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I prefer Carolina Eade's catfolk to the more anthropomorphic examples, because it makes for a nice elf-replacement without also taking on the inventors-of-magic-and-all-around-superior tag. If I had to use a more feline look, I'd go with D&D miniatures book artwork for a more "Khajiit" feel.
As for why I'd choose catfolk regardless of aesthetics? The whole bestial-but-not-furry nomadic hunter aspect. On the other hand, if it's an urban campaign, I go for the curious, absent-minded athlete-turned-thief.
You know why, right? If they can blame the victim, then it's not something that can happen to them.
We also need to stop telling victims they're special for being victims. This cultural attitude needs to stop. They need to be encouraged (and supported) to properly report the crime and get the medical evidence needed to secure a conviction. We need to stop praising victims for their mere existence (and unknowingly telling liars that being a victim is a desired state) and instead listen when they want to talk and support them when they're low. None of this involves removing burdens of proof.
Victims are best served by truth.
Left unsaid here is that this only applies to administrative college actions, not to actual rape trials. No criminal penalties are at stake. That makes me a lot less concerned about shifting the burden of proof. It's not a criminal trial. That's where the whole "beyond a reasonable doubt" thing comes in.
An accusation of sexual assault (let alone an accusation of rape) can ruin someone's career before it even begins. If someone's expelled from a college after a biased hearing, there's a good chance they won't get into other colleges if that knowledge follows them. This is in addition to wasting the accused student's time and money.
Above all, it's simply not right to do this to innocent students. False accusations should be punished just as severely whether they go to criminal courts or college disciplinary hearings.
And including claims of nonexistent sexism in video games, film, etc. The biggest criticisms of video games that I've seen in the last few years is that they are subject to the free market. This is not a bad thing (as much as I like to complain about limited options in AAA titles), because it's a form of honesty at the end of the day.
2. The invocation of Kafka left me very disappointed in the article as written. I was hoping for Kafka criticism. This is not it. I've read The Trial and I've read a lot of Kafka criticism. This was a shallow use of a story with many more dimensions to it that those he pointed out. An alternate reading (arrived at by several authors in the Ronald Gray anthology Franz Kafa: A Collection of Critical Essays): Kafka's K was guilty. There is no escape from guilt. The fact it can be invoked to make us do/think/feel things is not some flaw but the sum of its function, which Kafka was brilliant at describing. Does it make you feel bad? Then it is doing its job. Some external referent isn't necessary. The author seems to think this is bad for society. He is wrong. Kafka would tell him it is society, and, more than that, it is K.
Having guilt (which can be natural or manufactured) is not the same as being guilty of a crime. The point of the Der Prozess was that there was no escape from guilt in that society, whether deserving or not.
Also, non-credible sources are non-credible. The American Enterprise Institute is about as biased as one can get on economic matters. They (and Sohmers) don't seem that keen on gender issues, either.
Data is data and deliberately obscure statistics (the 77% garbage) are always agenda-driven.
In an effort to get this thread back on track, here's some comments from Chris Mancil (of EA, of all companies) from a very neutral perspective on recent events:
Chris Mancil (partial quote) wrote:
I seriously hope he doesn't suffer any disciplinary action for disagreeing with the accepted narrative.
But the degree to which women are constantly forced to "prove" their nerd-cred to these defensive men to be allowed to participate is far greater than what these men require of other men. Hence the annoying concept of the "fake geek girl," where a woman's interest in nerd-things is questioned and mocked instead of welcomed or assumed.
Let me provide something that might help you understand other peoples' perspectives.
I have a problem with the phrase "nerd-cred". I know of very few people that are willing to call themselves "nerds" who are enthusiasts about varying things people are often called nerds for obsessing over. When someone perceives a simple question about their favorite flavor of a prefered hobby or an obscure element used to gauge the depth of their involvement as "being forced to prove their nerd-cred", I question their reasons for so boldly embracing a label rather than the hobby.
When I claim to "love WoW lore and the older games, but hate the MMO" many people are generally curious what the hell I'm talking about and can't imagine that anyone would've played anything older than Frozen Throne. The questions I get are not me being forced to prove WoW-Nerd-Badge credentials as much as being forced to defend my position in relation to their's.
US DoJ, Criminal Victimization 2013 wrote:
US DoJ, Criminal Victimization 2013 wrote:
I was speaking from the publisher's (albeit perceived) perspective. Paragraph provided for reference.
