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I've been begging my DM to run Kingmaker. Unfortunately it does not look like that is going to happen anytime soon. :C
Anyway, #16-17, of what GM Tolls do you speak? There are really much of them :)
A good question. I'll provide a little list:
Alvena publishing has alot of great and insightful articles about the game, thoughts on the interactions between magic and the world, as well as some really good articles on encounter design.
Mathemagician has an amazing town-generator that can save you so much mental work when you have to improvise or create a new town. It can generate NPCs, locations, even the menus of the local taverns. Just a wonderful, wonderful tool.
Finding treasure is the backbone of classic adventure, and getting cool loot is -so- satisfying as a player. The problem as a DM, is that generating a big pile of loot can take time. Enter the random treasure generator. This wonderful tool can cut tens of minutes off prep-time, and has options to include 'mundane' items of a certain value, that you can replace with whatever unique little things you want.
Dorkistan has some good bits of info to help understand falling and grappling rules, as well as a range-finder-table for 3-dimensional combat.
We need look no further than our very own paizo-blog to find a little gold-nugget, also known as the stealth playtest v2. This little gem makes stealth useful, without requiring improv or homework on the DMs behalf.
and I'd be remiss if I didn't mention the Combat Manager. This tool can be used on handheld devices and contains a program for keeping track of initiative and combat in general, as well as containing statblocks for monsters and a list of conditions and other subjects that come up regularly during play. A great tool.
Presently I don't use Combat Manager all that much, because I run my games using Maptool, a crazily customizable mapping tool, that has a thriving and helpful community continuously improving it. I use it only for maps and initiative tracking, but it can be used for just about anything.
These are some DM tools I'd recommend for all DMs. They've inspired me, helped me improve my DMing, and cut down on my work, so that I can use my energy more focussed, for the betterment of my campaigns, and enjoyment of my players.