Arnistolientar Popswicker

Namfoodle_Stumbleduck_Turnippin's page

6 posts. Alias of Sloth_the_Mighty.



Liberty's Edge

My society group will be starting over at level 1 when season 4 comes out. I have only been playing Pathfinder for a couple of months. GREAT GAME! Anywho, my first character is a dwarf barbarian (invulnerable rager) because I wanted something fairly easy while I got used to the game. Well I am working on my concept for my next PFS character and I really want to be an alchemist. There is one in my group right now but he seems fairly ineffective. Now to be fair he has had some really bad rolls at bad times. But most of the stuff I have read here recommends you focus or range or melee if you want to be a good alchemist. He seems like he is trying to be both.

I am looking for some advice on making a gnome alchemist. I want to be a run and gun bomber who can be a good supporting party member. I know that for sure what 3 of my group members are going to be (half-elf cleric, human paladin, human witch) I looked at the guide in sticky thread and it gave me some good starting ideas, but I know that doesn't incorporate some of the new content and books. So I want to make sure I am not missing anything that is VITAL. I get a little confused on what feats/abilities can work with my bombs. I know I will be level 1, but this seems like a class you have to build and plan for.

So any thoughts?