The immediate topic I was responding to was "rape as a motivation/background element" within a discussion of "alleged sexism in gaming". Please don't be dismissive about a very real and largely ignored problem.
Correction: we don't see either gender as victims of rape very often. It's a mature matter and will discourage younger buyers as well as gamers that just want a title without an unpleasant story to work around.
I know some would love to keep baiting and trolling to get this thread locked, but can we please get back to the original topic?
onto the sciencedirect link
Karen E. Dill, Brian P. Brown, Michael A. Collins wrote:
Even without buying the pdf, it's clear that the real sexism is coming from those who criticize video games based on social issues alone. They ignore the countless male characters slaughtered, tortured, incinerated, blown apart, and electrocuted en masse and exist only as XP resources. This researched is biased from the word "go"; are there other unbiased research pieces?
Meanwhile, some recommended reading (slightly related):
EDIT: Forgot the most important link - Richard Dawkins' Postmodernism Disrobed
It sounds like what could be going on is that we have hard data to reject the Columbine-era argument of video games and violence, but data on sexism is a lot more difficult to collect.
And to muddy the waters even further, some like classify sexism (in video games) as revealing garb (only when on women), plot-related violence (again, only when it happens to women), the possibility of plot-related violence (yet again, only when it happens to women), exaggerated anatomy (sing it with me! only when it's applied to women), and so on (there's a trend here, I know it).
And there are many levels of information that the government should never have access to.
Just wanted to share this:
A sane feminist investigates the ongoing online moral panic surrounding video games and the gamers who buy them. The video's short (six and a half minutes) and doesn't play into any particular "side" of recent debates.
Lunch got in the way. Fortunately, the next two hours are all mine...
Political correctness does stifle thought and communication as pluralistic ignorance takes hold. This is when the majority of a group's members privately reject a norm while assuming their peers accept said norm. In order to avoid a negative image, those members maintain norms that they personally reject. What worsens this is when popular personalities suffer from false-consensus bias thanks to pluralistic ignorance. Some examples. Hardly sophistry.
This is cherry picking specific responses while suffering from pluralistic ignorance.
Ironically, this very argument demonstrates exactly how "being white" is privileged. People get upset at the idea of having to confront their "race" and identity before speaking, because it seems exhausting, and demeaning, and a bit like a punishment, all without realizing that often "non-white" or "non-normal" people are forced to do that exact same kind of thinking every day.
And the fallacies continue with a fallacy of relative privation. Foisting guilt is a hostile tactic and using "privilege" in such a way always comes off as a hostile intent.
This supports shoving members of a race into perpetual victimhood. They have every right to expect civil treatment and when someone denies them that that person is in the wrong--not everyone who shares a single characteristic with the denier. Those who discriminate are the issue, not those aren't an immediate target. People that behave this way will attack whoever is "weaker" in their eyes.
It's also important to note that being told you are wrong about how you think about race isn't automatically an attempt to "shame" or "punish" people. Nobody likes being wrong, that's true. It can certainly be embarrassing to realize that you've been mistaken about something for a long time, but it's important to realize that being told that you should "check your privilege" is ultimately not about "shaming" any more than telling a child that six times six doesn't equal sixty six is. It's about trying to educate people to see the world differently, and understand that being "normal" is itself a privilege.
Argumentum ad populum. Bandwagon appeal combined authority appeal-by-proxy. This is the paragraph falls back into pluralistic ignorance in the assumption of a norm.
Doomed Hero wrote:
I read it as it was posted and I've just read through it again, but it comes off as dismissive even if it wasn't as vitriolic as other links. I'll post some of my thoughts as I was rereading the article and the relevant text.
This assumes that the journalist will only have a cup of coffee and a chocolate with a developer interviewee. The cries for transparency are focused on financial ties and sexual relationships. Journalistic integrity means recusing oneself when a conflict of interest arises or openly stating their relationship (whether it involves dollars or lube). The writer specifically avoids this concern.
Not every journalist will shag developers desperately seeking positive feedback and publicity, but those that do will ruin it for their peers.
That question is wrapped in tin foil and, again, dismisses concerns. I do not believe there is a conspiracy between video games journalism sites to stifle debate unless it has to do with their own unethical behavior (censorship, stealth revisions). I do believe that there are third parties that have no interest in video games that would love to inject their personal world-view into a culture they neither understand nor care about. And I also believe that these third parties would have zero compunctions against manipulating large groups of people for job security and/or religious/philosophical agendas.
