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Fiendish Baboon

Natertot's page

FullStarFullStarFullStarFullStarFullStar Venture-Agent. 317 posts (326 including aliases). 6 reviews. No lists. No wishlists. 19 Pathfinder Society characters.



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Great First Scenario for new Seeker series

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Ran this for some of the NYC "old guard" yesterday (Sunday, 5/1/16).

The encounters are unique and complicated but it was not too difficult to prepare for given that it is a 12-15 level.

The players had a great time and there were quite of few "what the heck" moments, limited wish had to be used at least 3 times.

Good job Mr. Hillman!

Nathan Meyers
Venture Agent NYC


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Very Frustrating Module

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I had the opportunity to play this scenario at a local convention a few weekends ago. It was a very frustrating experience. It was not the GMs fault, he seemed as prepared as he could be, but as many have already stated there were many holes in the plot.

SPOILERS:
I am all for a roll-play investigative module and the party was actually all about that, we tried to lay as low as possible and then when we figured out we needed to split the party to get more done we did. But some of the frustrations our party had were: (1) the scenario does not outline basic information about who the victims are and/or how many there even were; (2) the evidence is extremely slim for conviction, even for a kangaroo court; (3) one of the main NPCs seems to not know the difference from their god speaking to them and demonic telepathy and didn't seem to use other powers at there disposal to figure out what is going on; (4) in the end it does not matter since it is all just a railroad trying to be a sandbox.

I am sure with some better editing or a great GM this could have been a better experience, but unfortunately it is one of the worst I have had in a long time.


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John Carter eat your heart out!

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I just got to play this at a local con in Connecticut. It was a fun mod of high adventure, very cinematic in scope. Akiton has many overtones of Edgar Rice Burroghs' "John Carter of Mars" series, which was great.

Thanks Josh for the fun ride! Nice job on the penultimate part to the Eyes of the Ten series.


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Illogical plot

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I had the opportunity to play this module at a local convention a few weeks ago. I was disappointed. The plot is extremely illogical and convoluted. There are just too many things that do not make sense on a very fundamental level. There were several times we as players/characters turned to each other and said “These people are real idiots…but they should not be.” The combats were at least ok.


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A satisfying second part to the series

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I got to play this module at a local convention in early December 2010. I had a great time and it is a very satisfying sequel to the Eyes of Ten series.

As I stressed in my review of Part 1, it is best if your GM is well prepared since there are complex battles and intricate plot points.

Overall had a great time. Thanks Mark!


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