After-action report from Tier 1-2 game with six characters ranging from levels 1 to 3.
Players were leery of the betting mechanic, but eventually three of them agreed to bet against Falbin. One player wanted to bet against both (in character), but I had Jamila and Falbin agree for once and just look aghast at him like he had suggested clubbing baby seals or something.
Fights were fairly easy with the help of a couple of higher-level characters. The assassin vine was troubling considering the number of first-level characters in the party, but the druid made his Knowledge (nature) check and identified it from afar, so it wasn't a surprise. Wild Hunt had a team-building excercise, and the party skedaddled before they recovered. All in all, a nice scenario. The most complicated thing was understanding Azure.
The loot (I rerolled doubles and a couple of duds):
An arrow that giggles and coos.
A coin that cries if left behind.
A pine-scented rope.
A bedroll covered in purple hair (purrs when petted).
A candle that emits a stream of bubbles when lit.
A hat made from a frog's head that repeats everything its wearer says in a singsong voice.