You know, Jack Thompson never had this degree of support while campaigning to change the amount of violence in video games.
No, the nudes were edits of regular photos and weren't leaked or hacked.
Many people talking about this issue (myself included) aren't concerned with Quinn's personal behavior as much as they are about the wider implications. Silverstring's presence purged from the Escapist just a day after the fourth video was released in my first post. No, I don't think that video had much to do with Silverstring circling the wagons, but I think that as amateur investigators got closer and closer damage control was initiated.
EDIT: Forgot the damn links... :\
Any non-consumable items are rare as all hell and have definite ties to the campaign world's history. When our group has the time, I like to use the piecemeal armor variant system and provide full set bonuses tied to the armor's visual theme. If the campaign's low magic, then I have the players activate the magic weapons/armor they've found before applying its effects. No one's complained and some have even remembered the custom names I gave the weapons from previous years.
If games are art, then they are allowed to have a point of view and are political artifacts. This means that if a game company wants to create a game that promotes diversity and tolerance, or a single independent creator wants to make a game about their personal experience they are allowed to.
I absolutely agree with this. One developer/team of developers that creates a game based on subjects and mechanics they love is exactly what the "independent" tag is all about. What's not okay is for a cabal of academics with a vested interest in controlling culture train PR firms on how to manipulate their clients (the developer(s)) original goals. That collusion violates the freedom of creating independent games.
GamerGate was created by the disgusting depths of 4Chan to shame women who are trying to change the culture of gaming for the better. I will never support the harassment of any creator.
No one interested in rational discussion supports harassment...but then again so many people see criticism as harassment.
So 4chan is the embodiment of all evil? Read more before stereotyping everyone that's ever gone to the site. You're wrong about the intention; gamergate was utilized to raise awareness of corruption and dishonesty in video game journalism.
Social justice warrior garbage most commonly translates to "equality for everyone...except straight white males. No they don't need a voice because of all the collective bad things I associate with that broad racial category." This logic is based around the need to feel "more moral" than others and it always requires stereotypes. Social justice warrior garbage uses equality as a shield to attack acceptable targets. If equality was truly an issue, such individuals would not be attacking anyone based on their sexual preferences, race, or gender.
Oppression olympics is seeing victimhood as a positive thing and a desirable status. Victims are often portrayed as perfect maimed souls incapable of wrong-doing and their status as human is elevated to saint. Couple this with the need to out-moral one's peers and a professional victim emerges and sees any criticism as hate or victim-shaming. Such behavior is damaging in the long term for the real victims and their state is not something anyone in their right mind would dive into.
Did you watch the videos?
If there was any shred of dishonesty behind Eron's (Quinn's ex) claims, any one of the five guys mentioned would be filing a defamation suit. Hasn't happened. At this point, it doesn't matter who Quinn (or any other developer) was involved in; what matters is that the staff members involved, invested, or lightly connected tried to cover it up. I remember reading one of the articles and seeing the line "this is not something we should talk about". We shouldn't talk about corruption?
At this point, I don't care what happens involving Quinn and the men she slept with--I'm concerned about propaganda being injected into video game discussions. Legitimate concerns? Sure. Social justice warrior garbage and oppression olympics? There is no place for that when discussing video games. This "you are either with feminists or you're wrong" outlook is akin to religious extremism.
I just want to play video games without funding gender studies propaganda and politely worded hate speech.
Some disgusting trends are steadily being exposed thanks to #gamergate raising awareness of corruption in video game journalism.
"So it's just corruption in video games journalism, what does that have to do with your topic title?" Think about this: what if a group of academics decided to use social pressure and selective censorship to slowly change the culture and aesthetics surrounding a particular hobby (while the majority of enthusiasts didn't care for the interference). It would be wrong on so many levels. It would also be a conspiracy worth keeping an eye on.
I really want to support independent titles, but now I've got to research them to death before I throw a dime at them.
**Thanks, Demiurge 1138 for the cool creature.
Dale McCoy Jr wrote:
Well, both are pretty different, but I like both uses of the term and its origin.
Ravenloft's caliban was basically an Igor race that used the half-orc stats. I can't give the specifics for the Paizo version, but I saw the entry in Tears at Bitter Manor when I was last at the bookstore (hadn't made up my mind whether to run--and buy--the pdf or not); basically Pathfinder's take on hagspawn.
