Zoria

Nall's page

7 posts. Alias of halplm.


About Nall

Nall Moor
Female Human (Keleshite) Wizard 1
NG Medium Humanoid
Init +2; Senses Perception -1
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DEFENSE
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AC 12, touch 12, flat-footed 10
hp 8 (1d6), current hp 8
Fort +1, Ref +2, Will +1
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OFFENSE
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Spd 30 ft.
Melee
MW Scimitar -3 (1d6/18-20/x2)
Ranged
Ray (Ranged Touch) +2
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SPELLCASTING
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Bonded Item Scimitar
(1/day) Any spell in Spellbook that can normally be cast.
(8/day) Versatile Evocation: Can transform element of spell
Spells Prepared (CL 1)
1 - Magic Missile, Burning Hands (DC 17), Mage Armor
0 - Mage Hand, Ray of Frost, Dancing Lights
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STATISTICS
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Str 10, Dex 14, Con 12, Int 18, Wis 8, Cha 14
Feats Scribe Scroll, Elemental Focus (Fire), Greater Elemental Focus (Fire)
Traits Missionary: +1 to Diplomacy and it's a class skill, Princess: +1 to Diplomacy and +1 to intimidate and it's a class skill
Skills Knowledge (Arcana) +9, Knowledge (Nobility) +9, Knowledge (Planes) +9, Knowledge (Religion) +9, Spellcraft +9, Perception +3, Diplomacy +8, Intimidate +7
Languages Common, Kelish, Draconic, Elven, Ignan
Combat Gear MW Scimitar, Spell Component Pouch
Other Gear Backpack, Hot Weather Clothing, Waterskin, Scroll Case, Scroll of Endure Elements, Spellbook, Parchment (20), Rations (4), Ink (2), Inkpen (5), 5 sp
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SPECIAL ABILITIES
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Cantrips: Level 0 spells at will
Arcane Bond: Scimitar provides any spell in spellbook I can cast.
Arcane School: Evocation, Admixture
Intense Spells: Add half of wizard level (min 1) bonus damage on Evocation spells
Versatile Evocation: Can transform element of spell
Opposed Schools: Necromancy, Divination

Spellbook:

Level 1:
Burning Hands
Mage Armor
Magic Missile
Shield
Endure Elements
Shocking Grasp
Color Spray

Level 0:
Resistance
Acid Splash
Daze
Dancing Lights
Flare
Light
Ray of Frost
Spark
Ghost Sound
Mage Hand
Mending
Message
Open/Close
Arcane Mark
Prestidigitation

Appearance:

Nall is a beautiful young woman with a twinkle of the sun in her eyes and a warm smile for anyone who does not get in her way. However, she has a quick temper, and if someone happens to cross her, the picture of the beautiful woman can seem frighteningly different. The twinkle of sun can turn into a scorching fire, and the smile can turn almost wicked with the desire to punish those who do wrong.

History:

Nall Moor is the youngest daughter of the ruler of Qadira's favorite sister. As the niece of the haughty Xerbystes II, she grew up learning all about the life of the nobility. She enjoyed her life quite a bit. She was a favorite among the ruling family, and always could charm her way into the good graces of those she wished favors of... from a sweet as a child, to a favored piece of jewelry or clothing as she grew older.

Her ambitions went beyond those of such trifles, however. She grew up as a believer in Xerbystes's desires for war with Taldor. She accepted the prejudices against their northern neighbor and felt a burning desire grow in her mind to help her uncle achieve such goals. She was small, however, and did not posses the strength required to wield a scimitar or a bow. Despite these limitations, she developed her mind, and found there a talent rare among those she knew. She cultivated the burning in her mind into magic that could harness the elements, particularly fire. She saw in the fire she could wield the will of Sarenrae and thought to wield the very sun in her goddess's name.

As her knowledge and power began to form, she began to become frustrated with her position. She was constantly doted on by her uncle and anyone else who would pay attention to her, but they did not listen. She was treated as a child and grew to resent the lack of respect she thought she was entitled to even in the palace.

Nall began to search for other places she might be useful. Her uncle was continuously thwarted in his attempts to wage war, and Nall felt there was nothing she could do to help. She turned to the church for a place to belong, as her passion for Sarenrae was great. The clergy respected her as was due her rank and position, and they accepted her willingness to serve the church with joy. They were, however, not shocked to discover that her willingness to serve did not actually entail much service.

Despite her general feelings of superiority that had developed during her years growing up in the palace, Nall quickly fell in love with the much less stressful life at the temple. In fact, while some of the Clergy near the palace played politics just as bad as any nobility, the small temple that Nall found herself comfortable in was of a different sort.

A much more traditional church of Sarenrae, it preached a different sort of message than Nall was used to... one at odds with her upbringing. Nall found herself much less sure of her uncle's ambitions. The clarity with which she had seen the prospects of war and it's divine necessity became clouded and less certain. She learned of a general discontent among many followers of Sarenrae with the ruler's plans for war.

While Nall certainly never betrayed her family or even spoke against them, she did develop a sympathy for the alternative point of view. In fact, she found that the fire in her heart and mind grew stronger, and her magic was more potent when fueled by her newfound beliefs. For some time, as she grew in her faith, this caused no problems. However, rumors of these sympathies did begin to circle among Nall's family, and she actually became a bit frightened of what could happen.

Fortunately, the church was prepared for this. They did not want to lose an ally in the ruler's family, even if Nall's influence might wane. They asked her if she would journey across the sea to Katapesh. They had heard of an ancient temple to Sarenrae in the area, and were eager for information on it... perhaps even the development of a new temple there. A missionary of Nall's beauty and knowledge would undoubtably be able to gather followers.

Nall grew excited about the prospect, and to her suprise, found that her family was thrilled with the idea as well. She was not sure if it was to get rid of her because she was now an embarrassment, or if it was because they thought she might forget about the foolish notions she had started having by leaving her small temple behind... but in either case, she accepted their blessing and set out without any further thought.

Other Details:

Age: 18
Height: 4ft 7in
Weight: 99lbs
Speed: 30ft
Deity: Sarenrae