About Narkari Evergreen
Saves: Fort +1 Ref +6 Will +1
Movement: 30ft, In Armour: 30ft
HP: 8 (1d8+0 Con)
Favoured Class: Rogue (+1 skill point)
Short Sword,+4 1d6 dmg (19-20/x2)
Dagger, +4, 1d4 dmg (19-20/x2) 10 ft.
Proficient: All simple weapons, plus the hand crossbow, rapier, sap, shortbow, and short sword. They are proficient with light armor, but not with shields.
Elves are proficient with longbows (including composite longbows), longswords, rapiers, and shortbows (including composite shortbows), and treat any weapon with the word “elven” in its name as a martial weapon.
Rogue:Sneak Attack 1d6
Skill points: 11, [8 + 2 (int) + 1 (FC)]
Acrobatics + 8
Traits & Feats:
Weapon Finesse: Dex bonus for light weapons.
Race Trait: Forlorn (+1 Fort save )
Combat Trait: Anatomist (+1 to confirm Critical hits)
Equipment & Gear::
Weapons: Short Sword, Dagger (2), Light Crossbow
Ammunition: 20 Crossbow bolts
Armour: Leather Armour
Tools and Skill Kits: disguise kit
Gear: Backpack, Bedroll, Blanket, Belt Pouch, Map case, waterskin, rations (7 days), whetstone, compass, flint & steel, Rope (Hemp) 50ft.
Clothing: Explorer's outfit
Magical Gear: None
Appearance & Character::