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In the Ring of Elemental Command entry it states that:
"Each appears to be nothing more than a lesser magic ring until fully activated (by meeting a special condition, such as single-handedly slaying an elemental of the appropriate type or exposure to a sacred material of the appropriate element), but each has certain other powers as well as the following common properties."
It then lists the "other powers" (specifically - the protection and command ability of elementals, the attack and saving throw penalties/bonuses and DR bypass, being able to converse with elementals).
My clarification is does one get access to the "other powers" when the ring is dormant as well as the single listed spell or not?
Let me know what you all think.
June Soler wrote:
How bad is the walk from the train station to the center?
The walk is not that bad if you don't have more than one bag and the weather is not too bad (snow/rain/cold).
There are taxis you can get at the train station and it should only run you about $5.00. Make sure you ask and agree, before you get into the cab.
Funky Badger wrote:
I agree FB, there are maybe 3 or so missions that actually ask you to bring to justice or off slavers or enemies of Andoran.
Kyle Baird wrote:
Kyle beat me to it.
The Goz Mask and Fog Cutting lenses cost the same amount too 8K.
David Gloss wrote:
David what is the crucial item if you don't mind me asking? There might be a similar item with same properties in a different source?
In the NY/NJ area there are a few gunslinger characters. Some of them are multi-classed, but I don't think they make up more than their fair share of the representative sample of character types out there.
Sent you a PM.
Myles Crocker wrote:
You are always fun to have at the table. Hope you are doing well.
Walter Sheppard wrote:
Hey Walter, I have a group of 3 from NYC so far you are welcome to join us it you are 14th level, we all should be 15.
E-mail me through the Paizo system if you want to talk more.
Chris Mortika wrote:
All those above as well as Iomedae, Abadar, Asmodaeus (Diabolism), Pharasma..
W E Ray wrote:
The two specials that have or will have a 12+ option are:
Year 4 - Race for the Rune Carved Key
Both were run/will be run at Gen Con and Paizo Con their respective years. I believe they were also available and some major cons thereafter as well.
I believe Mark hinted that there might be a new 12th level arc starting in the next year or so. If and when that happens they would also phase out eyes of the ten.
From what evidence I see on the boards and in my area, I believe there will be more demand for higher level play since the more "hard-core" players have 1 or more characters in the 12+ catergory.
Myself and several of the other Upstate New York folk who made it out there this weekend had a great time. Thanks to Dave Santana and the rest of the New Jersey NYC PFS crew for putting together a great showing at the RPG section. I'll definitely be back next year.
Glad to see you guys come down as well as some of the crew from the Philly area. Dexcon is a great con and it is good to see some new faces.
Thanks to Dave Santana, Art and all the others that made this Dexcon a great one!
There may always be a little bit of overlap between the retirement of EotT and the beginning of the new Seeker arc.
Revix Belstrann II wrote:
Take a search on the boards there are various guides that will help you in figuring out what you might want to buy.
Revix Belstrann II wrote:
Yes for a fighting type Armor is ussually the next item to get. Make sure you have some kind of missle weapon to. Make sure you get masterwork whatever it is so it can be upgraded to Magic later if you can't afford it now.
You could always keep the agile breast plate but you might want to get some heavy armor then use which ever you think is most appropriate for the given adventure.
June Soler wrote:
Good Luck June!
Hope you get a Gold Star!
John Compton wrote:
Do you get the gold star if you just play on "hard mode", or do you have not complete it with out dying?
So 4-22 "Halls of Dwarven Lore" is the first part of the "Glories of the Past" series.
How many parts are there going to be and are they on the schedule already?
It looks like 4-24 "The Price of Friendship" and 4-25 "The Secrets Stones Keep" might be the other two parts.
Can someone confirm or deny this?
Mark Moreland wrote:
This is what I did when my character got his Int boost by this profane bonus.
I just put the skill points and language in parenthesis on my character sheet to keep track of them.
This seems to be a question that is not specific to pathfinder society. Can it be moved to the proper board?
Furious Kender wrote:
I agree completely, Oracles are great. My 11th leve Oracle of Stone can be a front liner if need be, has a decent ranged attack, is a decent healer, can help with reconnaissance, and help buff the party. I also LOVE playing him and he is one of the only characters I have played on slow progression since that has been an option.
Michael Brock wrote:
Grats Art! You are the best!
Understood. The offer always stands. Have fun up state.
Hey all. I'm going to be in the Poughkeepsie/Kingston/Wappingers Falls area for a week or two later this month and I'm wondering if someone can point me at PFS events in the vicinity. Still trying to hustle up some Way of the Kirin action for my vacation, since we're on a time limit. ;)
If you have enough free time you could come down to the NYC by train. We play Wednesday nights weekly. Feel free to e-mail me at Natertot@aol.com if you are interested.
Felix Gaunt wrote:
I apologize in advance if this has been asked before or is somewhere obvious, but can I opt to do the Slow Progression when applying the GM Credit for a Scenario/Module to one of my characters?
Sure you can, as long as that character is currently on slow progression or just made a level.
Was this using one of the pregenerated PFS nuumbers with an activation code? If so, I'm guessing you put the code in wrong and it happened to be linked to another number. If that's the case I don't know the answer. Maybe try emailing Mike Brock or whoever may be in charge of site admin and see if they can change it.
It is an activation number, the problem is I was looking off the wrong list and activated the wrong number for her. I should have activated a different one, and I know which that is I just need it changed to that.
I'd like to help but I need more information. Were you reporting an event and just typed in the wrong number? If so, you can usually go back and edit it. If someone else reported it they should be able to edit it.
I have played with my fiance a few times over the past few years, but we haven't activated her PFS number until today. Of course I put in the wrong number and now need it changed to the correct one.
My PFS Lavode De'Morcaine wrote:
I have played almost every scenario to date as well as about half the modules, and I GM at least every other week and I have been playing since year 0 at GenCon. I think it is HIGHLY unlikely that they have played and GM'd everything, unless the have A LOT of free time on their hands. I think they are probably exagerating to a degree. It is possible just very unlikely...
Welcome to PFS!
1) 300 gp like any masterwork weapon
2) you can't add a special material to a masterwork weapon, some special materials are already considered masterwork when you purchase them, see lab_rat above he answers your question bettter I think
3) it is always good to cover your bases one way or another with special materials, especially if you are the one hitting the enimies a lot.
4) on general guidelines, try looking under Painlord for good information on your searches.
Hope that helps.
I'm Hiding In Your Closet wrote:
Might want to put some Spoiler tags around the second part of your post.
Robert A Matthews wrote:
** spoiler omitted **
Then you would have had more problems...
And there are consequences if the character in charge of the Iron Golem does not focus just on the Giant Ape, if they attack the normal ape-men then that triggers an additional wave of ape-men on top of the ones that are already in the cue.
Robert A Matthews wrote:
Here is the info on how Awareness affects subtier 1-2:
1-2 Awareness Effects:
At tier 1-2 in the Waves of ape men that attack the compound. If the total Average Awareness Point Total is high enough 10+ for a group of 4 or 15+ for a group of 5 or more, then each wave has additional two ape-men.
Selter Sago de'Morcaine PFS wrote:
The GM was correct.
If you haven't played the first part with the character you need to roll a d10+2 to determine your Awarness points. If you played it with the same character as part 1 you should have the Awareness points writen on the earlier Chronicle.