A witchguard learns something of arcane magic from the witches he defends. At 4th level, when a witchguard gains the ability to cast spells, he must also select a patron, as the witch class feature. This patron is usually the same as the patron of the witch he is sworn to protect, but the witchguard may choose any patron. The witchguard adds the first four spells from his patron’s spell list to his ranger spell list. The witchguard cannot cast patron spells of a level he is unable to cast.
doesnt call out changing/replacing spells
At 5th level, a skirmisher Ranger learns the use of hunter’s tricks, which typically grant a boon or bonus to the Ranger or a nearby ally. At 5th level, the Ranger learns one trick, selected from the list below. At 7th level, and every two levels thereafter, he learns another trick. A Ranger can use these tricks a total number of times per day equal to 1/2 his Ranger level + his Wisdom modifier. Tricks are usually swift actions, but sometimes move or free actions that modify a standard action, usually an attack action. Once a trick is chosen, it can’t be retrained. A Ranger cannot select an individual trick more than once.
This ability replaces the Ranger’s spells class feature. Skirmishers do not gain any spells or spellcasting ability, do not have a caster level, and cannot use spell trigger and spell completion magic items.
is the combo legit
they teach pemdas now
parentheses, exponent, multiply, divide, add, subtract
try less int, more cha,
there is a feat that lets you trip when power attacking.
take power attack. YOU NEED DAMAGE.
use a horse chopper. reach trip weapon. with combat reflexes you get more aoo using reach
bard 1 rogue thug 1 cavalier 5 battle Herald 1.
halfling, +30 to intimidate at level 8
dazzling display from order of the cocatrice. if I beat the dc by 10 they run in fear for a round.
honor guard archetype. I aid another as an AoO for 8 ac (9 if I use a move action) and mount also aids ac as an AoO for 7 ac (8 if I use a move action). so I give 17 points of ac to an ally and give the opponent a -2 to hit on top of that.
nothing like knocking 19 off a d20 roll
GAUNTLET IS STILL UNDER UNarmed attack
i took combAT casting, focused mind, blind fight, power attack, weapon focus, and arcane strike on my BB magus, and have no regrets
if you have to play all the levels, id reccommend it. if you can start at 6 or 8, it may be different, but i commonly swing for 6d6+20 2 handed, or 6d6+16 one handed and crit on 15s.
So it does work in a very liberal reading of the text.
while wielding a light or one-handed melee weapon in the other hand. As a full-round action, he can make all of his attacks with his melee weapon at a –2 penalty and can also cast any spell from the magus spell list with a casting time of 1 standard action
In this case the 'melee weapon' refers to the bow that was being held in one hand. It never says what kind of attack you have to make with that weapon.
1. Free Action, I Remove my left hand from by bow (it then becomes an improvised club)
The counter argument I can see is that it is no longer a melee weapon so you can no longer make attacks with it. Well, if you can argue that you can still stab someone with the arrow. Or just stop playing.