanists discovered that one among Kazavon’s minions was willing to betray the warlord. This was Kazavon’s chamberlain, a man named Kleestad. The chamberlain gave Mandraivus the information he needed to strike at Scarwall when its defenses were lowest (just before one of Kazavon’s monthly debauches in his great hall), and directed the cabal to a secret entrance to the castle that Kazavon’s guards didn’t know about. As the cabal tore through Scarwall, laying waste to the warlord’s minions and pursuing him to the castle heights, Kleestad returned swiftly to his room to gather his most valuable possessions and make ready his escape, but Mandraivus’s band moved faster than he anticipated. By the time he had his gear, the castle alarm had sounded and he was called to Kazavon’s side as the warlord prepared to defend his home.

Kleestad feared that Kazavon knew of his betrayal and had called him to his side to execute him, yet before Kazavon could do much more than break both of Kleestad’s ankles, Mandraivus arrived. The battle was furious, and in the end Kazavon fled to the Star Tower, giving Kleestad a chance to crawl into hiding.

When Mandraivus and his remaining companions cornered Kazavon in the Star Tower, they discovered his great secret. Kazavon was no mere man, but rather a powerful blue dragon that had taken human shape with the blessing of his dark god. Assuming his true form, Kazavon attacked the cabal, and a long and bloody battle ensued.

His scales deflected most of their attacks, just as the weapons of the orcs had bounced off of his armor during the initial campaign in Belkzen, and his claws and lightning breath made short work of many of their best and bravest. It was Mandraivus, wielding the sacred sword Serithtial, who was able to slip through the dragon’s guard and deliver the fatal blow. With Kazavon’s death, his forces abandoned the castle and the dragon’s dark empire crumbled.

Even in death, Kazavon’s corpse seethed with dark energy, beginning to knit back together toward life once again. Mandraivus left his sword impaled in the dragon’s skull while his companions disassembled the body and burned the remains. After the smoke cleared, seven fragments of the dragon’s skeleton proved impossible to destroy. They continued to rattle and shake of their own malignant will. Mandraivus ordered seven of his remaining followers to each take one of the relics and scatter to the corners of the world to keep the fragments forever separate. Mandraivus remained behind at Scarwall with only a few loyal retainers in order to watch over the castle itself and prevent it from being reclaimed by the minions of Zon-Kuthon.

This peice of history has been buried and forgotten by those who do not wish to anger the lord of pain and those who wish to forget that Scarwall still stands today. No one knows what happened to the Paladin Mandraivus, not to mention his men and the turn coat who allowed this group into the castle, Kleestad. The survivors who told this story never returned to find out what happened with the many Orc tribes running all over the land making the jurney impossible. Some stories from explorers who claim that they have been there mentioning the place is haunted and the dead rise from the ground, hungry for flesh of whoever is unfortunately enough to disturb them.