I'm guessing delay indefinitely. As far as Untari goes - when it's her turn - if she can use the Scent ability to find the creature, that'd be cool. But I'm not really sure how all that works. Otherwise, she'll just delay as well. Of course, I'm not so sure that even she'd be comfortable going in blind as far as that goes.
Untari can use scent to locate the darkened squares that the enemies are in, allowing her to attack. However, she will have a 50% miss chance.
#2 continues to stay put on the ground.
Alton Fly check to hover: 1d20 + 8 ⇒ (11) + 8 = 19 -- success
Alton bite at #5: 1d20 + 2 ⇒ (11) + 2 = 13 -- hit
Damage: 1d4 ⇒ 2
Alton bites at the stunned charau-ka, nipping at its cheeks.
Lorenz sighs, unable to see in the darkness. He keeps his bow primed. Ishirou stays put as well. Both delay.
Chu-tok bite at Makoa: 1d20 + 10 ⇒ (4) + 10 = 14
Miss chance 50%: 1d100 ⇒ 17 -- miss
The snake lashes out at Makoa but bites down too soon, snapping only the air.
Mage armour (Mahjik, Urza)
Protection from evil (Makoa)
Expeditious retreat (Douena)
Enlarge person (Makoa)
Deeper darkness (centred on Raogru's mace)
Shokambe continues to watch over charau-ka #2. Delay.
Next Up: Douena, Makoa, Mahjik, Untari, Jask (subject to delayed action), Urza, Charau-ka #5, Sasha, Pezock, Raogru, Tar'kanas, Charau-ka #2, Alton, Lorenz (subject to delayed action), Ishirou (subject to delayed action), Chu-tok, Shokambe (subject to delayed action).