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*****

Two perfect adventures! One great issue!


Where do I even begin? Quite frankly, this is the BEST issue of Dungeon magazine I have ever read and bought. Why? Because of the two features: Quicksilver Hourglass (by Anson Caralya) and The Amarantha Agenda (by Phillip Larwood).

Quicksilver Hourglass is designed for play by level 21+ characters. To coin the Internet saying: Epic. Seriously Epic. It has some of the most powerful creatures to ever grace Dungeon magazine – and if the PCs can survive the harrowing gauntlet thrown at them, they'll face a being of divine proportions.

The Amarantha Agenda follows the tragic story of dryad transformed into a fiendish creature after being bonded to a demonic tree. All she seeks is to purify herself and become what she once was, but the taint has run its course, and her evil – though sad – is evil that must be stopped nonetheless.

This issue is serious business. And it r0x0rs the b0x0rs for it!




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