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Tongue of Rebuke

Navior's page

RPG Superstar 6 Season Star Voter. Pathfinder Adventure Path Charter Subscriber; Pathfinder Campaign Setting Subscriber. 4,942 posts (7,307 including aliases). 140 reviews. No lists. 1 wishlist. 34 aliases.



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High seas adventure!

****( )

Read my full review on Of Dice and Pen.

I generally like these kinds of sourcebooks as they provide material that GMs can draw on when they need something last-minute, while also being supplements they can build entire campaigns around. For the most part, Ships of the Inner Sea doesn't disappoint. There's a good variety in the types of ships presented and all of them contain enough ideas and adventure seeds to keep any group occupied for some time. It's certainly a resource I will turn to if I run a seafaring campaign at some point in the future.


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Monsters Galore

****( )

Read my full review on Of Dice and Pen.

I like Bestiary 5 a great deal. On an initial look-through before reading it more thoroughly, there were numerous monsters that drew my attention, that made me want to know more about them, and screamed to be included in one of my games sometime down the road. There's a wide variety of monsters present, with every type represented and the spread between them being fairly even. Ooze is a monster type that is often under-represented, but there are quite a few new oozes in this book. Along with that there are lots of magical beasts, constructs, undead, vermin, fey, and so on. In addition, there are several mythic monsters, and Bestiary 5 is the first hardcover book to contain monsters using the occult rules from Occult Adventures. The monsters cover a wide variety of challenge ratings as well, from 1/6 to 24. The bulk of the creatures are in the low- to mid-CR range, but there are also a sizeable number of high-CR monsters as well.


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One of the best

*****

Read my full review on Of Dice and Pen.

Overall, I would consider the Mummy's Mask Player's Guide to be one of the best adventure path Player's Guides so far. It gets straight to the point and provides players with the information that they need to create characters that will fit into the Mummy's Mask Adventure Path.


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Very good

****( )

Read my full review on Of Dice and Pen.

All things considered, the Iron Gods Player's Guide does a very good job of setting the scene for the players and preparing them for what is to come. It gives just enough information to help them create characters that will fit the adventure path, without giving away too many spoilers of what will happen during it.


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Decent book, but little that stands out

***( )( )

Read my full review on Of Dice and Pen.

Like Ranged Tactics Toolbox, Melee Tactics Toolbox is primarily a book of character options, this time focusing on mêlée combat. Like its companion, it doesn't actually spend a great deal of time on the tactics of its title, but does have scores of new feats, weapons, magic items, and more. Also like its companion, it seems to be desperately trying to create new things for something that doesn't really need any new things added to it. By itself or in conjunction with Ranged Tactics Toolbox, Melee Tactics Toolbox will likely be a useful resource for players, but in conjunction with the scores of other books out there, it will likely be mostly forgettable. It's not a bad book; it just doesn't really stand out.


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