*Why caliban? Because of my long time love of the hagspawn (male hag offspring) race and the massive appeal of an Igor race.
I've seen so many Drizzt, Legolas, and Gandalf clones, I would be entirely justified in just randomly weeping. Some players handle it well and roleplay their ripoff to the hilt, but even then it just reeks of LOLJUSTSAWTWOTOWERSANDIMABADASSNAO+5BOWPLZ!!!!!1111!!
Here's one of them: the Worst Gandalf Ever
D&D core, 3.0, 2004
When the DM told the player "no you can't have demigod powers and an outsider type", the player sulked until he finally rolled up an elf cleric with war and magic domains (and hated preparing heal spells). He named this character Arelrondalf...and I am not joking, not in the least. Most of the sessions were spent with him quoting LOTR films dialogue (just from the films, not the books) and insisting that his failed diplomacy attempts should work anyway.
The DM was an understanding, fair, clueless-in-a-good-way, and all around nice guy. He never caught on to any of Arelrondalf's passive aggressive crap, so the games were almost completely hilarious and the rest of us couldn't even laugh. Despite the ticking bomb, things went pretty well until Arelrondalf tried to dramatically suicide to save the rest of the party in one of the most surreal tabletop experiences I've had. I was running a human wizard/candle caster and the other players were a half-orc scythe-focused paladin and a dwarven something (started off as fighter and added thirty PrCs).
Jolly-but-oblivious-DM - The balor's hurting. It roars in frustration and swings at [Scythe-Master-Paladin]. rolls The attack was too high and you're able to duck. [Necro-the-Candle-Caster], it's your turn.
Me - speaks to the paladin and cleric players I call out to you guys, "The anchor is still holding, but the fiend's death is harmful to all. Get back so we can finish him!" knew that Arelrondalf had at least two flame strikes left I'll just ready a magic missile and wait for them to move clear.
Jolly-but-oblivious-DM - Now it's your turn, [Scythe-Master-Paladin].
Scythe-Master-Paladin - Can we use the pillars to shield us?
Jolly-but-oblivious-DM - You can get behind cover points on the map here and points again here to help lower the damage.
Scythe-Master-Paladin - Okay, I'll move to...here. waits
Jolly-but-oblivious-DM - rolls and shakes his head The balor misses and you're good to go. [Crazy-500-Class-Dwarf], you're still at five HP. You're waaaaay back here and it's your turn.
Crazy-500-Class-Dwarf - I'll take cure wounds potion for...rolls...nineteen, Alex! Then I'll move further away.
Jolly-but-oblivious-DM - And you're at twenty-four. Arelondalf, it's your turn.
Arelondalf-the-Neverheal - moves character token closer to balor but stops before entering threat zone I speak to the balor: "Go back to the shadows!" I cast--
Jolly-but-oblivious-DM - confused look Wait! Are you sure you want to get that close?
Arelondalf-the-Neverheal - nods and stares at the balor token "Go back to the shadows, demon!" raises hands
Me - slow motion facepalm We're not even on a bridge...
Arelondalf-the-Neverheal - still raising hands I call upon Pelor's wrath and invoke flame strike rolls for damage and raises hands again
Jolly-but-oblivious-DM - rolls and grins The balor fails its spell resi--
Arelondalf-the-Neverheal - literally bellows at the balor figurine YOOOUUUUU SHALL...NOT...PAAAAAAASSSSSSS
Jolly-but-oblivious-DM - raises eyebrows, but chuckles and continues Awesome, balor's dead. Arelondalf and [Scythe-Master-Paladin] roll reflex saves.
Scythe-Master-Paladin - rolls Sixteen! Nice.
Arelondalf-the-Neverheal - rolls with a stern look Three. raises head a bit and dramatically speaks As the blast burns me away, I turn to the others--
Jolly-but-oblivious-DM - Wait, you were at forty-six? Yeah, that puts you at neg-four. [Scythe-Master-Paladin], you've still got a couple of (lay on) hands left.
Scythe-Master-Paladin - nods I drop my scythe and run to Arelondalf. "Hang on, elf!"
Arelondalf-the-Neverheal - annoyed When the balor exploded, its remains still burned upon the floor. Arelondalf collapses into the flames and whispers "Fly you fools!" closes eyes and lowers head
Scythe-Master-Paladin - thoroughly confused You're just unconscious, man. You live.
