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Cayden Cailean

Nate "Silvertongue" Adams's page

11 posts. Alias of Tim Franklin.


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Full Name

Nate "Silvertongue" Adams

Race

Human

Classes/Levels

Bard 8

Gender

Male

Size

M

Age

23

Alignment

CG

Location

Absalom

Strength 12
Dexterity 18
Constitution 9
Intelligence 16
Wisdom 12
Charisma 16

About Nate "Silvertongue" Adams

Growing up, Nate spent much of his time around the market-places and inns of Absalom. Not engaging in the scuffles and small sparring matches, nor lifting apples from the fruit stalls or copper coins from unwary travellers, as so many of his playmates turned to as they grew older.

No, Nate was there to listen to the stories. Tales of daring, high adventure, brave heroes and terrible villains. Tales of mighty blows struck against great evil, of eldritch sorceries wrenched from beyond the veil of reality, of gibbering horrors lurking in the dark places of the world.

All these tales he learned, and with them a way to tell tales of his own. Tales that might bolster or hide his role in a minor piece of mischief, depending on the audience, or smooth over his dealings with merchant or bar-keep. But tales also that would serve to inspire those around him.

Quick-tongued, quick of wit and quick with a blade, he grew. Sometimes too quick, as tongue and blade alike lead him far ahead of his plans, and often of his simple common sense...

STR 12, INT 16, WIS 9, DEX 18, CON 12, CHA 16

Height 6' 1", Weight 168 lb

Initative +4, Perception -1
HP 52/52; Speed 30'
AC 21, touch 16, flat-footed 16
Fort +3; Refl +10; Will +5
BAB +6/+1; CMB +7; CMD 23
Melee keen rapier +1 +11/+6 (d6+3, 15-20/x2), dagger +10/+5 (d4+1, 19-20/x2)
Ranged dagger +10/+5 (d4+1, 19-20/x2) 10'
Spell DC SL+13

Special Abilities Bardic knowledge +4, bardic performance (21 rounds/day), cantrips, countersong, distraction, fascinate, inspire courage +2, versatile performance (Oratory, Sing), well-versed, inspire competence +3, lore master 1/day, suggestion, dirge of doom

Feats Weapon Finesse, Weapon Focus - rapier, Dodge, Mobility, Combat Casting

Skills Knowledge (Local) +16, Knowledge (History) +16, Knowledge (Nobility) +14, Perform (Oratory) +14, Perform (Sing) +14, Acrobatics +15, Bluff +14, Diplomacy +14, Sleight of Hand +11, Spellcraft +10, Stealth +11, Use Magic Device +10, Sense Motive (via Versatile Performance) +14

Equipment leather armour +3, keen rapier +1, ring of protection + 1, belt of incredible dexterity +2, hat of disguise, wand of cure serious wounds (50 charges), potion of remove curse, potion of remove disease, 4 daggers, bag of caltrops, flint and steel, silk rope 50', backpack, bedroll, spell component pouch, waterskin, 3 torches, 3 tanglefoot bags, 3 thunderstones

7 100gp polished pieces of jade in a pouch sewn into the lining of his vest; 235gp, 8sp, 7cp in loose coin.

Spells (5/5/3 per day)
0: detect magic, read magic, light, prestidigitation, daze, ghost sound
1: cure light wounds, sleep, feather fall, hypnotism, identify
2: cat's grace, invisibility, eagle's splendor, blur
3: blink, haste, glibness

---

HP = 8 (base) + 7d8 (levels) + 8 (favoured class) + 8 (CON): 52

STR: 12
INT: 16 (14 base, 4th- and 8th-level increases)
WIS: 9
DEX: 18 (14 base, +2 human ability bonus, +2 belt)
CON: 12
CHA: 16

AC = 10 + 5 (armour+3) + 4 (dex) + 1 (ring) + 1 (dodge) = 21
Touch loses armour = 16
Flat-footed loses dex + dodge = 16

5 feats (levels 1, 3, 5, 7, plus bonus for being human)

72 skill ranks

Knowledge (Local) (int): 6 + 3 (class) +4 (bardic knowledge) + 3 (INT) = +16
Knowledge (History) (int): 6 + 3 (class) +4 (bardic knowledge) + 3 (INT) = +16
Knowledge (Nobility) (int): 4 + 3 (class) +4 (bardic knowledge) + 3 (INT) = +14
Perform (Oratory) (cha): 8 + 3 (class) + 3(CHA) = +14
Perform (Sing) (cha): 8 + 3 (class) + 3(CHA) = +14
Acrobatics (dex): 8 + 3 (class) + 4 (DEX) = +15
Bluff (cha): 8 + 3 (class) + 3(CHA) = +14
Diplomacy (cha): 8 + 3 (class) + 3(CHA) = +14
Sleight of Hand (dex): 4 + 3 (class) + 4 (DEX) = +11
Spellcraft (int): 4 + 3 (class) + 3 (INT) = +10
Stealth (dex): 4 + 3 (class) + 4 (DEX) = +11
Use Magic Device (cha): 4 + 3 (class) + 3(CHA) = +10

Equipment:

33,000 gp
25% weapons - 8250
25% armour / protection - 8250
25% other magic - 8250
15% disposables - 4950
10% regular gear / coins - 3300

+3 leather (9000)
+1 keen rapier (8000)

ring prot + 1 (2000)
belt of dexterity (4000)
hat of disguise (1800)

wand of cure serious wounds (50 charges) (4500) (29300)

potion of remove curse (750)
potion of remove disease (750) (30800)

1200 to spend on regular gear

4 x dagger (8g)
caltrops (1g)
flint and steel (1g)
silk rope 50' (10g)
backpack (2gp)
bedroll (1sp)
spell component pouch (1g)
waterskin (1g)
3 torches (3cp)
3 tanglefoot bags (150g)
3 thunderstones (90g)

264g, 1s, 3c

remaining 935g, 8s, 7c (7 100gp jade stones in a pouch sewn into lining of vest, 235/8/7 in loose coin)

Spells:

Spells known: 6 / 5 / 4 / 3
Spells / day: 4 / 4 / 2 ( + 1/1/1 for 16 cha)



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