Jolly-but-oblivious-DM - equally confused, starts looking through books to make sure he remembers the rules
Crazy-500-Class-Dwarf - cycles through a series of hilarious confused looks
Me - continues facepalm and tightens grip to keep from laughing
Jolly-but-oblivious-DM - shakes head and closes book There's no fiery surface left after a balor nuke; you're good.
Arelondalf-the-Neverheal - serious-business-face I fell so that you might live.
Scythe-Master-Paladin - But you're not dead! Lay on hands! Here, have some! reaches out
Crazy-500-Class-Dwarf - shrugs I'll just carry the silly elf back with us--we can spring for a raise dead, right?
Jolly-but-oblivious-DM - frustrated, raises voice He's not dead!
Arelondalf-the-Neverheal - still serious-business I cannot return...yet.
Jolly-but-oblivious-DM - realizes what's going on, gets angry, gets loud You're...not...dead!
Me - I pull out a mundane candle and light it over the elf. begins to sing Aaaamaaaazii-iiing Graaace! How sweeeet the sooounnnd, that saaaaaavvveeedddd...
Arelondalf-the-Neverheal - glares
The session broke down and we forcibly removed the player from Arelondalf. That character was never allowed to be reincarnated on a character sheet again.
crashes into thread Summon Inferal-style to share new finds
Possible Shoanti with orcish heritage? Personally, this is too skinny for a proper half-orc, but I certainly see the appeal.
Nearly every word acts as homograph and antonym, conveys at least five separate meanings dependent on the adjoining clause (may or may not be referenced at the time, but can be provided upon request), and is usually followed by several reference marks chosen from over four hundred varieties of oval shapes.
Most heterophones can act as synonyms if used in accordance with parameters laid forth in an adjacent clause. What constitutes as the "adjacent" clause is generally determined near the end of the Contract.
An Infernal thesaurus is usually mistaken for a set encyclopediæ. Infernal dictionaries are based around a central theme and no known complete dictionary exists as a stand-alone work. Information about Infernal grammar is uncommon. Many writers make the mistake of providing such a degree of instruction that threatens nascent contract authors; such writers often disappear for many...
taken by erinyes masquerading as nurses
Todd Stewart wrote:
I've made my players cry. Not their characters, but the players. Do you really want me to write part of an AP?
nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod -nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-no d-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod
Missed a few classes:
*Included because I've been in games where the DM offered these alongside regular classes.
Well since Paizo hasn't named the Arcadian natives, people can only use the terms readily available. Intent matters.
hopes to see a reduction in Golarion/Earth parallels in future products
The new hobgoblins (despite the awful non-Bestiary artwork) are closer to what I would call goblin in my mind than the small-size imp-things currently labeled "goblin".
That said, I've seen a few examples of individual goblins that felt like goblins (the Hellknight-wannabe goblin in Westcrown immediately comes to mind). Varisian goblin tribes probably are insane by default, but the race tends to get more and more sane as you move away from Varisia.
I think goblins can be redeemed and I don't think the race is anymore "always" evil than your typical human.
Before I get into this, horror does not have to involve terror elements to be considered "true horror".
...because no matter how hard the DM works, you can't make Frankenstein scary.
Frankenstein's only dull if you know what to expect.
Offhand, I would handle the Frankenstein story like this:
A new coat of paint works wonders.
So in interest of taking this conversation in a new direction; what would a more balanced spread look like?
A mandate that every AP include something equivalent to "every pregen iconic in the group topless inside a bathhouse". We simply do not have enough illustrations involving downtime shenanigans.
I keep hearing Occult Adventures and "hardback" in my head and I'm convinced I must be dreaming...
Everything I know about about Aleister Crowley, Dragon Rouge, the Lemegeton, Abramelin, magic squares, tarot readings, etc. fills my head and I'm recalling all the old related woodcuts I've seen over the years. If this book offers what I think it will, I'll finally be able draw players in for my Victorian-esque setting.
Don't let me wake up, Paizo!!!
A new advanced class - barbarian and monk parent classes, designed specifically to end martial-caster disparity, involves suppressing rage, and channels caster-envy into thirty-foot wide cone bursts.
I think it was a misprint, but I'm being silent out of charity.
the halfing iconic for aaaaAAAAHHHH isn't that good...